Update producer's cache of frame events in de/queue

* Cache is only updated during queue and dequeue if
    the getFrameTimestamps is enabled.
* The consumer avoids sending a copy of the acquire
    fence back to the producer since the producer
    already has a copy.

Test: adb shell /data/nativetest/libgui_test/libgui_test
--gtest_filter=*GetFrameTimestamps*

Change-Id: I6a8b965ae79441a40893b5df937f9ed004fe7359
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 65df7dc..98c0449 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -139,7 +139,7 @@
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -183,7 +183,7 @@
     for (int i = 0; i < 2; i++) {
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
                 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                    GRALLOC_USAGE_SW_READ_OFTEN));
+                    GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -191,7 +191,7 @@
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                GRALLOC_USAGE_SW_READ_OFTEN));
+                GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
 
@@ -234,7 +234,7 @@
     for (int i = 0; i < 3; i++) {
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
                 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                    GRALLOC_USAGE_SW_READ_OFTEN));
+                    GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -270,7 +270,7 @@
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-            GRALLOC_USAGE_SW_READ_OFTEN));
+            GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -280,7 +280,7 @@
     for (int i = 0; i < 2; i++) {
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
                 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                GRALLOC_USAGE_SW_READ_OFTEN));
+                GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -330,7 +330,7 @@
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
@@ -379,7 +379,7 @@
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     IGraphicBufferProducer::QueueBufferInput input(0, false,
             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
@@ -415,7 +415,7 @@
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataOut;
@@ -438,7 +438,7 @@
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -487,13 +487,13 @@
     // This should return an error since it would require an allocation
     ASSERT_EQ(OK, mProducer->allowAllocation(false));
     ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence, 0, 0,
-            0, GRALLOC_USAGE_SW_WRITE_OFTEN));
+            0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
 
     // This should succeed, now that we've lifted the prohibition
     ASSERT_EQ(OK, mProducer->allowAllocation(true));
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-            GRALLOC_USAGE_SW_WRITE_OFTEN));
+            GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
 
     // Release the previous buffer back to the BufferQueue
     mProducer->cancelBuffer(slot, fence);
@@ -501,7 +501,7 @@
     // This should fail since we're requesting a different size
     ASSERT_EQ(OK, mProducer->allowAllocation(false));
     ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence,
-            WIDTH * 2, HEIGHT * 2, 0, GRALLOC_USAGE_SW_WRITE_OFTEN));
+            WIDTH * 2, HEIGHT * 2, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
 }
 
 TEST_F(BufferQueueTest, TestGenerationNumbers) {
@@ -518,7 +518,7 @@
     int slot;
     sp<Fence> fence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
 
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
@@ -561,7 +561,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Queue the buffer
@@ -575,7 +575,8 @@
     // always the same one and because async mode gets enabled.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -612,7 +613,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Queue the buffer
@@ -639,7 +640,8 @@
     // always return the same one.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -678,7 +680,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Enable shared buffer mode
@@ -695,7 +697,8 @@
     // always the same one and because async mode gets enabled.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -730,7 +733,8 @@
     for (int i = 0; i < 5; ++i) {
         int slot = BufferQueue::INVALID_BUFFER_SLOT;
         sp<Fence> fence = Fence::NO_FENCE;
-        auto result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0);
+        auto result = mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr);
         if (i < 2) {
             ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
                     result);
@@ -757,7 +761,8 @@
     for (int i = 0; i < 2; ++i) {
         int slot = BufferQueue::INVALID_BUFFER_SLOT;
         sp<Fence> fence = Fence::NO_FENCE;
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
         IGraphicBufferProducer::QueueBufferInput input(0ull, true,
                 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
@@ -768,7 +773,8 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> fence = Fence::NO_FENCE;
     auto startTime = systemTime();
-    ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(
+            &slot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_GE(systemTime() - startTime, TIMEOUT);
 
     // We're technically attaching the same buffer multiple times (since we
@@ -789,7 +795,7 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> sourceFence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr));
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
@@ -812,7 +818,7 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> fence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     sp<GraphicBuffer> firstBuffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &firstBuffer));
 
@@ -824,7 +830,7 @@
     // Dequeue a second buffer
     slot = BufferQueue::INVALID_BUFFER_SLOT;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     sp<GraphicBuffer> secondBuffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &secondBuffer));
 
@@ -876,7 +882,7 @@
     mProducer->setMaxDequeuedBufferCount(3);
     for (size_t i = 0; i < 3; ++i) {
         status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
-                0, 0, 0, 0);
+                0, 0, 0, 0, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -889,7 +895,8 @@
     // The first segment is a two-buffer segment, so we only put one buffer into
     // the queue at a time
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -904,16 +911,17 @@
     // two-buffer segment, but then at the end, we put two buffers in the queue
     // at the same time before draining it.
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
         std::this_thread::sleep_for(16ms);
     }
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -928,10 +936,11 @@
 
     // The third segment is a triple-buffer segment, so the queue is switching
     // between one buffer and two buffers deep.
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(
+                &slot, &fence, 0, 0, 0, 0, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -1012,7 +1021,7 @@
     mProducer->setMaxDequeuedBufferCount(4);
     for (size_t i = 0; i < 4; ++i) {
         status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
-                0, 0, 0, 0);
+                0, 0, 0, 0, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -1023,14 +1032,14 @@
     // Get buffers in all states: dequeued, filled, acquired, free
 
     // Fill 3 buffers
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     // Dequeue 1 buffer
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
 
     // Acquire and free 1 buffer
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
index 9f33047..0329a6d 100644
--- a/libs/gui/tests/IGraphicBufferProducer_test.cpp
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -196,7 +196,7 @@
     };
 
     status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
-        return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage);
+        return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage, nullptr);
     }
 
     void setupDequeueRequestBuffer(int *slot, sp<Fence> *fence,
@@ -210,7 +210,7 @@
 
         ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
                 (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH,
-                DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)));
+                DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS, nullptr)));
 
         EXPECT_LE(0, *slot);
         EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, *slot);
@@ -349,7 +349,7 @@
     ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
             (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                      DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS)));
+                                     TEST_PRODUCER_USAGE_BITS, nullptr)));
 
     EXPECT_LE(0, dequeuedSlot);
     EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot);
@@ -366,20 +366,12 @@
     ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
 
     {
-        uint32_t width;
-        uint32_t height;
-        uint32_t transformHint;
-        uint32_t numPendingBuffers;
-        uint64_t nextFrameNumber;
-
-        output.deflate(&width, &height, &transformHint, &numPendingBuffers,
-                &nextFrameNumber);
-
-        EXPECT_EQ(DEFAULT_WIDTH, width);
-        EXPECT_EQ(DEFAULT_HEIGHT, height);
-        EXPECT_EQ(DEFAULT_TRANSFORM_HINT, transformHint);
-        EXPECT_EQ(1u, numPendingBuffers); // since queueBuffer was called exactly once
-        EXPECT_EQ(2u, nextFrameNumber);
+        EXPECT_EQ(DEFAULT_WIDTH, output.width);
+        EXPECT_EQ(DEFAULT_HEIGHT, output.height);
+        EXPECT_EQ(DEFAULT_TRANSFORM_HINT, output.transformHint);
+        // Since queueBuffer was called exactly once
+        EXPECT_EQ(1u, output.numPendingBuffers);
+        EXPECT_EQ(2u, output.nextFrameNumber);
     }
 
     // Buffer was not in the dequeued state
@@ -416,7 +408,7 @@
     ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
             (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                      DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS)));
+                                     TEST_PRODUCER_USAGE_BITS, nullptr)));
 
     // Slot was enqueued without requesting a buffer
     {
@@ -485,7 +477,7 @@
     ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
             (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                      DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS)));
+                                     TEST_PRODUCER_USAGE_BITS, nullptr)));
 
     // No return code, but at least test that it doesn't blow up...
     // TODO: add a return code
@@ -534,7 +526,7 @@
                 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                          DEFAULT_WIDTH, DEFAULT_HEIGHT,
                                          DEFAULT_FORMAT,
-                                         TEST_PRODUCER_USAGE_BITS)))
+                                         TEST_PRODUCER_USAGE_BITS, nullptr)))
                 << "iteration: " << i << ", slot: " << dequeuedSlot;
     }
 
@@ -571,7 +563,7 @@
                 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                          DEFAULT_WIDTH, DEFAULT_HEIGHT,
                                          DEFAULT_FORMAT,
-                                         TEST_PRODUCER_USAGE_BITS)))
+                                         TEST_PRODUCER_USAGE_BITS, nullptr)))
                 << "slot: " << dequeuedSlot;
     }
 
@@ -606,7 +598,8 @@
         ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
                 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                 DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                TEST_PRODUCER_USAGE_BITS))) << "slot : " << dequeuedSlot;
+                TEST_PRODUCER_USAGE_BITS, nullptr)))
+                << "slot : " << dequeuedSlot;
         ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
         ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
     }
@@ -622,7 +615,8 @@
         ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
                 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                 DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                TEST_PRODUCER_USAGE_BITS))) << "slot: " << dequeuedSlot;
+                TEST_PRODUCER_USAGE_BITS, nullptr)))
+                << "slot: " << dequeuedSlot;
     }
 
     // Abandon buffer queue
@@ -639,7 +633,7 @@
     sp<Fence> fence;
 
     ASSERT_EQ(NO_INIT, mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
-            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS));
+            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS, nullptr));
 }
 
 TEST_F(IGraphicBufferProducerTest,
@@ -659,7 +653,8 @@
 
     ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
             (mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
-            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)));
+            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS,
+            nullptr)));
 
     EXPECT_LE(0, slot);
     EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, slot);
diff --git a/libs/gui/tests/StreamSplitter_test.cpp b/libs/gui/tests/StreamSplitter_test.cpp
index 498492e..80e30da 100644
--- a/libs/gui/tests/StreamSplitter_test.cpp
+++ b/libs/gui/tests/StreamSplitter_test.cpp
@@ -81,7 +81,7 @@
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -115,7 +115,7 @@
     // received the buffer back from the output BufferQueue
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
 }
 
 TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
@@ -153,7 +153,7 @@
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -190,7 +190,7 @@
     // received the buffer back from the output BufferQueues
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
 }
 
 TEST_F(StreamSplitterTest, OutputAbandonment) {
@@ -217,7 +217,7 @@
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN));
+                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
     // Abandon the output
@@ -230,7 +230,7 @@
 
     // Input should be abandoned
     ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-            GRALLOC_USAGE_SW_WRITE_OFTEN));
+            GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
 }
 
 } // namespace android