Use std::vector over Vector for InputFlinger (1/3)

Replace Vector<T> with std::vector<T>.

Bug: 112399697
Test: atest inputflinger_tests
Change-Id: I8baec68f7a684d97210077f3e387ca1096586a25
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
index 48ac88d..b6efc82 100644
--- a/include/input/InputDevice.h
+++ b/include/input/InputDevice.h
@@ -19,6 +19,7 @@
 
 #include <input/Input.h>
 #include <input/KeyCharacterMap.h>
+#include <vector>
 
 namespace android {
 
@@ -121,7 +122,7 @@
     inline void setButtonUnderPad(bool hasButton) { mHasButtonUnderPad = hasButton; }
     inline bool hasButtonUnderPad() const { return mHasButtonUnderPad; }
 
-    inline const Vector<MotionRange>& getMotionRanges() const {
+    inline const std::vector<MotionRange>& getMotionRanges() const {
         return mMotionRanges;
     }
 
@@ -139,7 +140,7 @@
     bool mHasVibrator;
     bool mHasButtonUnderPad;
 
-    Vector<MotionRange> mMotionRanges;
+    std::vector<MotionRange> mMotionRanges;
 };
 
 /* Types of input device configuration files. */