Merge "libgui: Clear frame number while freeing slot" into mnc-dev
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index 2deef0e..336ddb6 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -306,6 +306,8 @@
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS ||
releaseFence == NULL) {
+ BQ_LOGE("releaseBuffer: slot %d out of range or fence %p NULL", slot,
+ releaseFence.get());
return BAD_VALUE;
}
@@ -344,7 +346,7 @@
mSlots[slot].mNeedsCleanupOnRelease = false;
return STALE_BUFFER_SLOT;
} else {
- BQ_LOGV("releaseBuffer: attempted to release buffer slot %d "
+ BQ_LOGE("releaseBuffer: attempted to release buffer slot %d "
"but its state was %d", slot, mSlots[slot].mBufferState);
return BAD_VALUE;
}
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index d0f7afa..37171ed 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -214,6 +214,7 @@
}
mSlots[slot].mBufferState = BufferSlot::FREE;
mSlots[slot].mAcquireCalled = false;
+ mSlots[slot].mFrameNumber = 0;
// Destroy fence as BufferQueue now takes ownership
if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {