Revert "Use renderengine::drawLayers api everywhere."

This reverts commit 0f7148365cfa405e8ed802b33c0e2a7b790fcf42.

Reason for revert: b/123878751, preparing while i investigate

Bug: 123878751
Test: bug no longer repros
Change-Id: I6c77427f0c113f96b68aec479ccec52b0bbb2c6b
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index 3f841d2..d546fc8 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -156,7 +156,7 @@
     return mGraphicBuffer;
 }
 
-void RenderSurface::queueBuffer(base::unique_fd&& readyFence) {
+void RenderSurface::queueBuffer() {
     auto& hwc = mCompositionEngine.getHwComposer();
     const auto id = mDisplay.getId();
 
@@ -178,9 +178,9 @@
         if (mGraphicBuffer == nullptr) {
             ALOGE("No buffer is ready for display [%s]", mDisplay.getName().c_str());
         } else {
-            status_t result =
-                    mNativeWindow->queueBuffer(mNativeWindow.get(),
-                                               mGraphicBuffer->getNativeBuffer(), dup(readyFence));
+            status_t result = mNativeWindow->queueBuffer(mNativeWindow.get(),
+                                                         mGraphicBuffer->getNativeBuffer(),
+                                                         dup(mBufferReady));
             if (result != NO_ERROR) {
                 ALOGE("Error when queueing buffer for display [%s]: %d", mDisplay.getName().c_str(),
                       result);
@@ -190,10 +190,12 @@
                     LOG_ALWAYS_FATAL("ANativeWindow::queueBuffer failed with error: %d", result);
                 } else {
                     mNativeWindow->cancelBuffer(mNativeWindow.get(),
-                                                mGraphicBuffer->getNativeBuffer(), dup(readyFence));
+                                                mGraphicBuffer->getNativeBuffer(),
+                                                dup(mBufferReady));
                 }
             }
 
+            mBufferReady.reset();
             mGraphicBuffer = nullptr;
         }
     }
@@ -215,6 +217,14 @@
                                           ui::Transform::ROT_0);
 }
 
+void RenderSurface::finishBuffer() {
+    auto& renderEngine = mCompositionEngine.getRenderEngine();
+    mBufferReady = renderEngine.flush();
+    if (mBufferReady.get() < 0) {
+        renderEngine.finish();
+    }
+}
+
 void RenderSurface::flip() {
     mPageFlipCount++;
 }
@@ -253,5 +263,9 @@
     return mGraphicBuffer;
 }
 
+base::unique_fd& RenderSurface::mutableBufferReadyForTest() {
+    return mBufferReady;
+}
+
 } // namespace impl
 } // namespace android::compositionengine