Revert "[SurfaceFlinger] Add GPU protected content support."

This reverts commit dc979249d3bdd678e63358aacb27aa9a5cd02f51.

Reason for revert: broke emulator b/121038163

Change-Id: I3c93fe7d91431a3000094915c909811d1796305d
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 15bdcbc..1395551 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -242,34 +242,20 @@
 
     bool useContextPriority = extensions.hasContextPriority() &&
             (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
-    EGLContext protectedContext = EGL_NO_CONTEXT;
-    if (extensions.hasProtectedContent()) {
-        protectedContext = createEglContext(display, config, nullptr, useContextPriority,
-                                            Protection::PROTECTED);
-        ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
-    }
-
-    EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
-                                       Protection::UNPROTECTED);
+    EGLContext ctxt = createEglContext(display, config, EGL_NO_CONTEXT, useContextPriority);
 
     // if can't create a GL context, we can only abort.
     LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
 
     EGLSurface dummy = EGL_NO_SURFACE;
     if (!extensions.hasSurfacelessContext()) {
-        dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
+        dummy = createDummyEglPbufferSurface(display, config, hwcFormat);
         LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
     }
+
     EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
     LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
 
-    EGLSurface protectedDummy = EGL_NO_SURFACE;
-    if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
-        protectedDummy =
-                createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
-        ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
-    }
-
     extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
                                  glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
 
@@ -285,8 +271,7 @@
             break;
         case GLES_VERSION_2_0:
         case GLES_VERSION_3_0:
-            engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
-                                                        protectedContext, protectedDummy);
+            engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy);
             break;
     }
 
@@ -341,15 +326,12 @@
 }
 
 GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
-                                   EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
-                                   EGLSurface protectedDummy)
+                                   EGLContext ctxt, EGLSurface dummy)
       : renderengine::impl::RenderEngine(featureFlags),
         mEGLDisplay(display),
         mEGLConfig(config),
         mEGLContext(ctxt),
         mDummySurface(dummy),
-        mProtectedEGLContext(protectedContext),
-        mProtectedDummySurface(protectedDummy),
         mVpWidth(0),
         mVpHeight(0),
         mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
@@ -359,17 +341,6 @@
     glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
     glPixelStorei(GL_PACK_ALIGNMENT, 4);
 
-    // Initialize protected EGL Context.
-    if (mProtectedEGLContext != EGL_NO_CONTEXT) {
-        EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
-                                            mProtectedEGLContext);
-        ALOGE_IF(!success, "can't make protected context current");
-        glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-        glPixelStorei(GL_PACK_ALIGNMENT, 4);
-        success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
-        LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
-    }
-
     const uint16_t protTexData[] = {0};
     glGenTextures(1, &mProtectedTexName);
     glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
@@ -424,8 +395,7 @@
 }
 
 void GLESRenderEngine::primeCache() const {
-    ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
-                                           mFeatureFlags & USE_COLOR_MANAGEMENT);
+    ProgramCache::getInstance().primeCache(mFeatureFlags & USE_COLOR_MANAGEMENT);
 }
 
 bool GLESRenderEngine::isCurrent() const {
@@ -569,7 +539,6 @@
     const GLenum target = GL_TEXTURE_EXTERNAL_OES;
 
     glBindTexture(target, texName);
-    glTexParameteri(target, GL_TEXTURE_PROTECTED_EXT, glImage.isProtected() ? GL_TRUE : GL_FALSE);
     if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
         glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
     }
@@ -583,8 +552,6 @@
 
     // Bind the texture and turn our EGLImage into a texture
     glBindTexture(GL_TEXTURE_2D, textureName);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_PROTECTED_EXT,
-                    mInProtectedContext ? GL_TRUE : GL_FALSE);
     glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
 
     // Bind the Framebuffer to render into
@@ -617,27 +584,6 @@
     } while (true);
 }
 
-bool GLESRenderEngine::supportsProtectedContent() const {
-    return GLExtensions::getInstance().hasProtectedContent() &&
-            mProtectedEGLContext != EGL_NO_CONTEXT;
-}
-
-bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
-    if (useProtectedContext == mInProtectedContext) {
-        return true;
-    }
-    if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
-        return false;
-    }
-    const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
-    const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
-    const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
-    if (success) {
-        mInProtectedContext = useProtectedContext;
-    }
-    return success;
-}
-
 status_t GLESRenderEngine::drawLayers(const DisplaySettings& /*settings*/,
                                       const std::vector<LayerSettings>& /*layers*/,
                                       ANativeWindowBuffer* const /*buffer*/,
@@ -876,9 +822,7 @@
                     Description::dataSpaceToTransferFunction(outputTransfer);
         }
 
-        ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
-                                                                   : mEGLContext,
-                                               managedState);
+        ProgramCache::getInstance().useProgram(managedState);
 
         glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
 
@@ -889,9 +833,7 @@
             writePPM(out.str().c_str(), mVpWidth, mVpHeight);
         }
     } else {
-        ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
-                                                                   : mEGLContext,
-                                               mState);
+        ProgramCache::getInstance().useProgram(mState);
 
         glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
     }
@@ -915,18 +857,17 @@
 
 void GLESRenderEngine::dump(std::string& result) {
     const GLExtensions& extensions = GLExtensions::getInstance();
-    ProgramCache& cache = ProgramCache::getInstance();
 
     StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
     StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
+
     StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
                   extensions.getVersion());
     StringAppendF(&result, "%s\n", extensions.getExtensions());
-    StringAppendF(&result, "RenderEngine is in protected context : %d\n", mInProtectedContext);
-    StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
-                  cache.getSize(mEGLContext));
-    StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
-                  cache.getSize(mProtectedEGLContext));
+
+    StringAppendF(&result, "RenderEngine program cache size: %zu\n",
+                  ProgramCache::getInstance().getSize());
+
     StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
                   dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
                   dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
@@ -951,8 +892,7 @@
 }
 
 EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
-                                              EGLContext shareContext, bool useContextPriority,
-                                              Protection protection) {
+                                              EGLContext shareContext, bool useContextPriority) {
     EGLint renderableType = 0;
     if (config == EGL_NO_CONFIG) {
         renderableType = EGL_OPENGL_ES3_BIT;
@@ -971,17 +911,13 @@
     }
 
     std::vector<EGLint> contextAttributes;
-    contextAttributes.reserve(7);
+    contextAttributes.reserve(5);
     contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
     contextAttributes.push_back(contextClientVersion);
     if (useContextPriority) {
         contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
         contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
     }
-    if (protection == Protection::PROTECTED) {
-        contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
-        contextAttributes.push_back(EGL_TRUE);
-    }
     contextAttributes.push_back(EGL_NONE);
 
     EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
@@ -1002,21 +938,17 @@
 }
 
 EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
-                                                          int hwcFormat, Protection protection) {
+                                                          int hwcFormat) {
     EGLConfig dummyConfig = config;
     if (dummyConfig == EGL_NO_CONFIG) {
         dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
     }
     std::vector<EGLint> attributes;
-    attributes.reserve(7);
+    attributes.reserve(5);
     attributes.push_back(EGL_WIDTH);
     attributes.push_back(1);
     attributes.push_back(EGL_HEIGHT);
     attributes.push_back(1);
-    if (protection == Protection::PROTECTED) {
-        attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
-        attributes.push_back(EGL_TRUE);
-    }
     attributes.push_back(EGL_NONE);
 
     return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 07e5585..21d5b81 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -45,8 +45,7 @@
     static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
 
     GLESRenderEngine(uint32_t featureFlags, // See RenderEngine::FeatureFlag
-                     EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface dummy,
-                     EGLContext protectedContext, EGLSurface protectedDummy);
+                     EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface dummy);
     ~GLESRenderEngine() override;
 
     std::unique_ptr<Framebuffer> createFramebuffer() override;
@@ -69,9 +68,6 @@
     void unbindFrameBuffer(Framebuffer* framebuffer) override;
     void checkErrors() const override;
 
-    bool isProtected() const override { return mInProtectedContext; }
-    bool supportsProtectedContent() const override;
-    bool useProtectedContext(bool useProtectedContext) override;
     status_t drawLayers(const DisplaySettings& settings, const std::vector<LayerSettings>& layers,
                         ANativeWindowBuffer* const buffer,
                         base::unique_fd* displayFence) const override;
@@ -116,22 +112,20 @@
 
     static GlesVersion parseGlesVersion(const char* str);
     static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
-                                       EGLContext shareContext, bool useContextPriority,
-                                       Protection protection);
+                                       EGLContext shareContext, bool useContextPriority);
     static EGLSurface createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
-                                                   int hwcFormat, Protection protection);
+                                                   int hwcFormat);
 
     // A data space is considered HDR data space if it has BT2020 color space
     // with PQ or HLG transfer function.
     bool isHdrDataSpace(const ui::Dataspace dataSpace) const;
     bool needsXYZTransformMatrix() const;
+    void setEGLHandles(EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface dummy);
 
     EGLDisplay mEGLDisplay;
     EGLConfig mEGLConfig;
     EGLContext mEGLContext;
     EGLSurface mDummySurface;
-    EGLContext mProtectedEGLContext;
-    EGLSurface mProtectedDummySurface;
     GLuint mProtectedTexName;
     GLint mMaxViewportDims[2];
     GLint mMaxTextureSize;
@@ -152,7 +146,6 @@
     mat4 mBt2020ToSrgb;
     mat4 mBt2020ToDisplayP3;
 
-    bool mInProtectedContext = false;
     int32_t mFboHeight = 0;
 
     // Current dataspace of layer being rendered
diff --git a/libs/renderengine/gl/GLFramebuffer.cpp b/libs/renderengine/gl/GLFramebuffer.cpp
index 4a519bb..f4de91a 100644
--- a/libs/renderengine/gl/GLFramebuffer.cpp
+++ b/libs/renderengine/gl/GLFramebuffer.cpp
@@ -39,7 +39,7 @@
     eglDestroyImageKHR(mEGLDisplay, mEGLImage);
 }
 
-bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected) {
+bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer) {
     if (mEGLImage != EGL_NO_IMAGE_KHR) {
         eglDestroyImageKHR(mEGLDisplay, mEGLImage);
         mEGLImage = EGL_NO_IMAGE_KHR;
@@ -48,13 +48,8 @@
     }
 
     if (nativeBuffer) {
-        EGLint attributes[] = {
-                isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
-                isProtected ? EGL_TRUE : EGL_NONE,
-                EGL_NONE,
-        };
         mEGLImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
-                                      nativeBuffer, attributes);
+                                      nativeBuffer, nullptr);
         if (mEGLImage == EGL_NO_IMAGE_KHR) {
             return false;
         }
diff --git a/libs/renderengine/gl/GLFramebuffer.h b/libs/renderengine/gl/GLFramebuffer.h
index 5043c59..358ab47 100644
--- a/libs/renderengine/gl/GLFramebuffer.h
+++ b/libs/renderengine/gl/GLFramebuffer.h
@@ -35,7 +35,7 @@
     explicit GLFramebuffer(const GLESRenderEngine& engine);
     ~GLFramebuffer() override;
 
-    bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected) override;
+    bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer) override;
     EGLImageKHR getEGLImage() const { return mEGLImage; }
     uint32_t getTextureName() const { return mTextureName; }
     uint32_t getFramebufferName() const { return mFramebufferName; }
diff --git a/libs/renderengine/gl/GLImage.cpp b/libs/renderengine/gl/GLImage.cpp
index 587cb31..a9529a7 100644
--- a/libs/renderengine/gl/GLImage.cpp
+++ b/libs/renderengine/gl/GLImage.cpp
@@ -65,7 +65,6 @@
             ALOGE("failed to create EGLImage: %#x", eglGetError());
             return false;
         }
-        mProtected = isProtected;
     }
 
     return true;
diff --git a/libs/renderengine/gl/GLImage.h b/libs/renderengine/gl/GLImage.h
index 59d6ce3..c897d8e 100644
--- a/libs/renderengine/gl/GLImage.h
+++ b/libs/renderengine/gl/GLImage.h
@@ -39,12 +39,10 @@
     bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) override;
 
     EGLImageKHR getEGLImage() const { return mEGLImage; }
-    bool isProtected() const { return mProtected; }
 
 private:
     EGLDisplay mEGLDisplay;
     EGLImageKHR mEGLImage = EGL_NO_IMAGE_KHR;
-    bool mProtected = false;
 
     DISALLOW_COPY_AND_ASSIGN(GLImage);
 };
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
index bf2354d..41870d2 100644
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -77,8 +77,7 @@
     return f;
 }
 
-void ProgramCache::primeCache(EGLContext context, bool useColorManagement) {
-    auto& cache = mCaches[context];
+void ProgramCache::primeCache(bool useColorManagement) {
     uint32_t shaderCount = 0;
     uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK
         | Key::ROUNDED_CORNERS_MASK;
@@ -93,8 +92,8 @@
         if (tex != Key::TEXTURE_OFF && tex != Key::TEXTURE_EXT && tex != Key::TEXTURE_2D) {
             continue;
         }
-        if (cache.count(shaderKey) == 0) {
-            cache.emplace(shaderKey, generateProgram(shaderKey));
+        if (mCache.count(shaderKey) == 0) {
+            mCache.emplace(shaderKey, generateProgram(shaderKey));
             shaderCount++;
         }
     }
@@ -110,8 +109,8 @@
             shaderKey.set(Key::OPACITY_MASK,
                           (i & 1) ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT);
             shaderKey.set(Key::ALPHA_MASK, (i & 2) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE);
-            if (cache.count(shaderKey) == 0) {
-                cache.emplace(shaderKey, generateProgram(shaderKey));
+            if (mCache.count(shaderKey) == 0) {
+                mCache.emplace(shaderKey, generateProgram(shaderKey));
                 shaderCount++;
             }
         }
@@ -696,21 +695,20 @@
     return std::make_unique<Program>(needs, vs.string(), fs.string());
 }
 
-void ProgramCache::useProgram(EGLContext context, const Description& description) {
+void ProgramCache::useProgram(const Description& description) {
     // generate the key for the shader based on the description
     Key needs(computeKey(description));
 
     // look-up the program in the cache
-    auto& cache = mCaches[context];
-    auto it = cache.find(needs);
-    if (it == cache.end()) {
+    auto it = mCache.find(needs);
+    if (it == mCache.end()) {
         // we didn't find our program, so generate one...
         nsecs_t time = systemTime();
-        it = cache.emplace(needs, generateProgram(needs)).first;
+        it = mCache.emplace(needs, generateProgram(needs)).first;
         time = systemTime() - time;
 
-        ALOGV(">>> generated new program for context %p: needs=%08X, time=%u ms (%zu programs)",
-              context, needs.mKey, uint32_t(ns2ms(time)), cache.size());
+        ALOGV(">>> generated new program: needs=%08X, time=%u ms (%zu programs)", needs.mKey,
+              uint32_t(ns2ms(time)), mCache.size());
     }
 
     // here we have a suitable program for this description
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
index 400ad74..653aaf0 100644
--- a/libs/renderengine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -20,7 +20,6 @@
 #include <memory>
 #include <unordered_map>
 
-#include <EGL/egl.h>
 #include <GLES2/gl2.h>
 #include <renderengine/private/Description.h>
 #include <utils/Singleton.h>
@@ -179,13 +178,13 @@
     ~ProgramCache() = default;
 
     // Generate shaders to populate the cache
-    void primeCache(const EGLContext context, bool useColorManagement);
+    void primeCache(bool useColorManagement);
 
-    size_t getSize(const EGLContext context) { return mCaches[context].size(); }
+    size_t getSize() const { return mCache.size(); }
 
     // useProgram lookup a suitable program in the cache or generates one
     // if none can be found.
-    void useProgram(const EGLContext context, const Description& description);
+    void useProgram(const Description& description);
 
 private:
     // compute a cache Key from a Description
@@ -207,8 +206,7 @@
 
     // Key/Value map used for caching Programs. Currently the cache
     // is never shrunk (and the GL program objects are never deleted).
-    std::unordered_map<EGLContext, std::unordered_map<Key, std::unique_ptr<Program>, Key::Hash>>
-            mCaches;
+    std::unordered_map<Key, std::unique_ptr<Program>, Key::Hash> mCache;
 };
 
 } // namespace gl
diff --git a/libs/renderengine/include/renderengine/Framebuffer.h b/libs/renderengine/include/renderengine/Framebuffer.h
index 66eb9ef..558b9c7 100644
--- a/libs/renderengine/include/renderengine/Framebuffer.h
+++ b/libs/renderengine/include/renderengine/Framebuffer.h
@@ -27,7 +27,7 @@
 public:
     virtual ~Framebuffer() = default;
 
-    virtual bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected) = 0;
+    virtual bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer) = 0;
 };
 
 } // namespace renderengine
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 5e88159..8eaa2d2 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -53,11 +53,6 @@
 class RenderEngine;
 }
 
-enum class Protection {
-    UNPROTECTED = 1,
-    PROTECTED = 2,
-};
-
 class RenderEngine {
 public:
     enum FeatureFlag {
@@ -155,10 +150,6 @@
 
     // ----- BEGIN NEW INTERFACE -----
 
-    virtual bool isProtected() const = 0;
-    virtual bool supportsProtectedContent() const = 0;
-    virtual bool useProtectedContext(bool useProtectedContext) = 0;
-
     // Renders layers for a particular display via GPU composition. This method
     // should be called for every display that needs to be rendered via the GPU.
     // @param settings The display-wide settings that should be applied prior to
@@ -191,12 +182,12 @@
 public:
     BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer)
           : mEngine(engine), mFramebuffer(mEngine.createFramebuffer()), mStatus(NO_ERROR) {
-        mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected())
+        mStatus = mFramebuffer->setNativeWindowBuffer(buffer)
                 ? mEngine.bindFrameBuffer(mFramebuffer.get())
                 : NO_MEMORY;
     }
     ~BindNativeBufferAsFramebuffer() {
-        mFramebuffer->setNativeWindowBuffer(nullptr, false);
+        mFramebuffer->setNativeWindowBuffer(nullptr);
         mEngine.unbindFrameBuffer(mFramebuffer.get());
     }
     status_t getStatus() const { return mStatus; }
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index be16cf5..690a4e5 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -71,10 +71,6 @@
     // isVisible - true if this layer is visible, false otherwise
     bool isVisible() const override;
 
-    // isProtected - true if the layer may contain protected content in the
-    // GRALLOC_USAGE_PROTECTED sense.
-    bool isProtected() const override;
-
     // isFixedSize - true if content has a fixed size
     bool isFixedSize() const override;
 
@@ -153,6 +149,13 @@
 
     virtual void setHwcLayerBuffer(DisplayId displayId) = 0;
 
+    // -----------------------------------------------------------------------
+
+public:
+    // isProtected - true if the layer may contain protected content in the
+    // GRALLOC_USAGE_PROTECTED sense.
+    bool isProtected() const;
+
 protected:
     // Loads the corresponding system property once per process
     static bool latchUnsignaledBuffers();
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 137da8c..48fd47f 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -365,15 +365,6 @@
     return mDisplaySurface->prepareFrame(compositionType);
 }
 
-void DisplayDevice::setProtected(bool useProtected) {
-    uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER;
-    if (useProtected) {
-        usageFlags |= GRALLOC_USAGE_PROTECTED;
-    }
-    const int status = native_window_set_usage(mNativeWindow.get(), usageFlags);
-    ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for protected content: %d", status);
-}
-
 sp<GraphicBuffer> DisplayDevice::dequeueBuffer() {
     int fd;
     ANativeWindowBuffer* buffer;
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index deaf647..8357228 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -145,7 +145,6 @@
                           ui::Dataspace* outDataspace, ui::ColorMode* outMode,
                           ui::RenderIntent* outIntent) const;
 
-    void setProtected(bool useProtected);
     // Queues the drawn buffer for consumption by HWC.
     void queueBuffer(HWComposer& hwc);
     // Allocates a buffer as scratch space for GPU composition
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 2e75088..7b6709e 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -372,12 +372,6 @@
     bool isHiddenByPolicy() const;
 
     /*
-     * isProtected - true if the layer may contain protected content in the
-     * GRALLOC_USAGE_PROTECTED sense.
-     */
-    virtual bool isProtected() const { return false; }
-
-    /*
      * isFixedSize - true if content has a fixed size
      */
     virtual bool isFixedSize() const { return true; }
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a0102a5..a142928 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -5483,11 +5483,10 @@
         ALOGW("FB is protected: PERMISSION_DENIED");
         return PERMISSION_DENIED;
     }
-    auto& engine(getRenderEngine());
 
     // this binds the given EGLImage as a framebuffer for the
     // duration of this scope.
-    renderengine::BindNativeBufferAsFramebuffer bufferBond(engine, buffer);
+    renderengine::BindNativeBufferAsFramebuffer bufferBond(getRenderEngine(), buffer);
     if (bufferBond.getStatus() != NO_ERROR) {
         ALOGE("got ANWB binding error while taking screenshot");
         return INVALID_OPERATION;
@@ -5499,9 +5498,9 @@
     // dependent on the context's EGLConfig.
     renderScreenImplLocked(renderArea, traverseLayers, useIdentityTransform);
 
-    base::unique_fd syncFd = engine.flush();
+    base::unique_fd syncFd = getRenderEngine().flush();
     if (syncFd < 0) {
-        engine.finish();
+        getRenderEngine().finish();
     }
     *outSyncFd = syncFd.release();
 
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index b7c09ed..5a6aa92 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -286,10 +286,8 @@
     static void setupCommonScreensCaptureCallExpectations(CompositionTest* test) {
         // Called once with a non-null value to set a framebuffer, and then
         // again with nullptr to clear it.
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull(), false))
-                .WillOnce(Return(true));
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull(), false))
-                .WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull())).WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull())).WillOnce(Return(true));
 
         EXPECT_CALL(*test->mRenderEngine, checkErrors()).WillRepeatedly(Return());
         EXPECT_CALL(*test->mRenderEngine, createFramebuffer())
@@ -346,10 +344,8 @@
                                              Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
                                              ui::Transform::ROT_0))
                 .Times(1);
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull(), false))
-                .WillOnce(Return(true));
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull(), false))
-                .WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull())).WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull())).WillOnce(Return(true));
         EXPECT_CALL(*test->mRenderEngine, createFramebuffer())
                 .WillOnce(Return(
                         ByMove(std::unique_ptr<renderengine::Framebuffer>(test->mReFrameBuffer))));
diff --git a/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h b/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
index 1bee271..11e5631 100644
--- a/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
+++ b/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
@@ -74,9 +74,6 @@
     MOCK_METHOD1(drawMesh, void(const Mesh&));
     MOCK_CONST_METHOD0(getMaxTextureSize, size_t());
     MOCK_CONST_METHOD0(getMaxViewportDims, size_t());
-    MOCK_CONST_METHOD0(isProtected, bool());
-    MOCK_CONST_METHOD0(supportsProtectedContent, bool());
-    MOCK_METHOD1(useProtectedContext, bool(bool));
     MOCK_CONST_METHOD4(drawLayers,
                        status_t(const DisplaySettings&, const std::vector<LayerSettings>&,
                                 ANativeWindowBuffer* const, base::unique_fd*));
@@ -87,7 +84,8 @@
     Image();
     ~Image() override;
 
-    MOCK_METHOD2(setNativeWindowBuffer, bool(ANativeWindowBuffer*, bool));
+    MOCK_METHOD2(setNativeWindowBuffer,
+                 bool(ANativeWindowBuffer* buffer, bool isProtected));
 };
 
 class Framebuffer : public renderengine::Framebuffer {
@@ -95,7 +93,7 @@
     Framebuffer();
     ~Framebuffer() override;
 
-    MOCK_METHOD2(setNativeWindowBuffer, bool(ANativeWindowBuffer*, bool));
+    MOCK_METHOD1(setNativeWindowBuffer, bool(ANativeWindowBuffer*));
 };
 
 } // namespace mock