Move display id into MotionEvent

Display id is now part of MotionEvent.

Test: m -j inputflinger_tests_InputReader_test
inputflinger_tests_InputDispatcher_test libinput_tests_InputChannel_test
libinput_tests_InputEvent_test
libinput_tests_InputPublisherAndConsumer_test
libinput_tests_VelocityTracker_test StructLayout_test && adb push
out/target/product/$TARGET_PRODUCT/data/nativetest64/*
/data/nativetest64/
then run all native tests on the device
Bug: 64258305
Change-Id: I55afcbbc25b67afe6f7cc3457a1eca4b32651e4b
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index fd3b7c8..c4b8fe3 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -22,6 +22,9 @@
 
 namespace android {
 
+// Default display id.
+static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+
 class BaseTest : public testing::Test {
 protected:
     virtual void SetUp() { }
@@ -248,7 +251,7 @@
     pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
     pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
     pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
-    event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE, 0,
+    event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, AMOTION_EVENT_ACTION_MOVE, 0,
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
             AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
             X_OFFSET, Y_OFFSET, 2.0f, 2.1f,
@@ -301,6 +304,7 @@
     ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
     ASSERT_EQ(2, event->getDeviceId());
     ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_TOUCHSCREEN), event->getSource());
+    ASSERT_EQ(DISPLAY_ID, event->getDisplayId());
     ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction());
     ASSERT_EQ(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, event->getFlags());
     ASSERT_EQ(AMOTION_EVENT_EDGE_FLAG_TOP, event->getEdgeFlags());
@@ -434,6 +438,11 @@
     event.setSource(AINPUT_SOURCE_JOYSTICK);
     ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_JOYSTICK), event.getSource());
 
+    // Set displayId.
+    constexpr int32_t newDisplayId = 2;
+    event.setDisplayId(newDisplayId);
+    ASSERT_EQ(newDisplayId, event.getDisplayId());
+
     // Set action.
     event.setAction(AMOTION_EVENT_ACTION_CANCEL);
     ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, event.getAction());
@@ -557,7 +566,7 @@
         pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, angle);
     }
     MotionEvent event;
-    event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, 0,
+    event.initialize(0, 0, DISPLAY_ID, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, 0,
             0, 0, 0, 0, 0, 0, pointerCount, pointerProperties, pointerCoords);
     float originalRawX = 0 + 3;
     float originalRawY = -RADIUS + 2;
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index c532241..6c4faed 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -89,9 +89,7 @@
 
     uint32_t consumeSeq;
     InputEvent* event;
-    int32_t displayId;
-    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event,
-            &displayId);
+    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
     ASSERT_EQ(OK, status)
             << "consumer consume should return OK";
 
@@ -131,23 +129,23 @@
 void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
     status_t status;
 
-    const uint32_t seq = 15;
-    const int32_t deviceId = 1;
-    const int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
-    int32_t displayId = 0;
-    const int32_t action = AMOTION_EVENT_ACTION_MOVE;
-    const int32_t actionButton = 0;
-    const int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
-    const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
-    const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
-    const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
-    const float xOffset = -10;
-    const float yOffset = -20;
-    const float xPrecision = 0.25;
-    const float yPrecision = 0.5;
-    const nsecs_t downTime = 3;
-    const size_t pointerCount = 3;
-    const nsecs_t eventTime = 4;
+    constexpr uint32_t seq = 15;
+    constexpr int32_t deviceId = 1;
+    constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
+    constexpr int32_t displayId = 0;
+    constexpr int32_t action = AMOTION_EVENT_ACTION_MOVE;
+    constexpr int32_t actionButton = 0;
+    constexpr int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
+    constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
+    constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
+    constexpr int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
+    constexpr float xOffset = -10;
+    constexpr float yOffset = -20;
+    constexpr float xPrecision = 0.25;
+    constexpr float yPrecision = 0.5;
+    constexpr nsecs_t downTime = 3;
+    constexpr size_t pointerCount = 3;
+    constexpr nsecs_t eventTime = 4;
     PointerProperties pointerProperties[pointerCount];
     PointerCoords pointerCoords[pointerCount];
     for (size_t i = 0; i < pointerCount; i++) {
@@ -176,8 +174,7 @@
 
     uint32_t consumeSeq;
     InputEvent* event;
-    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event,
-            &displayId);
+    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
     ASSERT_EQ(OK, status)
             << "consumer consume should return OK";
 
@@ -190,6 +187,7 @@
     EXPECT_EQ(seq, consumeSeq);
     EXPECT_EQ(deviceId, motionEvent->getDeviceId());
     EXPECT_EQ(source, motionEvent->getSource());
+    EXPECT_EQ(displayId, motionEvent->getDisplayId());
     EXPECT_EQ(action, motionEvent->getAction());
     EXPECT_EQ(flags, motionEvent->getFlags());
     EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
diff --git a/libs/input/tests/StructLayout_test.cpp b/libs/input/tests/StructLayout_test.cpp
index d19f3b8..77cce7a 100644
--- a/libs/input/tests/StructLayout_test.cpp
+++ b/libs/input/tests/StructLayout_test.cpp
@@ -38,14 +38,13 @@
   CHECK_OFFSET(InputMessage::Body::Key, eventTime, 8);
   CHECK_OFFSET(InputMessage::Body::Key, deviceId, 16);
   CHECK_OFFSET(InputMessage::Body::Key, source, 20);
-  CHECK_OFFSET(InputMessage::Body::Key, displayId, 24);
-  CHECK_OFFSET(InputMessage::Body::Key, action, 28);
-  CHECK_OFFSET(InputMessage::Body::Key, flags, 32);
-  CHECK_OFFSET(InputMessage::Body::Key, keyCode, 36);
-  CHECK_OFFSET(InputMessage::Body::Key, scanCode, 40);
-  CHECK_OFFSET(InputMessage::Body::Key, metaState, 44);
-  CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 48);
-  CHECK_OFFSET(InputMessage::Body::Key, downTime, 56);
+  CHECK_OFFSET(InputMessage::Body::Key, action, 24);
+  CHECK_OFFSET(InputMessage::Body::Key, flags, 28);
+  CHECK_OFFSET(InputMessage::Body::Key, keyCode, 32);
+  CHECK_OFFSET(InputMessage::Body::Key, scanCode, 36);
+  CHECK_OFFSET(InputMessage::Body::Key, metaState, 40);
+  CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 44);
+  CHECK_OFFSET(InputMessage::Body::Key, downTime, 48);
 
   CHECK_OFFSET(InputMessage::Body::Motion, seq, 0);
   CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index 43b6012..5242a18 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -26,6 +26,8 @@
 
 namespace android {
 
+constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT; // default display id
+
 constexpr int32_t DEFAULT_POINTER_ID = 0; // pointer ID used for manually defined tests
 
 // velocity must be in the range (1-tol)*EV <= velocity <= (1+tol)*EV
@@ -89,7 +91,7 @@
     // First sample added separately with initialize
     coords.setAxisValue(AMOTION_EVENT_AXIS_X, positions[0].x);
     coords.setAxisValue(AMOTION_EVENT_AXIS_Y, positions[0].y);
-    event->initialize(0, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE,
+    event->initialize(0, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, AMOTION_EVENT_ACTION_MOVE,
             0, 0, 0, 0, 0, 0, 0, 0, 0, 0, positions[0].time, 1, properties, &coords);
 
     for (size_t i = 1; i < numSamples; i++) {