SF: use Layer::getAlpha rather than state.color.a

Bug: 110632776
Test: run Cts -m CtsViewTestCases
Change-Id: I4902ad480b098d03e43c9b3d11911d4316c4204e
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 55ef909..0a4688a 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3231,9 +3231,10 @@
                 case HWC2::Composition::Sideband:
                 case HWC2::Composition::SolidColor: {
                     const Layer::State& state(compositionInfo.layer->mLayer->getDrawingState());
-                    const bool opaque = compositionInfo.layer->mLayer->isOpaque(state);
-                    if (compositionInfo.hwc.clearClientTarget && !firstLayer &&
-                            opaque && (state.color.a == 1.0f) && hasClientComposition) {
+                    const bool opaque = compositionInfo.layer->mLayer->isOpaque(state) &&
+                                        compositionInfo.layer->mLayer->getAlpha() == 1.0f;
+                    if (compositionInfo.hwc.clearClientTarget && !firstLayer && opaque &&
+                            hasClientComposition) {
                         // never clear the very first layer since we're
                         // guaranteed the FB is already cleared
                         compositionInfo.layer->clear(getRenderEngine());