Define new ASurfaceTransaction_setFrameRateParams API

In libandroid.

Bug: 362798998
Test: atest SetFrameRateTest
Flag: EXEMPT NDK

Change-Id: Id52288f77bf43f4c7573c6743e5307d849490852
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index 8d61e77..fe38e86 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -763,6 +763,69 @@
                                                         __INTRODUCED_IN(31);
 
 /**
+ * Sets the intended frame rate for the given \a surface_control.
+ *
+ * On devices that are capable of running the display at different frame rates,
+ * the system may choose a display refresh rate to better match this surface's frame
+ * rate. Usage of this API won't introduce frame rate throttling, or affect other
+ * aspects of the application's frame production pipeline. However, because the system
+ * may change the display refresh rate, calls to this function may result in changes
+ * to Choreographer callback timings, and changes to the time interval at which the
+ * system releases buffers back to the application.
+ *
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
+ * See ASurfaceTransaction_clearFrameRate().
+ *
+ * Available since API level 36.
+ *
+ * \param desiredMinRate The desired minimum frame rate (inclusive) for the surface, specifying that
+ * the surface prefers the device render rate to be at least `desiredMinRate`.
+ *
+ * <p>Set `desiredMinRate` = `desiredMaxRate` to indicate the surface prefers an exact frame rate.
+ *
+ * <p>Set `desiredMinRate` = 0 to indicate the surface has no preference
+ * and any frame rate is acceptable.
+ *
+ * <p>The value should be greater than or equal to 0.
+ *
+ * \param desiredMaxRate The desired maximum frame rate (inclusive) for the surface, specifying that
+ * the surface prefers the device render rate to be at most `desiredMaxRate`.
+ *
+ * <p>Set `desiredMaxRate` = `desiredMinRate` to indicate the surface prefers an exact frame rate.
+ *
+ * <p>Set `desiredMaxRate` = positive infinity to indicate the surface has no preference
+ * and any frame rate is acceptable.
+ *
+ * <p>The value should be greater than or equal to `desiredMinRate`.
+ *
+ * \param fixedSourceRate The "fixed source" frame rate of the surface if the content has an
+ * inherently fixed frame rate, e.g. a video that has a specific frame rate.
+ *
+ * <p>When the frame rate chosen for the surface is the `fixedSourceRate` or a
+ * multiple, the surface can render without frame pulldown, for optimal smoothness. For
+ * example, a 30 fps video (`fixedSourceRate`=30) renders just as smoothly on 30 fps,
+ * 60 fps, 90 fps, 120 fps, and so on.
+ *
+ * <p>Setting the fixed source rate can also be used together with a desired
+ * frame rate min and max via setting `desiredMinRate` and `desiredMaxRate`. This still
+ * means the surface's content has a fixed frame rate of `fixedSourceRate`, but additionally
+ * specifies the preference to be in the range [`desiredMinRate`, `desiredMaxRate`]. For example, an
+ * app might want to specify there is 30 fps video (`fixedSourceRate`=30) as well as a smooth
+ * animation on the same surface which looks good when drawing within a frame rate range such as
+ * [`desiredMinRate`, `desiredMaxRate`] = [60,120].
+ *
+ * \param changeFrameRateStrategy Whether display refresh rate transitions caused by this surface
+ * should be seamless. A seamless transition is one that doesn't have any visual interruptions, such
+ * as a black screen for a second or two.
+ */
+void ASurfaceTransaction_setFrameRateParams(
+        ASurfaceTransaction* _Nonnull transaction, ASurfaceControl* _Nonnull surface_control,
+        float desiredMinRate, float desiredMaxRate, float fixedSourceRate,
+        ANativeWindow_ChangeFrameRateStrategy changeFrameRateStrategy) __INTRODUCED_IN(36);
+
+/**
  * Clears the frame rate which is set for \a surface_control.
  *
  * This is equivalent to calling