Simplify width, height, transform variable for BSL

Initial refactor to remove setFrame and use crop and transform instead.
Renamed some BSL variables to avoid confusion.

Test: Builds
Bug: 170765639
Change-Id: I907940638c32103cb867c3b1566b9d4ce26c7274
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index e017cdc..f52e708 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -255,8 +255,8 @@
 }
 
 bool BufferStateLayer::setTransform(uint32_t transform) {
-    if (mCurrentState.transform == transform) return false;
-    mCurrentState.transform = transform;
+    if (mCurrentState.bufferTransform == transform) return false;
+    mCurrentState.bufferTransform = transform;
     mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
@@ -308,17 +308,17 @@
         h = frame.bottom;
     }
 
-    if (mCurrentState.active.transform.tx() == x && mCurrentState.active.transform.ty() == y &&
-        mCurrentState.active.w == w && mCurrentState.active.h == h) {
+    if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y &&
+        mCurrentState.width == w && mCurrentState.height == h) {
         return false;
     }
 
     if (!frame.isValid()) {
         x = y = w = h = 0;
     }
-    mCurrentState.active.transform.set(x, y);
-    mCurrentState.active.w = w;
-    mCurrentState.active.h = h;
+    mCurrentState.transform.set(x, y);
+    mCurrentState.width = w;
+    mCurrentState.height = h;
 
     mCurrentState.sequence++;
     mCurrentState.modified = true;
@@ -779,7 +779,7 @@
     mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
     mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
     mBufferInfo.mFence = s.acquireFence;
-    mBufferInfo.mTransform = s.transform;
+    mBufferInfo.mTransform = s.bufferTransform;
     mBufferInfo.mDataspace = translateDataspace(s.dataspace);
     mBufferInfo.mCrop = computeCrop(s);
     mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
@@ -846,10 +846,10 @@
     const State& s(getDrawingState());
     if (radius <= 0 || (getActiveWidth(s) == UINT32_MAX && getActiveHeight(s) == UINT32_MAX))
         return RoundedCornerState();
-    return RoundedCornerState(FloatRect(static_cast<float>(s.active.transform.tx()),
-                                        static_cast<float>(s.active.transform.ty()),
-                                        static_cast<float>(s.active.transform.tx() + s.active.w),
-                                        static_cast<float>(s.active.transform.ty() + s.active.h)),
+    return RoundedCornerState(FloatRect(static_cast<float>(s.transform.tx()),
+                                        static_cast<float>(s.transform.ty()),
+                                        static_cast<float>(s.transform.tx() + s.width),
+                                        static_cast<float>(s.transform.ty() + s.height)),
                               radius);
 }
 
@@ -863,7 +863,7 @@
     uint32_t bufferHeight = s.buffer->height;
 
     // Undo any transformations on the buffer and return the result.
-    if (s.transform & ui::Transform::ROT_90) {
+    if (s.bufferTransform & ui::Transform::ROT_90) {
         std::swap(bufferWidth, bufferHeight);
     }
 
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 003edd5..3acb7e6 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -55,11 +55,9 @@
     void pushPendingState() override;*/
     bool applyPendingStates(Layer::State* stateToCommit) override;
 
-    uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; }
-    uint32_t getActiveHeight(const Layer::State& s) const override { return s.active.h; }
-    ui::Transform getActiveTransform(const Layer::State& s) const override {
-        return s.active.transform;
-    }
+    uint32_t getActiveWidth(const Layer::State& s) const override { return s.width; }
+    uint32_t getActiveHeight(const Layer::State& s) const override { return s.height; }
+    ui::Transform getActiveTransform(const Layer::State& s) const override { return s.transform; }
     Region getActiveTransparentRegion(const Layer::State& s) const override {
         return s.transparentRegionHint;
     }
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 061ad0e..d7d349a 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -109,11 +109,11 @@
     mCurrentState.layerStack = 0;
     mCurrentState.sequence = 0;
     mCurrentState.requested_legacy = mCurrentState.active_legacy;
-    mCurrentState.active.w = UINT32_MAX;
-    mCurrentState.active.h = UINT32_MAX;
-    mCurrentState.active.transform.set(0, 0);
+    mCurrentState.width = UINT32_MAX;
+    mCurrentState.height = UINT32_MAX;
+    mCurrentState.transform.set(0, 0);
     mCurrentState.frameNumber = 0;
-    mCurrentState.transform = 0;
+    mCurrentState.bufferTransform = 0;
     mCurrentState.transformToDisplayInverse = false;
     mCurrentState.crop.makeInvalid();
     mCurrentState.acquireFence = new Fence(-1);
@@ -2431,7 +2431,7 @@
     const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren;
     const State& state = useDrawing ? mDrawingState : mCurrentState;
 
-    ui::Transform requestedTransform = state.active_legacy.transform;
+    ui::Transform requestedTransform = state.transform;
 
     if (traceFlags & SurfaceTracing::TRACE_CRITICAL) {
         layerInfo->set_id(sequence);
@@ -2460,11 +2460,10 @@
                                                    return layerInfo->mutable_requested_position();
                                                });
 
-        LayerProtoHelper::writeSizeToProto(state.active_legacy.w, state.active_legacy.h,
+        LayerProtoHelper::writeSizeToProto(state.width, state.height,
                                            [&]() { return layerInfo->mutable_size(); });
 
-        LayerProtoHelper::writeToProto(state.crop_legacy,
-                                       [&]() { return layerInfo->mutable_crop(); });
+        LayerProtoHelper::writeToProto(state.crop, [&]() { return layerInfo->mutable_crop(); });
 
         layerInfo->set_is_opaque(isOpaque(state));
 
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 34a9f39..4a114e2 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -250,9 +250,11 @@
 
         // The fields below this point are only used by BufferStateLayer
         uint64_t frameNumber;
-        Geometry active;
+        uint32_t width;
+        uint32_t height;
+        ui::Transform transform;
 
-        uint32_t transform;
+        uint32_t bufferTransform;
         bool transformToDisplayInverse;
 
         Rect crop;
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 256be27..c3946cb 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -836,8 +836,8 @@
     static void initLayerDrawingStateAndComputeBounds(CompositionTest* test, sp<L> layer) {
         auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
         layerDrawingState.layerStack = DEFAULT_LAYER_STACK;
-        layerDrawingState.active.w = 100;
-        layerDrawingState.active.h = 100;
+        layerDrawingState.width = 100;
+        layerDrawingState.height = 100;
         layerDrawingState.color = half4(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
                                         LayerProperties::COLOR[2], LayerProperties::COLOR[3]);
         layer->computeBounds(FloatRect(0, 0, 100, 100), ui::Transform(), 0.f /* shadowRadius */);