SF: refactor renderScreenImpl to use CompositionEngine
Bug: 238643986
Test: presubmits
Test: go/wm-smoke
Change-Id: I6dbbcd5ce5070ec1d801dca55b5bb89fafe839cb
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 7148c11..06b9caa 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -244,8 +244,8 @@
HAL_PIXEL_FORMAT_RGBA_8888, 1,
usage);
- auto future = mFlinger.renderScreenImpl(*renderArea, traverseLayers, mCaptureScreenBuffer,
- forSystem, regionSampling);
+ auto future = mFlinger.renderScreenImpl(std::move(renderArea), traverseLayers,
+ mCaptureScreenBuffer, forSystem, regionSampling);
ASSERT_TRUE(future.valid());
const auto fenceResult = future.get();
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 46eca69..df53f15 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -37,6 +37,7 @@
#include "FrontEnd/LayerHandle.h"
#include "Layer.h"
#include "NativeWindowSurface.h"
+#include "RenderArea.h"
#include "Scheduler/MessageQueue.h"
#include "Scheduler/RefreshRateSelector.h"
#include "StartPropertySetThread.h"
@@ -399,14 +400,14 @@
return mFlinger->setPowerModeInternal(display, mode);
}
- auto renderScreenImpl(const RenderArea& renderArea,
- SurfaceFlinger::TraverseLayersFunction traverseLayers,
- const std::shared_ptr<renderengine::ExternalTexture>& buffer,
- bool forSystem, bool regionSampling) {
+ auto renderScreenImpl(std::unique_ptr<RenderArea> renderArea,
+ SurfaceFlinger::TraverseLayersFunction traverseLayers,
+ const std::shared_ptr<renderengine::ExternalTexture>& buffer,
+ bool forSystem, bool regionSampling) {
ScreenCaptureResults captureResults;
return FTL_FAKE_GUARD(kMainThreadContext,
- mFlinger->renderScreenImpl(renderArea, traverseLayers, buffer,
- forSystem, regionSampling,
+ mFlinger->renderScreenImpl(std::move(renderArea), traverseLayers,
+ buffer, forSystem, regionSampling,
false /* grayscale */, captureResults));
}