Revert "Tie vr flinger to persistent vr mode"

This reverts commit f43d13e4e35ae7d3cdafc4b97c819669d42cef78.

Change-Id: Ib67db8e51b7ea2dbbe6faccce36962bf5b44a6e2
diff --git a/libs/vr/libvrflinger/display_service.cpp b/libs/vr/libvrflinger/display_service.cpp
index b5210c9..fdb84c5 100644
--- a/libs/vr/libvrflinger/display_service.cpp
+++ b/libs/vr/libvrflinger/display_service.cpp
@@ -21,8 +21,7 @@
 namespace android {
 namespace dvr {
 
-DisplayService::DisplayService()
-    : DisplayService(nullptr) {}
+DisplayService::DisplayService() : DisplayService(nullptr) {}
 
 DisplayService::DisplayService(Hwc2::Composer* hidl)
     : BASE("DisplayService", Endpoint::Create(DisplayRPC::kClientPath)),
@@ -75,6 +74,16 @@
           *this, &DisplayService::OnCreateSurface, message);
       return 0;
 
+    case DisplayRPC::EnterVrMode::Opcode:
+      DispatchRemoteMethod<DisplayRPC::EnterVrMode>(
+          *this, &DisplayService::OnEnterVrMode, message);
+      return 0;
+
+    case DisplayRPC::ExitVrMode::Opcode:
+      DispatchRemoteMethod<DisplayRPC::ExitVrMode>(
+          *this, &DisplayService::OnExitVrMode, message);
+      return 0;
+
     case DisplayRPC::SetViewerParams::Opcode:
       DispatchRemoteMethod<DisplayRPC::SetViewerParams>(
           *this, &DisplayService::OnSetViewerParams, message);
@@ -173,6 +182,16 @@
   return WrapBuffer(std::move(buffer));
 }
 
+int DisplayService::OnEnterVrMode(pdx::Message& /*message*/) {
+  hardware_composer_.Resume();
+  return 0;
+}
+
+int DisplayService::OnExitVrMode(pdx::Message& /*message*/) {
+  hardware_composer_.Suspend();
+  return 0;
+}
+
 void DisplayService::OnSetViewerParams(pdx::Message& message,
                                        const ViewerParams& view_params) {
   Compositor* compositor = hardware_composer_.GetCompositor();
@@ -271,7 +290,7 @@
   return visible_surfaces;
 }
 
-void DisplayService::UpdateActiveDisplaySurfaces() {
+int DisplayService::UpdateActiveDisplaySurfaces() {
   auto visible_surfaces = GetVisibleDisplaySurfaces();
 
   // Sort the surfaces based on manager z order first, then client z order.
@@ -302,8 +321,7 @@
     if (surface->client_blur_behind())
       blur_requested = true;
   }
-
-  hardware_composer_.SetDisplaySurfaces(std::move(visible_surfaces));
+  return hardware_composer_.SetDisplaySurfaces(std::move(visible_surfaces));
 }
 
 void DisplayService::OnHardwareComposerRefresh() {