Rework InputApplicationInfo
First we move it inside of InputWindowInfo instead of InputWindowHandle
so it is part of the data sent across binder. Second we give it a persistent
identity of an IBinder token and use this for comparisons.
Bug: 80101428
Bug: 113136004
Bug: 111440400
Test: EndToEndNativeInputTest. Existing tests pass.
Change-Id: Id89a40e66887d834020f8e645fd1fb48adb7ee2e
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index cf3ca42..15d8070 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -87,20 +87,9 @@
return mDispatcher;
}
-class BinderApplicationHandle : public InputApplicationHandle {
-public:
- BinderApplicationHandle() = default;
-
- bool updateInfo() override {
- return true;
- }
-};
-
class BinderWindowHandle : public InputWindowHandle {
public:
- BinderWindowHandle(const InputWindowInfo& info) :
- InputWindowHandle(new BinderApplicationHandle()) {
-
+ BinderWindowHandle(const InputWindowInfo& info) {
mInfo = info;
}