Use std::vector when sending keyCodes

We are currently sending a raw pointer to keyCodes and a size. The size
is also used for outFlags, but it's not well-documented anyways.

Eventually, we may want to just return the flags instead of returning
the boolean.

For now, though, just change the incoming parameter to a vector to make
it less errorprone.

Bug: 228005926
Test: atest libinput_tests inputflinger_tests
Change-Id: I6cc2f5d9b3b7b7c3c120a779ea4cfb4b06e27d1e
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index c948f56..714ad3f 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -147,7 +147,7 @@
 
     int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
     int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
-    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+    bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
                                uint8_t* outFlags) override;
 
     void cancelTouch(nsecs_t when, nsecs_t readTime) override;