Divide InputDispatcher into several files.

This CL does:
1) Isolate implementation details of InputDispatcher from outside and
only expose necessary header files;
2) Move implementation details into android::inputdispatcher namespace;
3) Make input dispatcher a static library for inputflinger to link
against;
4) Add InputDispatcherFactory.{h,cpp} to isolate implementation details
in InputDispatcher.h from InputManager.

Bug: 140139676
Test: Mouse clicks can be dispatched to right windows.
Change-Id: Ib61c16fd41f3f76f538a3de9b54f31ac304e03a5
Merged-In: Ib61c16fd41f3f76f538a3de9b54f31ac304e03a5
diff --git a/services/inputflinger/dispatcher/Queue.h b/services/inputflinger/dispatcher/Queue.h
new file mode 100644
index 0000000..0e75821
--- /dev/null
+++ b/services/inputflinger/dispatcher/Queue.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_QUEUE_H
+#define _UI_INPUT_INPUTDISPATCHER_QUEUE_H
+
+namespace android::inputdispatcher {
+
+// Generic queue implementation.
+template <typename T>
+struct Queue {
+    T* head;
+    T* tail;
+    uint32_t entryCount;
+
+    inline Queue() : head(nullptr), tail(nullptr), entryCount(0) {}
+
+    inline bool isEmpty() const { return !head; }
+
+    inline void enqueueAtTail(T* entry) {
+        entryCount++;
+        entry->prev = tail;
+        if (tail) {
+            tail->next = entry;
+        } else {
+            head = entry;
+        }
+        entry->next = nullptr;
+        tail = entry;
+    }
+
+    inline void enqueueAtHead(T* entry) {
+        entryCount++;
+        entry->next = head;
+        if (head) {
+            head->prev = entry;
+        } else {
+            tail = entry;
+        }
+        entry->prev = nullptr;
+        head = entry;
+    }
+
+    inline void dequeue(T* entry) {
+        entryCount--;
+        if (entry->prev) {
+            entry->prev->next = entry->next;
+        } else {
+            head = entry->next;
+        }
+        if (entry->next) {
+            entry->next->prev = entry->prev;
+        } else {
+            tail = entry->prev;
+        }
+    }
+
+    inline T* dequeueAtHead() {
+        entryCount--;
+        T* entry = head;
+        head = entry->next;
+        if (head) {
+            head->prev = nullptr;
+        } else {
+            tail = nullptr;
+        }
+        return entry;
+    }
+
+    uint32_t count() const { return entryCount; }
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_QUEUE_H