Update MotionEvent's id when a new sample is added.
Until now the MotionEvent's id was set during the "initialize" call, and it was equal to the first sample's eventId. We want to use the latest sample's eventId.
Bug: b/350907221
Test: atest libinput_tests inputflinger_tests
Flag: EXEMPT bugfix
Change-Id: I0d967e7fe644fc2b2c09d044c3ee8ed13276d787
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index b098147..a2bb345 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -580,7 +580,7 @@
&pointerProperties[pointerCount]);
mSampleEventTimes.clear();
mSamplePointerCoords.clear();
- addSample(eventTime, pointerCoords);
+ addSample(eventTime, pointerCoords, mId);
}
void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
@@ -640,9 +640,9 @@
mSampleEventTimes = other.mSampleEventTimes;
}
-void MotionEvent::addSample(
- int64_t eventTime,
- const PointerCoords* pointerCoords) {
+void MotionEvent::addSample(int64_t eventTime, const PointerCoords* pointerCoords,
+ int32_t eventId) {
+ mId = eventId;
mSampleEventTimes.push_back(eventTime);
mSamplePointerCoords.insert(mSamplePointerCoords.end(), &pointerCoords[0],
&pointerCoords[getPointerCount()]);