Implement Display Layer Stats

Try to collect data for analyzing how many display controller layers we
need and what we use them for. Also part of a bug fixing for potential
memory leak of existing layer tracing work of winscope.

Test: adb shell dumpsys SurfaceFlinger --enable-layer-stats
Test: adb shell dumpsys SurfaceFlinger --disable-layer-stats
Test: adb shell dumpsys SurfaceFlinger --clear-layer-stats
Test: adb shell dumpsys SurfaceFlinger --dump-layer-stats
Bug: b/73668062
Bug: b/74071380
Change-Id: Ie08aa85d34db2c2c767b8e27eb5aad6f7c3fb975
diff --git a/services/surfaceflinger/LayerProtoHelper.h b/services/surfaceflinger/LayerProtoHelper.h
index 45a0b5d..860da63 100644
--- a/services/surfaceflinger/LayerProtoHelper.h
+++ b/services/surfaceflinger/LayerProtoHelper.h
@@ -29,6 +29,7 @@
 class LayerProtoHelper {
 public:
     static void writeToProto(const Rect& rect, RectProto* rectProto);
+    static void writeToProto(const FloatRect& rect, FloatRectProto* rectProto);
     static void writeToProto(const Region& region, RegionProto* regionProto);
     static void writeToProto(const half4 color, ColorProto* colorProto);
     static void writeToProto(const Transform& transform, TransformProto* transformProto);
@@ -36,4 +37,4 @@
 };
 
 } // namespace surfaceflinger
-} // namespace android
\ No newline at end of file
+} // namespace android