native: Rename frame rate selection strategies

SELF -> PROPAGATE (default)
DO_NOT_PROPAGATE -> SELF

No behavioral changes.

Test: atest libsurfaceflinger_unittest
Bug: 309687765
Change-Id: I055d827a45ecc7f566375425c42e745a41b751f9
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index db0aebf..71ad451 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -526,12 +526,12 @@
 LayerInfo::FrameRateSelectionStrategy LayerInfo::convertFrameRateSelectionStrategy(
         int8_t strategy) {
     switch (strategy) {
-        case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF:
-            return FrameRateSelectionStrategy::Self;
+        case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_PROPAGATE:
+            return FrameRateSelectionStrategy::Propagate;
         case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN:
             return FrameRateSelectionStrategy::OverrideChildren;
-        case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_DO_NOT_PROPAGATE:
-            return FrameRateSelectionStrategy::DoNotPropagate;
+        case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF:
+            return FrameRateSelectionStrategy::Self;
         default:
             LOG_ALWAYS_FATAL("Invalid frame rate selection strategy value %d", strategy);
             return FrameRateSelectionStrategy::Self;