native: Rename frame rate selection strategies
SELF -> PROPAGATE (default)
DO_NOT_PROPAGATE -> SELF
No behavioral changes.
Test: atest libsurfaceflinger_unittest
Bug: 309687765
Change-Id: I055d827a45ecc7f566375425c42e745a41b751f9
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index db0aebf..71ad451 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -526,12 +526,12 @@
LayerInfo::FrameRateSelectionStrategy LayerInfo::convertFrameRateSelectionStrategy(
int8_t strategy) {
switch (strategy) {
- case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF:
- return FrameRateSelectionStrategy::Self;
+ case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_PROPAGATE:
+ return FrameRateSelectionStrategy::Propagate;
case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN:
return FrameRateSelectionStrategy::OverrideChildren;
- case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_DO_NOT_PROPAGATE:
- return FrameRateSelectionStrategy::DoNotPropagate;
+ case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF:
+ return FrameRateSelectionStrategy::Self;
default:
LOG_ALWAYS_FATAL("Invalid frame rate selection strategy value %d", strategy);
return FrameRateSelectionStrategy::Self;