native: Rename frame rate selection strategies
SELF -> PROPAGATE (default)
DO_NOT_PROPAGATE -> SELF
No behavioral changes.
Test: atest libsurfaceflinger_unittest
Bug: 309687765
Change-Id: I055d827a45ecc7f566375425c42e745a41b751f9
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index fd8fc8d..97a82be 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -86,7 +86,7 @@
defaultFrameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
frameRateCategory(ANATIVEWINDOW_FRAME_RATE_CATEGORY_DEFAULT),
frameRateCategorySmoothSwitchOnly(false),
- frameRateSelectionStrategy(ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF),
+ frameRateSelectionStrategy(ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_PROPAGATE),
fixedTransformHint(ui::Transform::ROT_INVALID),
autoRefresh(false),
isTrustedOverlay(false),