Check status codes of GraphicBuffers on allocation

We're getting reports of buffers transiently missing usage bits when
allocated from SurfaceFlinger causing strange issues. Fatal logging when
there is an allocation error will hopefully aid in triaging future bug
reports.

Bug: 157562905
Bug: 179786581
Test: build, boots
Change-Id: I715295c0b6b3450e71181d93391dd99616f89d26
3 files changed