Merge "Added input support for cloned layers"
diff --git a/aidl/gui/android/view/LayerMetadataKey.aidl b/aidl/gui/android/view/LayerMetadataKey.aidl
new file mode 100644
index 0000000..7026ca8
--- /dev/null
+++ b/aidl/gui/android/view/LayerMetadataKey.aidl
@@ -0,0 +1,26 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.view;
+
+/** @hide */
+@Backing(type="int")
+enum LayerMetadataKey {
+    METADATA_OWNER_UID = 1,
+    METADATA_WINDOW_TYPE = 2,
+    METADATA_TASK_ID = 3,
+    METADATA_MOUSE_CURSOR = 4,
+}
diff --git a/cmds/surfacereplayer/proto/src/trace.proto b/cmds/surfacereplayer/proto/src/trace.proto
index 792ff91..7f2f949 100644
--- a/cmds/surfacereplayer/proto/src/trace.proto
+++ b/cmds/surfacereplayer/proto/src/trace.proto
@@ -51,6 +51,7 @@
         RelativeParentChange        relative_parent         = 18;
         DetachChildrenChange        detach_children         = 19;
         ReparentChildrenChange      reparent_children       = 20;
+        ShadowRadiusChange          shadow_radius           = 22;
     }
 }
 
@@ -199,3 +200,7 @@
 message DetachChildrenChange {
     required bool detach_children = 1;
 }
+
+message ShadowRadiusChange {
+    required float radius = 1;
+}
\ No newline at end of file
diff --git a/cmds/surfacereplayer/replayer/Replayer.cpp b/cmds/surfacereplayer/replayer/Replayer.cpp
index a4a9b6a..0d6c31e 100644
--- a/cmds/surfacereplayer/replayer/Replayer.cpp
+++ b/cmds/surfacereplayer/replayer/Replayer.cpp
@@ -424,6 +424,9 @@
             case SurfaceChange::SurfaceChangeCase::kDetachChildren:
                 setDetachChildrenChange(transaction, change.id(), change.detach_children());
                 break;
+            case SurfaceChange::SurfaceChangeCase::kShadowRadius:
+                setShadowRadiusChange(transaction, change.id(), change.shadow_radius());
+                break;
             default:
                 status = 1;
                 break;
@@ -724,3 +727,8 @@
     }
     t.reparentChildren(mLayers[id], mLayers[c.parent_id()]->getHandle());
 }
+
+void Replayer::setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
+        layer_id id, const ShadowRadiusChange& c) {
+    t.setShadowRadius(mLayers[id], c.radius());
+}
diff --git a/cmds/surfacereplayer/replayer/Replayer.h b/cmds/surfacereplayer/replayer/Replayer.h
index 3b94618..b547834 100644
--- a/cmds/surfacereplayer/replayer/Replayer.h
+++ b/cmds/surfacereplayer/replayer/Replayer.h
@@ -118,6 +118,8 @@
             layer_id id, const DetachChildrenChange& c);
     void setReparentChildrenChange(SurfaceComposerClient::Transaction& t,
             layer_id id, const ReparentChildrenChange& c);
+    void setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
+            layer_id id, const ShadowRadiusChange& c);
 
     void setDisplaySurface(SurfaceComposerClient::Transaction& t,
             display_id id, const DispSurfaceChange& dsc);
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 1ae148c..5959340 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -40,6 +40,7 @@
     defaults: ["libgui_bufferqueue-defaults"],
 
     srcs: [
+        ":framework_native_aidl",
         ":libgui_bufferqueue_sources",
 
         "BitTube.cpp",
@@ -106,6 +107,10 @@
         "libdvr_headers",
         "libpdx_headers",
     ],
+
+    aidl: {
+        export_aidl_headers: true,
+    }
 }
 
 // Used by media codec services exclusively as a static lib for
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 3ce7a4a..ab4d51e 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -525,6 +525,88 @@
         return static_cast<status_t>(reply.readInt32());
     }
 
+    virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+                                                  bool* outSupport) const {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        status_t result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("getAutoLowLatencyModeSupport failed to writeStrongBinder: %d", result);
+            return result;
+        }
+        result = remote()->transact(BnSurfaceComposer::GET_AUTO_LOW_LATENCY_MODE_SUPPORT, data,
+                                    &reply);
+        if (result != NO_ERROR) {
+            ALOGE("getAutoLowLatencyModeSupport failed to transact: %d", result);
+            return result;
+        }
+        return reply.readBool(outSupport);
+    }
+
+    virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+        Parcel data, reply;
+        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeInterfaceToken: %d", result);
+            return;
+        }
+
+        result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeStrongBinder: %d", result);
+            return;
+        }
+        result = data.writeBool(on);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeBool: %d", result);
+            return;
+        }
+        result = remote()->transact(BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to transact: %d", result);
+            return;
+        }
+    }
+
+    virtual status_t getGameContentTypeSupport(const sp<IBinder>& display, bool* outSupport) const {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        status_t result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("getGameContentTypeSupport failed to writeStrongBinder: %d", result);
+            return result;
+        }
+        result = remote()->transact(BnSurfaceComposer::GET_GAME_CONTENT_TYPE_SUPPORT, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("getGameContentTypeSupport failed to transact: %d", result);
+            return result;
+        }
+        return reply.readBool(outSupport);
+    }
+
+    virtual void setGameContentType(const sp<IBinder>& display, bool on) {
+        Parcel data, reply;
+        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeInterfaceToken: %d", result);
+            return;
+        }
+        result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeStrongBinder: %d", result);
+            return;
+        }
+        result = data.writeBool(on);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeBool: %d", result);
+            return;
+        }
+        result = remote()->transact(BnSurfaceComposer::SET_GAME_CONTENT_TYPE, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to transact: %d", result);
+        }
+    }
+
     virtual status_t clearAnimationFrameStats() {
         Parcel data, reply;
         status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -1354,6 +1436,75 @@
             result = reply->writeInt32(result);
             return result;
         }
+
+        case GET_AUTO_LOW_LATENCY_MODE_SUPPORT: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("getAutoLowLatencyModeSupport failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool supported = false;
+            result = getAutoLowLatencyModeSupport(display, &supported);
+            if (result == NO_ERROR) {
+                result = reply->writeBool(supported);
+            }
+            return result;
+        }
+
+        case SET_AUTO_LOW_LATENCY_MODE: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("setAutoLowLatencyMode failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool setAllm = false;
+            result = data.readBool(&setAllm);
+            if (result != NO_ERROR) {
+                ALOGE("setAutoLowLatencyMode failed to readBool: %d", result);
+                return result;
+            }
+            setAutoLowLatencyMode(display, setAllm);
+            return result;
+        }
+
+        case GET_GAME_CONTENT_TYPE_SUPPORT: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("getGameContentTypeSupport failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool supported = false;
+            result = getGameContentTypeSupport(display, &supported);
+            if (result == NO_ERROR) {
+                result = reply->writeBool(supported);
+            }
+            return result;
+        }
+
+        case SET_GAME_CONTENT_TYPE: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("setGameContentType failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool setGameContentTypeOn = false;
+            result = data.readBool(&setGameContentTypeOn);
+            if (result != NO_ERROR) {
+                ALOGE("setGameContentType failed to readBool: %d", result);
+                return result;
+            }
+            setGameContentType(display, setGameContentTypeOn);
+            return result;
+        }
+
         case CLEAR_ANIMATION_FRAME_STATS: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             status_t result = clearAnimationFrameStats();
diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp
index 04d2871..b3eb994 100644
--- a/libs/gui/LayerMetadata.cpp
+++ b/libs/gui/LayerMetadata.cpp
@@ -18,6 +18,8 @@
 #include <binder/Parcel.h>
 #include <gui/LayerMetadata.h>
 
+#include "android/view/LayerMetadataKey.h"
+
 using android::base::StringPrintf;
 
 namespace android {
@@ -113,12 +115,12 @@
 
 std::string LayerMetadata::itemToString(uint32_t key, const char* separator) const {
     if (!has(key)) return std::string();
-    switch (key) {
-        case METADATA_OWNER_UID:
+    switch (static_cast<view::LayerMetadataKey>(key)) {
+        case view::LayerMetadataKey::METADATA_OWNER_UID:
             return StringPrintf("ownerUID%s%d", separator, getInt32(key, 0));
-        case METADATA_WINDOW_TYPE:
+        case view::LayerMetadataKey::METADATA_WINDOW_TYPE:
             return StringPrintf("windowType%s%d", separator, getInt32(key, 0));
-        case METADATA_TASK_ID:
+        case view::LayerMetadataKey::METADATA_TASK_ID:
             return StringPrintf("taskId%s%d", separator, getInt32(key, 0));
         default:
             return StringPrintf("%d%s%dbytes", key, separator,
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index d10bc81..1d887ea 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1644,6 +1644,26 @@
     return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
 }
 
+bool SurfaceComposerClient::getAutoLowLatencyModeSupport(const sp<IBinder>& display) {
+    bool supported = false;
+    ComposerService::getComposerService()->getAutoLowLatencyModeSupport(display, &supported);
+    return supported;
+}
+
+void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+    ComposerService::getComposerService()->setAutoLowLatencyMode(display, on);
+}
+
+bool SurfaceComposerClient::getGameContentTypeSupport(const sp<IBinder>& display) {
+    bool supported = false;
+    ComposerService::getComposerService()->getGameContentTypeSupport(display, &supported);
+    return supported;
+}
+
+void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) {
+    ComposerService::getComposerService()->setGameContentType(display, on);
+}
+
 void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token,
         int mode) {
     ComposerService::getComposerService()->setPowerMode(token, mode);
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 024f2d6..998973c 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -195,6 +195,37 @@
             ui::ColorMode colorMode) = 0;
 
     /**
+     * Returns true if the connected display reports support for HDMI 2.1 Auto
+     * Low Latency Mode.
+     * For more information, see the HDMI 2.1 specification.
+     */
+    virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+                                                  bool* outSupport) const = 0;
+
+    /**
+     * Switches Auto Low Latency Mode on/off on the connected display, if it is
+     * available. This should only be called if #getAutoLowLatencyMode returns
+     * true.
+     * For more information, see the HDMI 2.1 specification.
+     */
+    virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0;
+
+    /**
+     * Returns true if the connected display reports support for Game Content Type.
+     * For more information, see the HDMI 1.4 specification.
+     */
+    virtual status_t getGameContentTypeSupport(const sp<IBinder>& display,
+                                               bool* outSupport) const = 0;
+
+    /**
+     * This will start sending infoframes to the connected display with
+     * ContentType=Game (if on=true). This will switch the disply to Game mode.
+     * This should only be called if #getGameContentTypeSupport returns true.
+     * For more information, see the HDMI 1.4 specification.
+     */
+    virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0;
+
+    /**
      * Capture the specified screen. This requires READ_FRAME_BUFFER
      * permission.  This function will fail if there is a secure window on
      * screen.
@@ -515,6 +546,10 @@
         CAPTURE_SCREEN_BY_ID,
         NOTIFY_POWER_HINT,
         SET_GLOBAL_SHADOW_SETTINGS,
+        GET_AUTO_LOW_LATENCY_MODE_SUPPORT,
+        SET_AUTO_LOW_LATENCY_MODE,
+        GET_GAME_CONTENT_TYPE_SUPPORT,
+        SET_GAME_CONTENT_TYPE,
         // Always append new enum to the end.
     };
 
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 873fac0..86468a4 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -148,6 +148,21 @@
     static status_t setActiveColorMode(const sp<IBinder>& display,
             ui::ColorMode colorMode);
 
+    // Reports whether the connected display supports Auto Low Latency Mode
+    static bool getAutoLowLatencyModeSupport(const sp<IBinder>& display);
+
+    // Switches on/off Auto Low Latency Mode on the connected display. This should only be
+    // called if the connected display supports Auto Low Latency Mode as reported by
+    // #getAutoLowLatencyModeSupport
+    static void setAutoLowLatencyMode(const sp<IBinder>& display, bool on);
+
+    // Reports whether the connected display supports Game content type
+    static bool getGameContentTypeSupport(const sp<IBinder>& display);
+
+    // Turns Game mode on/off on the connected display. This should only be called
+    // if the display supports Game content type, as reported by #getGameContentTypeSupport
+    static void setGameContentType(const sp<IBinder>& display, bool on);
+
     /* Triggers screen on/off or low power mode and waits for it to complete */
     static void setDisplayPowerMode(const sp<IBinder>& display, int mode);
 
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index eaffc10..0445755 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -750,6 +750,16 @@
                            bool /*captureSecureLayers*/) override {
         return NO_ERROR;
     }
+    status_t getAutoLowLatencyModeSupport(const sp<IBinder>& /*display*/,
+                                          bool* /*outSupport*/) const override {
+        return NO_ERROR;
+    }
+    void setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {}
+    status_t getGameContentTypeSupport(const sp<IBinder>& /*display*/,
+                                       bool* /*outSupport*/) const override {
+        return NO_ERROR;
+    }
+    void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
     status_t captureScreen(uint64_t /*displayOrLayerStack*/, ui::Dataspace* /*outDataspace*/,
                            sp<GraphicBuffer>* /*outBuffer*/) override {
         return NO_ERROR;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
index 2ba781d..a64fdbf 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
@@ -79,6 +79,9 @@
     // The bounds of the layer in layer local coordinates
     FloatRect geomLayerBounds;
 
+    // length of the shadow in screen space
+    float shadowRadius;
+
     /*
      * Geometry state
      */
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index 11cfccc..00baa89 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -52,6 +52,9 @@
     // The visibleRegion transformed to output space
     Region outputSpaceVisibleRegion;
 
+    // Region cast by the layer's shadow
+    Region shadowRegion;
+
     // If true, client composition will be used on this output
     bool forceClientComposition{false};
 
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
index 1ca03dc..e740529 100644
--- a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
@@ -51,6 +51,9 @@
     out.append("      ");
     dumpVal(out, "geomLayerBounds", geomLayerBounds);
 
+    out.append("      ");
+    dumpVal(out, "shadowRadius", shadowRadius);
+
     out.append("\n      ");
     dumpVal(out, "blend", toString(blendMode), blendMode);
     dumpVal(out, "alpha", alpha);
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 7e5a720..28d2653 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -408,6 +408,11 @@
      */
     Region transparentRegion;
 
+    /*
+     * shadowRegion: Region cast by the layer's shadow.
+     */
+    Region shadowRegion;
+
     // handle hidden surfaces by setting the visible region to empty
     if (CC_UNLIKELY(!layerFEState.isVisible)) {
         return;
@@ -418,7 +423,18 @@
     // Get the visible region
     // TODO(b/121291683): Is it worth creating helper methods on LayerFEState
     // for computations like this?
-    visibleRegion.set(Rect(tr.transform(layerFEState.geomLayerBounds)));
+    const Rect visibleRect(tr.transform(layerFEState.geomLayerBounds));
+    visibleRegion.set(visibleRect);
+
+    if (layerFEState.shadowRadius > 0.0f) {
+        // if the layer casts a shadow, offset the layers visible region and
+        // calculate the shadow region.
+        const int32_t inset = layerFEState.shadowRadius * -1.0f;
+        Rect visibleRectWithShadows(visibleRect);
+        visibleRectWithShadows.inset(inset, inset, inset, inset);
+        visibleRegion.set(visibleRectWithShadows);
+        shadowRegion = visibleRegion.subtract(visibleRect);
+    }
 
     if (visibleRegion.isEmpty()) {
         return;
@@ -444,7 +460,7 @@
         // Otherwise we don't try and compute the opaque region since there may
         // be errors at the edges, and we treat the entire layer as
         // translucent.
-        opaqueRegion = visibleRegion;
+        opaqueRegion.set(visibleRect);
     }
 
     // Clip the covered region to the visible region
@@ -510,7 +526,7 @@
     // Compute the visible non-transparent region
     Region visibleNonTransparentRegion = visibleRegion.subtract(transparentRegion);
 
-    // Peform the final check to see if this layer is visible on this output
+    // Perform the final check to see if this layer is visible on this output
     // TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
     const auto& outputState = getState();
     Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
@@ -519,6 +535,8 @@
         return;
     }
 
+    Region visibleNonShadowRegion = visibleRegion.subtract(shadowRegion);
+
     // The layer is visible. Either reuse the existing outputLayer if we have
     // one, or create a new one if we do not.
     auto result = ensureOutputLayer(prevOutputLayerIndex, layer, layerFE);
@@ -529,8 +547,9 @@
     outputLayerState.visibleRegion = visibleRegion;
     outputLayerState.visibleNonTransparentRegion = visibleNonTransparentRegion;
     outputLayerState.coveredRegion = coveredRegion;
-    outputLayerState.outputSpaceVisibleRegion = outputState.transform.transform(
-            outputLayerState.visibleRegion.intersect(outputState.viewport));
+    outputLayerState.outputSpaceVisibleRegion =
+            outputState.transform.transform(visibleNonShadowRegion.intersect(outputState.viewport));
+    outputLayerState.shadowRegion = shadowRegion;
 }
 
 void Output::setReleasedLayers(const compositionengine::CompositionRefreshArgs&) {
@@ -884,7 +903,7 @@
             continue;
         }
 
-        bool clientComposition = layer->requiresClientComposition();
+        const bool clientComposition = layer->requiresClientComposition();
 
         // We clear the client target for non-client composed layers if
         // requested by the HWC. We skip this if the layer is not an opaque
@@ -921,8 +940,15 @@
                     }
                 }
 
-                layer->editState().clientCompositionTimestamp = systemTime();
-                clientCompositionLayers.push_back(*result);
+                // If the layer casts a shadow but the content casting the shadow is occluded, skip
+                // composing the non-shadow content and only draw the shadows.
+                const bool skipNonShadowContentComposition = clientComposition &&
+                        layerState.visibleRegion.subtract(layerState.shadowRegion).isEmpty();
+
+                if (!skipNonShadowContentComposition) {
+                    layer->editState().clientCompositionTimestamp = systemTime();
+                    clientCompositionLayers.push_back(*result);
+                }
             }
         }
 
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
index ad668b6..cc3c54c 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
@@ -51,6 +51,9 @@
     dumpVal(out, "output visibleRegion", outputSpaceVisibleRegion);
 
     out.append("      ");
+    dumpVal(out, "shadowRegion", shadowRegion);
+
+    out.append("      ");
     dumpVal(out, "forceClientComposition", forceClientComposition);
     dumpVal(out, "clearClientTarget", clearClientTarget);
     dumpVal(out, "displayFrame", displayFrame);
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index 364661b..9971791 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -86,6 +86,9 @@
     MOCK_METHOD4(setActiveConfigWithConstraints,
                  status_t(DisplayId, size_t, const HWC2::VsyncPeriodChangeConstraints&,
                           HWC2::VsyncPeriodChangeTimeline*));
+    MOCK_METHOD2(setAutoLowLatencyMode, status_t(DisplayId, bool));
+    MOCK_METHOD2(getSupportedContentTypes, status_t(DisplayId, std::vector<HWC2::ContentType>*));
+    MOCK_METHOD2(setContentType, status_t(DisplayId, HWC2::ContentType));
 
     MOCK_CONST_METHOD1(dump, void(std::string&));
     MOCK_CONST_METHOD0(getComposer, android::Hwc2::Composer*());
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 87beb0d..cb6c50c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -1439,6 +1439,87 @@
     EXPECT_THAT(mOutputLayerState.outputSpaceVisibleRegion, RegionEq(kExpectedLayerVisibleRegion));
 }
 
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesWithShadowsTest) {
+    ui::Transform translate;
+    translate.set(50, 50);
+    mLayerFEState.geomLayerTransform = translate;
+    mLayerFEState.shadowRadius = 10.0f;
+
+    mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+    // half of the layer including the casting shadow is covered and opaque
+    mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 100, 260));
+    mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 100, 260));
+
+    EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer), Eq(mLayerFE)))
+            .WillOnce(Return(&mOutputLayer));
+
+    mOutput.ensureOutputLayerIfVisible(mLayer, mCoverageState);
+
+    const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+    const Region kExpectedAboveCoveredRegion = Region(Rect(40, 40, 160, 260));
+    // add starting opaque region to the opaque half of the casting layer bounds
+    const Region kExpectedAboveOpaqueRegion =
+            Region(Rect(40, 40, 100, 260)).orSelf(Rect(100, 50, 150, 250));
+    const Region kExpectedLayerVisibleRegion = Region(Rect(100, 40, 160, 260));
+    const Region kExpectedoutputSpaceLayerVisibleRegion = Region(Rect(100, 50, 150, 250));
+    const Region kExpectedLayerCoveredRegion = Region(Rect(40, 40, 100, 260));
+    const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(100, 40, 160, 260));
+    const Region kExpectedLayerShadowRegion =
+            Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+    EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+    EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+    EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+    EXPECT_THAT(mOutputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+    EXPECT_THAT(mOutputLayerState.visibleNonTransparentRegion,
+                RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+    EXPECT_THAT(mOutputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+    EXPECT_THAT(mOutputLayerState.outputSpaceVisibleRegion,
+                RegionEq(kExpectedoutputSpaceLayerVisibleRegion));
+    EXPECT_THAT(mOutputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+    EXPECT_FALSE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, shadowRegionOnlyTest) {
+    ui::Transform translate;
+    translate.set(50, 50);
+    mLayerFEState.geomLayerTransform = translate;
+    mLayerFEState.shadowRadius = 10.0f;
+
+    mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+    // Casting layer is covered by an opaque region leaving only part of its shadow to be drawn
+    mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 150, 260));
+    mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 150, 260));
+
+    EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer), Eq(mLayerFE)))
+            .WillOnce(Return(&mOutputLayer));
+
+    mOutput.ensureOutputLayerIfVisible(mLayer, mCoverageState);
+
+    const Region kExpectedLayerVisibleRegion = Region(Rect(150, 40, 160, 260));
+    const Region kExpectedLayerShadowRegion =
+            Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+    EXPECT_THAT(mOutputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+    EXPECT_THAT(mOutputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+    EXPECT_TRUE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifLayerWithShadowIsCovered) {
+    ui::Transform translate;
+    translate.set(50, 50);
+    mLayerFEState.geomLayerTransform = translate;
+    mLayerFEState.shadowRadius = 10.0f;
+
+    mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+    // Casting layer and its shadows are covered by an opaque region
+    mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 160, 260));
+    mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 160, 260));
+
+    mOutput.ensureOutputLayerIfVisible(mLayer, mCoverageState);
+}
+
 /*
  * Output::present()
  */
@@ -3635,5 +3716,67 @@
     EXPECT_EQ(rightLayer.mRELayerSettings, requests[1]);
 }
 
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       shadowRegionOnlyVisibleSkipsContentComposition) {
+    const Rect kContentWithShadow(40, 40, 70, 90);
+    const Rect kContent(50, 50, 60, 80);
+    const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+    const Region kPartialShadowRegion = Region(kContentWithShadow).subtract(Rect(40, 40, 60, 80));
+
+    renderengine::LayerSettings mREShadowSettings;
+    mREShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+    mLayers[2].mOutputLayerState.visibleRegion = kPartialShadowRegion;
+    mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE,
+                prepareShadowClientComposition(mLayers[2].mRELayerSettings, kDisplayViewport,
+                                               kDisplayDataspace))
+            .WillOnce(Return(mREShadowSettings));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(1u, requests.size());
+
+    EXPECT_EQ(mREShadowSettings, requests[0]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       shadowRegionWithContentVisibleRequestsContentAndShadowComposition) {
+    const Rect kContentWithShadow(40, 40, 70, 90);
+    const Rect kContent(50, 50, 60, 80);
+    const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+    const Region kPartialContentWithPartialShadowRegion =
+            Region(kContentWithShadow).subtract(Rect(40, 40, 50, 80));
+
+    renderengine::LayerSettings mREShadowSettings;
+    mREShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+    mLayers[2].mOutputLayerState.visibleRegion = kPartialContentWithPartialShadowRegion;
+    mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE,
+                prepareShadowClientComposition(mLayers[2].mRELayerSettings, kDisplayViewport,
+                                               kDisplayDataspace))
+            .WillOnce(Return(mREShadowSettings));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(2u, requests.size());
+
+    EXPECT_EQ(mREShadowSettings, requests[0]);
+    EXPECT_EQ(mLayers[2].mRELayerSettings, requests[1]);
+}
+
 } // namespace
 } // namespace android::compositionengine
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index dc71128..eb032f3 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -1281,6 +1281,45 @@
     return error;
 }
 
+V2_4::Error Composer::setAutoLowLatencyMode(Display display, bool on) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    return mClient_2_4->setAutoLowLatencyMode(display, on);
+}
+
+V2_4::Error Composer::getSupportedContentTypes(
+        Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    Error error = kDefaultError_2_4;
+    mClient_2_4->getSupportedContentTypes(displayId,
+                                          [&](const auto& tmpError,
+                                              const auto& tmpSupportedContentTypes) {
+                                              error = tmpError;
+                                              if (error != Error::NONE) {
+                                                  return;
+                                              }
+
+                                              *outSupportedContentTypes = tmpSupportedContentTypes;
+                                          });
+    return error;
+}
+
+V2_4::Error Composer::setContentType(Display display, IComposerClient::ContentType contentType) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    return mClient_2_4->setContentType(display, contentType);
+}
+
 CommandReader::~CommandReader()
 {
     resetData();
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index 336fdd8..301f54f 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -221,6 +221,13 @@
             Display display, Config config,
             const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) = 0;
+
+    virtual V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) = 0;
+    virtual V2_4::Error getSupportedContentTypes(
+            Display displayId,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) = 0;
+    virtual V2_4::Error setContentType(Display displayId,
+                                       IComposerClient::ContentType contentType) = 0;
 };
 
 namespace impl {
@@ -442,6 +449,12 @@
             Display display, Config config,
             const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) override;
+    V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
+    V2_4::Error getSupportedContentTypes(
+            Display displayId,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+    V2_4::Error setContentType(Display displayId,
+                               IComposerClient::ContentType contentType) override;
 
 private:
 #if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 4f96ad3..c4f91be 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -812,6 +812,26 @@
     return static_cast<Error>(intError);
 }
 
+Error Display::setAutoLowLatencyMode(bool on) const {
+    auto intError = mComposer.setAutoLowLatencyMode(mId, on);
+    return static_cast<Error>(intError);
+}
+
+Error Display::getSupportedContentTypes(std::vector<ContentType>* outSupportedContentTypes) const {
+    std::vector<Hwc2::IComposerClient::ContentType> tmpSupportedContentTypes;
+    auto intError = mComposer.getSupportedContentTypes(mId, &tmpSupportedContentTypes);
+    for (Hwc2::IComposerClient::ContentType contentType : tmpSupportedContentTypes) {
+        outSupportedContentTypes->push_back(static_cast<ContentType>(contentType));
+    }
+    return static_cast<Error>(intError);
+}
+
+Error Display::setContentType(ContentType contentType) const {
+    using Hwc2_ContentType = Hwc2::IComposerClient::ContentType;
+    auto intError = mComposer.setContentType(mId, static_cast<Hwc2_ContentType>(contentType));
+    return static_cast<Error>(intError);
+}
+
 // For use by Device
 
 void Display::setConnected(bool connected) {
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 5abebab..59f36d0 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -283,6 +283,10 @@
             const std::shared_ptr<const HWC2::Display::Config>& config,
             const VsyncPeriodChangeConstraints& constraints,
             VsyncPeriodChangeTimeline* outTimeline) = 0;
+    [[clang::warn_unused_result]] virtual Error setAutoLowLatencyMode(bool on) const = 0;
+    [[clang::warn_unused_result]] virtual Error getSupportedContentTypes(
+            std::vector<HWC2::ContentType>*) const = 0;
+    [[clang::warn_unused_result]] virtual Error setContentType(HWC2::ContentType) const = 0;
 };
 
 namespace impl {
@@ -346,7 +350,10 @@
     Error setActiveConfigWithConstraints(const std::shared_ptr<const HWC2::Display::Config>& config,
                                          const VsyncPeriodChangeConstraints& constraints,
                                          VsyncPeriodChangeTimeline* outTimeline) override;
-
+    Error setAutoLowLatencyMode(bool on) const override;
+    Error getSupportedContentTypes(
+            std::vector<HWC2::ContentType>* outSupportedContentTypes) const override;
+    Error setContentType(HWC2::ContentType contentType) const override;
     // Other Display methods
     hwc2_display_t getId() const override { return mId; }
     bool isConnected() const override { return mIsConnected; }
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index d8dad0b..9accefb 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -722,6 +722,44 @@
     return getComposer()->isUsingVrComposer();
 }
 
+status_t HWComposer::setAutoLowLatencyMode(DisplayId displayId, bool on) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error = mDisplayData[displayId].hwcDisplay->setAutoLowLatencyMode(on);
+    if (error == HWC2::Error::Unsupported) {
+        RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+    }
+    if (error == HWC2::Error::BadParameter) {
+        RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+    }
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+    return NO_ERROR;
+}
+
+status_t HWComposer::getSupportedContentTypes(
+        DisplayId displayId, std::vector<HWC2::ContentType>* outSupportedContentTypes) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error =
+            mDisplayData[displayId].hwcDisplay->getSupportedContentTypes(outSupportedContentTypes);
+
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+    return NO_ERROR;
+}
+
+status_t HWComposer::setContentType(DisplayId displayId, HWC2::ContentType contentType) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error = mDisplayData[displayId].hwcDisplay->setContentType(contentType);
+    if (error == HWC2::Error::Unsupported) {
+        RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+    }
+    if (error == HWC2::Error::BadParameter) {
+        RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+    }
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+    return NO_ERROR;
+}
+
 void HWComposer::dump(std::string& result) const {
     // TODO: In order to provide a dump equivalent to HWC1, we need to shadow
     // all the state going into the layers. This is probably better done in
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index 077e452..c51002c 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -184,6 +184,10 @@
             DisplayId displayId, size_t configId,
             const HWC2::VsyncPeriodChangeConstraints& constraints,
             HWC2::VsyncPeriodChangeTimeline* outTimeline) = 0;
+    virtual status_t setAutoLowLatencyMode(DisplayId displayId, bool on) = 0;
+    virtual status_t getSupportedContentTypes(
+            DisplayId displayId, std::vector<HWC2::ContentType>* outSupportedContentTypes) = 0;
+    virtual status_t setContentType(DisplayId displayId, HWC2::ContentType contentType) = 0;
 
     // for debugging ----------------------------------------------------------
     virtual void dump(std::string& out) const = 0;
@@ -313,6 +317,10 @@
     status_t setActiveConfigWithConstraints(DisplayId displayId, size_t configId,
                                             const HWC2::VsyncPeriodChangeConstraints& constraints,
                                             HWC2::VsyncPeriodChangeTimeline* outTimeline) override;
+    status_t setAutoLowLatencyMode(DisplayId displayId, bool) override;
+    status_t getSupportedContentTypes(DisplayId displayId,
+                                      std::vector<HWC2::ContentType>*) override;
+    status_t setContentType(DisplayId displayId, HWC2::ContentType) override;
 
     // for debugging ----------------------------------------------------------
     void dump(std::string& out) const override;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index e7572f0..c7eb9c3 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -430,6 +430,7 @@
     compositionState.internalOnly = getPrimaryDisplayOnly();
     compositionState.isVisible = isVisible();
     compositionState.isOpaque = opaque && !usesRoundedCorners && alpha == 1.f;
+    compositionState.shadowRadius = mEffectiveShadowRadius;
 
     compositionState.contentDirty = contentDirty;
     contentDirty = false;
@@ -585,6 +586,7 @@
 
     renderengine::LayerSettings shadowLayer = casterLayerSettings;
     shadowLayer.shadow = shadow;
+    shadowLayer.geometry.boundaries = mBounds; // ignore transparent region
 
     // If the casting layer is translucent, we need to fill in the shadow underneath the layer.
     // Otherwise the generated shadow will only be shown around the casting layer.
@@ -1935,6 +1937,9 @@
                                        [&]() { return layerInfo->mutable_source_bounds(); });
         LayerProtoHelper::writeToProto(mScreenBounds,
                                        [&]() { return layerInfo->mutable_screen_bounds(); });
+        LayerProtoHelper::writeToProto(getRoundedCornerState().cropRect,
+                                       [&]() { return layerInfo->mutable_corner_radius_crop(); });
+        layerInfo->set_shadow_radius(mEffectiveShadowRadius);
     }
 }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index fed2395..7f819dd 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1131,6 +1131,86 @@
     return NO_ERROR;
 }
 
+status_t SurfaceFlinger::getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+                                                      bool* outSupport) const {
+    Mutex::Autolock _l(mStateLock);
+
+    if (!displayToken) {
+        ALOGE("getAutoLowLatencyModeSupport() failed. Missing display token.");
+        return BAD_VALUE;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("getAutoLowLatencyModeSupport() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return NAME_NOT_FOUND;
+    }
+    *outSupport = getHwComposer().hasDisplayCapability(displayId,
+                                                       HWC2::DisplayCapability::AutoLowLatencyMode);
+    return NO_ERROR;
+}
+
+void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
+    postMessageAsync(new LambdaMessage([=] { setAutoLowLatencyModeInternal(displayToken, on); }));
+}
+
+void SurfaceFlinger::setAutoLowLatencyModeInternal(const sp<IBinder>& displayToken, bool on) {
+    if (!displayToken) {
+        ALOGE("setAutoLowLatencyMode() failed. Missing display token.");
+        return;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("setAutoLowLatencyMode() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return;
+    }
+
+    getHwComposer().setAutoLowLatencyMode(*displayId, on);
+}
+
+status_t SurfaceFlinger::getGameContentTypeSupport(const sp<IBinder>& displayToken,
+                                                   bool* outSupport) const {
+    Mutex::Autolock _l(mStateLock);
+
+    if (!displayToken) {
+        ALOGE("getGameContentTypeSupport() failed. Missing display token.");
+        return BAD_VALUE;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("getGameContentTypeSupport() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return NAME_NOT_FOUND;
+    }
+
+    std::vector<HWC2::ContentType> outSupportedContentTypes;
+    getHwComposer().getSupportedContentTypes(*displayId, &outSupportedContentTypes);
+    *outSupport = std::find(outSupportedContentTypes.begin(), outSupportedContentTypes.end(),
+                            HWC2::ContentType::Game) != outSupportedContentTypes.end();
+    return NO_ERROR;
+}
+
+void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) {
+    postMessageAsync(new LambdaMessage([=] { setGameContentTypeInternal(displayToken, on); }));
+}
+
+void SurfaceFlinger::setGameContentTypeInternal(const sp<IBinder>& displayToken, bool on) {
+    if (!displayToken) {
+        ALOGE("setGameContentType() failed. Missing display token.");
+        return;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("setGameContentType() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return;
+    }
+
+    const HWC2::ContentType type = on ? HWC2::ContentType::Game : HWC2::ContentType::None;
+    getHwComposer().setContentType(*displayId, type);
+}
+
 status_t SurfaceFlinger::clearAnimationFrameStats() {
     Mutex::Autolock _l(mStateLock);
     mAnimFrameTracker.clearStats();
@@ -4452,6 +4532,10 @@
         case SET_DESIRED_DISPLAY_CONFIG_SPECS:
         case GET_DESIRED_DISPLAY_CONFIG_SPECS:
         case SET_ACTIVE_COLOR_MODE:
+        case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
+        case SET_AUTO_LOW_LATENCY_MODE:
+        case GET_GAME_CONTENT_TYPE_SUPPORT:
+        case SET_GAME_CONTENT_TYPE:
         case INJECT_VSYNC:
         case SET_POWER_MODE:
         case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 81000c6..ec7f871 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -438,6 +438,12 @@
                                        ui::DisplayPrimaries &primaries);
     ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken) override;
     status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
+    status_t getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+                                          bool* outSupported) const override;
+    void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) override;
+    status_t getGameContentTypeSupport(const sp<IBinder>& displayToken,
+                                       bool* outSupported) const override;
+    void setGameContentType(const sp<IBinder>& displayToken, bool on) override;
     void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
     status_t setActiveConfig(const sp<IBinder>& displayToken, int id) override;
     status_t clearAnimationFrameStats() override;
@@ -550,6 +556,11 @@
                                                   float minRefreshRate, float maxRefreshRate)
             EXCLUDES(mStateLock);
 
+    // called on the main thread in response to setAutoLowLatencyMode()
+    void setAutoLowLatencyModeInternal(const sp<IBinder>& displayToken, bool on);
+    // called on the main thread in response to setGameContentType()
+    void setGameContentTypeInternal(const sp<IBinder>& displayToken, bool on);
+
     // Returns whether the transaction actually modified any state
     bool handleMessageTransaction();
 
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 7e6c472..5e8910a 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -124,6 +124,7 @@
     addRelativeParentLocked(transaction, layerId,
                             getLayerIdFromWeakRef(layer->mCurrentState.zOrderRelativeOf),
                             layer->mCurrentState.z);
+    addShadowRadiusLocked(transaction, layerId, layer->mCurrentState.shadowRadius);
 }
 
 void SurfaceInterceptor::addInitialDisplayStateLocked(Increment* increment,
@@ -368,6 +369,13 @@
     overrideChange->set_z(z);
 }
 
+void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId,
+                                               float shadowRadius) {
+    SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+    ShadowRadiusChange* overrideChange(change->mutable_shadow_radius());
+    overrideChange->set_radius(shadowRadius);
+}
+
 void SurfaceInterceptor::addSurfaceChangesLocked(Transaction* transaction,
         const layer_state_t& state)
 {
@@ -441,6 +449,9 @@
         addRelativeParentLocked(transaction, layerId,
                                 getLayerIdFromHandle(state.relativeLayerHandle), state.z);
     }
+    if (state.what & layer_state_t::eShadowRadiusChanged) {
+        addShadowRadiusLocked(transaction, layerId, state.shadowRadius);
+    }
 }
 
 void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction,
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 72b734b..c6f9e8a 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -165,6 +165,7 @@
     void addDetachChildrenLocked(Transaction* transaction, int32_t layerId, bool detached);
     void addRelativeParentLocked(Transaction* transaction, int32_t layerId, int32_t parentId,
                                  int z);
+    void addShadowRadiusLocked(Transaction* transaction, int32_t layerId, float shadowRadius);
 
     // Add display transactions to the trace
     DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t sequenceId);
diff --git a/services/surfaceflinger/layerproto/LayerProtoParser.cpp b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
index ef488bd..ef27847 100644
--- a/services/surfaceflinger/layerproto/LayerProtoParser.cpp
+++ b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
@@ -112,7 +112,8 @@
         outData.resize(dataStr.size());
         memcpy(outData.data(), dataStr.data(), dataStr.size());
     }
-
+    layer.cornerRadiusCrop = generateFloatRect(layerProto.corner_radius_crop());
+    layer.shadowRadius = layerProto.shadow_radius();
     return layer;
 }
 
@@ -307,8 +308,9 @@
         first = false;
         result.append(metadata.itemToString(entry.first, ":"));
     }
-    result.append("}");
-
+    result.append("},");
+    StringAppendF(&result, " cornerRadiusCrop=%s, ", cornerRadiusCrop.to_string().c_str());
+    StringAppendF(&result, " shadowRadius=%.3f, ", shadowRadius);
     return result;
 }
 
diff --git a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
index 54e02ca..774b0e1 100644
--- a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
+++ b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
@@ -111,6 +111,8 @@
         bool isProtected;
         float cornerRadius;
         LayerMetadata metadata;
+        LayerProtoParser::FloatRect cornerRadiusCrop;
+        float shadowRadius;
 
         std::string to_string() const;
     };
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index c7fbff3..9ad9b91 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -94,6 +94,13 @@
   FloatRectProto screen_bounds = 46;
 
   InputWindowInfoProto input_window_info = 47;
+
+  // Crop used to draw the rounded corner.
+  FloatRectProto corner_radius_crop = 48;
+
+  // length of the shadow to draw around the layer, it may be set on the
+  // layer or set by a parent layer.
+  float shadow_radius = 49;
 }
 
 message PositionProto {
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index 59e9c00..1fa426d 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -51,6 +51,7 @@
 constexpr float CORNER_RADIUS_UPDATE = 0.2f;
 constexpr float POSITION_UPDATE = 121;
 const Rect CROP_UPDATE(16, 16, 32, 32);
+const float SHADOW_RADIUS_UPDATE = 35.0f;
 
 const String8 DISPLAY_NAME("SurfaceInterceptor Display Test");
 constexpr auto TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface";
@@ -190,6 +191,7 @@
     bool relativeParentUpdateFound(const SurfaceChange& change, bool found);
     bool detachChildrenUpdateFound(const SurfaceChange& change, bool found);
     bool reparentChildrenUpdateFound(const SurfaceChange& change, bool found);
+    bool shadowRadiusUpdateFound(const SurfaceChange& change, bool found);
     bool surfaceUpdateFound(const Trace& trace, SurfaceChange::SurfaceChangeCase changeCase);
 
     // Find all of the updates in the single trace
@@ -226,6 +228,7 @@
     void relativeParentUpdate(Transaction&);
     void detachChildrenUpdate(Transaction&);
     void reparentChildrenUpdate(Transaction&);
+    void shadowRadiusUpdate(Transaction&);
     void surfaceCreation(Transaction&);
     void displayCreation(Transaction&);
     void displayDeletion(Transaction&);
@@ -406,6 +409,10 @@
     t.reparentChildren(mBGSurfaceControl, mFGSurfaceControl->getHandle());
 }
 
+void SurfaceInterceptorTest::shadowRadiusUpdate(Transaction& t) {
+    t.setShadowRadius(mBGSurfaceControl, SHADOW_RADIUS_UPDATE);
+}
+
 void SurfaceInterceptorTest::displayCreation(Transaction&) {
     sp<IBinder> testDisplay = SurfaceComposerClient::createDisplay(DISPLAY_NAME, true);
     SurfaceComposerClient::destroyDisplay(testDisplay);
@@ -435,6 +442,7 @@
     runInTransaction(&SurfaceInterceptorTest::reparentChildrenUpdate);
     runInTransaction(&SurfaceInterceptorTest::detachChildrenUpdate);
     runInTransaction(&SurfaceInterceptorTest::relativeParentUpdate);
+    runInTransaction(&SurfaceInterceptorTest::shadowRadiusUpdate);
 }
 
 void SurfaceInterceptorTest::surfaceCreation(Transaction&) {
@@ -655,6 +663,17 @@
     return found;
 }
 
+bool SurfaceInterceptorTest::shadowRadiusUpdateFound(const SurfaceChange& change,
+                                                     bool foundShadowRadius) {
+    bool hasShadowRadius(change.shadow_radius().radius() == SHADOW_RADIUS_UPDATE);
+    if (hasShadowRadius && !foundShadowRadius) {
+        foundShadowRadius = true;
+    } else if (hasShadowRadius && foundShadowRadius) {
+        []() { FAIL(); }();
+    }
+    return foundShadowRadius;
+}
+
 bool SurfaceInterceptorTest::surfaceUpdateFound(const Trace& trace,
         SurfaceChange::SurfaceChangeCase changeCase) {
     bool foundUpdate = false;
@@ -718,6 +737,9 @@
                         case SurfaceChange::SurfaceChangeCase::kDetachChildren:
                             foundUpdate = detachChildrenUpdateFound(change, foundUpdate);
                             break;
+                        case SurfaceChange::SurfaceChangeCase::kShadowRadius:
+                            foundUpdate = shadowRadiusUpdateFound(change, foundUpdate);
+                            break;
                         case SurfaceChange::SurfaceChangeCase::SURFACECHANGE_NOT_SET:
                             break;
                     }
@@ -920,6 +942,11 @@
                 SurfaceChange::SurfaceChangeCase::kDetachChildren);
 }
 
+TEST_F(SurfaceInterceptorTest, InterceptShadowRadiusUpdateWorks) {
+    captureTest(&SurfaceInterceptorTest::shadowRadiusUpdate,
+                SurfaceChange::SurfaceChangeCase::kShadowRadius);
+}
+
 TEST_F(SurfaceInterceptorTest, InterceptAllUpdatesWorks) {
     captureTest(&SurfaceInterceptorTest::runAllUpdates,
                 &SurfaceInterceptorTest::assertAllUpdatesFound);
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index 6d79615..0c370a6 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -760,6 +760,22 @@
     return V2_4::Error::UNSUPPORTED;
 }
 
+V2_4::Error FakeComposerClient::setAutoLowLatencyMode(Display, bool) {
+    ALOGV("setAutoLowLatencyMode");
+    return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::getSupportedContentTypes(
+        Display, std::vector<IComposerClient::ContentType>*) {
+    ALOGV("getSupportedContentTypes");
+    return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::setContentType(Display, IComposerClient::ContentType) {
+    ALOGV("setContentType");
+    return V2_4::Error::UNSUPPORTED;
+}
+
 //////////////////////////////////////////////////////////////////
 
 void FakeComposerClient::requestVSync(uint64_t vsyncTime) {
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
index 2a08b9b..f9ff2bf 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
@@ -246,6 +246,11 @@
             Display display, Config config,
             const V2_4::IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) override;
+    V2_4::Error setAutoLowLatencyMode(Display display, bool on) override;
+    V2_4::Error getSupportedContentTypes(
+            Display display,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+    V2_4::Error setContentType(Display display, IComposerClient::ContentType type) override;
 
     void setClient(ComposerClient* client);
 
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 2453ccb..0f9dd5b 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -130,6 +130,10 @@
     MOCK_METHOD4(setActiveConfigWithConstraints,
                  V2_4::Error(Display, Config, const IComposerClient::VsyncPeriodChangeConstraints&,
                              VsyncPeriodChangeTimeline*));
+    MOCK_METHOD2(setAutoLowLatencyMode, V2_4::Error(Display, bool));
+    MOCK_METHOD2(getSupportedContentTypes,
+                 V2_4::Error(Display, std::vector<IComposerClient::ContentType>*));
+    MOCK_METHOD2(setContentType, V2_4::Error(Display, IComposerClient::ContentType));
 };
 
 } // namespace mock