Merge "SF: Suppress frame rate when small area updating" into udc-qpr-dev am: a08618c034
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/24149209
Change-Id: I6b8a0cd9164197087204ec5c107790b6b0f44385
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index f0e62ae..97eda5d 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -3178,6 +3178,14 @@
}
mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
+
+ // If the layer had been updated a TextureView, this would make sure the present time could be
+ // same to TextureView update when it's a small dirty, and get the correct heuristic rate.
+ if (mFlinger->mScheduler->supportSmallDirtyDetection()) {
+ if (mDrawingState.useVsyncIdForRefreshRateSelection) {
+ mUsedVsyncIdForRefreshRateSelection = true;
+ }
+ }
return true;
}
@@ -3200,10 +3208,38 @@
mDrawingState.latchedVsyncId);
if (prediction.has_value()) {
ATRACE_FORMAT_INSTANT("predictedPresentTime");
+ mMaxTimeForUseVsyncId = prediction->presentTime +
+ scheduler::LayerHistory::kMaxPeriodForHistory.count();
return prediction->presentTime;
}
}
+ if (!mFlinger->mScheduler->supportSmallDirtyDetection()) {
+ return static_cast<nsecs_t>(0);
+ }
+
+ // If the layer is not an application and didn't set an explicit rate or desiredPresentTime,
+ // return "0" to tell the layer history that it will use the max refresh rate without
+ // calculating the adaptive rate.
+ if (mWindowType != WindowInfo::Type::APPLICATION &&
+ mWindowType != WindowInfo::Type::BASE_APPLICATION) {
+ return static_cast<nsecs_t>(0);
+ }
+
+ // Return the valid present time only when the layer potentially updated a TextureView so
+ // LayerHistory could heuristically calculate the rate if the UI is continually updating.
+ if (mUsedVsyncIdForRefreshRateSelection) {
+ const auto prediction =
+ mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(
+ mDrawingState.latchedVsyncId);
+ if (prediction.has_value()) {
+ if (mMaxTimeForUseVsyncId >= prediction->presentTime) {
+ return prediction->presentTime;
+ }
+ mUsedVsyncIdForRefreshRateSelection = false;
+ }
+ }
+
return static_cast<nsecs_t>(0);
}();
@@ -3263,6 +3299,7 @@
mDrawingState.surfaceDamageRegion = surfaceDamage;
mDrawingState.modified = true;
setTransactionFlags(eTransactionNeeded);
+ setIsSmallDirty();
return true;
}
@@ -4310,6 +4347,25 @@
mLastLatchTime = latchTime;
}
+void Layer::setIsSmallDirty() {
+ if (!mFlinger->mScheduler->supportSmallDirtyDetection()) {
+ return;
+ }
+
+ if (mWindowType != WindowInfo::Type::APPLICATION &&
+ mWindowType != WindowInfo::Type::BASE_APPLICATION) {
+ return;
+ }
+ Rect bounds = mDrawingState.surfaceDamageRegion.getBounds();
+ if (!bounds.isValid()) {
+ return;
+ }
+
+ // If the damage region is a small dirty, this could give the hint for the layer history that
+ // it could suppress the heuristic rate when calculating.
+ mSmallDirty = mFlinger->mScheduler->isSmallDirtyArea(bounds.getWidth() * bounds.getHeight());
+}
+
// ---------------------------------------------------------------------------
std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 2fbbbdc..895d25a 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -842,6 +842,14 @@
mutable bool contentDirty{false};
Region surfaceDamageRegion;
+ // True when the surfaceDamageRegion is recognized as a small area update.
+ bool mSmallDirty{false};
+ // Used to check if mUsedVsyncIdForRefreshRateSelection should be expired when it stop updating.
+ nsecs_t mMaxTimeForUseVsyncId = 0;
+ // True when DrawState.useVsyncIdForRefreshRateSelection previously set to true during updating
+ // buffer.
+ bool mUsedVsyncIdForRefreshRateSelection{false};
+
// Layer serial number. This gives layers an explicit ordering, so we
// have a stable sort order when their layer stack and Z-order are
// the same.
@@ -904,6 +912,7 @@
.transform = getTransform(),
.setFrameRateVote = getFrameRateForLayerTree(),
.frameRateSelectionPriority = getFrameRateSelectionPriority(),
+ .isSmallDirty = mSmallDirty,
};
};
bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; }
@@ -917,6 +926,9 @@
// Exposed so SurfaceFlinger can assert that it's held
const sp<SurfaceFlinger> mFlinger;
+ // Check if the damage region is a small dirty.
+ void setIsSmallDirty();
+
protected:
// For unit tests
friend class TestableSurfaceFlinger;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index beaf972..a812ab7 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -320,4 +320,11 @@
return {LayerStatus::NotFound, nullptr};
}
+bool LayerHistory::isSmallDirtyArea(uint32_t dirtyArea) const {
+ const float ratio = (float)dirtyArea / mDisplayArea;
+ const bool isSmallDirty = ratio <= kSmallDirtyArea;
+ ATRACE_FORMAT_INSTANT("small dirty=%s, ratio=%.3f", isSmallDirty ? "true" : "false", ratio);
+ return isSmallDirty;
+}
+
} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 69caf9f..0636415 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -43,6 +43,7 @@
class LayerHistory {
public:
using LayerVoteType = RefreshRateSelector::LayerVoteType;
+ static constexpr std::chrono::nanoseconds kMaxPeriodForHistory = 1s;
LayerHistory();
~LayerHistory();
@@ -87,10 +88,14 @@
void attachChoreographer(int32_t layerId,
const sp<EventThreadConnection>& choreographerConnection);
+ bool isSmallDirtyArea(uint32_t dirtyArea) const;
+
private:
friend class LayerHistoryTest;
friend class TestableScheduler;
+ static constexpr float kSmallDirtyArea = 0.07f;
+
using LayerPair = std::pair<Layer*, std::unique_ptr<LayerInfo>>;
// keyed by id as returned from Layer::getSequence()
using LayerInfos = std::unordered_map<int32_t, LayerPair>;
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index bae3739..348e2b9 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -63,7 +63,8 @@
case LayerUpdateType::Buffer:
FrameTimeData frameTime = {.presentTime = lastPresentTime,
.queueTime = mLastUpdatedTime,
- .pendingModeChange = pendingModeChange};
+ .pendingModeChange = pendingModeChange,
+ .isSmallDirty = props.isSmallDirty};
mFrameTimes.push_back(frameTime);
if (mFrameTimes.size() > HISTORY_SIZE) {
mFrameTimes.pop_front();
@@ -99,11 +100,15 @@
// classification.
bool isFrequent = true;
bool isInfrequent = true;
+ int32_t smallDirtyCount = 0;
const auto n = mFrameTimes.size() - 1;
for (size_t i = 0; i < kFrequentLayerWindowSize - 1; i++) {
if (mFrameTimes[n - i].queueTime - mFrameTimes[n - i - 1].queueTime <
kMaxPeriodForFrequentLayerNs.count()) {
isInfrequent = false;
+ if (mFrameTimes[n - i].presentTime == 0 && mFrameTimes[n - i].isSmallDirty) {
+ smallDirtyCount++;
+ }
} else {
isFrequent = false;
}
@@ -113,7 +118,8 @@
// If the layer was previously inconclusive, we clear
// the history as indeterminate layers changed to frequent,
// and we should not look at the stale data.
- return {isFrequent, isFrequent && !mIsFrequencyConclusive, /* isConclusive */ true};
+ return {isFrequent, isFrequent && !mIsFrequencyConclusive, /* isConclusive */ true,
+ /* isSmallDirty */ smallDirtyCount >= kNumSmallDirtyThreshold};
}
// If we can't determine whether the layer is frequent or not, we return
@@ -202,6 +208,7 @@
nsecs_t totalDeltas = 0;
int numDeltas = 0;
+ int32_t smallDirtyCount = 0;
auto prevFrame = mFrameTimes.begin();
for (auto it = mFrameTimes.begin() + 1; it != mFrameTimes.end(); ++it) {
const auto currDelta = getFrameTime(*it) - getFrameTime(*prevFrame);
@@ -210,6 +217,13 @@
continue;
}
+ // If this is a small area update, we don't want to consider it for calculating the average
+ // frame time. Instead, we let the bigger frame updates to drive the calculation.
+ if (it->isSmallDirty && currDelta < kMinPeriodBetweenSmallDirtyFrames) {
+ smallDirtyCount++;
+ continue;
+ }
+
prevFrame = it;
if (currDelta > kMaxPeriodBetweenFrames) {
@@ -221,6 +235,10 @@
numDeltas++;
}
+ if (smallDirtyCount > 0) {
+ ATRACE_FORMAT_INSTANT("small dirty = %" PRIu32, smallDirtyCount);
+ }
+
if (numDeltas == 0) {
return std::nullopt;
}
@@ -295,6 +313,13 @@
clearHistory(now);
}
+ // Return no vote if the latest frames are small dirty.
+ if (frequent.isSmallDirty && !mLastRefreshRate.reported.isValid()) {
+ ATRACE_FORMAT_INSTANT("NoVote (small dirty)");
+ ALOGV("%s is small dirty", mName.c_str());
+ return {LayerHistory::LayerVoteType::NoVote, Fps()};
+ }
+
auto refreshRate = calculateRefreshRateIfPossible(selector, now);
if (refreshRate.has_value()) {
ALOGV("%s calculated refresh rate: %s", mName.c_str(), to_string(*refreshRate).c_str());
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index c5a6057..6a85806 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -57,6 +57,7 @@
static constexpr Fps kMinFpsForFrequentLayer = 10_Hz;
static constexpr auto kMaxPeriodForFrequentLayerNs =
std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
+ static constexpr size_t kNumSmallDirtyThreshold = 2;
friend class LayerHistoryTest;
friend class LayerInfoTest;
@@ -195,6 +196,7 @@
nsecs_t presentTime; // desiredPresentTime, if provided
nsecs_t queueTime; // buffer queue time
bool pendingModeChange;
+ bool isSmallDirty;
};
// Holds information about the calculated and reported refresh rate
@@ -259,6 +261,8 @@
bool clearHistory;
// Represents whether we were able to determine isFrequent conclusively
bool isConclusive;
+ // Represents whether the latest frames are small dirty.
+ bool isSmallDirty = false;
};
Frequent isFrequent(nsecs_t now) const;
bool isAnimating(nsecs_t now) const;
@@ -277,6 +281,11 @@
// this period apart from each other, the interval between them won't be
// taken into account when calculating average frame rate.
static constexpr nsecs_t kMaxPeriodBetweenFrames = kMinFpsForFrequentLayer.getPeriodNsecs();
+ // Used for sanitizing the heuristic data. If frames are small dirty updating and are less
+ // than this period apart from each other, the interval between them won't be
+ // taken into account when calculating average frame rate.
+ static constexpr nsecs_t kMinPeriodBetweenSmallDirtyFrames = (60_Hz).getPeriodNsecs();
+
LayerHistory::LayerVoteType mDefaultVote;
LayerVote mLayerVote;
@@ -291,7 +300,7 @@
std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
std::chrono::steady_clock::now();
static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
- static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = LayerHistory::kMaxPeriodForHistory;
std::unique_ptr<LayerProps> mLayerProps;
@@ -309,6 +318,7 @@
ui::Transform transform;
LayerInfo::FrameRate setFrameRateVote;
int32_t frameRateSelectionPriority = -1;
+ bool isSmallDirty = false;
};
} // namespace scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index b913700..d3c8079 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -305,6 +305,16 @@
return mLayerHistory.getLayerFramerate(now, id);
}
+ // Returns true if the small dirty detection is enabled.
+ bool supportSmallDirtyDetection() const {
+ return mFeatures.test(Feature::kSmallDirtyContentDetection);
+ }
+
+ // Returns true if the dirty area is less than threshold.
+ bool isSmallDirtyArea(uint32_t dirtyArea) const {
+ return mLayerHistory.isSmallDirtyArea(dirtyArea);
+ }
+
private:
friend class TestableScheduler;
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Features.h b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
index 200407d..7c72ac6 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/Features.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
@@ -28,6 +28,7 @@
kContentDetection = 1 << 2,
kTracePredictedVsync = 1 << 3,
kBackpressureGpuComposition = 1 << 4,
+ kSmallDirtyContentDetection = 1 << 5,
};
using FeatureFlags = ftl::Flags<Feature>;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index c17c350..07704fb 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3928,6 +3928,9 @@
if (sysprop::use_content_detection_for_refresh_rate(false)) {
features |= Feature::kContentDetection;
+ if (base::GetBoolProperty("debug.sf.enable_small_dirty_detection"s, false)) {
+ features |= Feature::kSmallDirtyContentDetection;
+ }
}
if (base::GetBoolProperty("debug.sf.show_predicted_vsync"s, false)) {
features |= Feature::kTracePredictedVsync;
@@ -7965,6 +7968,15 @@
void SurfaceFlinger::onActiveDisplaySizeChanged(const DisplayDevice& activeDisplay) {
mScheduler->onActiveDisplayAreaChanged(activeDisplay.getWidth() * activeDisplay.getHeight());
getRenderEngine().onActiveDisplaySizeChanged(activeDisplay.getSize());
+
+ // Notify layers to update small dirty flag.
+ if (mScheduler->supportSmallDirtyDetection()) {
+ mCurrentState.traverse([&](Layer* layer) {
+ if (layer->getLayerStack() == activeDisplay.getLayerStack()) {
+ layer->setIsSmallDirty();
+ }
+ });
+ }
}
sp<DisplayDevice> SurfaceFlinger::getActivatableDisplay() const {
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 85d86a7..be4b026 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -959,6 +959,77 @@
recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
}
+TEST_F(LayerHistoryTest, smallDirtyLayer) {
+ auto layer = createLayer();
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ LayerHistory::Summary summary;
+
+ // layer is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ auto props = layer->getLayerProps();
+ if (i % 3 == 0) {
+ props.isSmallDirty = false;
+ } else {
+ props.isSmallDirty = true;
+ }
+
+ history().record(layer->getSequence(), props, time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = summarizeLayerHistory(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_GE(HI_FPS, summary[0].desiredRefreshRate);
+}
+
+TEST_F(LayerHistoryTest, smallDirtyInMultiLayer) {
+ auto layer1 = createLayer("UI");
+ auto layer2 = createLayer("Video");
+
+ EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer2, getFrameRateForLayerTree())
+ .WillRepeatedly(
+ Return(Layer::FrameRate(30_Hz, Layer::FrameRateCompatibility::Default)));
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(2, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ LayerHistory::Summary summary;
+
+ // layer1 is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ auto props = layer1->getLayerProps();
+ props.isSmallDirty = true;
+ history().record(layer1->getSequence(), props, 0 /*presentTime*/, time,
+ LayerHistory::LayerUpdateType::Buffer);
+ history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = summarizeLayerHistory(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+ ASSERT_EQ(30_Hz, summary[0].desiredRefreshRate);
+}
+
class LayerHistoryTestParameterized : public LayerHistoryTest,
public testing::WithParamInterface<std::chrono::nanoseconds> {
};