Merge "Attempt to fix mac build" into sc-v2-dev
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
index 28be962..b805bf6 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -84,10 +84,13 @@
VSyncTracker& tracker, nsecs_t now) {
auto nextVsyncTime = tracker.nextAnticipatedVSyncTimeFrom(
std::max(timing.earliestVsync, now + timing.workDuration + timing.readyDuration));
+ auto nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
bool const wouldSkipAVsyncTarget =
mArmedInfo && (nextVsyncTime > (mArmedInfo->mActualVsyncTime + mMinVsyncDistance));
- if (wouldSkipAVsyncTarget) {
+ bool const wouldSkipAWakeup =
+ mArmedInfo && ((nextWakeupTime > (mArmedInfo->mActualWakeupTime + mMinVsyncDistance)));
+ if (wouldSkipAVsyncTarget && wouldSkipAWakeup) {
return getExpectedCallbackTime(nextVsyncTime, timing);
}
@@ -97,9 +100,9 @@
if (alreadyDispatchedForVsync) {
nextVsyncTime =
tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
+ nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
}
- auto const nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
auto const nextReadyTime = nextVsyncTime - timing.readyDuration;
mScheduleTiming = timing;
mArmedInfo = {nextWakeupTime, nextVsyncTime, nextReadyTime};
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
index d59d64b..ddc02bf 100644
--- a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -942,6 +942,27 @@
EXPECT_THAT(cb.mReadyTime[0], 970);
}
+TEST_F(VSyncDispatchTimerQueueTest, updatesVsyncTimeForCloseWakeupTime) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmAt(_, 600)).InSequence(seq);
+
+ CountingCallback cb(mDispatch);
+
+ mDispatch.schedule(cb, {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ mDispatch.schedule(cb, {.workDuration = 1400, .readyDuration = 0, .earliestVsync = 1000});
+
+ advanceToNextCallback();
+
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb.mCalls[0], Eq(2000));
+ ASSERT_THAT(cb.mWakeupTime.size(), Eq(1));
+ EXPECT_THAT(cb.mWakeupTime[0], Eq(600));
+ ASSERT_THAT(cb.mReadyTime.size(), Eq(1));
+ EXPECT_THAT(cb.mReadyTime[0], Eq(2000));
+}
+
class VSyncDispatchTimerQueueEntryTest : public testing::Test {
protected:
nsecs_t const mPeriod = 1000;