Fix bug 1856713 gl Pointer functions should use Buffer position
JSR239 and android.opengl gl Pointer functions (glColorPointer, etc.)
now respect the current setting of the Buffer position.
This fixes a regression introduced when we started requiring the
Buffers passed to the Pointer functions to be direct Buffers.
diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java
index b0997b1..7340357 100644
--- a/opengl/tools/glgen/src/JniCodeEmitter.java
+++ b/opengl/tools/glgen/src/JniCodeEmitter.java
@@ -890,16 +890,10 @@
cname +
" = (" +
cfunc.getArgType(cIndex).getDeclaration() +
- ") _env->GetDirectBufferAddress(" +
- (mUseCPlusPlus ? "" : "_env, ") +
+ ") getDirectBufferPointer(_env, " +
cname + "_buf);");
String iii = " ";
- out.println(iii + indent + "if ( ! " + cname + " ) {");
- out.println(iii + iii + indent +
- (mUseCPlusPlus ? "_env" : "(*_env)") +
- "->ThrowNew(" +
- (mUseCPlusPlus ? "" : "_env, ") +
- "IAEClass, \"Must use a native order direct Buffer\");");
+ out.println(iii + indent + "if ( ! " + cname + " ) {");
out.println(iii + iii + indent + "return;");
out.println(iii + indent + "}");
} else {