Add layered buffer support to libui and libgui.
Bug: 31686534
Test: manual
Change-Id: Ia40270701467f4b785660324cad883e7da08989a
diff --git a/libs/gui/GraphicBufferAlloc.cpp b/libs/gui/GraphicBufferAlloc.cpp
index e6150f4..9d045dd 100644
--- a/libs/gui/GraphicBufferAlloc.cpp
+++ b/libs/gui/GraphicBufferAlloc.cpp
@@ -32,19 +32,21 @@
}
sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t width,
- uint32_t height, PixelFormat format, uint32_t usage,
- std::string requestorName, status_t* error) {
+ uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint32_t usage, std::string requestorName, status_t* error) {
sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(
- width, height, format, usage, std::move(requestorName)));
+ width, height, format, layerCount, usage,
+ std::move(requestorName)));
status_t err = graphicBuffer->initCheck();
*error = err;
if (err != 0 || graphicBuffer->handle == 0) {
if (err == NO_MEMORY) {
GraphicBuffer::dumpAllocationsToSystemLog();
}
- ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%d, h=%d) "
+ ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) "
"failed (%s), handle=%p",
- width, height, strerror(-err), graphicBuffer->handle);
+ width, height, layerCount, strerror(-err),
+ graphicBuffer->handle);
return 0;
}
return graphicBuffer;