SF: Polish Fps class

For consistent comparison (which will later be changed to check ULP
distance instead of the magnitude-dependent threshold), express the
inequality operators in terms of equality, and avoid hashing floats.

Add Hz literals and (namespaced) operators.

Bug: 129481165
Bug: 185535769
Test: libsurfaceflinger_unittest
Test: dumpsys SurfaceFlinger --vsync
Change-Id: I79be5d2dd031218c4054774d2645efb337211538
diff --git a/services/surfaceflinger/Fps.h b/services/surfaceflinger/Fps.h
index e9f06e5..639b3e5 100644
--- a/services/surfaceflinger/Fps.h
+++ b/services/surfaceflinger/Fps.h
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2020 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -19,94 +19,110 @@
 #include <cmath>
 #include <ostream>
 #include <string>
+#include <type_traits>
 
 #include <android-base/stringprintf.h>
 #include <utils/Timers.h>
 
 namespace android {
 
-// Value which represents "frames per second". This class is a wrapper around
-// float, providing some useful utilities, such as comparisons with tolerance
-// and converting between period duration and frequency.
+// Frames per second, stored as floating-point frequency. Provides conversion from/to period in
+// nanoseconds, and relational operators with precision threshold.
+//
+//     const Fps fps = 60_Hz;
+//
+//     using namespace fps_approx_ops;
+//     assert(fps == Fps::fromPeriodNsecs(16'666'667));
+//
 class Fps {
 public:
-    static constexpr Fps fromPeriodNsecs(nsecs_t period) { return Fps(1e9f / period, period); }
+    constexpr Fps() = default;
 
-    Fps() = default;
-    explicit constexpr Fps(float fps)
-          : fps(fps), period(fps == 0.0f ? 0 : static_cast<nsecs_t>(1e9f / fps)) {}
-
-    constexpr float getValue() const { return fps; }
-
-    constexpr nsecs_t getPeriodNsecs() const { return period; }
-
-    bool equalsWithMargin(const Fps& other) const { return std::abs(fps - other.fps) < kMargin; }
-
-    // DO NOT use for std::sort. Instead use comparesLess().
-    bool lessThanWithMargin(const Fps& other) const { return fps + kMargin < other.fps; }
-
-    bool greaterThanWithMargin(const Fps& other) const { return fps > other.fps + kMargin; }
-
-    bool lessThanOrEqualWithMargin(const Fps& other) const { return !greaterThanWithMargin(other); }
-
-    bool greaterThanOrEqualWithMargin(const Fps& other) const { return !lessThanWithMargin(other); }
-
-    bool isValid() const { return fps > 0.0f; }
-
-    int getIntValue() const { return static_cast<int>(std::round(fps)); }
-
-    // Use this comparator for sorting. Using a comparator with margins can
-    // cause std::sort to crash.
-    inline static bool comparesLess(const Fps& left, const Fps& right) {
-        return left.fps < right.fps;
+    static constexpr Fps fromValue(float frequency) {
+        return frequency > 0.f ? Fps(frequency, static_cast<nsecs_t>(1e9f / frequency)) : Fps();
     }
 
-    // Compares two FPS with margin.
-    // Transitivity is not guaranteed, i.e. a==b and b==c doesn't imply a==c.
-    // DO NOT use with hash maps. Instead use EqualsInBuckets.
-    struct EqualsWithMargin {
-        bool operator()(const Fps& left, const Fps& right) const {
-            return left.equalsWithMargin(right);
-        }
-    };
-
-    // Equals comparator which can be used with hash maps.
-    // It's guaranteed that if two elements are equal, then their hashes are equal.
-    struct EqualsInBuckets {
-        bool operator()(const Fps& left, const Fps& right) const {
-            return left.getBucket() == right.getBucket();
-        }
-    };
-
-    inline friend std::string to_string(const Fps& fps) {
-        return base::StringPrintf("%.2ffps", fps.fps);
+    static constexpr Fps fromPeriodNsecs(nsecs_t period) {
+        return period > 0 ? Fps(1e9f / period, period) : Fps();
     }
 
-    inline friend std::ostream& operator<<(std::ostream& os, const Fps& fps) {
-        return os << to_string(fps);
-    }
+    constexpr bool isValid() const { return mFrequency > 0.f; }
+
+    constexpr float getValue() const { return mFrequency; }
+    int getIntValue() const { return static_cast<int>(std::round(mFrequency)); }
+
+    constexpr nsecs_t getPeriodNsecs() const { return mPeriod; }
 
 private:
-    friend std::hash<android::Fps>;
+    constexpr Fps(float frequency, nsecs_t period) : mFrequency(frequency), mPeriod(period) {}
 
-    constexpr Fps(float fps, nsecs_t period) : fps(fps), period(period) {}
-
-    float getBucket() const { return std::round(fps / kMargin); }
-
-    static constexpr float kMargin = 0.001f;
-    float fps = 0;
-    nsecs_t period = 0;
+    float mFrequency = 0.f;
+    nsecs_t mPeriod = 0;
 };
 
 static_assert(std::is_trivially_copyable_v<Fps>);
 
-} // namespace android
+constexpr Fps operator""_Hz(unsigned long long frequency) {
+    return Fps::fromValue(static_cast<float>(frequency));
+}
 
-namespace std {
-template <>
-struct hash<android::Fps> {
-    std::size_t operator()(const android::Fps& fps) const {
-        return std::hash<float>()(fps.getBucket());
-    }
+constexpr Fps operator""_Hz(long double frequency) {
+    return Fps::fromValue(static_cast<float>(frequency));
+}
+
+inline bool isStrictlyLess(Fps lhs, Fps rhs) {
+    return lhs.getValue() < rhs.getValue();
+}
+
+// Does not satisfy equivalence relation.
+inline bool isApproxEqual(Fps lhs, Fps rhs) {
+    // TODO(b/185536303): Replace with ULP distance.
+    return std::abs(lhs.getValue() - rhs.getValue()) < 0.001f;
+}
+
+// Does not satisfy strict weak order.
+inline bool isApproxLess(Fps lhs, Fps rhs) {
+    return isStrictlyLess(lhs, rhs) && !isApproxEqual(lhs, rhs);
+}
+
+namespace fps_approx_ops {
+
+inline bool operator==(Fps lhs, Fps rhs) {
+    return isApproxEqual(lhs, rhs);
+}
+
+inline bool operator<(Fps lhs, Fps rhs) {
+    return isApproxLess(lhs, rhs);
+}
+
+inline bool operator!=(Fps lhs, Fps rhs) {
+    return !isApproxEqual(lhs, rhs);
+}
+
+inline bool operator>(Fps lhs, Fps rhs) {
+    return isApproxLess(rhs, lhs);
+}
+
+inline bool operator<=(Fps lhs, Fps rhs) {
+    return !isApproxLess(rhs, lhs);
+}
+
+inline bool operator>=(Fps lhs, Fps rhs) {
+    return !isApproxLess(lhs, rhs);
+}
+
+} // namespace fps_approx_ops
+
+struct FpsApproxEqual {
+    bool operator()(Fps lhs, Fps rhs) const { return isApproxEqual(lhs, rhs); }
 };
-} // namespace std
\ No newline at end of file
+
+inline std::string to_string(Fps fps) {
+    return base::StringPrintf("%.2f Hz", fps.getValue());
+}
+
+inline std::ostream& operator<<(std::ostream& stream, Fps fps) {
+    return stream << to_string(fps);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 5707c67..5ee69fa 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1137,7 +1137,7 @@
     if (!frameRate.rate.isValid() && frameRate.type != FrameRateCompatibility::NoVote &&
         childrenHaveFrameRate) {
         *transactionNeeded |=
-                setFrameRateForLayerTree(FrameRate(Fps(0.0f), FrameRateCompatibility::NoVote));
+                setFrameRateForLayerTree(FrameRate(Fps(), FrameRateCompatibility::NoVote));
     }
 
     // We return whether this layer ot its children has a vote. We ignore ExactOrMultiple votes for
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 8a45b66..314526a 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -41,7 +41,7 @@
       : mName(name),
         mOwnerUid(ownerUid),
         mDefaultVote(defaultVote),
-        mLayerVote({defaultVote, Fps(0.0f)}),
+        mLayerVote({defaultVote, Fps()}),
         mRefreshRateHistory(name) {}
 
 void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
@@ -93,10 +93,11 @@
         return false;
     }
 
+    using fps_approx_ops::operator>=;
+
     // Layer is considered frequent if the average frame rate is higher than the threshold
     const auto totalTime = mFrameTimes.back().queueTime - it->queueTime;
-    return Fps::fromPeriodNsecs(totalTime / (numFrames - 1))
-            .greaterThanOrEqualWithMargin(kMinFpsForFrequentLayer);
+    return Fps::fromPeriodNsecs(totalTime / (numFrames - 1)) >= kMinFpsForFrequentLayer;
 }
 
 bool LayerInfo::isAnimating(nsecs_t now) const {
@@ -191,17 +192,17 @@
         return std::nullopt;
     }
 
-    const auto averageFrameTime = calculateAverageFrameTime();
-    if (averageFrameTime.has_value()) {
+    if (const auto averageFrameTime = calculateAverageFrameTime()) {
         const auto refreshRate = Fps::fromPeriodNsecs(*averageFrameTime);
         const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
         if (refreshRateConsistent) {
             const auto knownRefreshRate = refreshRateConfigs.findClosestKnownFrameRate(refreshRate);
-            // To avoid oscillation, use the last calculated refresh rate if it is
-            // close enough
+            using fps_approx_ops::operator!=;
+
+            // To avoid oscillation, use the last calculated refresh rate if it is close enough.
             if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) >
                         MARGIN &&
-                !mLastRefreshRate.reported.equalsWithMargin(knownRefreshRate)) {
+                mLastRefreshRate.reported != knownRefreshRate) {
                 mLastRefreshRate.calculated = refreshRate;
                 mLastRefreshRate.reported = knownRefreshRate;
             }
@@ -228,15 +229,15 @@
     if (isAnimating(now)) {
         ALOGV("%s is animating", mName.c_str());
         mLastRefreshRate.animatingOrInfrequent = true;
-        return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+        return {LayerHistory::LayerVoteType::Max, Fps()};
     }
 
     if (!isFrequent(now)) {
         ALOGV("%s is infrequent", mName.c_str());
         mLastRefreshRate.animatingOrInfrequent = true;
-        // Infrequent layers vote for mininal refresh rate for
+        // Infrequent layers vote for minimal refresh rate for
         // battery saving purposes and also to prevent b/135718869.
-        return {LayerHistory::LayerVoteType::Min, Fps(0.0f)};
+        return {LayerHistory::LayerVoteType::Min, Fps()};
     }
 
     // If the layer was previously tagged as animating or infrequent, we clear
@@ -253,7 +254,7 @@
     }
 
     ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
-    return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+    return {LayerHistory::LayerVoteType::Max, Fps()};
 }
 
 const char* LayerInfo::getTraceTag(android::scheduler::LayerHistory::LayerVoteType type) const {
@@ -300,9 +301,13 @@
 bool LayerInfo::RefreshRateHistory::isConsistent() const {
     if (mRefreshRates.empty()) return true;
 
-    const auto max = std::max_element(mRefreshRates.begin(), mRefreshRates.end());
-    const auto min = std::min_element(mRefreshRates.begin(), mRefreshRates.end());
-    const auto consistent =
+    const auto [min, max] =
+            std::minmax_element(mRefreshRates.begin(), mRefreshRates.end(),
+                                [](const auto& lhs, const auto& rhs) {
+                                    return isStrictlyLess(lhs.refreshRate, rhs.refreshRate);
+                                });
+
+    const bool consistent =
             max->refreshRate.getValue() - min->refreshRate.getValue() < MARGIN_CONSISTENT_FPS;
 
     if (CC_UNLIKELY(sTraceEnabled)) {
@@ -321,4 +326,4 @@
 } // namespace android::scheduler
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index ce9783c..92abbae 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -51,7 +51,7 @@
     // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
     // favor of a low refresh rate.
     static constexpr size_t kFrequentLayerWindowSize = 3;
-    static constexpr Fps kMinFpsForFrequentLayer{10.0f};
+    static constexpr Fps kMinFpsForFrequentLayer = 10_Hz;
     static constexpr auto kMaxPeriodForFrequentLayerNs =
             std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
 
@@ -62,7 +62,7 @@
     // Holds information about the layer vote
     struct LayerVote {
         LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
-        Fps fps{0.0f};
+        Fps fps;
         Seamlessness seamlessness = Seamlessness::Default;
     };
 
@@ -86,19 +86,17 @@
         using Seamlessness = scheduler::Seamlessness;
 
         Fps rate;
-        FrameRateCompatibility type;
-        Seamlessness seamlessness;
+        FrameRateCompatibility type = FrameRateCompatibility::Default;
+        Seamlessness seamlessness = Seamlessness::Default;
 
-        FrameRate()
-              : rate(0),
-                type(FrameRateCompatibility::Default),
-                seamlessness(Seamlessness::Default) {}
+        FrameRate() = default;
+
         FrameRate(Fps rate, FrameRateCompatibility type,
                   Seamlessness seamlessness = Seamlessness::OnlySeamless)
               : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
 
         bool operator==(const FrameRate& other) const {
-            return rate.equalsWithMargin(other.rate) && type == other.type &&
+            return isApproxEqual(rate, other.rate) && type == other.type &&
                     seamlessness == other.seamlessness;
         }
 
@@ -151,7 +149,7 @@
     void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
 
     // Resets the layer vote to its default.
-    void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(0.0f), Seamlessness::Default}; }
+    void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(), Seamlessness::Default}; }
 
     std::string getName() const { return mName; }
 
@@ -201,9 +199,9 @@
     // Holds information about the calculated and reported refresh rate
     struct RefreshRateHeuristicData {
         // Rate calculated on the layer
-        Fps calculated{0.0f};
+        Fps calculated;
         // Last reported rate for LayerInfo::getRefreshRate()
-        Fps reported{0.0f};
+        Fps reported;
         // Whether the last reported rate for LayerInfo::getRefreshRate()
         // was due to animation or infrequent updates
         bool animatingOrInfrequent = false;
@@ -229,14 +227,8 @@
 
         // Holds the refresh rate when it was calculated
         struct RefreshRateData {
-            Fps refreshRate{0.0f};
+            Fps refreshRate;
             nsecs_t timestamp = 0;
-
-            bool operator<(const RefreshRateData& other) const {
-                // We don't need comparison with margins since we are using
-                // this to find the min and max refresh rates.
-                return refreshRate.getValue() < other.refreshRate.getValue();
-            }
         };
 
         // Holds tracing strings
@@ -268,7 +260,7 @@
 
     // Used for sanitizing the heuristic data. If two frames are less than
     // this period apart from each other they'll be considered as duplicates.
-    static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(240.f).getPeriodNsecs();
+    static constexpr nsecs_t kMinPeriodBetweenFrames = (240_Hz).getPeriodNsecs();
     // Used for sanitizing the heuristic data. If two frames are more than
     // this period apart from each other, the interval between them won't be
     // taken into account when calculating average frame rate.
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index c9f00a0..aabd88a 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -42,19 +42,18 @@
 }
 
 std::vector<Fps> constructKnownFrameRates(const DisplayModes& modes) {
-    std::vector<Fps> knownFrameRates = {Fps(24.0f), Fps(30.0f), Fps(45.0f), Fps(60.0f), Fps(72.0f)};
+    std::vector<Fps> knownFrameRates = {24_Hz, 30_Hz, 45_Hz, 60_Hz, 72_Hz};
     knownFrameRates.reserve(knownFrameRates.size() + modes.size());
 
-    // Add all supported refresh rates to the set
+    // Add all supported refresh rates.
     for (const auto& mode : modes) {
-        const auto refreshRate = Fps::fromPeriodNsecs(mode->getVsyncPeriod());
-        knownFrameRates.emplace_back(refreshRate);
+        knownFrameRates.push_back(Fps::fromPeriodNsecs(mode->getVsyncPeriod()));
     }
 
-    // Sort and remove duplicates
-    std::sort(knownFrameRates.begin(), knownFrameRates.end(), Fps::comparesLess);
+    // Sort and remove duplicates.
+    std::sort(knownFrameRates.begin(), knownFrameRates.end(), isStrictlyLess);
     knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(),
-                                      Fps::EqualsWithMargin()),
+                                      isApproxEqual),
                           knownFrameRates.end());
     return knownFrameRates;
 }
@@ -64,6 +63,11 @@
 using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
 using RefreshRate = RefreshRateConfigs::RefreshRate;
 
+bool RefreshRate::inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const {
+    using fps_approx_ops::operator<=;
+    return minRefreshRate <= getFps() && getFps() <= maxRefreshRate;
+}
+
 std::string RefreshRate::toString() const {
     return base::StringPrintf("{id=%d, hwcId=%d, fps=%.2f, width=%d, height=%d group=%d}",
                               getModeId().value(), mode->getHwcId(), getFps().getValue(),
@@ -110,14 +114,14 @@
 
 bool RefreshRateConfigs::isVoteAllowed(const LayerRequirement& layer,
                                        const RefreshRate& refreshRate) const {
+    using namespace fps_approx_ops;
+
     switch (layer.vote) {
         case LayerVoteType::ExplicitExactOrMultiple:
         case LayerVoteType::Heuristic:
             if (mConfig.frameRateMultipleThreshold != 0 &&
-                refreshRate.getFps().greaterThanOrEqualWithMargin(
-                        Fps(mConfig.frameRateMultipleThreshold)) &&
-                layer.desiredRefreshRate.lessThanWithMargin(
-                        Fps(mConfig.frameRateMultipleThreshold / 2))) {
+                refreshRate.getFps() >= Fps::fromValue(mConfig.frameRateMultipleThreshold) &&
+                layer.desiredRefreshRate < Fps::fromValue(mConfig.frameRateMultipleThreshold / 2)) {
                 // Don't vote high refresh rates past the threshold for layers with a low desired
                 // refresh rate. For example, desired 24 fps with 120 Hz threshold means no vote for
                 // 120 Hz, but desired 60 fps should have a vote.
@@ -247,7 +251,7 @@
 };
 
 RefreshRate RefreshRateConfigs::getBestRefreshRate(const std::vector<LayerRequirement>& layers,
-                                                   const GlobalSignals& globalSignals,
+                                                   GlobalSignals globalSignals,
                                                    GlobalSignals* outSignalsConsidered) const {
     std::lock_guard lock(mLock);
 
@@ -269,7 +273,7 @@
 }
 
 std::optional<RefreshRate> RefreshRateConfigs::getCachedBestRefreshRate(
-        const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+        const std::vector<LayerRequirement>& layers, GlobalSignals globalSignals,
         GlobalSignals* outSignalsConsidered) const {
     const bool sameAsLastCall = lastBestRefreshRateInvocation &&
             lastBestRefreshRateInvocation->layerRequirements == layers &&
@@ -286,7 +290,7 @@
 }
 
 RefreshRate RefreshRateConfigs::getBestRefreshRateLocked(
-        const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+        const std::vector<LayerRequirement>& layers, GlobalSignals globalSignals,
         GlobalSignals* outSignalsConsidered) const {
     ATRACE_CALL();
     ALOGV("getBestRefreshRate %zu layers", layers.size());
@@ -370,7 +374,7 @@
     // move out the of range if layers explicitly request a different refresh
     // rate.
     const bool primaryRangeIsSingleRate =
-            policy->primaryRange.min.equalsWithMargin(policy->primaryRange.max);
+            isApproxEqual(policy->primaryRange.min, policy->primaryRange.max);
 
     if (!globalSignals.touch && globalSignals.idle &&
         !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
@@ -498,8 +502,11 @@
             return explicitExact == 0;
         }
     }();
+
+    using fps_approx_ops::operator<;
+
     if (globalSignals.touch && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact &&
-        bestRefreshRate->getFps().lessThanWithMargin(touchRefreshRate.getFps())) {
+        bestRefreshRate->getFps() < touchRefreshRate.getFps()) {
         setTouchConsidered();
         ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
         return touchRefreshRate;
@@ -552,7 +559,8 @@
 }
 
 RefreshRateConfigs::UidToFrameRateOverride RefreshRateConfigs::getFrameRateOverrides(
-        const std::vector<LayerRequirement>& layers, Fps displayFrameRate, bool touch) const {
+        const std::vector<LayerRequirement>& layers, Fps displayFrameRate,
+        GlobalSignals globalSignals) const {
     ATRACE_CALL();
     if (!mSupportsFrameRateOverride) return {};
 
@@ -570,7 +578,7 @@
                                 return layer->vote == LayerVoteType::ExplicitExactOrMultiple;
                             });
 
-        if (touch && hasExplicitExactOrMultiple) {
+        if (globalSignals.touch && hasExplicitExactOrMultiple) {
             continue;
         }
 
@@ -798,8 +806,10 @@
         ALOGE("Default mode is not in the primary range.");
         return false;
     }
-    return policy.appRequestRange.min.lessThanOrEqualWithMargin(policy.primaryRange.min) &&
-            policy.appRequestRange.max.greaterThanOrEqualWithMargin(policy.primaryRange.max);
+
+    using namespace fps_approx_ops;
+    return policy.appRequestRange.min <= policy.primaryRange.min &&
+            policy.appRequestRange.max >= policy.primaryRange.max;
 }
 
 status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) {
@@ -925,19 +935,21 @@
 }
 
 Fps RefreshRateConfigs::findClosestKnownFrameRate(Fps frameRate) const {
-    if (frameRate.lessThanOrEqualWithMargin(*mKnownFrameRates.begin())) {
-        return *mKnownFrameRates.begin();
+    using namespace fps_approx_ops;
+
+    if (frameRate <= mKnownFrameRates.front()) {
+        return mKnownFrameRates.front();
     }
 
-    if (frameRate.greaterThanOrEqualWithMargin(*std::prev(mKnownFrameRates.end()))) {
-        return *std::prev(mKnownFrameRates.end());
+    if (frameRate >= mKnownFrameRates.back()) {
+        return mKnownFrameRates.back();
     }
 
     auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate,
-                                       Fps::comparesLess);
+                                       isStrictlyLess);
 
-    const auto distance1 = std::abs((frameRate.getValue() - lowerBound->getValue()));
-    const auto distance2 = std::abs((frameRate.getValue() - std::prev(lowerBound)->getValue()));
+    const auto distance1 = std::abs(frameRate.getValue() - lowerBound->getValue());
+    const auto distance2 = std::abs(frameRate.getValue() - std::prev(lowerBound)->getValue());
     return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound);
 }
 
@@ -956,7 +968,7 @@
     }
     if (minByPolicy == maxByPolicy) {
         // when min primary range in display manager policy is below device min turn on the timer.
-        if (currentPolicy->primaryRange.min.lessThanWithMargin(deviceMin.getFps())) {
+        if (isApproxLess(currentPolicy->primaryRange.min, deviceMin.getFps())) {
             return RefreshRateConfigs::KernelIdleTimerAction::TurnOn;
         }
         return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
@@ -982,14 +994,14 @@
 }
 
 bool RefreshRateConfigs::isFractionalPairOrMultiple(Fps smaller, Fps bigger) {
-    if (smaller.getValue() > bigger.getValue()) {
+    if (isStrictlyLess(bigger, smaller)) {
         return isFractionalPairOrMultiple(bigger, smaller);
     }
 
     const auto multiplier = std::round(bigger.getValue() / smaller.getValue());
     constexpr float kCoef = 1000.f / 1001.f;
-    return bigger.equalsWithMargin(Fps(smaller.getValue() * multiplier / kCoef)) ||
-            bigger.equalsWithMargin(Fps(smaller.getValue() * multiplier * kCoef));
+    return isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier / kCoef)) ||
+            isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier * kCoef));
 }
 
 void RefreshRateConfigs::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 3abf83d..53472ef 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -76,19 +76,15 @@
 
         // Checks whether the fps of this RefreshRate struct is within a given min and max refresh
         // rate passed in. Margin of error is applied to the boundaries for approximation.
-        bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const {
-            return minRefreshRate.lessThanOrEqualWithMargin(getFps()) &&
-                    getFps().lessThanOrEqualWithMargin(maxRefreshRate);
-        }
+        bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const;
 
-        bool operator!=(const RefreshRate& other) const { return mode != other.mode; }
+        bool operator==(const RefreshRate& other) const { return mode == other.mode; }
+        bool operator!=(const RefreshRate& other) const { return !operator==(other); }
 
         bool operator<(const RefreshRate& other) const {
-            return getFps().getValue() < other.getFps().getValue();
+            return isStrictlyLess(getFps(), other.getFps());
         }
 
-        bool operator==(const RefreshRate& other) const { return !(*this != other); }
-
         std::string toString() const;
         friend std::ostream& operator<<(std::ostream& os, const RefreshRate& refreshRate) {
             return os << refreshRate.toString();
@@ -105,11 +101,11 @@
             std::unordered_map<DisplayModeId, std::unique_ptr<const RefreshRate>>;
 
     struct FpsRange {
-        Fps min{0.0f};
-        Fps max{std::numeric_limits<float>::max()};
+        Fps min = Fps::fromValue(0.f);
+        Fps max = Fps::fromValue(std::numeric_limits<float>::max());
 
         bool operator==(const FpsRange& other) const {
-            return min.equalsWithMargin(other.min) && max.equalsWithMargin(other.max);
+            return isApproxEqual(min, other.min) && isApproxEqual(max, other.max);
         }
 
         bool operator!=(const FpsRange& other) const { return !(*this == other); }
@@ -221,7 +217,7 @@
         // Layer vote type.
         LayerVoteType vote = LayerVoteType::NoVote;
         // Layer's desired refresh rate, if applicable.
-        Fps desiredRefreshRate{0.0f};
+        Fps desiredRefreshRate;
         // If a seamless mode switch is required.
         Seamlessness seamlessness = Seamlessness::Default;
         // Layer's weight in the range of [0, 1]. The higher the weight the more impact this layer
@@ -232,7 +228,7 @@
 
         bool operator==(const LayerRequirement& other) const {
             return name == other.name && vote == other.vote &&
-                    desiredRefreshRate.equalsWithMargin(other.desiredRefreshRate) &&
+                    isApproxEqual(desiredRefreshRate, other.desiredRefreshRate) &&
                     seamlessness == other.seamlessness && weight == other.weight &&
                     focused == other.focused;
         }
@@ -247,18 +243,14 @@
         // True if the system hasn't seen any buffers posted to layers recently.
         bool idle = false;
 
-        bool operator==(const GlobalSignals& other) const {
+        bool operator==(GlobalSignals other) const {
             return touch == other.touch && idle == other.idle;
         }
     };
 
-    // Returns the refresh rate that fits best to the given layers.
-    //   layers - The layer requirements to consider.
-    //   globalSignals - global state of touch and idle
-    //   outSignalsConsidered - An output param that tells the caller whether the refresh rate was
-    //                          chosen based on touch boost and/or idle timer.
-    RefreshRate getBestRefreshRate(const std::vector<LayerRequirement>& layers,
-                                   const GlobalSignals& globalSignals,
+    // Returns the refresh rate that best fits the given layers. outSignalsConsidered returns
+    // whether the refresh rate was chosen based on touch boost and/or idle timer.
+    RefreshRate getBestRefreshRate(const std::vector<LayerRequirement>&, GlobalSignals,
                                    GlobalSignals* outSignalsConsidered = nullptr) const
             EXCLUDES(mLock);
 
@@ -349,13 +341,10 @@
     static bool isFractionalPairOrMultiple(Fps, Fps);
 
     using UidToFrameRateOverride = std::map<uid_t, Fps>;
+
     // Returns the frame rate override for each uid.
-    //
-    // @param layers list of visible layers
-    // @param displayFrameRate the display frame rate
-    // @param touch whether touch timer is active (i.e. user touched the screen recently)
-    UidToFrameRateOverride getFrameRateOverrides(const std::vector<LayerRequirement>& layers,
-                                                 Fps displayFrameRate, bool touch) const
+    UidToFrameRateOverride getFrameRateOverrides(const std::vector<LayerRequirement>&,
+                                                 Fps displayFrameRate, GlobalSignals) const
             EXCLUDES(mLock);
 
     bool supportsKernelIdleTimer() const { return mConfig.supportKernelIdleTimer; }
@@ -396,13 +385,12 @@
             const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
             std::vector<const RefreshRate*>* outRefreshRates) REQUIRES(mLock);
 
-    std::optional<RefreshRate> getCachedBestRefreshRate(const std::vector<LayerRequirement>& layers,
-                                                        const GlobalSignals& globalSignals,
+    std::optional<RefreshRate> getCachedBestRefreshRate(const std::vector<LayerRequirement>&,
+                                                        GlobalSignals,
                                                         GlobalSignals* outSignalsConsidered) const
             REQUIRES(mLock);
 
-    RefreshRate getBestRefreshRateLocked(const std::vector<LayerRequirement>& layers,
-                                         const GlobalSignals& globalSignals,
+    RefreshRate getBestRefreshRateLocked(const std::vector<LayerRequirement>&, GlobalSignals,
                                          GlobalSignals* outSignalsConsidered) const REQUIRES(mLock);
 
     // Returns the refresh rate with the highest score in the collection specified from begin
diff --git a/services/surfaceflinger/Scheduler/RefreshRateStats.h b/services/surfaceflinger/Scheduler/RefreshRateStats.h
index 208a767..80aa96f 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateStats.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateStats.h
@@ -16,15 +16,17 @@
 
 #pragma once
 
+#include <chrono>
 #include <numeric>
 
+#include <android-base/stringprintf.h>
+#include <ftl/small_map.h>
+#include <utils/Timers.h>
+
 #include "Fps.h"
 #include "Scheduler/SchedulerUtils.h"
 #include "TimeStats/TimeStats.h"
 
-#include "android-base/stringprintf.h"
-#include "utils/Timers.h"
-
 namespace android::scheduler {
 
 /**
@@ -40,6 +42,7 @@
     static constexpr int64_t MS_PER_DAY = 24 * MS_PER_HOUR;
 
 public:
+    // TODO(b/185535769): Inject clock to avoid sleeping in tests.
     RefreshRateStats(TimeStats& timeStats, Fps currentRefreshRate,
                      android::hardware::graphics::composer::hal::PowerMode currentPowerMode)
           : mTimeStats(timeStats),
@@ -58,7 +61,7 @@
     // Sets config mode. If the mode has changed, it records how much time was spent in the previous
     // mode.
     void setRefreshRate(Fps currRefreshRate) {
-        if (mCurrentRefreshRate.equalsWithMargin(currRefreshRate)) {
+        if (isApproxEqual(mCurrentRefreshRate, currRefreshRate)) {
             return;
         }
         mTimeStats.incrementRefreshRateSwitches();
@@ -66,25 +69,26 @@
         mCurrentRefreshRate = currRefreshRate;
     }
 
-    // Returns a map between human readable refresh rate and number of seconds the device spent in
-    // that mode.
-    std::unordered_map<std::string, int64_t> getTotalTimes() {
+    // Maps stringified refresh rate to total time spent in that mode.
+    using TotalTimes = ftl::SmallMap<std::string, std::chrono::milliseconds, 3>;
+
+    TotalTimes getTotalTimes() {
         // If the power mode is on, then we are probably switching between the config modes. If
         // it's not then the screen is probably off. Make sure to flush times before printing
         // them.
         flushTime();
 
-        std::unordered_map<std::string, int64_t> totalTime;
-        // Multiple configs may map to the same name, e.g. "60fps". Add the
-        // times for such configs together.
-        for (const auto& [configId, time] : mConfigModesTotalTime) {
-            totalTime[to_string(configId)] = 0;
+        TotalTimes totalTimes = ftl::init::map("ScreenOff", mScreenOffTime);
+        const auto zero = std::chrono::milliseconds::zero();
+
+        // Sum the times for modes that map to the same name, e.g. "60 Hz".
+        for (const auto& [fps, time] : mFpsTotalTimes) {
+            const auto string = to_string(fps);
+            const auto total = std::as_const(totalTimes).get(string).value_or(std::cref(zero));
+            totalTimes.emplace_or_replace(string, total.get() + time);
         }
-        for (const auto& [configId, time] : mConfigModesTotalTime) {
-            totalTime[to_string(configId)] += time;
-        }
-        totalTime["ScreenOff"] = mScreenOffTime;
-        return totalTime;
+
+        return totalTimes;
     }
 
     // Traverses through the map of config modes and returns how long they've been running in easy
@@ -102,28 +106,32 @@
     // Calculates the time that passed in ms between the last time we recorded time and the time
     // this method was called.
     void flushTime() {
-        nsecs_t currentTime = systemTime();
-        nsecs_t timeElapsed = currentTime - mPreviousRecordedTime;
-        int64_t timeElapsedMs = ns2ms(timeElapsed);
+        const nsecs_t currentTime = systemTime();
+        const nsecs_t timeElapsed = currentTime - mPreviousRecordedTime;
         mPreviousRecordedTime = currentTime;
 
+        const auto duration = std::chrono::milliseconds{ns2ms(timeElapsed)};
+        const auto zero = std::chrono::milliseconds::zero();
+
         uint32_t fps = 0;
+
         if (mCurrentPowerMode == android::hardware::graphics::composer::hal::PowerMode::ON) {
             // Normal power mode is counted under different config modes.
-            if (mConfigModesTotalTime.find(mCurrentRefreshRate) == mConfigModesTotalTime.end()) {
-                mConfigModesTotalTime[mCurrentRefreshRate] = 0;
-            }
-            mConfigModesTotalTime[mCurrentRefreshRate] += timeElapsedMs;
+            const auto total = std::as_const(mFpsTotalTimes)
+                                       .get(mCurrentRefreshRate)
+                                       .value_or(std::cref(zero));
+            mFpsTotalTimes.emplace_or_replace(mCurrentRefreshRate, total.get() + duration);
+
             fps = static_cast<uint32_t>(mCurrentRefreshRate.getIntValue());
         } else {
-            mScreenOffTime += timeElapsedMs;
+            mScreenOffTime += duration;
         }
         mTimeStats.recordRefreshRate(fps, timeElapsed);
     }
 
     // Formats the time in milliseconds into easy to read format.
-    static std::string getDateFormatFromMs(int64_t timeMs) {
-        auto [days, dayRemainderMs] = std::div(timeMs, MS_PER_DAY);
+    static std::string getDateFormatFromMs(std::chrono::milliseconds time) {
+        auto [days, dayRemainderMs] = std::div(static_cast<int64_t>(time.count()), MS_PER_DAY);
         auto [hours, hourRemainderMs] = std::div(dayRemainderMs, MS_PER_HOUR);
         auto [mins, minsRemainderMs] = std::div(hourRemainderMs, MS_PER_MIN);
         auto [sec, secRemainderMs] = std::div(minsRemainderMs, MS_PER_S);
@@ -138,9 +146,8 @@
     Fps mCurrentRefreshRate;
     android::hardware::graphics::composer::hal::PowerMode mCurrentPowerMode;
 
-    std::unordered_map<Fps, int64_t /* duration in ms */, std::hash<Fps>, Fps::EqualsInBuckets>
-            mConfigModesTotalTime;
-    int64_t mScreenOffTime = 0;
+    ftl::SmallMap<Fps, std::chrono::milliseconds, 2, FpsApproxEqual> mFpsTotalTimes;
+    std::chrono::milliseconds mScreenOffTime = std::chrono::milliseconds::zero();
 
     nsecs_t mPreviousRecordedTime = systemTime();
 };
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index c6a19de..47b3568 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -206,14 +206,14 @@
     {
         const auto iter = mFrameRateOverridesFromBackdoor.find(uid);
         if (iter != mFrameRateOverridesFromBackdoor.end()) {
-            return std::make_optional<Fps>(iter->second);
+            return iter->second;
         }
     }
 
     {
         const auto iter = mFrameRateOverridesByContent.find(uid);
         if (iter != mFrameRateOverridesByContent.end()) {
-            return std::make_optional<Fps>(iter->second);
+            return iter->second;
         }
     }
 
@@ -697,15 +697,16 @@
         return mRefreshRateConfigs->getCurrentRefreshRate();
     }();
 
-    constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER{65.0f};
-    if (state == TimerState::Reset &&
-        refreshRate.getFps().greaterThanWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
+    constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER = 65_Hz;
+    using namespace fps_approx_ops;
+
+    if (state == TimerState::Reset && refreshRate.getFps() > FPS_THRESHOLD_FOR_KERNEL_TIMER) {
         // If we're not in performance mode then the kernel timer shouldn't do
         // anything, as the refresh rate during DPU power collapse will be the
         // same.
         resyncToHardwareVsync(true /* makeAvailable */, refreshRate.getVsyncPeriod());
     } else if (state == TimerState::Expired &&
-               refreshRate.getFps().lessThanOrEqualWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
+               refreshRate.getFps() <= FPS_THRESHOLD_FOR_KERNEL_TIMER) {
         // Disable HW VSYNC if the timer expired, as we don't need it enabled if
         // we're not pushing frames, and if we're in PERFORMANCE mode then we'll
         // need to update the VsyncController model anyway.
@@ -781,13 +782,12 @@
     if (!consideredSignals.idle) {
         const auto frameRateOverrides =
                 refreshRateConfigs->getFrameRateOverrides(mFeatures.contentRequirements,
-                                                          displayRefreshRate,
-                                                          consideredSignals.touch);
+                                                          displayRefreshRate, consideredSignals);
         std::lock_guard lock(mFrameRateOverridesLock);
         if (!std::equal(mFrameRateOverridesByContent.begin(), mFrameRateOverridesByContent.end(),
                         frameRateOverrides.begin(), frameRateOverrides.end(),
-                        [](const std::pair<uid_t, Fps>& a, const std::pair<uid_t, Fps>& b) {
-                            return a.first == b.first && a.second.equalsWithMargin(b.second);
+                        [](const auto& lhs, const auto& rhs) {
+                            return lhs.first == rhs.first && isApproxEqual(lhs.second, rhs.second);
                         })) {
             mFrameRateOverridesByContent = frameRateOverrides;
             return true;
@@ -912,7 +912,8 @@
 
     std::lock_guard lock(mFrameRateOverridesLock);
     if (frameRateOverride.frameRateHz != 0.f) {
-        mFrameRateOverridesFromBackdoor[frameRateOverride.uid] = Fps(frameRateOverride.frameRateHz);
+        mFrameRateOverridesFromBackdoor[frameRateOverride.uid] =
+                Fps::fromValue(frameRateOverride.frameRateHz);
     } else {
         mFrameRateOverridesFromBackdoor.erase(frameRateOverride.uid);
     }
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
index 43e0297..ff31651 100644
--- a/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
@@ -48,14 +48,12 @@
 }
 
 PhaseOffsets::VsyncConfigSet VsyncConfiguration::getConfigsForRefreshRateLocked(Fps fps) const {
-    const auto iter = mOffsetsCache.find(fps);
-    if (iter != mOffsetsCache.end()) {
-        return iter->second;
+    if (const auto offsets = mOffsetsCache.get(fps)) {
+        return offsets->get();
     }
 
-    const auto offset = constructOffsets(fps.getPeriodNsecs());
-    mOffsetsCache[fps] = offset;
-    return offset;
+    const auto [it, _] = mOffsetsCache.try_emplace(fps, constructOffsets(fps.getPeriodNsecs()));
+    return it->second;
 }
 
 void VsyncConfiguration::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.h b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
index 3e53b3f..8447512 100644
--- a/services/surfaceflinger/Scheduler/VsyncConfiguration.h
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
@@ -17,10 +17,10 @@
 #pragma once
 
 #include <mutex>
-#include <type_traits>
-#include <unordered_map>
-#include <vector>
+#include <optional>
+#include <string>
 
+#include <ftl/small_map.h>
 #include <utils/Timers.h>
 
 #include "Fps.h"
@@ -88,9 +88,8 @@
 
     VsyncConfigSet getConfigsForRefreshRateLocked(Fps fps) const REQUIRES(mLock);
 
-    mutable std::unordered_map<Fps, VsyncConfigSet, std::hash<Fps>, Fps::EqualsInBuckets>
-            mOffsetsCache GUARDED_BY(mLock);
-    std::atomic<Fps> mRefreshRateFps GUARDED_BY(mLock);
+    mutable ftl::SmallMap<Fps, VsyncConfigSet, 2, FpsApproxEqual> mOffsetsCache GUARDED_BY(mLock);
+    Fps mRefreshRateFps GUARDED_BY(mLock);
     mutable std::mutex mLock;
 };
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e9665bd..be5c2cf 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1039,7 +1039,7 @@
         outMode.refreshRate = Fps::fromPeriodNsecs(period).getValue();
 
         const auto vsyncConfigSet =
-                mVsyncConfiguration->getConfigsForRefreshRate(Fps(outMode.refreshRate));
+                mVsyncConfiguration->getConfigsForRefreshRate(Fps::fromValue(outMode.refreshRate));
         outMode.appVsyncOffset = vsyncConfigSet.late.appOffset;
         outMode.sfVsyncOffset = vsyncConfigSet.late.sfOffset;
         outMode.group = mode->getGroup();
@@ -4099,7 +4099,8 @@
             const auto strategy =
                     Layer::FrameRate::convertChangeFrameRateStrategy(s.changeFrameRateStrategy);
 
-            if (layer->setFrameRate(Layer::FrameRate(Fps(s.frameRate), compatibility, strategy))) {
+            if (layer->setFrameRate(
+                        Layer::FrameRate(Fps::fromValue(s.frameRate), compatibility, strategy))) {
                 flags |= eTraversalNeeded;
             }
         }
@@ -6440,8 +6441,10 @@
             using Policy = scheduler::RefreshRateConfigs::Policy;
             const Policy policy{DisplayModeId(defaultMode),
                                 allowGroupSwitching,
-                                {Fps(primaryRefreshRateMin), Fps(primaryRefreshRateMax)},
-                                {Fps(appRequestRefreshRateMin), Fps(appRequestRefreshRateMax)}};
+                                {Fps::fromValue(primaryRefreshRateMin),
+                                 Fps::fromValue(primaryRefreshRateMax)},
+                                {Fps::fromValue(appRequestRefreshRateMin),
+                                 Fps::fromValue(appRequestRefreshRateMax)}};
             constexpr bool kOverridePolicy = false;
 
             return setDesiredDisplayModeSpecsInternal(display, policy, kOverridePolicy);
@@ -6573,7 +6576,7 @@
             const auto strategy =
                     Layer::FrameRate::convertChangeFrameRateStrategy(changeFrameRateStrategy);
             if (layer->setFrameRate(
-                        Layer::FrameRate(Fps{frameRate},
+                        Layer::FrameRate(Fps::fromValue(frameRate),
                                          Layer::FrameRate::convertCompatibility(compatibility),
                                          strategy))) {
                 setTransactionFlags(eTraversalNeeded);
@@ -6707,7 +6710,7 @@
 }
 
 status_t SurfaceFlinger::getMaxAcquiredBufferCount(int* buffers) const {
-    Fps maxRefreshRate(60.f);
+    Fps maxRefreshRate = 60_Hz;
 
     if (!getHwComposer().isHeadless()) {
         if (const auto display = getDefaultDisplayDevice()) {
@@ -6720,7 +6723,7 @@
 }
 
 uint32_t SurfaceFlinger::getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const {
-    Fps refreshRate(60.f);
+    Fps refreshRate = 60_Hz;
 
     if (const auto frameRateOverride = mScheduler->getFrameRateOverride(uid)) {
         refreshRate = *frameRateOverride;
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 9e70684..bdeaeb8 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -129,13 +129,15 @@
         nsecs_t displayPresentJitter = 0;
         nsecs_t appDeadlineDelta = 0;
 
+        static bool isOptApproxEqual(std::optional<Fps> lhs, std::optional<Fps> rhs) {
+            return (!lhs && !rhs) || (lhs && rhs && isApproxEqual(*lhs, *rhs));
+        }
+
         bool operator==(const JankyFramesInfo& o) const {
-            return Fps::EqualsInBuckets{}(refreshRate, o.refreshRate) &&
-                    ((renderRate == std::nullopt && o.renderRate == std::nullopt) ||
-                     (renderRate != std::nullopt && o.renderRate != std::nullopt &&
-                      Fps::EqualsInBuckets{}(*renderRate, *o.renderRate))) &&
-                    uid == o.uid && layerName == o.layerName && gameMode == o.gameMode &&
-                    reasons == o.reasons && displayDeadlineDelta == o.displayDeadlineDelta &&
+            return isApproxEqual(refreshRate, o.refreshRate) &&
+                    isOptApproxEqual(renderRate, o.renderRate) && uid == o.uid &&
+                    layerName == o.layerName && gameMode == o.gameMode && reasons == o.reasons &&
+                    displayDeadlineDelta == o.displayDeadlineDelta &&
                     displayPresentJitter == o.displayPresentJitter &&
                     appDeadlineDelta == o.appDeadlineDelta;
         }
diff --git a/services/surfaceflinger/tests/unittests/FpsOps.h b/services/surfaceflinger/tests/unittests/FpsOps.h
new file mode 100644
index 0000000..23c2841
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FpsOps.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "Fps.h"
+
+namespace android {
+
+// Pull Fps operators into its namespace to enable ADL for EXPECT_EQ, EXPECT_LT, etc.
+
+inline bool operator==(Fps lhs, Fps rhs) {
+    return fps_approx_ops::operator==(lhs, rhs);
+}
+
+inline bool operator<(Fps lhs, Fps rhs) {
+    return fps_approx_ops::operator<(lhs, rhs);
+}
+
+inline bool operator!=(Fps lhs, Fps rhs) {
+    return fps_approx_ops::operator!=(lhs, rhs);
+}
+
+inline bool operator>(Fps lhs, Fps rhs) {
+    return fps_approx_ops::operator>(lhs, rhs);
+}
+
+inline bool operator<=(Fps lhs, Fps rhs) {
+    return fps_approx_ops::operator<=(lhs, rhs);
+}
+
+inline bool operator>=(Fps lhs, Fps rhs) {
+    return fps_approx_ops::operator>=(lhs, rhs);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FpsTest.cpp b/services/surfaceflinger/tests/unittests/FpsTest.cpp
index db732cf..b44dd89 100644
--- a/services/surfaceflinger/tests/unittests/FpsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FpsTest.cpp
@@ -15,6 +15,7 @@
  */
 
 #include "Fps.h"
+#include "FpsOps.h"
 
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
@@ -22,77 +23,48 @@
 namespace android {
 
 TEST(FpsTest, construct) {
-    Fps fpsDefault;
-    EXPECT_FALSE(fpsDefault.isValid());
+    EXPECT_FALSE(Fps().isValid());
 
-    Fps fps1(60.0f);
-    EXPECT_TRUE(fps1.isValid());
-    Fps fps2 = Fps::fromPeriodNsecs(static_cast<nsecs_t>(1e9f / 60.0f));
-    EXPECT_TRUE(fps2.isValid());
-    EXPECT_TRUE(fps1.equalsWithMargin(fps2));
+    EXPECT_FALSE((0_Hz).isValid());
+    EXPECT_TRUE((120_Hz).isValid());
+    EXPECT_TRUE((0.5_Hz).isValid());
+
+    EXPECT_FALSE(Fps::fromPeriodNsecs(0).isValid());
+
+    const Fps fps = Fps::fromPeriodNsecs(16'666'667);
+    EXPECT_TRUE(fps.isValid());
+    EXPECT_EQ(fps, 60_Hz);
 }
 
 TEST(FpsTest, compare) {
-    constexpr float kEpsilon = 1e-4f;
-    const Fps::EqualsInBuckets equalsInBuckets;
-    const Fps::EqualsWithMargin equalsWithMargin;
+    EXPECT_EQ(60_Hz, 60_Hz);
+    EXPECT_EQ(60_Hz, 59.9999_Hz);
+    EXPECT_EQ(60_Hz, 60.0001_Hz);
 
-    EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f)));
-    EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f - kEpsilon)));
-    EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f + kEpsilon)));
+    EXPECT_LE(60_Hz, 60_Hz);
+    EXPECT_LE(60_Hz, 59.9999_Hz);
+    EXPECT_LE(60_Hz, 60.0001_Hz);
 
-    EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f)));
-    EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f - kEpsilon)));
-    EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f + kEpsilon)));
+    EXPECT_GE(60_Hz, 60_Hz);
+    EXPECT_GE(60_Hz, 59.9999_Hz);
+    EXPECT_GE(60_Hz, 60.0001_Hz);
 
-    EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f)));
-    EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f - kEpsilon)));
-    EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f + kEpsilon)));
-
-    EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f + kEpsilon)));
-    EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f)));
-    EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f - kEpsilon)));
-
-    EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f + kEpsilon)));
-    EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f)));
-    EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f - kEpsilon)));
-
-    // Fps with difference of 1 should be different
-    EXPECT_FALSE(Fps(60.0f).equalsWithMargin(Fps(61.f)));
-    EXPECT_TRUE(Fps(60.0f).lessThanWithMargin(Fps(61.f)));
-    EXPECT_TRUE(Fps(60.0f).greaterThanWithMargin(Fps(59.f)));
+    // Fps with difference of 1 should be different.
+    EXPECT_NE(60_Hz, 61_Hz);
+    EXPECT_LT(60_Hz, 61_Hz);
+    EXPECT_GT(60_Hz, 59_Hz);
 
     // These are common refresh rates which should be different.
-    EXPECT_FALSE(Fps(60.0f).equalsWithMargin(Fps(59.94f)));
-    EXPECT_TRUE(Fps(60.0f).greaterThanWithMargin(Fps(59.94f)));
-    EXPECT_FALSE(equalsInBuckets(Fps(60.0f), Fps(59.94f)));
-    EXPECT_FALSE(equalsWithMargin(Fps(60.0f), Fps(59.94f)));
-    EXPECT_NE(std::hash<Fps>()(Fps(60.0f)), std::hash<Fps>()(Fps(59.94f)));
-
-    EXPECT_FALSE(Fps(30.0f).equalsWithMargin(Fps(29.97f)));
-    EXPECT_TRUE(Fps(30.0f).greaterThanWithMargin(Fps(29.97f)));
-    EXPECT_FALSE(equalsInBuckets(Fps(30.0f), Fps(29.97f)));
-    EXPECT_FALSE(equalsWithMargin(Fps(30.0f), Fps(29.97f)));
-    EXPECT_NE(std::hash<Fps>()(Fps(30.0f)), std::hash<Fps>()(Fps(29.97f)));
+    EXPECT_NE(60_Hz, 59.94_Hz);
+    EXPECT_GT(60_Hz, 59.94_Hz);
+    EXPECT_NE(30_Hz, 29.97_Hz);
+    EXPECT_GT(30_Hz, 29.97_Hz);
 }
 
 TEST(FpsTest, getIntValue) {
-    EXPECT_EQ(30, Fps(30.1f).getIntValue());
-    EXPECT_EQ(31, Fps(30.9f).getIntValue());
-    EXPECT_EQ(31, Fps(30.5f).getIntValue());
-}
-
-TEST(FpsTest, equalsInBucketsImpliesEqualHashes) {
-    constexpr float kStep = 1e-4f;
-    const Fps::EqualsInBuckets equals;
-    for (float fps = 30.0f; fps < 31.0f; fps += kStep) {
-        const Fps left(fps);
-        const Fps right(fps + kStep);
-        if (equals(left, right)) {
-            ASSERT_EQ(std::hash<Fps>()(left), std::hash<Fps>()(right))
-                    << "left= " << left << " right=" << right;
-        }
-    }
+    EXPECT_EQ(30, (30.1_Hz).getIntValue());
+    EXPECT_EQ(31, (30.9_Hz).getIntValue());
+    EXPECT_EQ(31, (30.5_Hz).getIntValue());
 }
 
 } // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index 97b60e0..9fbaece 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -559,7 +559,7 @@
 }
 
 TEST_F(FrameTimelineTest, presentFenceSignaled_reportsAppMiss) {
-    Fps refreshRate = Fps(11.0);
+    Fps refreshRate = 11_Hz;
     EXPECT_CALL(*mTimeStats,
                 incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
                                                                 sLayerNameOne, sGameMode,
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index bb21ad6..e8795fe 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -26,6 +26,7 @@
 #include <gtest/gtest.h>
 #include <log/log.h>
 
+#include "FpsOps.h"
 #include "Scheduler/LayerHistory.h"
 #include "Scheduler/LayerInfo.h"
 #include "TestableScheduler.h"
@@ -50,10 +51,10 @@
     static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
             LayerInfo::RefreshRateHistory::HISTORY_DURATION;
 
-    static constexpr Fps LO_FPS{30.f};
+    static constexpr Fps LO_FPS = 30_Hz;
     static constexpr auto LO_FPS_PERIOD = LO_FPS.getPeriodNsecs();
 
-    static constexpr Fps HI_FPS{90.f};
+    static constexpr Fps HI_FPS = 90_Hz;
     static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
 
     LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
@@ -111,8 +112,7 @@
 
         ASSERT_EQ(1, summary.size());
         ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-        ASSERT_TRUE(desiredRefreshRate.equalsWithMargin(summary[0].desiredRefreshRate))
-                << "Frame rate is " << frameRate;
+        ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
     }
 
     std::shared_ptr<RefreshRateConfigs> mConfigs = std::make_shared<
@@ -149,7 +149,7 @@
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
 
-    const nsecs_t time = systemTime();
+    nsecs_t time = systemTime();
 
     // No layers returned if no layers are active.
     EXPECT_TRUE(summarizeLayerHistory(time).empty());
@@ -161,6 +161,7 @@
         ASSERT_EQ(1, summarizeLayerHistory(time).size());
         EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
+        time += LO_FPS_PERIOD;
     }
 
     // Max is returned since we have enough history but there is no timestamp votes.
@@ -169,6 +170,7 @@
         ASSERT_EQ(1, summarizeLayerHistory(time).size());
         EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
+        time += LO_FPS_PERIOD;
     }
 }
 
@@ -213,7 +215,7 @@
 
     ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
-    EXPECT_TRUE(LO_FPS.equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+    EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 }
@@ -306,7 +308,7 @@
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer, getFrameRateForLayerTree())
             .WillRepeatedly(
-                    Return(Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::Default)));
+                    Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default)));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -319,7 +321,7 @@
 
     ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
@@ -328,7 +330,7 @@
     time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
     ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 }
@@ -338,7 +340,7 @@
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer, getFrameRateForLayerTree())
             .WillRepeatedly(Return(
-                    Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+                    Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -352,7 +354,7 @@
     ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
               summarizeLayerHistory(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
@@ -362,7 +364,7 @@
     ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
               summarizeLayerHistory(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 }
@@ -414,7 +416,7 @@
     ASSERT_EQ(2, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
     ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
-    EXPECT_TRUE(HI_FPS.equalsWithMargin(summarizeLayerHistory(time)[1].desiredRefreshRate));
+    EXPECT_EQ(HI_FPS, summarizeLayerHistory(time)[1].desiredRefreshRate);
 
     EXPECT_EQ(2, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
@@ -429,7 +431,7 @@
 
     ASSERT_EQ(1, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
@@ -448,7 +450,7 @@
 
     ASSERT_EQ(2, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
     EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
     EXPECT_EQ(2, activeLayerCount());
     EXPECT_EQ(2, frequentLayerCount(time));
@@ -458,9 +460,9 @@
     summary = summarizeLayerHistory(time);
     ASSERT_EQ(2, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
-    EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
+    EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
     EXPECT_EQ(2, activeLayerCount());
     EXPECT_EQ(2, frequentLayerCount(time));
 
@@ -470,9 +472,9 @@
     ASSERT_EQ(2, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
-    EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
+    EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
     EXPECT_EQ(2, layerCount());
     EXPECT_EQ(2, activeLayerCount());
     EXPECT_EQ(2, frequentLayerCount(time));
@@ -487,7 +489,7 @@
 
     ASSERT_EQ(1, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
@@ -508,7 +510,7 @@
 
     ASSERT_EQ(1, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+    EXPECT_EQ(HI_FPS, summary[0].desiredRefreshRate);
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
@@ -585,12 +587,12 @@
     EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
             .WillRepeatedly(Return(
-                    Layer::FrameRate(Fps(60.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+                    Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
 
     EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
     EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
             .WillRepeatedly(Return(
-                    Layer::FrameRate(Fps(90.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+                    Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
 
     nsecs_t time = systemTime();
 
@@ -603,7 +605,7 @@
     ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
               summarizeLayerHistory(time)[0].vote);
-    EXPECT_TRUE(Fps(60.0f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+    EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
     EXPECT_EQ(2, activeLayerCount());
     EXPECT_EQ(2, frequentLayerCount(time));
 }
@@ -661,7 +663,7 @@
 
     nsecs_t time = systemTime();
     for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
-        recordFramesAndExpect(layer, time, Fps(fps), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+        recordFramesAndExpect(layer, time, Fps::fromValue(fps), 60_Hz, PRESENT_TIME_HISTORY_SIZE);
     }
 }
 
@@ -671,13 +673,13 @@
     EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
 
     nsecs_t time = systemTime();
-    recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
 
-    recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(30.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(30.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(60.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 30_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 30_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 60_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
 }
 
 TEST_F(LayerHistoryTest, heuristicLayerNotOscillating) {
@@ -687,11 +689,11 @@
 
     nsecs_t time = systemTime();
 
-    recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(26.90f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(26.00f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(26.90f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
+    recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
 }
 
 class LayerHistoryTestParameterized : public LayerHistoryTest,
@@ -742,7 +744,7 @@
 
             bool max = false;
             bool min = false;
-            Fps heuristic{0.0};
+            Fps heuristic;
             for (const auto& layer : summarizeLayerHistory(time)) {
                 if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
                     heuristic = layer.desiredRefreshRate;
@@ -754,7 +756,7 @@
             }
 
             if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
-                EXPECT_TRUE(Fps(24.0f).equalsWithMargin(heuristic));
+                EXPECT_EQ(24_Hz, heuristic);
                 EXPECT_FALSE(max);
                 if (summarizeLayerHistory(time).size() == 2) {
                     EXPECT_TRUE(min);
@@ -772,4 +774,4 @@
 } // namespace android
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
index d6ce5e2..f25994e 100644
--- a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
@@ -20,6 +20,7 @@
 #include <gtest/gtest.h>
 
 #include "Fps.h"
+#include "FpsOps.h"
 #include "Scheduler/LayerHistory.h"
 #include "Scheduler/LayerInfo.h"
 
@@ -47,7 +48,7 @@
 
 TEST_F(LayerInfoTest, prefersPresentTime) {
     std::deque<FrameTimeData> frameTimes;
-    constexpr auto kExpectedFps = Fps(50.0f);
+    constexpr auto kExpectedFps = 50_Hz;
     constexpr auto kPeriod = kExpectedFps.getPeriodNsecs();
     constexpr int kNumFrames = 10;
     for (int i = 1; i <= kNumFrames; i++) {
@@ -58,14 +59,12 @@
     setFrameTimes(frameTimes);
     const auto averageFrameTime = calculateAverageFrameTime();
     ASSERT_TRUE(averageFrameTime.has_value());
-    const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
-    ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
-            << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+    ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
 }
 
 TEST_F(LayerInfoTest, fallbacksToQueueTimeIfNoPresentTime) {
     std::deque<FrameTimeData> frameTimes;
-    constexpr auto kExpectedFps = Fps(50.0f);
+    constexpr auto kExpectedFps = 50_Hz;
     constexpr auto kPeriod = kExpectedFps.getPeriodNsecs();
     constexpr int kNumFrames = 10;
     for (int i = 1; i <= kNumFrames; i++) {
@@ -74,17 +73,15 @@
                                            .pendingModeChange = false});
     }
     setFrameTimes(frameTimes);
-    setLastRefreshRate(Fps(20.0f)); // Set to some valid value
+    setLastRefreshRate(20_Hz); // Set to some valid value.
     const auto averageFrameTime = calculateAverageFrameTime();
     ASSERT_TRUE(averageFrameTime.has_value());
-    const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
-    ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
-            << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+    ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
 }
 
 TEST_F(LayerInfoTest, returnsNulloptIfThereWasConfigChange) {
     std::deque<FrameTimeData> frameTimesWithoutConfigChange;
-    const auto period = Fps(50.0f).getPeriodNsecs();
+    const auto period = (50_Hz).getPeriodNsecs();
     constexpr int kNumFrames = 10;
     for (int i = 1; i <= kNumFrames; i++) {
         frameTimesWithoutConfigChange.push_back(FrameTimeData{.presentTime = period * i,
@@ -124,9 +121,9 @@
 // Make sure that this doesn't influence the calculated average FPS.
 TEST_F(LayerInfoTest, ignoresSmallPeriods) {
     std::deque<FrameTimeData> frameTimes;
-    constexpr auto kExpectedFps = Fps(50.0f);
+    constexpr auto kExpectedFps = 50_Hz;
     constexpr auto kExpectedPeriod = kExpectedFps.getPeriodNsecs();
-    constexpr auto kSmallPeriod = Fps(250.0f).getPeriodNsecs();
+    constexpr auto kSmallPeriod = (250_Hz).getPeriodNsecs();
     constexpr int kNumIterations = 10;
     for (int i = 1; i <= kNumIterations; i++) {
         frameTimes.push_back(FrameTimeData{.presentTime = kExpectedPeriod * i,
@@ -141,18 +138,16 @@
     setFrameTimes(frameTimes);
     const auto averageFrameTime = calculateAverageFrameTime();
     ASSERT_TRUE(averageFrameTime.has_value());
-    const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
-    ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
-            << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+    ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
 }
 
 // There may be a big period of time between two frames. Make sure that
 // this doesn't influence the calculated average FPS.
 TEST_F(LayerInfoTest, ignoresLargePeriods) {
     std::deque<FrameTimeData> frameTimes;
-    constexpr auto kExpectedFps = Fps(50.0f);
+    constexpr auto kExpectedFps = 50_Hz;
     constexpr auto kExpectedPeriod = kExpectedFps.getPeriodNsecs();
-    constexpr auto kLargePeriod = Fps(9.0f).getPeriodNsecs();
+    constexpr auto kLargePeriod = (9_Hz).getPeriodNsecs();
 
     auto record = [&](nsecs_t time) {
         frameTimes.push_back(
@@ -172,9 +167,7 @@
     setFrameTimes(frameTimes);
     const auto averageFrameTime = calculateAverageFrameTime();
     ASSERT_TRUE(averageFrameTime.has_value());
-    const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
-    ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
-            << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+    ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
 }
 
 } // namespace
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index a8e3e5e..fc84d48 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -27,15 +27,13 @@
 
 #include <ui/Size.h>
 
-#include "../../Scheduler/RefreshRateConfigs.h"
 #include "DisplayHardware/HWC2.h"
+#include "FpsOps.h"
 #include "Scheduler/RefreshRateConfigs.h"
 
 using namespace std::chrono_literals;
 
-namespace android {
-
-namespace scheduler {
+namespace android::scheduler {
 
 namespace hal = android::hardware::graphics::composer::hal;
 
@@ -104,33 +102,32 @@
     static inline const DisplayModeId HWC_CONFIG_ID_60_FRAC = DisplayModeId(10);
 
     // Test configs
-    DisplayModePtr mConfig60 = createDisplayMode(HWC_CONFIG_ID_60, 0, Fps(60.0f).getPeriodNsecs());
+    DisplayModePtr mConfig60 = createDisplayMode(HWC_CONFIG_ID_60, 0, (60_Hz).getPeriodNsecs());
     DisplayModePtr mConfig60Frac =
-            createDisplayMode(HWC_CONFIG_ID_60_FRAC, 0, Fps(59.94f).getPeriodNsecs());
-    DisplayModePtr mConfig90 = createDisplayMode(HWC_CONFIG_ID_90, 0, Fps(90.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_60_FRAC, 0, (59.94_Hz).getPeriodNsecs());
+    DisplayModePtr mConfig90 = createDisplayMode(HWC_CONFIG_ID_90, 0, (90_Hz).getPeriodNsecs());
     DisplayModePtr mConfig90DifferentGroup =
-            createDisplayMode(HWC_CONFIG_ID_90, 1, Fps(90.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_90, 1, (90_Hz).getPeriodNsecs());
     DisplayModePtr mConfig90DifferentResolution =
-            createDisplayMode(HWC_CONFIG_ID_90, 0, Fps(90.0f).getPeriodNsecs(), ui::Size(111, 222));
-    DisplayModePtr mConfig72 = createDisplayMode(HWC_CONFIG_ID_72, 0, Fps(72.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_90, 0, (90_Hz).getPeriodNsecs(), ui::Size(111, 222));
+    DisplayModePtr mConfig72 = createDisplayMode(HWC_CONFIG_ID_72, 0, (72_Hz).getPeriodNsecs());
     DisplayModePtr mConfig72DifferentGroup =
-            createDisplayMode(HWC_CONFIG_ID_72, 1, Fps(72.0f).getPeriodNsecs());
-    DisplayModePtr mConfig120 =
-            createDisplayMode(HWC_CONFIG_ID_120, 0, Fps(120.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_72, 1, (72_Hz).getPeriodNsecs());
+    DisplayModePtr mConfig120 = createDisplayMode(HWC_CONFIG_ID_120, 0, (120_Hz).getPeriodNsecs());
     DisplayModePtr mConfig120DifferentGroup =
-            createDisplayMode(HWC_CONFIG_ID_120, 1, Fps(120.0f).getPeriodNsecs());
-    DisplayModePtr mConfig30 = createDisplayMode(HWC_CONFIG_ID_30, 0, Fps(30.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_120, 1, (120_Hz).getPeriodNsecs());
+    DisplayModePtr mConfig30 = createDisplayMode(HWC_CONFIG_ID_30, 0, (30_Hz).getPeriodNsecs());
     DisplayModePtr mConfig30DifferentGroup =
-            createDisplayMode(HWC_CONFIG_ID_30, 1, Fps(30.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_30, 1, (30_Hz).getPeriodNsecs());
     DisplayModePtr mConfig30Frac =
-            createDisplayMode(HWC_CONFIG_ID_30_FRAC, 0, Fps(29.97f).getPeriodNsecs());
-    DisplayModePtr mConfig25 = createDisplayMode(HWC_CONFIG_ID_25, 0, Fps(25.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_30_FRAC, 0, (29.97_Hz).getPeriodNsecs());
+    DisplayModePtr mConfig25 = createDisplayMode(HWC_CONFIG_ID_25, 0, (25_Hz).getPeriodNsecs());
     DisplayModePtr mConfig25DifferentGroup =
-            createDisplayMode(HWC_CONFIG_ID_25, 1, Fps(25.0f).getPeriodNsecs());
-    DisplayModePtr mConfig50 = createDisplayMode(HWC_CONFIG_ID_50, 0, Fps(50.0f).getPeriodNsecs());
-    DisplayModePtr mConfig24 = createDisplayMode(HWC_CONFIG_ID_24, 0, Fps(24.0f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_25, 1, (25_Hz).getPeriodNsecs());
+    DisplayModePtr mConfig50 = createDisplayMode(HWC_CONFIG_ID_50, 0, (50_Hz).getPeriodNsecs());
+    DisplayModePtr mConfig24 = createDisplayMode(HWC_CONFIG_ID_24, 0, (24_Hz).getPeriodNsecs());
     DisplayModePtr mConfig24Frac =
-            createDisplayMode(HWC_CONFIG_ID_24_FRAC, 0, Fps(23.976f).getPeriodNsecs());
+            createDisplayMode(HWC_CONFIG_ID_24_FRAC, 0, (23.976_Hz).getPeriodNsecs());
 
     // Test device configurations
     // The positions of the configs in the arrays below MUST match their IDs. For example,
@@ -206,9 +203,7 @@
 }
 
 namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
 TEST_F(RefreshRateConfigsTest, oneDeviceConfig_SwitchingSupported) {
     auto refreshRateConfigs =
             std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
@@ -219,10 +214,8 @@
     auto refreshRateConfigs =
             std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
-    ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({DisplayModeId(10), {Fps(60), Fps(60)}}),
-              0);
-    ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(20), Fps(40)}}),
-              0);
+    ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({DisplayModeId(10), {60_Hz, 60_Hz}}), 0);
+    ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {20_Hz, 40_Hz}}), 0);
 }
 
 TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap) {
@@ -256,8 +249,7 @@
     ASSERT_EQ(mExpected60Config, minRate60);
     ASSERT_EQ(mExpected60Config, performanceRate60);
 
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(60), Fps(90)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60_Hz, 90_Hz}}), 0);
     refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
 
     const auto& minRate90 = getMinRefreshRateByPolicy(*refreshRateConfigs);
@@ -282,8 +274,7 @@
     ASSERT_EQ(mExpected60Config, minRate60);
     ASSERT_EQ(mExpected60Config, performanceRate60);
 
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(60), Fps(90)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60_Hz, 90_Hz}}), 0);
     refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
 
     const auto& minRate90 = getMinRefreshRateByPolicy(*refreshRateConfigs);
@@ -305,8 +296,7 @@
     ASSERT_EQ(mExpected60Config, minRate);
     ASSERT_EQ(mExpected90Config, performanceRate);
 
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
 
     auto minRate60 = getMinRefreshRateByPolicy(*refreshRateConfigs);
     auto performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
@@ -329,8 +319,7 @@
         EXPECT_EQ(current.getModeId(), HWC_CONFIG_ID_90);
     }
 
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(90), Fps(90)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
     {
         auto current = refreshRateConfigs->getCurrentRefreshRate();
         EXPECT_EQ(current.getModeId(), HWC_CONFIG_ID_90);
@@ -344,23 +333,19 @@
 
     // If there are no layers we select the default frame rate, which is the max of the primary
     // range.
-    auto layers = std::vector<LayerRequirement>{};
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate({}, {}));
 
-    ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
+    ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}),
               NO_ERROR);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate({}, {}));
 
     // We select max even when this will cause a non-seamless switch.
     refreshRateConfigs = std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
                                                               /*currentConfigId=*/HWC_CONFIG_ID_60);
     ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_90, /*allowGroupSwitching*/ true, {Fps(0), Fps(90)}}),
+                      {HWC_CONFIG_ID_90, /*allowGroupSwitching*/ true, {0_Hz, 90_Hz}}),
               NO_ERROR);
-    EXPECT_EQ(mExpected90DifferentGroupConfig,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90DifferentGroupConfig, refreshRateConfigs->getBestRefreshRate({}, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_90) {
@@ -368,142 +353,109 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::Min;
     lr.name = "Min";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
     lr.name = "Max";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
     lr.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
+    lr.desiredRefreshRate = 45_Hz;
     lr.name = "45Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
+    lr.desiredRefreshRate = 30_Hz;
     lr.name = "30Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
+    lr.desiredRefreshRate = 24_Hz;
     lr.name = "24Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.name = "";
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
 
     lr.vote = LayerVoteType::Min;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 45_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 30_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 24_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_90, {Fps(90.0f), Fps(90.0f)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
 
     lr.vote = LayerVoteType::Min;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 45_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 30_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 24_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_60, {Fps(0.0f), Fps(120.0f)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0_Hz, 120_Hz}}), 0);
     lr.vote = LayerVoteType::Min;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 45_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 30_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 24_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_multipleThreshold_60_90) {
@@ -512,44 +464,37 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60, config);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::Min;
     lr.name = "Min";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
     lr.name = "Max";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
     lr.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
+    lr.desiredRefreshRate = 45_Hz;
     lr.name = "45Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
+    lr.desiredRefreshRate = 30_Hz;
     lr.name = "30Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
+    lr.desiredRefreshRate = 24_Hz;
     lr.name = "24Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_72_90) {
@@ -557,37 +502,30 @@
             std::make_unique<RefreshRateConfigs>(m60_72_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::Min;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 45_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 30_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 24_Hz;
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90_120) {
@@ -595,31 +533,27 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(48.0f);
+    lr2.desiredRefreshRate = 48_Hz;
     lr2.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(48.0f);
+    lr2.desiredRefreshRate = 48_Hz;
     lr2.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes) {
@@ -627,91 +561,81 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitDefault;
     lr1.name = "24Hz ExplicitDefault";
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "60Hz Heuristic";
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "60Hz Heuristic";
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "60Hz ExplicitDefault";
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitDefault;
     lr1.name = "24Hz ExplicitDefault";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::Heuristic;
     lr1.name = "24Hz Heuristic";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz ExplicitDefault";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz ExplicitDefault";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitDefault;
     lr1.name = "24Hz ExplicitDefault";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.name = "90Hz ExplicitExactOrMultiple";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes_multipleThreshold) {
@@ -720,91 +644,81 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60, config);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitDefault;
     lr1.name = "24Hz ExplicitDefault";
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "60Hz Heuristic";
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "60Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "60Hz ExplicitDefault";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitDefault;
     lr1.name = "24Hz ExplicitDefault";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::Heuristic;
     lr1.name = "24Hz Heuristic";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz ExplicitDefault";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.name = "24Hz ExplicitExactOrMultiple";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz ExplicitDefault";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr1.desiredRefreshRate = Fps(24.0f);
+    lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitDefault;
     lr1.name = "24Hz ExplicitDefault";
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.name = "90Hz ExplicitExactOrMultiple";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60) {
@@ -812,37 +726,30 @@
             std::make_unique<RefreshRateConfigs>(m30_60Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::Min;
-    EXPECT_EQ(mExpected30Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 45_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
-    EXPECT_EQ(mExpected30Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 30_Hz;
+    EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr.desiredRefreshRate = 24_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90) {
@@ -850,60 +757,47 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::Min;
     lr.name = "Min";
-    EXPECT_EQ(mExpected30Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
     lr.name = "Max";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.vote = LayerVoteType::Heuristic;
     lr.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz Heuristic";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
-    lr.desiredRefreshRate = Fps(45.0f);
+    lr.desiredRefreshRate = 45_Hz;
     lr.name = "45Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
-    lr.desiredRefreshRate = Fps(30.0f);
+    lr.desiredRefreshRate = 30_Hz;
     lr.name = "30Hz Heuristic";
-    EXPECT_EQ(mExpected30Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
+    lr.desiredRefreshRate = 24_Hz;
     lr.name = "24Hz Heuristic";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
-    lr.desiredRefreshRate = Fps(24.0f);
+    lr.desiredRefreshRate = 24_Hz;
     lr.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr.name = "24Hz ExplicitExactOrMultiple";
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_PriorityTest) {
@@ -911,53 +805,45 @@
             std::make_unique<RefreshRateConfigs>(m30_60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
     lr1.vote = LayerVoteType::Min;
     lr2.vote = LayerVoteType::Max;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::Min;
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(24.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 24_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::Min;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr2.desiredRefreshRate = Fps(24.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 24_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::Max;
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::Max;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr2.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::Heuristic;
-    lr1.desiredRefreshRate = Fps(15.0f);
+    lr1.desiredRefreshRate = 15_Hz;
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(45.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 45_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::Heuristic;
-    lr1.desiredRefreshRate = Fps(30.0f);
+    lr1.desiredRefreshRate = 30_Hz;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr2.desiredRefreshRate = Fps(45.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 45_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_24FpsVideo) {
@@ -965,15 +851,15 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::ExplicitExactOrMultiple;
     for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
-        lr.desiredRefreshRate = Fps(fps);
-        const auto& refreshRate =
-                refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
-        EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+        lr.desiredRefreshRate = Fps::fromValue(fps);
+        const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+        EXPECT_EQ(mExpected60Config, refreshRate)
+                << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
     }
 }
 
@@ -983,15 +869,15 @@
             std::make_unique<RefreshRateConfigs>(m60_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60, config);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::ExplicitExactOrMultiple;
     for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
-        lr.desiredRefreshRate = Fps(fps);
-        const auto& refreshRate =
-                refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
-        EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+        lr.desiredRefreshRate = Fps::fromValue(fps);
+        const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+        EXPECT_EQ(mExpected60Config, refreshRate)
+                << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
     }
 }
 
@@ -1000,39 +886,35 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
     lr1.vote = LayerVoteType::Heuristic;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr2.desiredRefreshRate = Fps(90.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 90_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::ExplicitDefault;
-    lr1.desiredRefreshRate = Fps(90.0f);
+    lr1.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr2.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::Heuristic;
-    lr1.desiredRefreshRate = Fps(90.0f);
+    lr1.desiredRefreshRate = 90_Hz;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr2.desiredRefreshRate = Fps(60.0f);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    lr2.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, testInPolicy) {
-    ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(Fps(60.000004f), Fps(60.000004f)));
-    ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(Fps(59.0f), Fps(60.1f)));
-    ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(75.0f), Fps(90.0f)));
-    ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(60.0011f), Fps(90.0f)));
-    ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(50.0f), Fps(59.998f)));
+    ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(60.000004_Hz, 60.000004_Hz));
+    ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(59_Hz, 60.1_Hz));
+    ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(75_Hz, 90_Hz));
+    ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(60.0011_Hz, 90_Hz));
+    ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(50_Hz, 59.998_Hz));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_75HzContent) {
@@ -1040,15 +922,15 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::ExplicitExactOrMultiple;
     for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
-        lr.desiredRefreshRate = Fps(fps);
-        const auto& refreshRate =
-                refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
-        EXPECT_EQ(mExpected90Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+        lr.desiredRefreshRate = Fps::fromValue(fps);
+        const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+        EXPECT_EQ(mExpected90Config, refreshRate)
+                << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
     }
 }
 
@@ -1057,53 +939,47 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::ExplicitDefault;
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.name = "90Hz ExplicitDefault";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(30.0f);
+    lr1.desiredRefreshRate = 30_Hz;
     lr1.name = "30Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(30.0f);
+    lr1.desiredRefreshRate = 30_Hz;
     lr1.name = "30Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, scrollWhileWatching60fps_60_90) {
@@ -1111,52 +987,46 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::NoVote;
     lr2.name = "NoVote";
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::NoVote;
     lr2.name = "NoVote";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     // The other layer starts to provide buffers
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(90.0f);
+    lr2.desiredRefreshRate = 90_Hz;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, touchConsidered) {
@@ -1165,55 +1035,50 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false}, &consideredSignals);
+    refreshRateConfigs->getBestRefreshRate({}, {}, &consideredSignals);
     EXPECT_EQ(false, consideredSignals.touch);
 
-    refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = false}, &consideredSignals);
+    refreshRateConfigs->getBestRefreshRate({}, {.touch = true}, &consideredSignals);
     EXPECT_EQ(true, consideredSignals.touch);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.name = "60Hz Heuristic";
-    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
-                                           &consideredSignals);
+    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
     EXPECT_EQ(true, consideredSignals.touch);
 
     lr1.vote = LayerVoteType::ExplicitDefault;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.name = "60Hz Heuristic";
-    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
-                                           &consideredSignals);
+    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
     EXPECT_EQ(false, consideredSignals.touch);
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.name = "60Hz Heuristic";
-    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
-                                           &consideredSignals);
+    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
     EXPECT_EQ(true, consideredSignals.touch);
 
     lr1.vote = LayerVoteType::ExplicitDefault;
-    lr1.desiredRefreshRate = Fps(60.0f);
+    lr1.desiredRefreshRate = 60_Hz;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Heuristic;
-    lr2.desiredRefreshRate = Fps(60.0f);
+    lr2.desiredRefreshRate = 60_Hz;
     lr2.name = "60Hz Heuristic";
-    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
-                                           &consideredSignals);
+    refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
     EXPECT_EQ(false, consideredSignals.touch);
 }
 
@@ -1222,47 +1087,44 @@
             std::make_unique<RefreshRateConfigs>(m60_90_72_120Device, /*currentConfigId=*/
                                                  HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     // Prepare a table with the vote and the expected refresh rate
-    const std::vector<std::pair<float, float>> testCases = {
-            {130, 120}, {120, 120}, {119, 120}, {110, 120},
+    const std::initializer_list<std::pair<Fps, Fps>> testCases = {
+            {130_Hz, 120_Hz}, {120_Hz, 120_Hz}, {119_Hz, 120_Hz}, {110_Hz, 120_Hz},
 
-            {100, 90},  {90, 90},   {89, 90},
+            {100_Hz, 90_Hz},  {90_Hz, 90_Hz},   {89_Hz, 90_Hz},
 
-            {80, 72},   {73, 72},   {72, 72},   {71, 72},   {70, 72},
+            {80_Hz, 72_Hz},   {73_Hz, 72_Hz},   {72_Hz, 72_Hz},   {71_Hz, 72_Hz},   {70_Hz, 72_Hz},
 
-            {65, 60},   {60, 60},   {59, 60},   {58, 60},
+            {65_Hz, 60_Hz},   {60_Hz, 60_Hz},   {59_Hz, 60_Hz},   {58_Hz, 60_Hz},
 
-            {55, 90},   {50, 90},   {45, 90},
+            {55_Hz, 90_Hz},   {50_Hz, 90_Hz},   {45_Hz, 90_Hz},
 
-            {42, 120},  {40, 120},  {39, 120},
+            {42_Hz, 120_Hz},  {40_Hz, 120_Hz},  {39_Hz, 120_Hz},
 
-            {37, 72},   {36, 72},   {35, 72},
+            {37_Hz, 72_Hz},   {36_Hz, 72_Hz},   {35_Hz, 72_Hz},
 
-            {30, 60},
+            {30_Hz, 60_Hz},
     };
 
-    for (const auto& test : testCases) {
+    for (auto [desired, expected] : testCases) {
         lr.vote = LayerVoteType::ExplicitDefault;
-        lr.desiredRefreshRate = Fps(test.first);
+        lr.desiredRefreshRate = desired;
 
         std::stringstream ss;
-        ss << "ExplicitDefault " << test.first << " fps";
+        ss << "ExplicitDefault " << desired;
         lr.name = ss.str();
 
-        const auto& refreshRate =
-                refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
-        EXPECT_TRUE(refreshRate.getFps().equalsWithMargin(Fps(test.second)))
-                << "Expecting " << test.first << "fps => " << test.second << "Hz"
-                << " but it was " << refreshRate.getFps();
+        const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+        EXPECT_EQ(refreshRate.getFps(), expected);
     }
 }
 
 TEST_F(RefreshRateConfigsTest,
        getBestRefreshRate_ExplicitExactOrMultiple_WithFractionalRefreshRates) {
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     // Test that 23.976 will choose 24 if 23.976 is not supported
@@ -1273,11 +1135,9 @@
                 std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
 
         lr.vote = LayerVoteType::ExplicitExactOrMultiple;
-        lr.desiredRefreshRate = Fps(23.976f);
-        lr.name = "ExplicitExactOrMultiple 23.976 fps";
-        EXPECT_EQ(HWC_CONFIG_ID_24,
-                  refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                          .getModeId());
+        lr.desiredRefreshRate = 23.976_Hz;
+        lr.name = "ExplicitExactOrMultiple 23.976 Hz";
+        EXPECT_EQ(HWC_CONFIG_ID_24, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
     }
 
     // Test that 24 will choose 23.976 if 24 is not supported
@@ -1286,11 +1146,10 @@
                                        mConfig30Frac, mConfig60, mConfig60Frac};
         auto refreshRateConfigs =
                 std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
-        lr.desiredRefreshRate = Fps(24.f);
-        lr.name = "ExplicitExactOrMultiple 24 fps";
+        lr.desiredRefreshRate = 24_Hz;
+        lr.name = "ExplicitExactOrMultiple 24 Hz";
         EXPECT_EQ(HWC_CONFIG_ID_24_FRAC,
-                  refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                          .getModeId());
+                  refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
     }
 
     // Test that 29.97 will prefer 59.94 over 60 and 30
@@ -1299,16 +1158,15 @@
                                        mConfig30, mConfig60,     mConfig60Frac};
         auto refreshRateConfigs =
                 std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
-        lr.desiredRefreshRate = Fps(29.97f);
-        lr.name = "ExplicitExactOrMultiple 29.97f fps";
+        lr.desiredRefreshRate = 29.97_Hz;
+        lr.name = "ExplicitExactOrMultiple 29.97 Hz";
         EXPECT_EQ(HWC_CONFIG_ID_60_FRAC,
-                  refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                          .getModeId());
+                  refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
     }
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitExact_WithFractionalRefreshRates) {
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     // Test that voting for supported refresh rate will select this refresh rate
@@ -1317,19 +1175,15 @@
                 std::make_unique<RefreshRateConfigs>(m24_25_30_50_60WithFracDevice,
                                                      /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-        for (auto desiredRefreshRate : {23.976f, 24.f, 25.f, 29.97f, 30.f, 50.f, 59.94f, 60.f}) {
+        for (auto desired : {23.976_Hz, 24_Hz, 25_Hz, 29.97_Hz, 30_Hz, 50_Hz, 59.94_Hz, 60_Hz}) {
             lr.vote = LayerVoteType::ExplicitExact;
-            lr.desiredRefreshRate = Fps(desiredRefreshRate);
+            lr.desiredRefreshRate = desired;
             std::stringstream ss;
-            ss << "ExplicitExact " << desiredRefreshRate << " fps";
+            ss << "ExplicitExact " << desired;
             lr.name = ss.str();
 
-            auto selecteRefreshRate =
-                    refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
-
-            EXPECT_TRUE(selecteRefreshRate.getFps().equalsWithMargin(lr.desiredRefreshRate))
-                    << "Expecting " << lr.desiredRefreshRate << " but it was "
-                    << selecteRefreshRate.getFps();
+            auto selectedRefreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+            EXPECT_EQ(selectedRefreshRate.getFps(), lr.desiredRefreshRate);
         }
     }
 
@@ -1340,11 +1194,9 @@
         auto refreshRateConfigs =
                 std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
         lr.vote = LayerVoteType::ExplicitExact;
-        lr.desiredRefreshRate = Fps(23.976f);
-        lr.name = "ExplicitExact 23.976 fps";
-        EXPECT_EQ(HWC_CONFIG_ID_24,
-                  refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                          .getModeId());
+        lr.desiredRefreshRate = 23.976_Hz;
+        lr.name = "ExplicitExact 23.976 Hz";
+        EXPECT_EQ(HWC_CONFIG_ID_24, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
     }
 
     // Test that 24 will choose 23.976 if 24 is not supported
@@ -1353,11 +1205,10 @@
                                        mConfig30Frac, mConfig60, mConfig60Frac};
         auto refreshRateConfigs =
                 std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
-        lr.desiredRefreshRate = Fps(24.f);
-        lr.name = "ExplicitExact 24 fps";
+        lr.desiredRefreshRate = 24_Hz;
+        lr.name = "ExplicitExact 24 Hz";
         EXPECT_EQ(HWC_CONFIG_ID_24_FRAC,
-                  refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                          .getModeId());
+                  refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
     }
 }
 
@@ -1368,15 +1219,15 @@
                                                  /*currentConfigId=*/HWC_CONFIG_ID_90);
 
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_90, {Fps(90.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+                      {HWC_CONFIG_ID_90, {90_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
               0);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     RefreshRateConfigs::GlobalSignals consideredSignals;
     lr.vote = LayerVoteType::ExplicitDefault;
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz ExplicitDefault";
     lr.focused = true;
     EXPECT_EQ(mExpected60Config,
@@ -1392,18 +1243,17 @@
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_60, {Fps(60.f), Fps(60.f)}, {Fps(60.f), Fps(90.f)}}),
+                      {HWC_CONFIG_ID_60, {60_Hz, 60_Hz}, {60_Hz, 90_Hz}}),
               0);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::ExplicitDefault;
-    lr.desiredRefreshRate = Fps(90.0f);
+    lr.desiredRefreshRate = 90_Hz;
     lr.name = "90Hz ExplicitDefault";
     lr.focused = true;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.idle = true}));
 }
 
 TEST_F(RefreshRateConfigsTest,
@@ -1413,72 +1263,61 @@
                                                  /*currentConfigId=*/HWC_CONFIG_ID_90);
 
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_90, {Fps(90.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+                      {HWC_CONFIG_ID_90, {90_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
               0);
 
     RefreshRateConfigs::GlobalSignals consideredSignals;
     EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false},
-                                                     &consideredSignals));
+              refreshRateConfigs->getBestRefreshRate({}, {}, &consideredSignals));
     EXPECT_EQ(false, consideredSignals.touch);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& lr = layers[0];
 
     lr.vote = LayerVoteType::ExplicitExactOrMultiple;
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz ExplicitExactOrMultiple";
     lr.focused = false;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.focused = true;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::ExplicitDefault;
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz ExplicitDefault";
     lr.focused = false;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.focused = true;
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Heuristic;
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz Heuristic";
     lr.focused = false;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.focused = true;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Max;
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz Max";
     lr.focused = false;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.focused = true;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.vote = LayerVoteType::Min;
-    lr.desiredRefreshRate = Fps(60.0f);
+    lr.desiredRefreshRate = 60_Hz;
     lr.name = "60Hz Min";
     lr.focused = false;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
     lr.focused = true;
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingNotAllowed) {
@@ -1488,17 +1327,15 @@
 
     // The default policy doesn't allow group switching. Verify that no
     // group switches are performed.
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& layer = layers[0];
     layer.vote = LayerVoteType::ExplicitDefault;
-    layer.desiredRefreshRate = Fps(90.0f);
+    layer.desiredRefreshRate = 90_Hz;
     layer.seamlessness = Seamlessness::SeamedAndSeamless;
     layer.name = "90Hz ExplicitDefault";
     layer.focused = true;
 
-    ASSERT_EQ(HWC_CONFIG_ID_60,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayer) {
@@ -1510,16 +1347,14 @@
     policy.allowGroupSwitching = true;
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& layer = layers[0];
     layer.vote = LayerVoteType::ExplicitDefault;
-    layer.desiredRefreshRate = Fps(90.0f);
+    layer.desiredRefreshRate = 90_Hz;
     layer.seamlessness = Seamlessness::SeamedAndSeamless;
     layer.name = "90Hz ExplicitDefault";
     layer.focused = true;
-    ASSERT_EQ(HWC_CONFIG_ID_90,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerOnlySeamless) {
@@ -1532,16 +1367,14 @@
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
 
     // Verify that we won't change the group if seamless switch is required.
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& layer = layers[0];
     layer.vote = LayerVoteType::ExplicitDefault;
-    layer.desiredRefreshRate = Fps(90.0f);
+    layer.desiredRefreshRate = 90_Hz;
     layer.seamlessness = Seamlessness::OnlySeamless;
     layer.name = "90Hz ExplicitDefault";
     layer.focused = true;
-    ASSERT_EQ(HWC_CONFIG_ID_60,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerOnlySeamlessDefaultFps) {
@@ -1556,16 +1389,14 @@
     refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
 
     // Verify that we won't do a seamless switch if we request the same mode as the default
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& layer = layers[0];
     layer.vote = LayerVoteType::ExplicitDefault;
-    layer.desiredRefreshRate = Fps(60.0f);
+    layer.desiredRefreshRate = 60_Hz;
     layer.seamlessness = Seamlessness::OnlySeamless;
     layer.name = "60Hz ExplicitDefault";
     layer.focused = true;
-    ASSERT_EQ(HWC_CONFIG_ID_90,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerDefaultSeamlessness) {
@@ -1582,17 +1413,15 @@
     // Verify that if the current config is in another group and there are no layers with
     // seamlessness=SeamedAndSeamless we'll go back to the default group.
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& layer = layers[0];
     layer.vote = LayerVoteType::ExplicitDefault;
-    layer.desiredRefreshRate = Fps(60.0f);
+    layer.desiredRefreshRate = 60_Hz;
     layer.seamlessness = Seamlessness::Default;
     layer.name = "60Hz ExplicitDefault";
     layer.focused = true;
 
-    ASSERT_EQ(HWC_CONFIG_ID_60,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersOnlySeamlessAndSeamed) {
@@ -1608,9 +1437,9 @@
 
     // If there's a layer with seamlessness=SeamedAndSeamless, another layer with
     // seamlessness=OnlySeamless can't change the mode group.
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     layers[0].vote = LayerVoteType::ExplicitDefault;
-    layers[0].desiredRefreshRate = Fps(60.0f);
+    layers[0].desiredRefreshRate = 60_Hz;
     layers[0].seamlessness = Seamlessness::OnlySeamless;
     layers[0].name = "60Hz ExplicitDefault";
     layers[0].focused = true;
@@ -1618,13 +1447,11 @@
     layers.push_back(LayerRequirement{.weight = 0.5f});
     layers[1].vote = LayerVoteType::ExplicitDefault;
     layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
-    layers[1].desiredRefreshRate = Fps(90.0f);
+    layers[1].desiredRefreshRate = 90_Hz;
     layers[1].name = "90Hz ExplicitDefault";
     layers[1].focused = false;
 
-    ASSERT_EQ(HWC_CONFIG_ID_90,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersDefaultFocusedAndSeamed) {
@@ -1644,23 +1471,21 @@
     // For example, this may happen when a video playback requests and gets a seamed switch,
     // but another layer (with default seamlessness) starts animating. The animating layer
     // should not cause a seamed switch.
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     layers[0].seamlessness = Seamlessness::Default;
-    layers[0].desiredRefreshRate = Fps(60.0f);
+    layers[0].desiredRefreshRate = 60_Hz;
     layers[0].focused = true;
     layers[0].vote = LayerVoteType::ExplicitDefault;
     layers[0].name = "60Hz ExplicitDefault";
 
     layers.push_back(LayerRequirement{.weight = 0.1f});
     layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
-    layers[1].desiredRefreshRate = Fps(90.0f);
+    layers[1].desiredRefreshRate = 90_Hz;
     layers[1].focused = true;
     layers[1].vote = LayerVoteType::ExplicitDefault;
     layers[1].name = "90Hz ExplicitDefault";
 
-    ASSERT_EQ(HWC_CONFIG_ID_90,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersDefaultNotFocusedAndSeamed) {
@@ -1677,23 +1502,21 @@
     // Layer with seamlessness=Default can change the mode group if there's a not
     // focused layer with seamlessness=SeamedAndSeamless. This happens for example,
     // when in split screen mode the user switches between the two visible applications.
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     layers[0].seamlessness = Seamlessness::Default;
-    layers[0].desiredRefreshRate = Fps(60.0f);
+    layers[0].desiredRefreshRate = 60_Hz;
     layers[0].focused = true;
     layers[0].vote = LayerVoteType::ExplicitDefault;
     layers[0].name = "60Hz ExplicitDefault";
 
     layers.push_back(LayerRequirement{.weight = 0.7f});
     layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
-    layers[1].desiredRefreshRate = Fps(90.0f);
+    layers[1].desiredRefreshRate = 90_Hz;
     layers[1].focused = false;
     layers[1].vote = LayerVoteType::ExplicitDefault;
     layers[1].name = "90Hz ExplicitDefault";
 
-    ASSERT_EQ(HWC_CONFIG_ID_60,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, nonSeamlessVotePrefersSeamlessSwitches) {
@@ -1707,22 +1530,18 @@
     policy.allowGroupSwitching = true;
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& layer = layers[0];
     layer.vote = LayerVoteType::ExplicitExactOrMultiple;
-    layer.desiredRefreshRate = Fps(60.0f);
+    layer.desiredRefreshRate = 60_Hz;
     layer.seamlessness = Seamlessness::SeamedAndSeamless;
     layer.name = "60Hz ExplicitExactOrMultiple";
     layer.focused = true;
 
-    ASSERT_EQ(HWC_CONFIG_ID_60,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 
     refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_120);
-    ASSERT_EQ(HWC_CONFIG_ID_120,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_120, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, nonSeamlessExactAndSeamlessMultipleLayers) {
@@ -1736,31 +1555,27 @@
     policy.allowGroupSwitching = true;
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
 
-    auto layers = std::vector<
-            LayerRequirement>{LayerRequirement{.name = "60Hz ExplicitDefault",
-                                               .vote = LayerVoteType::ExplicitDefault,
-                                               .desiredRefreshRate = Fps(60.0f),
-                                               .seamlessness = Seamlessness::SeamedAndSeamless,
-                                               .weight = 0.5f,
-                                               .focused = false},
-                              LayerRequirement{.name = "25Hz ExplicitExactOrMultiple",
-                                               .vote = LayerVoteType::ExplicitExactOrMultiple,
-                                               .desiredRefreshRate = Fps(25.0f),
-                                               .seamlessness = Seamlessness::OnlySeamless,
-                                               .weight = 1.0f,
-                                               .focused = true}};
+    std::vector<LayerRequirement> layers = {{.name = "60Hz ExplicitDefault",
+                                             .vote = LayerVoteType::ExplicitDefault,
+                                             .desiredRefreshRate = 60_Hz,
+                                             .seamlessness = Seamlessness::SeamedAndSeamless,
+                                             .weight = 0.5f,
+                                             .focused = false},
+                                            {.name = "25Hz ExplicitExactOrMultiple",
+                                             .vote = LayerVoteType::ExplicitExactOrMultiple,
+                                             .desiredRefreshRate = 25_Hz,
+                                             .seamlessness = Seamlessness::OnlySeamless,
+                                             .weight = 1.f,
+                                             .focused = true}};
 
-    ASSERT_EQ(HWC_CONFIG_ID_50,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_50, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 
     auto& seamedLayer = layers[0];
-    seamedLayer.name = "30Hz ExplicitDefault", seamedLayer.desiredRefreshRate = Fps(30.0f);
+    seamedLayer.desiredRefreshRate = 30_Hz;
+    seamedLayer.name = "30Hz ExplicitDefault";
     refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_30);
 
-    ASSERT_EQ(HWC_CONFIG_ID_25,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_25, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, minLayersDontTrigerSeamedSwitch) {
@@ -1774,14 +1589,10 @@
     policy.allowGroupSwitching = true;
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.name = "Min",
-                                                                 .vote = LayerVoteType::Min,
-                                                                 .weight = 1.f,
-                                                                 .focused = true}};
+    std::vector<LayerRequirement> layers = {
+            {.name = "Min", .vote = LayerVoteType::Min, .weight = 1.f, .focused = true}};
 
-    ASSERT_EQ(HWC_CONFIG_ID_90,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
-                      .getModeId());
+    ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, primaryVsAppRequestPolicy) {
@@ -1789,59 +1600,58 @@
             std::make_unique<RefreshRateConfigs>(m30_60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     layers[0].name = "Test layer";
 
+    struct Args {
+        bool touch = false;
+        bool focused = true;
+    };
+
     // Return the config ID from calling getBestRefreshRate() for a single layer with the
     // given voteType and fps.
-    auto getFrameRate = [&](LayerVoteType voteType, Fps fps, bool touchActive = false,
-                            bool focused = true) -> DisplayModeId {
+    auto getFrameRate = [&](LayerVoteType voteType, Fps fps, Args args = {}) -> DisplayModeId {
         layers[0].vote = voteType;
         layers[0].desiredRefreshRate = fps;
-        layers[0].focused = focused;
-        return refreshRateConfigs->getBestRefreshRate(layers, {.touch = touchActive, .idle = false})
-                .getModeId();
+        layers[0].focused = args.focused;
+        return refreshRateConfigs->getBestRefreshRate(layers, {.touch = args.touch}).getModeId();
     };
 
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_60, {Fps(30.f), Fps(60.f)}, {Fps(30.f), Fps(90.f)}}),
+                      {HWC_CONFIG_ID_60, {30_Hz, 60_Hz}, {30_Hz, 90_Hz}}),
               0);
-    EXPECT_EQ(HWC_CONFIG_ID_60,
-              refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false})
-                      .getModeId());
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f)));
+    EXPECT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate({}, {}).getModeId());
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz));
 
-    // Layers not focused are not allowed to override primary config
+    // Unfocused layers are not allowed to override primary config.
     EXPECT_EQ(HWC_CONFIG_ID_60,
-              getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f), /*touch=*/false,
-                           /*focused=*/false));
+              getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz, {.focused = false}));
     EXPECT_EQ(HWC_CONFIG_ID_60,
-              getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f), /*touch=*/false,
-                           /*focused=*/false));
+              getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz, {.focused = false}));
 
     // Touch boost should be restricted to the primary range.
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f), /*touch=*/true));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz, {.touch = true}));
     // When we're higher than the primary range max due to a layer frame rate setting, touch boost
     // shouldn't drag us back down to the primary range max.
     EXPECT_EQ(HWC_CONFIG_ID_90,
-              getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f), /*touch=*/true));
+              getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz, {.touch = true}));
     EXPECT_EQ(HWC_CONFIG_ID_60,
-              getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f), /*touch=*/true));
+              getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz, {.touch = true}));
 
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_60, {Fps(60.f), Fps(60.f)}, {Fps(60.f), Fps(60.f)}}),
+                      {HWC_CONFIG_ID_60, {60_Hz, 60_Hz}, {60_Hz, 60_Hz}}),
               0);
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f)));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f)));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz));
+    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz));
 }
 
 TEST_F(RefreshRateConfigsTest, idle) {
@@ -1849,12 +1659,12 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     layers[0].name = "Test layer";
 
     const auto getIdleFrameRate = [&](LayerVoteType voteType, bool touchActive) -> DisplayModeId {
         layers[0].vote = voteType;
-        layers[0].desiredRefreshRate = Fps(90.f);
+        layers[0].desiredRefreshRate = 90_Hz;
         RefreshRateConfigs::GlobalSignals consideredSignals;
         const auto configId =
                 refreshRateConfigs
@@ -1867,7 +1677,7 @@
     };
 
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_60, {Fps(60.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+                      {HWC_CONFIG_ID_60, {60_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
               0);
 
     // Idle should be lower priority than touch boost.
@@ -1898,8 +1708,7 @@
 
     // Idle should be applied rather than the current config when there are no layers.
     EXPECT_EQ(HWC_CONFIG_ID_60,
-              refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = true})
-                      .getModeId());
+              refreshRateConfigs->getBestRefreshRate({}, {.idle = true}).getModeId());
 }
 
 TEST_F(RefreshRateConfigsTest, findClosestKnownFrameRate) {
@@ -1908,23 +1717,23 @@
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
     for (float fps = 1.0f; fps <= 120.0f; fps += 0.1f) {
-        const auto knownFrameRate = findClosestKnownFrameRate(*refreshRateConfigs, Fps(fps));
+        const auto knownFrameRate =
+                findClosestKnownFrameRate(*refreshRateConfigs, Fps::fromValue(fps));
         Fps expectedFrameRate;
         if (fps < 26.91f) {
-            expectedFrameRate = Fps(24.0f);
+            expectedFrameRate = 24_Hz;
         } else if (fps < 37.51f) {
-            expectedFrameRate = Fps(30.0f);
+            expectedFrameRate = 30_Hz;
         } else if (fps < 52.51f) {
-            expectedFrameRate = Fps(45.0f);
+            expectedFrameRate = 45_Hz;
         } else if (fps < 66.01f) {
-            expectedFrameRate = Fps(60.0f);
+            expectedFrameRate = 60_Hz;
         } else if (fps < 81.01f) {
-            expectedFrameRate = Fps(72.0f);
+            expectedFrameRate = 72_Hz;
         } else {
-            expectedFrameRate = Fps(90.0f);
+            expectedFrameRate = 90_Hz;
         }
-        EXPECT_TRUE(expectedFrameRate.equalsWithMargin(knownFrameRate))
-                << "findClosestKnownFrameRate(" << fps << ") = " << knownFrameRate;
+        EXPECT_EQ(expectedFrameRate, knownFrameRate);
     }
 }
 
@@ -1933,38 +1742,32 @@
             std::make_unique<RefreshRateConfigs>(m60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    struct ExpectedRate {
-        Fps rate;
-        const RefreshRate& expected;
+    struct Expectation {
+        Fps fps;
+        const RefreshRate& refreshRate;
     };
 
-    /* clang-format off */
-    std::vector<ExpectedRate> knownFrameRatesExpectations = {
-        {Fps(24.0f), mExpected60Config},
-        {Fps(30.0f), mExpected60Config},
-        {Fps(45.0f), mExpected90Config},
-        {Fps(60.0f), mExpected60Config},
-        {Fps(72.0f), mExpected90Config},
-        {Fps(90.0f), mExpected90Config},
+    const std::initializer_list<Expectation> knownFrameRatesExpectations = {
+            {24_Hz, mExpected60Config}, {30_Hz, mExpected60Config}, {45_Hz, mExpected90Config},
+            {60_Hz, mExpected60Config}, {72_Hz, mExpected90Config}, {90_Hz, mExpected90Config},
     };
-    /* clang-format on */
 
     // Make sure the test tests all the known frame rate
     const auto knownFrameRateList = getKnownFrameRate(*refreshRateConfigs);
-    const auto equal =
-            std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
-                       knownFrameRatesExpectations.begin(),
-                       [](Fps a, const ExpectedRate& b) { return a.equalsWithMargin(b.rate); });
+    const bool equal = std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
+                                  knownFrameRatesExpectations.begin(),
+                                  [](Fps fps, const Expectation& expected) {
+                                      return isApproxEqual(fps, expected.fps);
+                                  });
     EXPECT_TRUE(equal);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     auto& layer = layers[0];
     layer.vote = LayerVoteType::Heuristic;
-    for (const auto& expectedRate : knownFrameRatesExpectations) {
-        layer.desiredRefreshRate = expectedRate.rate;
-        const auto& refreshRate =
-                refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
-        EXPECT_EQ(expectedRate.expected, refreshRate);
+
+    for (const auto& [fps, refreshRate] : knownFrameRatesExpectations) {
+        layer.desiredRefreshRate = fps;
+        EXPECT_EQ(refreshRate, refreshRateConfigs->getBestRefreshRate(layers, {}));
     }
 }
 
@@ -1973,40 +1776,33 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 0.5f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
     auto& explicitExactLayer = layers[0];
     auto& explicitExactOrMultipleLayer = layers[1];
 
     explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
     explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
-    explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+    explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
 
     explicitExactLayer.vote = LayerVoteType::ExplicitExact;
     explicitExactLayer.name = "ExplicitExact";
-    explicitExactLayer.desiredRefreshRate = Fps(30);
+    explicitExactLayer.desiredRefreshRate = 30_Hz;
 
-    EXPECT_EQ(mExpected30Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected30Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
-    explicitExactOrMultipleLayer.desiredRefreshRate = Fps(120);
-    explicitExactLayer.desiredRefreshRate = Fps(60);
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactOrMultipleLayer.desiredRefreshRate = 120_Hz;
+    explicitExactLayer.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    explicitExactLayer.desiredRefreshRate = Fps(72);
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactLayer.desiredRefreshRate = 72_Hz;
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    explicitExactLayer.desiredRefreshRate = Fps(90);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactLayer.desiredRefreshRate = 90_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    explicitExactLayer.desiredRefreshRate = Fps(120);
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactLayer.desiredRefreshRate = 120_Hz;
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitExactEnableFrameRateOverride) {
@@ -2015,40 +1811,33 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60, config);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 0.5f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
     auto& explicitExactLayer = layers[0];
     auto& explicitExactOrMultipleLayer = layers[1];
 
     explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
     explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
-    explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+    explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
 
     explicitExactLayer.vote = LayerVoteType::ExplicitExact;
     explicitExactLayer.name = "ExplicitExact";
-    explicitExactLayer.desiredRefreshRate = Fps(30);
+    explicitExactLayer.desiredRefreshRate = 30_Hz;
 
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
-    explicitExactOrMultipleLayer.desiredRefreshRate = Fps(120);
-    explicitExactLayer.desiredRefreshRate = Fps(60);
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactOrMultipleLayer.desiredRefreshRate = 120_Hz;
+    explicitExactLayer.desiredRefreshRate = 60_Hz;
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    explicitExactLayer.desiredRefreshRate = Fps(72);
-    EXPECT_EQ(mExpected72Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactLayer.desiredRefreshRate = 72_Hz;
+    EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    explicitExactLayer.desiredRefreshRate = Fps(90);
-    EXPECT_EQ(mExpected90Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactLayer.desiredRefreshRate = 90_Hz;
+    EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 
-    explicitExactLayer.desiredRefreshRate = Fps(120);
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    explicitExactLayer.desiredRefreshRate = 120_Hz;
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ReadsCached) {
@@ -2059,26 +1848,20 @@
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
     setLastBestRefreshRateInvocation(*refreshRateConfigs,
-                                     GetBestRefreshRateInvocation{.layerRequirements = std::vector<
-                                                                          LayerRequirement>(),
-                                                                  .globalSignals = {.touch = true,
+                                     GetBestRefreshRateInvocation{.globalSignals = {.touch = true,
                                                                                     .idle = true},
                                                                   .outSignalsConsidered =
-                                                                          {.touch = true,
-                                                                           .idle = false},
+                                                                          {.touch = true},
                                                                   .resultingBestRefreshRate =
                                                                           createRefreshRate(
                                                                                   mConfig90)});
 
     EXPECT_EQ(createRefreshRate(mConfig90),
-              refreshRateConfigs->getBestRefreshRate(std::vector<LayerRequirement>(),
-                                                     {.touch = true, .idle = true}));
+              refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true}));
 
-    const GlobalSignals cachedSignalsConsidered{.touch = true, .idle = false};
+    const GlobalSignals cachedSignalsConsidered{.touch = true};
     setLastBestRefreshRateInvocation(*refreshRateConfigs,
-                                     GetBestRefreshRateInvocation{.layerRequirements = std::vector<
-                                                                          LayerRequirement>(),
-                                                                  .globalSignals = {.touch = true,
+                                     GetBestRefreshRateInvocation{.globalSignals = {.touch = true,
                                                                                     .idle = true},
                                                                   .outSignalsConsidered =
                                                                           cachedSignalsConsidered,
@@ -2088,8 +1871,7 @@
 
     GlobalSignals signalsConsidered;
     EXPECT_EQ(createRefreshRate(mConfig30),
-              refreshRateConfigs->getBestRefreshRate(std::vector<LayerRequirement>(),
-                                                     {.touch = true, .idle = true},
+              refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true},
                                                      &signalsConsidered));
 
     EXPECT_EQ(cachedSignalsConsidered, signalsConsidered);
@@ -2104,8 +1886,7 @@
     ASSERT_FALSE(getLastBestRefreshRateInvocation(*refreshRateConfigs).has_value());
 
     GlobalSignals globalSignals{.touch = true, .idle = true};
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 0.5f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
     const auto lastResult =
             refreshRateConfigs->getBestRefreshRate(layers, globalSignals,
                                                    /* outSignalsConsidered */ nullptr);
@@ -2129,30 +1910,25 @@
             std::make_unique<RefreshRateConfigs>(m60_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60, config);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
-                                                LayerRequirement{.weight = 0.5f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
     auto& explicitExactLayer = layers[0];
     auto& explicitExactOrMultipleLayer = layers[1];
 
     explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
     explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
-    explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+    explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
 
     explicitExactLayer.vote = LayerVoteType::ExplicitExact;
     explicitExactLayer.name = "ExplicitExact";
-    explicitExactLayer.desiredRefreshRate = Fps(30);
+    explicitExactLayer.desiredRefreshRate = 30_Hz;
 
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected120Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 
     explicitExactOrMultipleLayer.vote = LayerVoteType::NoVote;
 
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_FractionalRefreshRates_ExactAndDefault) {
@@ -2161,21 +1937,19 @@
             std::make_unique<RefreshRateConfigs>(m24_25_30_50_60WithFracDevice,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60, config);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 0.5f},
-                                                LayerRequirement{.weight = 0.5f}};
+    std::vector<LayerRequirement> layers = {{.weight = 0.5f}, {.weight = 0.5f}};
     auto& explicitDefaultLayer = layers[0];
     auto& explicitExactOrMultipleLayer = layers[1];
 
     explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
     explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
-    explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+    explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
 
     explicitDefaultLayer.vote = LayerVoteType::ExplicitDefault;
     explicitDefaultLayer.name = "ExplicitDefault";
-    explicitDefaultLayer.desiredRefreshRate = Fps(59.94f);
+    explicitDefaultLayer.desiredRefreshRate = 59.94_Hz;
 
-    EXPECT_EQ(mExpected60Config,
-              refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+    EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
 }
 
 // b/190578904
@@ -2186,29 +1960,26 @@
     DisplayModes displayModes;
     for (int fps = kMinRefreshRate; fps < kMaxRefreshRate; fps++) {
         constexpr int32_t kGroup = 0;
-        const auto refreshRate = Fps(static_cast<float>(fps));
+        const auto refreshRate = Fps::fromValue(static_cast<float>(fps));
         displayModes.push_back(
                 createDisplayMode(DisplayModeId(fps), kGroup, refreshRate.getPeriodNsecs()));
     }
 
-    const RefreshRateConfigs::GlobalSignals globalSignals = {.touch = false, .idle = false};
     auto refreshRateConfigs =
             std::make_unique<RefreshRateConfigs>(displayModes,
                                                  /*currentConfigId=*/displayModes[0]->getId());
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     const auto testRefreshRate = [&](Fps fps, LayerVoteType vote) {
         layers[0].desiredRefreshRate = fps;
         layers[0].vote = vote;
         EXPECT_EQ(fps.getIntValue(),
-                  refreshRateConfigs->getBestRefreshRate(layers, globalSignals)
-                          .getFps()
-                          .getIntValue())
+                  refreshRateConfigs->getBestRefreshRate(layers, {}).getFps().getIntValue())
                 << "Failed for " << RefreshRateConfigs::layerVoteTypeString(vote);
     };
 
     for (int fps = kMinRefreshRate; fps < kMaxRefreshRate; fps++) {
-        const auto refreshRate = Fps(static_cast<float>(fps));
+        const auto refreshRate = Fps::fromValue(static_cast<float>(fps));
         testRefreshRate(refreshRate, LayerVoteType::Heuristic);
         testRefreshRate(refreshRate, LayerVoteType::ExplicitDefault);
         testRefreshRate(refreshRate, LayerVoteType::ExplicitExactOrMultiple);
@@ -2232,18 +2003,15 @@
     EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
 
     // SetPolicy(60, 90), current 60Hz => TurnOn.
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(90)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 90_Hz}}), 0);
     EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
 
     // SetPolicy(60, 60), current 60Hz => TurnOff
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
     EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
 
     // SetPolicy(90, 90), current 90Hz => TurnOff.
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(90), Fps(90)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
     EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
 }
 
@@ -2255,23 +2023,19 @@
             std::make_unique<RefreshRateConfigs>(m60_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_120);
     // SetPolicy(0, 60), current 60Hz => TurnOn.
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(0), Fps(60)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0_Hz, 60_Hz}}), 0);
     EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
 
     // SetPolicy(60, 60), current 60Hz => TurnOff.
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
     EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
 
     // SetPolicy(60, 120), current 60Hz => TurnOn.
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(120)}}),
-              0);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 120_Hz}}), 0);
     EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
 
     // SetPolicy(120, 120), current 120Hz => TurnOff.
-    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_120, {Fps(120), Fps(120)}}),
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_120, {120_Hz, 120_Hz}}),
               0);
     EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
 }
@@ -2281,7 +2045,7 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_30);
 
-    const auto frameRate = Fps(30.f);
+    const auto frameRate = 30_Hz;
     Fps displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
     EXPECT_EQ(1, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, frameRate));
 
@@ -2303,39 +2067,38 @@
 
     refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
     displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
-    EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, Fps(22.5f)));
+    EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, 22.5_Hz));
 
-    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(25.f)));
-    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(23.976f)));
-    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(30.f), Fps(29.97f)));
-    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(60.f), Fps(59.94f)));
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(24_Hz, 25_Hz));
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(24_Hz, 23.976_Hz));
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(30_Hz, 29.97_Hz));
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(60_Hz, 59.94_Hz));
 }
 
 TEST_F(RefreshRateConfigsTest, isFractionalPairOrMultiple) {
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(23.976f), Fps(24.f)));
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(24.f), Fps(23.976f)));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(23.976_Hz, 24_Hz));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(24_Hz, 23.976_Hz));
 
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(29.97f), Fps(30.f)));
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(30.f), Fps(29.97f)));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 30_Hz));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(30_Hz, 29.97_Hz));
 
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(59.94f), Fps(60.f)));
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(60.f), Fps(59.94f)));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(59.94_Hz, 60_Hz));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(60_Hz, 59.94_Hz));
 
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(29.97f), Fps(60.f)));
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(60.f), Fps(29.97f)));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 60_Hz));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(60_Hz, 29.97_Hz));
 
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(59.94f), Fps(30.f)));
-    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(30.f), Fps(59.94f)));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(59.94_Hz, 30_Hz));
+    EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(30_Hz, 59.94_Hz));
 
-    const std::vector<float> refreshRates = {23.976f, 24.f, 25.f, 29.97f, 30.f, 50.f, 59.94f, 60.f};
+    const auto refreshRates = {23.976_Hz, 24_Hz, 25_Hz, 29.97_Hz, 30_Hz, 50_Hz, 59.94_Hz, 60_Hz};
     for (auto refreshRate : refreshRates) {
-        EXPECT_FALSE(
-                RefreshRateConfigs::isFractionalPairOrMultiple(Fps(refreshRate), Fps(refreshRate)));
+        EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(refreshRate, refreshRate));
     }
 
-    EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(24.f), Fps(25.f)));
-    EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(23.978f), Fps(25.f)));
-    EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(29.97f), Fps(59.94f)));
+    EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(24_Hz, 25_Hz));
+    EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(23.978_Hz, 25_Hz));
+    EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 59.94_Hz));
 }
 
 TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_noLayers) {
@@ -2343,9 +2106,7 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
                                                  HWC_CONFIG_ID_120);
 
-    auto layers = std::vector<LayerRequirement>{};
-    ASSERT_TRUE(refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false)
-                        .empty());
+    ASSERT_TRUE(refreshRateConfigs->getFrameRateOverrides({}, 120_Hz, {}).empty());
 }
 
 TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_60on120) {
@@ -2354,42 +2115,36 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
                                                  HWC_CONFIG_ID_120, config);
 
-    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}};
     layers[0].name = "Test layer";
     layers[0].ownerUid = 1234;
-    layers[0].desiredRefreshRate = Fps(60.0f);
+    layers[0].desiredRefreshRate = 60_Hz;
     layers[0].vote = LayerVoteType::ExplicitDefault;
-    auto frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
     layers[0].vote = LayerVoteType::ExplicitExactOrMultiple;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
     layers[0].vote = LayerVoteType::NoVote;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_TRUE(frameRateOverrides.empty());
 
     layers[0].vote = LayerVoteType::Min;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_TRUE(frameRateOverrides.empty());
 
     layers[0].vote = LayerVoteType::Max;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_TRUE(frameRateOverrides.empty());
 
     layers[0].vote = LayerVoteType::Heuristic;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_TRUE(frameRateOverrides.empty());
 }
 
@@ -2399,37 +2154,32 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
                                                  HWC_CONFIG_ID_120, config);
 
-    auto layers = std::vector<LayerRequirement>{
-            LayerRequirement{.ownerUid = 1234, .weight = 1.0f},
-            LayerRequirement{.ownerUid = 5678, .weight = 1.0f},
-    };
+    std::vector<LayerRequirement> layers = {{.ownerUid = 1234, .weight = 1.f},
+                                            {.ownerUid = 5678, .weight = 1.f}};
 
     layers[0].name = "Test layer 1234";
-    layers[0].desiredRefreshRate = Fps(60.0f);
+    layers[0].desiredRefreshRate = 60_Hz;
     layers[0].vote = LayerVoteType::ExplicitDefault;
 
     layers[1].name = "Test layer 5678";
-    layers[1].desiredRefreshRate = Fps(30.0f);
+    layers[1].desiredRefreshRate = 30_Hz;
     layers[1].vote = LayerVoteType::ExplicitDefault;
-    auto frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
 
     ASSERT_EQ(2, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
     ASSERT_EQ(1, frameRateOverrides.count(5678));
-    ASSERT_EQ(30.0f, frameRateOverrides.at(5678).getValue());
+    ASSERT_EQ(30_Hz, frameRateOverrides.at(5678));
 
     layers[1].vote = LayerVoteType::Heuristic;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
     layers[1].ownerUid = 1234;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_TRUE(frameRateOverrides.empty());
 }
 
@@ -2439,54 +2189,44 @@
             std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
                                                  HWC_CONFIG_ID_120, config);
 
-    auto layers = std::vector<LayerRequirement>{
-            LayerRequirement{.ownerUid = 1234, .weight = 1.0f},
-    };
-
+    std::vector<LayerRequirement> layers = {{.ownerUid = 1234, .weight = 1.f}};
     layers[0].name = "Test layer";
-    layers[0].desiredRefreshRate = Fps(60.0f);
+    layers[0].desiredRefreshRate = 60_Hz;
     layers[0].vote = LayerVoteType::ExplicitDefault;
 
-    auto frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
     layers[0].vote = LayerVoteType::ExplicitExact;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
     layers[0].vote = LayerVoteType::ExplicitExactOrMultiple;
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
     ASSERT_EQ(1, frameRateOverrides.size());
     ASSERT_EQ(1, frameRateOverrides.count(1234));
-    ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+    ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
 
-    frameRateOverrides =
-            refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+    frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
     ASSERT_TRUE(frameRateOverrides.empty());
 }
 
 } // namespace
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
 #pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
index 0a8759d..df4a9c4 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
@@ -14,10 +14,6 @@
  * limitations under the License.
  */
 
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wextra"
-
 #undef LOG_TAG
 #define LOG_TAG "SchedulerUnittests"
 
@@ -35,8 +31,7 @@
 using testing::_;
 using testing::AtLeast;
 
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
 
 class RefreshRateStatsTest : public testing::Test {
 protected:
@@ -88,54 +83,53 @@
 }
 
 namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
 TEST_F(RefreshRateStatsTest, oneConfigTest) {
     init({createDisplayMode(CONFIG_ID_0, CONFIG_GROUP_0, VSYNC_90)});
 
     EXPECT_CALL(mTimeStats, recordRefreshRate(0, _)).Times(AtLeast(1));
     EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
 
-    std::unordered_map<std::string, int64_t> times = mRefreshRateStats->getTotalTimes();
-    ASSERT_EQ(1, times.size());
-    EXPECT_NE(0u, times.count("ScreenOff"));
-    // Setting up tests on mobile harness can be flaky with time passing, so testing for
-    // exact time changes can result in flaxy numbers. To avoid that remember old
-    // numbers to make sure the correct values are increasing in the next test.
-    auto screenOff = times["ScreenOff"];
+    auto times = mRefreshRateStats->getTotalTimes();
+    ASSERT_TRUE(times.contains("ScreenOff"));
+    EXPECT_EQ(1u, times.size());
 
     // Screen is off by default.
+    std::chrono::milliseconds screenOff = times.get("ScreenOff")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_LT(screenOff, times["ScreenOff"]);
-    EXPECT_EQ(0u, times.count("90.00fps"));
+
+    EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+    EXPECT_FALSE(times.contains("90.00 Hz"));
 
     const auto config0Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_0).getFps();
     mRefreshRateStats->setRefreshRate(config0Fps);
     mRefreshRateStats->setPowerMode(PowerMode::ON);
-    screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+    screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_EQ(screenOff, times["ScreenOff"]);
-    ASSERT_EQ(1u, times.count("90.00fps"));
-    EXPECT_LT(0, times["90.00fps"]);
+
+    EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+    ASSERT_TRUE(times.contains("90.00 Hz"));
+    EXPECT_LT(0ms, times.get("90.00 Hz")->get());
 
     mRefreshRateStats->setPowerMode(PowerMode::DOZE);
-    auto ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+    const auto ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_LT(screenOff, times["ScreenOff"]);
-    EXPECT_EQ(ninety, times["90.00fps"]);
+
+    EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+    EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
 
     mRefreshRateStats->setRefreshRate(config0Fps);
-    screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+    screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
+
     // Because the power mode is not PowerMode::ON, switching the config
     // does not update refresh rates that come from the config.
-    EXPECT_LT(screenOff, times["ScreenOff"]);
-    EXPECT_EQ(ninety, times["90.00fps"]);
+    EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+    EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
 }
 
 TEST_F(RefreshRateStatsTest, twoConfigsTest) {
@@ -146,78 +140,81 @@
     EXPECT_CALL(mTimeStats, recordRefreshRate(60, _)).Times(AtLeast(1));
     EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
 
-    std::unordered_map<std::string, int64_t> times = mRefreshRateStats->getTotalTimes();
-    ASSERT_EQ(1, times.size());
-    EXPECT_NE(0u, times.count("ScreenOff"));
-    // Setting up tests on mobile harness can be flaky with time passing, so testing for
-    // exact time changes can result in flaxy numbers. To avoid that remember old
-    // numbers to make sure the correct values are increasing in the next test.
-    auto screenOff = times["ScreenOff"];
+    auto times = mRefreshRateStats->getTotalTimes();
+    ASSERT_TRUE(times.contains("ScreenOff"));
+    EXPECT_EQ(1u, times.size());
 
     // Screen is off by default.
+    std::chrono::milliseconds screenOff = times.get("ScreenOff")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_LT(screenOff, times["ScreenOff"]);
+
+    EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+    EXPECT_FALSE(times.contains("60.00 Hz"));
+    EXPECT_FALSE(times.contains("90.00 Hz"));
 
     const auto config0Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_0).getFps();
     const auto config1Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_1).getFps();
     mRefreshRateStats->setRefreshRate(config0Fps);
     mRefreshRateStats->setPowerMode(PowerMode::ON);
-    screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+    screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_EQ(screenOff, times["ScreenOff"]);
-    ASSERT_EQ(1u, times.count("90.00fps"));
-    EXPECT_LT(0, times["90.00fps"]);
+
+    EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+    ASSERT_TRUE(times.contains("90.00 Hz"));
+    EXPECT_LT(0ms, times.get("90.00 Hz")->get());
 
     // When power mode is normal, time for configs updates.
     mRefreshRateStats->setRefreshRate(config1Fps);
-    auto ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+    auto ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_EQ(screenOff, times["ScreenOff"]);
-    EXPECT_EQ(ninety, times["90.00fps"]);
-    ASSERT_EQ(1u, times.count("60.00fps"));
-    EXPECT_LT(0, times["60.00fps"]);
+
+    EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+    EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+    ASSERT_TRUE(times.contains("60.00 Hz"));
+    EXPECT_LT(0ms, times.get("60.00 Hz")->get());
 
     mRefreshRateStats->setRefreshRate(config0Fps);
-    auto sixty = mRefreshRateStats->getTotalTimes()["60.00fps"];
+    auto sixty = mRefreshRateStats->getTotalTimes().get("60.00 Hz")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_EQ(screenOff, times["ScreenOff"]);
-    EXPECT_LT(ninety, times["90.00fps"]);
-    EXPECT_EQ(sixty, times["60.00fps"]);
+
+    EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+    EXPECT_LT(ninety, times.get("90.00 Hz")->get());
+    EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
 
     mRefreshRateStats->setRefreshRate(config1Fps);
-    ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+    ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_EQ(screenOff, times["ScreenOff"]);
-    EXPECT_EQ(ninety, times["90.00fps"]);
-    EXPECT_LT(sixty, times["60.00fps"]);
+
+    EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+    EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+    EXPECT_LT(sixty, times.get("60.00 Hz")->get());
 
     // Because the power mode is not PowerMode::ON, switching the config
     // does not update refresh rates that come from the config.
     mRefreshRateStats->setPowerMode(PowerMode::DOZE);
     mRefreshRateStats->setRefreshRate(config0Fps);
-    sixty = mRefreshRateStats->getTotalTimes()["60.00fps"];
+    sixty = mRefreshRateStats->getTotalTimes().get("60.00 Hz")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_LT(screenOff, times["ScreenOff"]);
-    EXPECT_EQ(ninety, times["90.00fps"]);
-    EXPECT_EQ(sixty, times["60.00fps"]);
+
+    EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+    EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+    EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
 
     mRefreshRateStats->setRefreshRate(config1Fps);
-    screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+    screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
     std::this_thread::sleep_for(std::chrono::milliseconds(2));
     times = mRefreshRateStats->getTotalTimes();
-    EXPECT_LT(screenOff, times["ScreenOff"]);
-    EXPECT_EQ(ninety, times["90.00fps"]);
-    EXPECT_EQ(sixty, times["60.00fps"]);
-}
-} // namespace
-} // namespace scheduler
-} // namespace android
 
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
+    EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+    EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+    EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
+}
+
+} // namespace
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index e2b3993..599b235 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -54,13 +54,13 @@
     const DisplayModePtr mode60 = DisplayMode::Builder(0)
                                           .setId(DisplayModeId(0))
                                           .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
-                                          .setVsyncPeriod(Fps(60.f).getPeriodNsecs())
+                                          .setVsyncPeriod((60_Hz).getPeriodNsecs())
                                           .setGroup(0)
                                           .build();
     const DisplayModePtr mode120 = DisplayMode::Builder(1)
                                            .setId(DisplayModeId(1))
                                            .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
-                                           .setVsyncPeriod(Fps(120.f).getPeriodNsecs())
+                                           .setVsyncPeriod((120_Hz).getPeriodNsecs())
                                            .setGroup(0)
                                            .build();
 
@@ -217,17 +217,17 @@
 }
 
 TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) {
-    EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 30ms));
-    EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(Fps(90), 30ms));
-    EXPECT_EQ(3, mFlinger.calculateMaxAcquiredBufferCount(Fps(120), 30ms));
+    EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 30ms));
+    EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(90_Hz, 30ms));
+    EXPECT_EQ(3, mFlinger.calculateMaxAcquiredBufferCount(120_Hz, 30ms));
 
-    EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 40ms));
+    EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 40ms));
 
-    EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 10ms));
+    EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 10ms));
 }
 
 MATCHER(Is120Hz, "") {
-    return arg.getFps().equalsWithMargin(Fps(120.f));
+    return isApproxEqual(arg.getFps(), 120_Hz);
 }
 
 TEST_F(SchedulerTest, chooseRefreshRateForContentSelectsMaxRefreshRate) {
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index 6c3b2fd..3b40965 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -29,6 +29,7 @@
 #include "Layer.h"
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
 #pragma clang diagnostic pop // ignored "-Wconversion"
+#include "FpsOps.h"
 #include "TestableSurfaceFlinger.h"
 #include "mock/DisplayHardware/MockComposer.h"
 #include "mock/MockEventThread.h"
@@ -96,12 +97,11 @@
  */
 class SetFrameRateTest : public ::testing::TestWithParam<std::shared_ptr<LayerFactory>> {
 protected:
-    const FrameRate FRAME_RATE_VOTE1 = FrameRate(Fps(67.f), FrameRateCompatibility::Default);
-    const FrameRate FRAME_RATE_VOTE2 =
-            FrameRate(Fps(14.f), FrameRateCompatibility::ExactOrMultiple);
-    const FrameRate FRAME_RATE_VOTE3 = FrameRate(Fps(99.f), FrameRateCompatibility::NoVote);
-    const FrameRate FRAME_RATE_TREE = FrameRate(Fps(0.f), FrameRateCompatibility::NoVote);
-    const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(0.f), FrameRateCompatibility::Default);
+    const FrameRate FRAME_RATE_VOTE1 = FrameRate(67_Hz, FrameRateCompatibility::Default);
+    const FrameRate FRAME_RATE_VOTE2 = FrameRate(14_Hz, FrameRateCompatibility::ExactOrMultiple);
+    const FrameRate FRAME_RATE_VOTE3 = FrameRate(99_Hz, FrameRateCompatibility::NoVote);
+    const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
+    const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(), FrameRateCompatibility::Default);
 
     SetFrameRateTest();
 
@@ -172,9 +172,7 @@
 }
 
 namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
 TEST_P(SetFrameRateTest, SetAndGet) {
     EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
 
@@ -470,8 +468,8 @@
                     .mutableLayerHistory()
                     ->summarize(*mFlinger.mutableScheduler().refreshRateConfigs(), 0);
     ASSERT_EQ(2u, layerHistorySummary.size());
-    EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[0].desiredRefreshRate));
-    EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[1].desiredRefreshRate));
+    EXPECT_EQ(FRAME_RATE_VOTE1.rate, layerHistorySummary[0].desiredRefreshRate);
+    EXPECT_EQ(FRAME_RATE_VOTE1.rate, layerHistorySummary[1].desiredRefreshRate);
 }
 
 TEST_P(SetFrameRateTest, addChildForParentWithTreeVote) {
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 317cdf1..1487a96 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -64,16 +64,14 @@
 #define LAYER_ID_0            0
 #define LAYER_ID_1            1
 #define UID_0                 123
-#define REFRESH_RATE_0        61
-#define RENDER_RATE_0         31
 #define REFRESH_RATE_BUCKET_0 60
 #define RENDER_RATE_BUCKET_0  30
 #define LAYER_ID_INVALID      -1
 #define NUM_LAYERS            1
 #define NUM_LAYERS_INVALID    "INVALID"
 
-const constexpr Fps kRefreshRate0 = Fps(static_cast<float>(REFRESH_RATE_0));
-const constexpr Fps kRenderRate0 = Fps(static_cast<float>(RENDER_RATE_0));
+const constexpr Fps kRefreshRate0 = 61_Hz;
+const constexpr Fps kRenderRate0 = 31_Hz;
 static constexpr int32_t kGameMode = TimeStatsHelper::GameModeUnsupported;
 
 enum InputCommand : int32_t {
@@ -1498,14 +1496,14 @@
         EXPECT_THAT(result, HasSubstr(expectedResult)) << "failed for " << fps;
     };
 
-    verifyRefreshRateBucket(Fps(91.f), 90);
-    verifyRefreshRateBucket(Fps(89.f), 90);
+    verifyRefreshRateBucket(91_Hz, 90);
+    verifyRefreshRateBucket(89_Hz, 90);
 
-    verifyRefreshRateBucket(Fps(61.f), 60);
-    verifyRefreshRateBucket(Fps(59.f), 60);
+    verifyRefreshRateBucket(61_Hz, 60);
+    verifyRefreshRateBucket(59_Hz, 60);
 
-    verifyRefreshRateBucket(Fps(31.f), 30);
-    verifyRefreshRateBucket(Fps(29.f), 30);
+    verifyRefreshRateBucket(31_Hz, 30);
+    verifyRefreshRateBucket(29_Hz, 30);
 }
 
 } // namespace
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 2b5b7b5..bf69704 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -344,7 +344,7 @@
         // Both the droppedSurfaceFrame and presentedSurfaceFrame should be in
         // pendingJankClassifications.
         EXPECT_EQ(2u, layer->mPendingJankClassifications.size());
-        presentedSurfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+        presentedSurfaceFrame->onPresent(20, JankType::None, 90_Hz,
                                          /*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
         layer->releasePendingBuffer(25);
 
@@ -462,10 +462,10 @@
         // BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
         // Since we don't have access to DisplayFrame here, trigger an onPresent directly.
         for (auto& surfaceFrame : bufferlessSurfaceFrames) {
-            surfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+            surfaceFrame->onPresent(20, JankType::None, 90_Hz,
                                     /*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
         }
-        presentedBufferSurfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+        presentedBufferSurfaceFrame->onPresent(20, JankType::None, 90_Hz,
                                                /*displayDeadlineDelta*/ 0,
                                                /*displayPresentDelta*/ 0);
 
diff --git a/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
index 41a4d30..21ee071 100644
--- a/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
@@ -44,7 +44,7 @@
 class WorkDurationTest : public testing::Test {
 protected:
     WorkDurationTest()
-          : mWorkDuration(Fps(60.0f), 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
+          : mWorkDuration(60_Hz, 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
                           21'000'000, 1234) {}
 
     ~WorkDurationTest() = default;
@@ -56,9 +56,9 @@
  * Test cases
  */
 TEST_F(WorkDurationTest, getConfigsForRefreshRate_60Hz) {
-    mWorkDuration.setRefreshRateFps(Fps(60.0f));
+    mWorkDuration.setRefreshRateFps(60_Hz);
     auto currentOffsets = mWorkDuration.getCurrentConfigs();
-    auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(60.0f));
+    auto offsets = mWorkDuration.getConfigsForRefreshRate(60_Hz);
 
     EXPECT_EQ(currentOffsets, offsets);
     EXPECT_EQ(offsets.late.sfOffset, 6'166'667);
@@ -81,9 +81,9 @@
 }
 
 TEST_F(WorkDurationTest, getConfigsForRefreshRate_90Hz) {
-    mWorkDuration.setRefreshRateFps(Fps(90.0f));
+    mWorkDuration.setRefreshRateFps(90_Hz);
     auto currentOffsets = mWorkDuration.getCurrentConfigs();
-    auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(90.0f));
+    auto offsets = mWorkDuration.getConfigsForRefreshRate(90_Hz);
 
     EXPECT_EQ(currentOffsets, offsets);
     EXPECT_EQ(offsets.late.sfOffset, 611'111);
@@ -106,7 +106,7 @@
 }
 
 TEST_F(WorkDurationTest, getConfigsForRefreshRate_DefaultOffsets) {
-    TestableWorkDuration phaseOffsetsWithDefaultValues(Fps(60.0f), -1, -1, -1, -1, -1, -1, 0);
+    TestableWorkDuration phaseOffsetsWithDefaultValues(60_Hz, -1, -1, -1, -1, -1, -1, 0);
 
     auto validateOffsets = [](const auto& offsets, std::chrono::nanoseconds vsyncPeriod) {
         EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
@@ -138,12 +138,12 @@
         validateOffsets(offsets, std::chrono::nanoseconds(refreshRate.getPeriodNsecs()));
     };
 
-    testForRefreshRate(Fps(90.0f));
-    testForRefreshRate(Fps(60.0f));
+    testForRefreshRate(90_Hz);
+    testForRefreshRate(60_Hz);
 }
 
 TEST_F(WorkDurationTest, getConfigsForRefreshRate_unknownRefreshRate) {
-    auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(14.7f));
+    auto offsets = mWorkDuration.getConfigsForRefreshRate(14.7_Hz);
 
     EXPECT_EQ(offsets.late.sfOffset, 57'527'208);
     EXPECT_EQ(offsets.late.appOffset, 37'027'208);
@@ -181,13 +181,12 @@
                          std::optional<nsecs_t> highFpsEarlyAppOffsetNs,
                          std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs,
                          nsecs_t thresholdForNextVsync, nsecs_t hwcMinWorkDuration)
-          : impl::PhaseOffsets(Fps(60.0f), vsyncPhaseOffsetNs, sfVSyncPhaseOffsetNs,
-                               earlySfOffsetNs, earlyGpuSfOffsetNs, earlyAppOffsetNs,
-                               earlyGpuAppOffsetNs, highFpsVsyncPhaseOffsetNs,
-                               highFpsSfVSyncPhaseOffsetNs, highFpsEarlySfOffsetNs,
-                               highFpsEarlyGpuSfOffsetNs, highFpsEarlyAppOffsetNs,
-                               highFpsEarlyGpuAppOffsetNs, thresholdForNextVsync,
-                               hwcMinWorkDuration) {}
+          : impl::PhaseOffsets(60_Hz, vsyncPhaseOffsetNs, sfVSyncPhaseOffsetNs, earlySfOffsetNs,
+                               earlyGpuSfOffsetNs, earlyAppOffsetNs, earlyGpuAppOffsetNs,
+                               highFpsVsyncPhaseOffsetNs, highFpsSfVSyncPhaseOffsetNs,
+                               highFpsEarlySfOffsetNs, highFpsEarlyGpuSfOffsetNs,
+                               highFpsEarlyAppOffsetNs, highFpsEarlyGpuAppOffsetNs,
+                               thresholdForNextVsync, hwcMinWorkDuration) {}
 };
 
 class PhaseOffsetsTest : public testing::Test {
@@ -201,7 +200,7 @@
 };
 
 TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_unknownRefreshRate) {
-    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(14.7f));
+    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(14.7_Hz);
 
     EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
     EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -223,7 +222,7 @@
 }
 
 TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_60Hz) {
-    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(60.0f));
+    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(60_Hz);
 
     EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
     EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -245,7 +244,7 @@
 }
 
 TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_90Hz) {
-    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(90.0f));
+    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(90_Hz);
 
     EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
     EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -269,7 +268,7 @@
 TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_60Hz) {
     TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {},         2'000'000,
                                       1'000'000, {},        {}, {}, {}, 10'000'000, 1234};
-    auto offsets = phaseOffsets.getConfigsForRefreshRate(Fps(60.0f));
+    auto offsets = phaseOffsets.getConfigsForRefreshRate(60_Hz);
 
     EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
     EXPECT_EQ(offsets.late.appOffset, 1'000'000);
@@ -293,7 +292,7 @@
 TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_90Hz) {
     TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {},         2'000'000,
                                       1'000'000, {},        {}, {}, {}, 10'000'000, 1234};
-    auto offsets = phaseOffsets.getConfigsForRefreshRate(Fps(90.0f));
+    auto offsets = phaseOffsets.getConfigsForRefreshRate(90_Hz);
 
     EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
     EXPECT_EQ(offsets.late.appOffset, 2'000'000);