inputflinger_tests: Put `FakeInputReaderPolicy` in its own file

I would like to be able to put automated tests for the new
`TouchpadEventMapper` in their own file, rather than
InputReader_tests.cpp. To do this I'll need some of the test utilities
in their own files, too.

Bug: 251196347
Test: atest inputflinger_tests
Change-Id: Ibbe27ced5adec2186decd8fb1c359b8ed4cbf870
diff --git a/services/inputflinger/tests/FakeInputReaderPolicy.h b/services/inputflinger/tests/FakeInputReaderPolicy.h
new file mode 100644
index 0000000..65fe08f
--- /dev/null
+++ b/services/inputflinger/tests/FakeInputReaderPolicy.h
@@ -0,0 +1,101 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <condition_variable>
+#include <memory>
+#include <mutex>
+#include <optional>
+#include <string>
+#include <vector>
+
+#include <InputDevice.h>
+#include <InputReaderBase.h>
+
+#include "FakePointerController.h"
+#include "input/DisplayViewport.h"
+#include "input/InputDevice.h"
+
+namespace android {
+
+class FakeInputReaderPolicy : public InputReaderPolicyInterface {
+protected:
+    virtual ~FakeInputReaderPolicy() {}
+
+public:
+    FakeInputReaderPolicy() {}
+
+    void assertInputDevicesChanged();
+    void assertInputDevicesNotChanged();
+    void assertStylusGestureNotified(int32_t deviceId);
+    void assertStylusGestureNotNotified();
+
+    virtual void clearViewports();
+    std::optional<DisplayViewport> getDisplayViewportByUniqueId(const std::string& uniqueId) const;
+    std::optional<DisplayViewport> getDisplayViewportByType(ViewportType type) const;
+    std::optional<DisplayViewport> getDisplayViewportByPort(uint8_t displayPort) const;
+    void addDisplayViewport(DisplayViewport viewport);
+    void addDisplayViewport(int32_t displayId, int32_t width, int32_t height, int32_t orientation,
+                            bool isActive, const std::string& uniqueId,
+                            std::optional<uint8_t> physicalPort, ViewportType type);
+    bool updateViewport(const DisplayViewport& viewport);
+    void addExcludedDeviceName(const std::string& deviceName);
+    void addInputPortAssociation(const std::string& inputPort, uint8_t displayPort);
+    void addInputUniqueIdAssociation(const std::string& inputUniqueId,
+                                     const std::string& displayUniqueId);
+    void addDisabledDevice(int32_t deviceId);
+    void removeDisabledDevice(int32_t deviceId);
+    void setPointerController(std::shared_ptr<FakePointerController> controller);
+    const InputReaderConfiguration* getReaderConfiguration() const;
+    const std::vector<InputDeviceInfo>& getInputDevices() const;
+    TouchAffineTransformation getTouchAffineTransformation(const std::string& inputDeviceDescriptor,
+                                                           int32_t surfaceRotation);
+    void setTouchAffineTransformation(const TouchAffineTransformation t);
+    PointerCaptureRequest setPointerCapture(bool enabled);
+    void setShowTouches(bool enabled);
+    void setDefaultPointerDisplayId(int32_t pointerDisplayId);
+    void setPointerGestureEnabled(bool enabled);
+    float getPointerGestureMovementSpeedRatio();
+    float getPointerGestureZoomSpeedRatio();
+    void setVelocityControlParams(const VelocityControlParameters& params);
+
+private:
+    void getReaderConfiguration(InputReaderConfiguration* outConfig) override;
+    std::shared_ptr<PointerControllerInterface> obtainPointerController(
+            int32_t /*deviceId*/) override;
+    void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) override;
+    std::shared_ptr<KeyCharacterMap> getKeyboardLayoutOverlay(
+            const InputDeviceIdentifier&) override;
+    std::string getDeviceAlias(const InputDeviceIdentifier&) override;
+    void waitForInputDevices(std::function<void(bool)> processDevicesChanged);
+    void notifyStylusGestureStarted(int32_t deviceId, nsecs_t eventTime) override;
+
+    std::mutex mLock;
+    std::condition_variable mDevicesChangedCondition;
+
+    InputReaderConfiguration mConfig;
+    std::shared_ptr<FakePointerController> mPointerController;
+    std::vector<InputDeviceInfo> mInputDevices GUARDED_BY(mLock);
+    bool mInputDevicesChanged GUARDED_BY(mLock){false};
+    std::vector<DisplayViewport> mViewports;
+    TouchAffineTransformation transform;
+    std::optional<int32_t /*deviceId*/> mStylusGestureNotified GUARDED_BY(mLock){};
+
+    uint32_t mNextPointerCaptureSequenceNumber{0};
+};
+
+} // namespace android