Remove redundant connect methods in Surface.
Test: Surface_test
Bug: 354273690
Flag: EXEMPT - strict mechanical refactor. We were going to add one but
decided not to.
Change-Id: I8c4cc702726e12b169fc4fa0b158623d0a47913a
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index a98a3c0..4a8df9e 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -2027,15 +2027,6 @@
return connect(api, listener);
}
-int Surface::connect(int api, const sp<SurfaceListener>& listener) {
- return connect(api, listener, false);
-}
-
-int Surface::connect(
- int api, bool reportBufferRemoval, const sp<SurfaceListener>& sListener) {
- return connect(api, sListener, reportBufferRemoval);
-}
-
int Surface::connect(int api, const sp<SurfaceListener>& listener, bool reportBufferRemoval) {
ATRACE_CALL();
ALOGV("Surface::connect");
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index 3e2aa47..39207f8 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -381,20 +381,15 @@
virtual int unlockAndPost();
virtual int query(int what, int* value) const;
- virtual int connect(int api, const sp<SurfaceListener>& listener);
-
// When reportBufferRemoval is true, clients must call getAndFlushRemovedBuffers to fetch
// GraphicBuffers removed from this surface after a dequeueBuffer, detachNextBuffer or
// attachBuffer call. This allows clients with their own buffer caches to free up buffers no
// longer in use by this surface.
- virtual int connect(int api, const sp<SurfaceListener>& listener, bool reportBufferRemoval);
- virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence);
+ virtual int connect(int api, const sp<SurfaceListener>& listener,
+ bool reportBufferRemoval = false);
+ virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence);
virtual int attachBuffer(ANativeWindowBuffer*);
- virtual int connect(
- int api, bool reportBufferRemoval,
- const sp<SurfaceListener>& sListener);
virtual void destroy();
// When client connects to Surface with reportBufferRemoval set to true, any buffers removed
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index ee0c555..85f4a42 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -151,10 +151,10 @@
if (hasSurfaceListener) {
listener = new FakeSurfaceListener(enableReleasedCb);
}
- ASSERT_EQ(OK, surface->connect(
- NATIVE_WINDOW_API_CPU,
- /*reportBufferRemoval*/true,
- /*listener*/listener));
+ ASSERT_EQ(OK,
+ surface->connect(NATIVE_WINDOW_API_CPU,
+ /*listener*/ listener,
+ /*reportBufferRemoval*/ true));
const int BUFFER_COUNT = 4 + extraDiscardedBuffers;
ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT));
ASSERT_EQ(NO_ERROR, native_window_set_usage(window.get(), TEST_PRODUCER_USAGE_BITS));
@@ -500,10 +500,10 @@
sp<Surface> surface = new Surface(producer);
sp<ANativeWindow> window(surface);
sp<StubSurfaceListener> listener = new StubSurfaceListener();
- ASSERT_EQ(OK, surface->connect(
- NATIVE_WINDOW_API_CPU,
- /*listener*/listener,
- /*reportBufferRemoval*/true));
+ ASSERT_EQ(OK,
+ surface->connect(NATIVE_WINDOW_API_CPU,
+ /*listener*/ listener,
+ /*reportBufferRemoval*/ true));
const int BUFFER_COUNT = 4;
ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT));
ASSERT_EQ(NO_ERROR, native_window_set_usage(window.get(), TEST_PRODUCER_USAGE_BITS));
@@ -2374,7 +2374,7 @@
consumer->setFrameAvailableListener(consumerListener);
sp<DequeuingSurfaceListener> surfaceListener = sp<DequeuingSurfaceListener>::make(surface);
- EXPECT_EQ(OK, surface->connect(NATIVE_WINDOW_API_CPU, false, surfaceListener));
+ EXPECT_EQ(OK, surface->connect(NATIVE_WINDOW_API_CPU, surfaceListener, false));
EXPECT_EQ(OK, surface->setMaxDequeuedBufferCount(2));