Optimize mirror layer management
We currently have to traverse the whole hierarchy twice to
update mirror layer info. While a long term rearchitecture may avoid
this entirely, we can optimize the hotpath by avoiding both traversals
when there are no mirror layers in existence.
Bug: 186200583
Test: Existing tests pass
Change-Id: I63f1fb239aa51e6db4fb1f4cb3cd3a87113d35d9
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index ad31b3f..e8bdb61 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -177,6 +177,9 @@
if (mDrawingState.sidebandStream != nullptr) {
mFlinger->mTunnelModeEnabledReporter->decrementTunnelModeCount();
}
+ if (mHadClonedChild) {
+ mFlinger->mNumClones--;
+ }
}
LayerCreationArgs::LayerCreationArgs(SurfaceFlinger* flinger, sp<Client> client, std::string name,
@@ -2535,6 +2538,12 @@
return parent == nullptr ? false : parent->getPrimaryDisplayOnly();
}
+void Layer::setClonedChild(const sp<Layer>& clonedChild) {
+ mClonedChild = clonedChild;
+ mHadClonedChild = true;
+ mFlinger->mNumClones++;
+}
+
// ---------------------------------------------------------------------------
std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index ec9bb7c..e726d37 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -863,6 +863,8 @@
// The layers in the cloned hierarchy will match the lifetime of the real layers. That is
// if the real layer is destroyed, then the clone layer will also be destroyed.
sp<Layer> mClonedChild;
+ bool mHadClonedChild = false;
+ void setClonedChild(const sp<Layer>& mClonedChild);
mutable bool contentDirty{false};
Region surfaceDamageRegion;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 8df0852..87965dd 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3266,7 +3266,9 @@
}
commitOffscreenLayers();
- mDrawingState.traverse([&](Layer* layer) { layer->updateMirrorInfo(); });
+ if (mNumClones > 0) {
+ mDrawingState.traverse([&](Layer* layer) { layer->updateMirrorInfo(); });
+ }
}
void SurfaceFlinger::commitOffscreenLayers() {
@@ -3372,7 +3374,9 @@
mBootStage = BootStage::BOOTANIMATION;
}
- mDrawingState.traverse([&](Layer* layer) { layer->updateCloneBufferInfo(); });
+ if (mNumClones > 0) {
+ mDrawingState.traverse([&](Layer* layer) { layer->updateCloneBufferInfo(); });
+ }
// Only continue with the refresh if there is actually new work to do
return !mLayersWithQueuedFrames.empty() && newDataLatched;
@@ -4257,7 +4261,7 @@
return result;
}
- mirrorLayer->mClonedChild = mirrorFrom->createClone();
+ mirrorLayer->setClonedChild(mirrorFrom->createClone());
}
*outLayerId = mirrorLayer->sequence;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 644f76f..b7da3b4 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -315,6 +315,9 @@
void removeFromOffscreenLayers(Layer* layer);
+ // TODO: Remove atomic if move dtor to main thread CL lands
+ std::atomic<uint32_t> mNumClones;
+
TransactionCallbackInvoker& getTransactionCallbackInvoker() {
return mTransactionCallbackInvoker;
}