Use android.hardware.graphics.common-ndk and composer3-ndk wrappers.

Bug: 243429120
Test: builds
Change-Id: I2edd9d7f22680335f2924c544031d181071bf6f7
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 76429ff..6626451 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -25,6 +25,7 @@
 cc_defaults {
     name: "libsurfaceflinger_defaults",
     defaults: [
+        "android.hardware.graphics.composer3-ndk_shared",
         "surfaceflinger_defaults",
         "skia_renderengine_deps",
     ],
@@ -46,7 +47,6 @@
         "android.hardware.graphics.composer@2.2",
         "android.hardware.graphics.composer@2.3",
         "android.hardware.graphics.composer@2.4",
-        "android.hardware.graphics.composer3-V1-ndk",
         "android.hardware.power@1.0",
         "android.hardware.power@1.3",
         "android.hardware.power-V2-cpp",
@@ -106,7 +106,6 @@
         "android.hardware.graphics.composer@2.2",
         "android.hardware.graphics.composer@2.3",
         "android.hardware.graphics.composer@2.4",
-        "android.hardware.graphics.composer3-V1-ndk",
         "android.hardware.power@1.3",
         "libhidlbase",
         "libtimestats",