Use android.hardware.graphics.common-ndk and composer3-ndk wrappers.
Bug: 243429120
Test: builds
Change-Id: I2edd9d7f22680335f2924c544031d181071bf6f7
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 76429ff..6626451 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -25,6 +25,7 @@
cc_defaults {
name: "libsurfaceflinger_defaults",
defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
"surfaceflinger_defaults",
"skia_renderengine_deps",
],
@@ -46,7 +47,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"android.hardware.power-V2-cpp",
@@ -106,7 +106,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.3",
"libhidlbase",
"libtimestats",