Use android.hardware.graphics.common-ndk and composer3-ndk wrappers.

Bug: 243429120
Test: builds
Change-Id: I2edd9d7f22680335f2924c544031d181071bf6f7
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index ca8adfa..58e42a0 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -152,6 +152,7 @@
     ],
 
     defaults: [
+        "android.hardware.graphics.common-ndk_shared",
         "libui-defaults",
         // Uncomment the following line to enable VALIDATE_REGIONS traces
         //defaults: ["libui-validate-regions-defaults"],
@@ -162,7 +163,6 @@
         "android.hardware.graphics.allocator@3.0",
         "android.hardware.graphics.allocator@4.0",
         "android.hardware.graphics.allocator-V1-ndk",
-        "android.hardware.graphics.common-V3-ndk",
         "android.hardware.graphics.common@1.2",
         "android.hardware.graphics.mapper@2.0",
         "android.hardware.graphics.mapper@2.1",