Use android.hardware.graphics.common-ndk and composer3-ndk wrappers.
Bug: 243429120
Test: builds
Change-Id: I2edd9d7f22680335f2924c544031d181071bf6f7
diff --git a/libs/shaders/Android.bp b/libs/shaders/Android.bp
index 6b936de..960f845 100644
--- a/libs/shaders/Android.bp
+++ b/libs/shaders/Android.bp
@@ -23,13 +23,14 @@
cc_library_static {
name: "libshaders",
-
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
export_include_dirs: ["include"],
local_include_dirs: ["include"],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.common@1.2",
"libnativewindow",
],