Use android.hardware.graphics.common-ndk and composer3-ndk wrappers.

Bug: 243429120
Test: builds
Change-Id: I2edd9d7f22680335f2924c544031d181071bf6f7
diff --git a/libs/shaders/Android.bp b/libs/shaders/Android.bp
index 6b936de..960f845 100644
--- a/libs/shaders/Android.bp
+++ b/libs/shaders/Android.bp
@@ -23,13 +23,14 @@
 
 cc_library_static {
     name: "libshaders",
-
+    defaults: [
+        "android.hardware.graphics.common-ndk_shared",
+        "android.hardware.graphics.composer3-ndk_shared",
+    ],
     export_include_dirs: ["include"],
     local_include_dirs: ["include"],
 
     shared_libs: [
-        "android.hardware.graphics.common-V3-ndk",
-        "android.hardware.graphics.composer3-V1-ndk",
         "android.hardware.graphics.common@1.2",
         "libnativewindow",
     ],