Use android.hardware.graphics.common-ndk and composer3-ndk wrappers.
Bug: 243429120
Test: builds
Change-Id: I2edd9d7f22680335f2924c544031d181071bf6f7
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index f6f57dd..0540538 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -21,13 +21,15 @@
cc_defaults {
name: "librenderengine_defaults",
- defaults: ["renderengine_defaults"],
+ defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
+ "renderengine_defaults",
+ ],
cflags: [
"-DGL_GLEXT_PROTOTYPES",
"-DEGL_EGLEXT_PROTOTYPES",
],
shared_libs: [
- "android.hardware.graphics.composer3-V1-ndk",
"libbase",
"libcutils",
"libEGL",