Use android.hardware.graphics.common-ndk and composer3-ndk wrappers.

Bug: 243429120
Test: builds
Change-Id: I2edd9d7f22680335f2924c544031d181071bf6f7
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index f6f57dd..0540538 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -21,13 +21,15 @@
 
 cc_defaults {
     name: "librenderengine_defaults",
-    defaults: ["renderengine_defaults"],
+    defaults: [
+        "android.hardware.graphics.composer3-ndk_shared",
+        "renderengine_defaults",
+    ],
     cflags: [
         "-DGL_GLEXT_PROTOTYPES",
         "-DEGL_EGLEXT_PROTOTYPES",
     ],
     shared_libs: [
-        "android.hardware.graphics.composer3-V1-ndk",
         "libbase",
         "libcutils",
         "libEGL",