SF: Add LayerCreationArgs to transaction proto
Add LayerCreationArgs to transaction proto so we have the
relevant info to recreate layers from transaction traces.
Test: presubmit
Bug: 200284593
Change-Id: I2721052a3ac38fd4cd33939a4d53c72647454edc
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.h b/services/surfaceflinger/Tracing/TransactionProtoParser.h
index a2b8889..e8a139f 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.h
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.h
@@ -21,24 +21,53 @@
#include "TransactionState.h"
namespace android::surfaceflinger {
+
+struct TracingLayerCreationArgs {
+ int32_t layerId;
+ std::string name;
+ uint32_t flags;
+ int32_t parentId;
+};
+
+struct TracingLayerState : layer_state_t {
+ uint64_t bufferId;
+ uint32_t bufferHeight;
+ uint32_t bufferWidth;
+ bool hasSidebandStream;
+ int32_t parentId;
+ int32_t relativeParentId;
+ int32_t inputCropId;
+ std::string name;
+ uint32_t layerCreationFlags;
+};
+
class TransactionProtoParser {
public:
+ typedef std::function<sp<IBinder>(int32_t)> LayerIdToHandleFn;
+ typedef std::function<sp<IBinder>(int32_t)> DisplayIdToHandleFn;
+ typedef std::function<int32_t(const sp<IBinder>&)> LayerHandleToIdFn;
+ typedef std::function<int32_t(const sp<IBinder>&)> DisplayHandleToIdFn;
+
+ static proto::TransactionState toProto(const TransactionState&, LayerHandleToIdFn getLayerIdFn,
+ DisplayHandleToIdFn getDisplayIdFn);
static proto::TransactionState toProto(
- const TransactionState&, std::function<int32_t(const sp<IBinder>&)> getLayerIdFn,
- std::function<int32_t(const sp<IBinder>&)> getDisplayIdFn);
+ std::vector<std::pair<int32_t /* layerId */, TracingLayerState>>);
+
+ static proto::LayerCreationArgs toProto(const TracingLayerCreationArgs& args);
+
static TransactionState fromProto(const proto::TransactionState&,
- std::function<sp<IBinder>(int32_t)> getLayerHandleFn,
- std::function<sp<IBinder>(int32_t)> getDisplayHandleFn);
+ LayerIdToHandleFn getLayerHandleFn,
+ DisplayIdToHandleFn getDisplayHandleFn);
+ static void fromProto(const proto::LayerState&, LayerIdToHandleFn getLayerHandleFn,
+ TracingLayerState& outState);
+ static void fromProto(const proto::LayerCreationArgs&, TracingLayerCreationArgs& outArgs);
private:
- static proto::LayerState toProto(const layer_state_t&,
- std::function<int32_t(const sp<IBinder>&)> getLayerId);
- static proto::DisplayState toProto(const DisplayState&,
- std::function<int32_t(const sp<IBinder>&)> getDisplayId);
- static layer_state_t fromProto(const proto::LayerState&,
- std::function<sp<IBinder>(int32_t)> getLayerHandle);
- static DisplayState fromProto(const proto::DisplayState&,
- std::function<sp<IBinder>(int32_t)> getDisplayHandle);
+ static proto::LayerState toProto(const layer_state_t&, LayerHandleToIdFn getLayerId);
+ static proto::DisplayState toProto(const DisplayState&, DisplayHandleToIdFn getDisplayId);
+ static void fromProto(const proto::LayerState&, LayerIdToHandleFn getLayerHandle,
+ layer_state_t& out);
+ static DisplayState fromProto(const proto::DisplayState&, DisplayIdToHandleFn getDisplayHandle);
};
} // namespace android::surfaceflinger
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