Merge "Revert "Check for adpf cpu hints for SurfaceFlinger during init""
diff --git a/Android.bp b/Android.bp
index dec6716..615a7a8 100644
--- a/Android.bp
+++ b/Android.bp
@@ -64,14 +64,20 @@
     name: "framework_native_aidl_binder",
     srcs: ["aidl/binder/**/*.aidl"],
     path: "aidl/binder",
-    visibility: ["//frameworks/native"],
+    visibility: [
+        "//frameworks/native",
+        "//frameworks/native/libs/gui",
+    ],
 }
 
 filegroup {
     name: "framework_native_aidl_gui",
     srcs: ["aidl/gui/**/*.aidl"],
     path: "aidl/gui",
-    visibility: ["//frameworks/native"],
+    visibility: [
+        "//frameworks/native",
+        "//frameworks/native/libs/gui",
+    ],
 }
 
 filegroup {
@@ -82,7 +88,7 @@
     ],
 }
 
-cc_library_headers{
+cc_library_headers {
     name: "libandroid_headers_private",
     export_include_dirs: ["include/private"],
 }
diff --git a/PREUPLOAD.cfg b/PREUPLOAD.cfg
index 6d837c2..3480d63 100644
--- a/PREUPLOAD.cfg
+++ b/PREUPLOAD.cfg
@@ -1,8 +1,10 @@
 [Builtin Hooks]
+rustfmt = true
 bpfmt = true
 clang_format = true
 
 [Builtin Hooks Options]
+rustfmt = --config-path=rustfmt.toml
 # Only turn on clang-format check for the following subfolders.
 clang_format = --commit ${PREUPLOAD_COMMIT} --style file --extensions c,h,cc,cpp
                cmds/idlcli/
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index 891b1c6..2e0c95a 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -300,6 +300,12 @@
     chmod 0666 /sys/kernel/debug/tracing/events/kmem/rss_stat/trigger
     chmod 0666 /sys/kernel/tracing/events/kmem/rss_stat/trigger
 
+on late-init && property:ro.boot.fastboot.boottrace=enabled
+    setprop debug.atrace.tags.enableflags 802922
+    setprop persist.traced.enable 0
+    write /sys/kernel/debug/tracing/tracing_on 1
+    write /sys/kernel/tracing/tracing_on 1
+
 # Only create the tracing instance if persist.mm_events.enabled
 # Attempting to remove the tracing instance after it has been created
 # will likely fail with EBUSY as it would be in use by traced_probes.
@@ -395,3 +401,10 @@
 service boottrace /system/bin/atrace --async_start -f /data/misc/boottrace/categories
     disabled
     oneshot
+
+on property:sys.boot_completed=1 && property:ro.boot.fastboot.boottrace=enabled
+    setprop debug.atrace.tags.enableflags 0
+    setprop persist.traced.enable 1
+    write /sys/kernel/debug/tracing/tracing_on 0
+    write /sys/kernel/tracing/tracing_on 0
+
diff --git a/cmds/servicemanager/Access.cpp b/cmds/servicemanager/Access.cpp
index b7e520f..711038c 100644
--- a/cmds/servicemanager/Access.cpp
+++ b/cmds/servicemanager/Access.cpp
@@ -30,6 +30,7 @@
 constexpr bool kIsVendor = false;
 #endif
 
+#ifdef __ANDROID__
 static std::string getPidcon(pid_t pid) {
     android_errorWriteLog(0x534e4554, "121035042");
 
@@ -45,7 +46,6 @@
 
 static struct selabel_handle* getSehandle() {
     static struct selabel_handle* gSehandle = nullptr;
-
     if (gSehandle != nullptr && selinux_status_updated()) {
         selabel_close(gSehandle);
         gSehandle = nullptr;
@@ -78,8 +78,10 @@
         ad->tname->c_str());
     return 0;
 }
+#endif
 
 Access::Access() {
+#ifdef __ANDROID__
     union selinux_callback cb;
 
     cb.func_audit = auditCallback;
@@ -91,6 +93,7 @@
     CHECK(selinux_status_open(true /*fallback*/) >= 0);
 
     CHECK(getcon(&mThisProcessContext) == 0);
+#endif
 }
 
 Access::~Access() {
@@ -98,6 +101,7 @@
 }
 
 Access::CallingContext Access::getCallingContext() {
+#ifdef __ANDROID__
     IPCThreadState* ipc = IPCThreadState::self();
 
     const char* callingSid = ipc->getCallingSid();
@@ -108,6 +112,9 @@
         .uid = ipc->getCallingUid(),
         .sid = callingSid ? std::string(callingSid) : getPidcon(callingPid),
     };
+#else
+    return CallingContext();
+#endif
 }
 
 bool Access::canFind(const CallingContext& ctx,const std::string& name) {
@@ -124,6 +131,7 @@
 
 bool Access::actionAllowed(const CallingContext& sctx, const char* tctx, const char* perm,
         const std::string& tname) {
+#ifdef __ANDROID__
     const char* tclass = "service_manager";
 
     AuditCallbackData data = {
@@ -133,9 +141,18 @@
 
     return 0 == selinux_check_access(sctx.sid.c_str(), tctx, tclass, perm,
         reinterpret_cast<void*>(&data));
+#else
+    (void)sctx;
+    (void)tctx;
+    (void)perm;
+    (void)tname;
+
+    return true;
+#endif
 }
 
 bool Access::actionAllowedFromLookup(const CallingContext& sctx, const std::string& name, const char *perm) {
+#ifdef __ANDROID__
     char *tctx = nullptr;
     if (selabel_lookup(getSehandle(), &tctx, name.c_str(), SELABEL_CTX_ANDROID_SERVICE) != 0) {
         LOG(ERROR) << "SELinux: No match for " << name << " in service_contexts.\n";
@@ -145,6 +162,14 @@
     bool allowed = actionAllowed(sctx, tctx, perm, name);
     freecon(tctx);
     return allowed;
+#else
+    (void)sctx;
+    (void)name;
+    (void)perm;
+    (void)kIsVendor;
+
+    return true;
+#endif
 }
 
 }  // android
diff --git a/cmds/servicemanager/Android.bp b/cmds/servicemanager/Android.bp
index 3b753c6..25bd9a3 100644
--- a/cmds/servicemanager/Android.bp
+++ b/cmds/servicemanager/Android.bp
@@ -87,3 +87,35 @@
     ],
     static_libs: ["libgmock"],
 }
+
+cc_fuzz {
+    name: "servicemanager_fuzzer",
+    defaults: ["servicemanager_defaults"],
+    host_supported: true,
+    static_libs: [
+        "libbase",
+        "libbinder_random_parcel",
+        "libcutils",
+    ],
+    target: {
+        android: {
+            shared_libs: [
+                "libbinder_ndk",
+                "libbinder",
+            ],
+        },
+        host: {
+            static_libs: [
+                "libbinder_ndk",
+                "libbinder",
+            ],
+        },
+    },
+    srcs: ["ServiceManagerFuzzer.cpp"],
+    fuzz_config: {
+        cc: [
+            "smoreland@google.com",
+            "waghpawan@google.com",
+        ],
+    },
+}
diff --git a/cmds/servicemanager/ServiceManagerFuzzer.cpp b/cmds/servicemanager/ServiceManagerFuzzer.cpp
new file mode 100644
index 0000000..9e2e53f
--- /dev/null
+++ b/cmds/servicemanager/ServiceManagerFuzzer.cpp
@@ -0,0 +1,38 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <fuzzbinder/libbinder_driver.h>
+#include <utils/StrongPointer.h>
+
+#include "Access.h"
+#include "ServiceManager.h"
+
+using ::android::Access;
+using ::android::fuzzService;
+using ::android::ServiceManager;
+using ::android::sp;
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    if (size > 50000) {
+        return 0;
+    }
+
+    auto accessPtr = std::make_unique<Access>();
+    auto serviceManager = sp<ServiceManager>::make(std::move(accessPtr));
+    fuzzService(serviceManager, FuzzedDataProvider(data, size));
+
+    return 0;
+}
\ No newline at end of file
diff --git a/cmds/servicemanager/main.cpp b/cmds/servicemanager/main.cpp
index 1d458b7..a831d1b 100644
--- a/cmds/servicemanager/main.cpp
+++ b/cmds/servicemanager/main.cpp
@@ -15,6 +15,7 @@
  */
 
 #include <android-base/logging.h>
+#include <android-base/properties.h>
 #include <binder/IPCThreadState.h>
 #include <binder/ProcessState.h>
 #include <binder/Status.h>
@@ -26,15 +27,14 @@
 #include "ServiceManager.h"
 
 using ::android::Access;
-using ::android::sp;
+using ::android::IPCThreadState;
 using ::android::Looper;
 using ::android::LooperCallback;
 using ::android::ProcessState;
-using ::android::IPCThreadState;
-using ::android::ProcessState;
 using ::android::ServiceManager;
-using ::android::os::IServiceManager;
 using ::android::sp;
+using ::android::base::SetProperty;
+using ::android::os::IServiceManager;
 
 class BinderCallback : public LooperCallback {
 public:
@@ -140,6 +140,12 @@
     BinderCallback::setupTo(looper);
     ClientCallbackCallback::setupTo(looper, manager);
 
+#ifndef VENDORSERVICEMANAGER
+    if (!SetProperty("servicemanager.ready", "true")) {
+        LOG(ERROR) << "Failed to set servicemanager ready property";
+    }
+#endif
+
     while(true) {
         looper->pollAll(-1);
     }
diff --git a/cmds/servicemanager/servicemanager.microdroid.rc b/cmds/servicemanager/servicemanager.microdroid.rc
index e01f132..c516043 100644
--- a/cmds/servicemanager/servicemanager.microdroid.rc
+++ b/cmds/servicemanager/servicemanager.microdroid.rc
@@ -3,6 +3,7 @@
     user system
     group system readproc
     critical
+    onrestart setprop servicemanager.ready false
     onrestart restart apexd
     task_profiles ServiceCapacityLow
     shutdown critical
diff --git a/cmds/servicemanager/servicemanager.rc b/cmds/servicemanager/servicemanager.rc
index e5d689f..6b35265 100644
--- a/cmds/servicemanager/servicemanager.rc
+++ b/cmds/servicemanager/servicemanager.rc
@@ -3,6 +3,7 @@
     user system
     group system readproc
     critical
+    onrestart setprop servicemanager.ready false
     onrestart restart apexd
     onrestart restart audioserver
     onrestart restart gatekeeperd
diff --git a/cmds/servicemanager/servicemanager.recovery.rc b/cmds/servicemanager/servicemanager.recovery.rc
index 067faf9..b927c01 100644
--- a/cmds/servicemanager/servicemanager.recovery.rc
+++ b/cmds/servicemanager/servicemanager.recovery.rc
@@ -1,4 +1,5 @@
 service servicemanager /system/bin/servicemanager
     disabled
     group system readproc
+    onrestart setprop servicemanager.ready false
     seclabel u:r:servicemanager:s0
diff --git a/headers/media_plugin/media/openmax/OMX_VideoExt.h b/headers/media_plugin/media/openmax/OMX_VideoExt.h
index e65b224..4746bc3 100644
--- a/headers/media_plugin/media/openmax/OMX_VideoExt.h
+++ b/headers/media_plugin/media/openmax/OMX_VideoExt.h
@@ -318,6 +318,9 @@
     OMX_VIDEO_DolbyVisionLevelUhd30   = 0x40,
     OMX_VIDEO_DolbyVisionLevelUhd48   = 0x80,
     OMX_VIDEO_DolbyVisionLevelUhd60   = 0x100,
+    OMX_VIDEO_DolbyVisionLevelUhd120  = 0x200,
+    OMX_VIDEO_DolbyVisionLevel8k30    = 0x400,
+    OMX_VIDEO_DolbyVisionLevel8k60    = 0x800,
     OMX_VIDEO_DolbyVisionLevelmax     = 0x7FFFFFFF
 } OMX_VIDEO_DOLBYVISIONLEVELTYPE;
 
diff --git a/include/android/input.h b/include/android/input.h
index 38b27bc..8cd9e95 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -54,7 +54,14 @@
 #include <stdint.h>
 #include <sys/types.h>
 #include <android/keycodes.h>
+
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
 #include <android/looper.h>
+
 #include <jni.h>
 
 #if !defined(__INTRODUCED_IN)
diff --git a/include/android/looper.h b/include/android/looper.h
index 718f703..4fe142a 100644
--- a/include/android/looper.h
+++ b/include/android/looper.h
@@ -201,8 +201,11 @@
  * Like ALooper_pollOnce(), but performs all pending callbacks until all
  * data has been consumed or a file descriptor is available with no callback.
  * This function will never return ALOOPER_POLL_CALLBACK.
+ *
+ * Removed in API 34 as ALooper_pollAll can swallow ALooper_wake calls.
+ * Use ALooper_pollOnce instead.
  */
-int ALooper_pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData);
+int ALooper_pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData) __REMOVED_IN(1);
 
 /**
  * Wakes the poll asynchronously.
diff --git a/include/android/sensor.h b/include/android/sensor.h
index eef69f4..105f952 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -45,6 +45,11 @@
  *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
  */
 
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
 #include <android/looper.h>
 
 #include <stdbool.h>
diff --git a/include/audiomanager/AudioManager.h b/include/audiomanager/AudioManager.h
index caf13a0..6794fbf 100644
--- a/include/audiomanager/AudioManager.h
+++ b/include/audiomanager/AudioManager.h
@@ -39,8 +39,51 @@
     PLAYER_STATE_STOPPED  = 4,
     PLAYER_UPDATE_DEVICE_ID = 5,
     PLAYER_UPDATE_PORT_ID = 6,
+    PLAYER_UPDATE_MUTED = 7,
 } player_state_t;
 
+static constexpr char
+    kExtraPlayerEventMuteKey[] = "android.media.extra.PLAYER_EVENT_MUTE";
+enum {
+    PLAYER_MUTE_MASTER = (1 << 0),
+    PLAYER_MUTE_STREAM_VOLUME = (1 << 1),
+    PLAYER_MUTE_STREAM_MUTED = (1 << 2),
+    PLAYER_MUTE_PLAYBACK_RESTRICTED = (1 << 3),
+    PLAYER_MUTE_CLIENT_VOLUME = (1 << 4),
+    PLAYER_MUTE_VOLUME_SHAPER = (1 << 5),
+};
+
+struct mute_state_t {
+    /** Flag used when the master volume is causing the mute state. */
+    bool muteFromMasterMute = false;
+    /** Flag used when the stream volume is causing the mute state. */
+    bool muteFromStreamVolume = false;
+    /** Flag used when the stream muted is causing the mute state. */
+    bool muteFromStreamMuted = false;
+    /** Flag used when playback is restricted by AppOps manager with OP_PLAY_AUDIO. */
+    bool muteFromPlaybackRestricted = false;
+    /** Flag used when audio track was muted by client volume. */
+    bool muteFromClientVolume = false;
+     /** Flag used when volume is muted by volume shaper. */
+    bool muteFromVolumeShaper = false;
+
+    explicit operator int() const
+    {
+        int result = muteFromMasterMute * PLAYER_MUTE_MASTER;
+        result |= muteFromStreamVolume * PLAYER_MUTE_STREAM_VOLUME;
+        result |= muteFromStreamMuted * PLAYER_MUTE_STREAM_MUTED;
+        result |= muteFromPlaybackRestricted * PLAYER_MUTE_PLAYBACK_RESTRICTED;
+        result |= muteFromClientVolume * PLAYER_MUTE_CLIENT_VOLUME;
+        result |= muteFromVolumeShaper * PLAYER_MUTE_VOLUME_SHAPER;
+        return result;
+    }
+
+    bool operator==(const mute_state_t& other) const
+    {
+        return static_cast<int>(*this) == static_cast<int>(other);
+    }
+};
+
 // must be kept in sync with definitions in AudioManager.java
 #define RECORD_RIID_INVALID -1
 
diff --git a/include/audiomanager/IAudioManager.h b/include/audiomanager/IAudioManager.h
index 3d531fe..769670e 100644
--- a/include/audiomanager/IAudioManager.h
+++ b/include/audiomanager/IAudioManager.h
@@ -20,6 +20,7 @@
 #include <audiomanager/AudioManager.h>
 #include <utils/Errors.h>
 #include <binder/IInterface.h>
+#include <binder/PersistableBundle.h>
 #include <hardware/power.h>
 #include <system/audio.h>
 
@@ -41,6 +42,7 @@
         RECORDER_EVENT                        = IBinder::FIRST_CALL_TRANSACTION + 5,
         RELEASE_RECORDER                      = IBinder::FIRST_CALL_TRANSACTION + 6,
         PLAYER_SESSION_ID                     = IBinder::FIRST_CALL_TRANSACTION + 7,
+        PORT_EVENT                            = IBinder::FIRST_CALL_TRANSACTION + 8,
     };
 
     DECLARE_META_INTERFACE(AudioManager)
@@ -59,6 +61,8 @@
     /*oneway*/ virtual status_t recorderEvent(audio_unique_id_t riid, recorder_state_t event) = 0;
     /*oneway*/ virtual status_t releaseRecorder(audio_unique_id_t riid) = 0;
     /*oneway*/ virtual status_t playerSessionId(audio_unique_id_t piid, audio_session_t sessionId) = 0;
+    /*oneway*/ virtual status_t portEvent(audio_port_handle_t portId, player_state_t event,
+                const std::unique_ptr<os::PersistableBundle>& extras) = 0;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/include/input/Input.h b/include/input/Input.h
index e0c9de4..a3c9f33 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -297,6 +297,8 @@
  */
 const char* motionClassificationToString(MotionClassification classification);
 
+const char* motionToolTypeToString(int32_t toolType);
+
 /**
  * Portion of FrameMetrics timeline of interest to input code.
  */
diff --git a/include/input/KeyCharacterMap.h b/include/input/KeyCharacterMap.h
index f6f8939..1c9a5ea 100644
--- a/include/input/KeyCharacterMap.h
+++ b/include/input/KeyCharacterMap.h
@@ -18,6 +18,7 @@
 #define _LIBINPUT_KEY_CHARACTER_MAP_H
 
 #include <stdint.h>
+#include <list>
 
 #ifdef __linux__
 #include <binder/IBinder.h>
@@ -152,29 +153,22 @@
 
 private:
     struct Behavior {
-        Behavior();
-        Behavior(const Behavior& other);
-
-        /* The next behavior in the list, or NULL if none. */
-        Behavior* next;
-
         /* The meta key modifiers for this behavior. */
-        int32_t metaState;
+        int32_t metaState = 0;
 
         /* The character to insert. */
-        char16_t character;
+        char16_t character = 0;
 
         /* The fallback keycode if the key is not handled. */
-        int32_t fallbackKeyCode;
+        int32_t fallbackKeyCode = 0;
 
         /* The replacement keycode if the key has to be replaced outright. */
-        int32_t replacementKeyCode;
+        int32_t replacementKeyCode = 0;
     };
 
     struct Key {
         Key();
         Key(const Key& other);
-        ~Key();
 
         /* The single character label printed on the key, or 0 if none. */
         char16_t label;
@@ -184,7 +178,7 @@
 
         /* The list of key behaviors sorted from most specific to least specific
          * meta key binding. */
-        Behavior* firstBehavior;
+        std::list<Behavior> behaviors;
     };
 
     class Parser {
@@ -240,8 +234,7 @@
     KeyCharacterMap(const std::string& filename);
 
     bool getKey(int32_t keyCode, const Key** outKey) const;
-    bool getKeyBehavior(int32_t keyCode, int32_t metaState,
-            const Key** outKey, const Behavior** outBehavior) const;
+    const Behavior* getKeyBehavior(int32_t keyCode, int32_t metaState) const;
     static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
 
     bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
diff --git a/libs/binder/Binder.cpp b/libs/binder/Binder.cpp
index 532bacb..b5ea60f 100644
--- a/libs/binder/Binder.cpp
+++ b/libs/binder/Binder.cpp
@@ -610,8 +610,24 @@
 
 BBinder::~BBinder()
 {
-    if (!wasParceled() && getExtension()) {
-        ALOGW("Binder %p destroyed with extension attached before being parceled.", this);
+    if (!wasParceled()) {
+        if (getExtension()) {
+             ALOGW("Binder %p destroyed with extension attached before being parceled.", this);
+        }
+        if (isRequestingSid()) {
+             ALOGW("Binder %p destroyed when requesting SID before being parceled.", this);
+        }
+        if (isInheritRt()) {
+             ALOGW("Binder %p destroyed after setInheritRt before being parceled.", this);
+        }
+#ifdef __linux__
+        if (getMinSchedulerPolicy() != SCHED_NORMAL) {
+             ALOGW("Binder %p destroyed after setMinSchedulerPolicy before being parceled.", this);
+        }
+        if (getMinSchedulerPriority() != 0) {
+             ALOGW("Binder %p destroyed after setMinSchedulerPolicy before being parceled.", this);
+        }
+#endif // __linux__
     }
 
     Extras* e = mExtras.load(std::memory_order_relaxed);
diff --git a/libs/binder/FdTrigger.h b/libs/binder/FdTrigger.h
index 5c7102e..a25dc11 100644
--- a/libs/binder/FdTrigger.h
+++ b/libs/binder/FdTrigger.h
@@ -13,6 +13,7 @@
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
+#pragma once
 
 #include <memory>
 
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index fd47783..c0a8d74 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -21,6 +21,7 @@
 #include <inttypes.h>
 #include <unistd.h>
 
+#include <android-base/properties.h>
 #include <android/os/BnServiceCallback.h>
 #include <android/os/IServiceManager.h>
 #include <binder/IPCThreadState.h>
@@ -140,6 +141,16 @@
 sp<IServiceManager> defaultServiceManager()
 {
     std::call_once(gSmOnce, []() {
+#if defined(__BIONIC__) && !defined(__ANDROID_VNDK__)
+        /* wait for service manager */ {
+            using std::literals::chrono_literals::operator""s;
+            using android::base::WaitForProperty;
+            while (!WaitForProperty("servicemanager.ready", "true", 1s)) {
+                ALOGE("Waited for servicemanager.ready for a second, waiting another...");
+            }
+        }
+#endif
+
         sp<AidlServiceManager> sm = nullptr;
         while (sm == nullptr) {
             sm = interface_cast<AidlServiceManager>(ProcessState::self()->getContextObject(nullptr));
diff --git a/libs/binder/RpcSession.cpp b/libs/binder/RpcSession.cpp
index e6dbd79..d347262 100644
--- a/libs/binder/RpcSession.cpp
+++ b/libs/binder/RpcSession.cpp
@@ -36,6 +36,7 @@
 #include <utils/Compat.h>
 #include <utils/String8.h>
 
+#include "BuildFlags.h"
 #include "FdTrigger.h"
 #include "OS.h"
 #include "RpcSocketAddress.h"
@@ -78,10 +79,8 @@
 
 void RpcSession::setMaxIncomingThreads(size_t threads) {
     RpcMutexLockGuard _l(mMutex);
-    LOG_ALWAYS_FATAL_IF(!mConnections.mOutgoing.empty() || !mConnections.mIncoming.empty(),
-                        "Must set max incoming threads before setting up connections, but has %zu "
-                        "client(s) and %zu server(s)",
-                        mConnections.mOutgoing.size(), mConnections.mIncoming.size());
+    LOG_ALWAYS_FATAL_IF(mStartedSetup,
+                        "Must set max incoming threads before setting up connections");
     mMaxIncomingThreads = threads;
 }
 
@@ -92,10 +91,8 @@
 
 void RpcSession::setMaxOutgoingThreads(size_t threads) {
     RpcMutexLockGuard _l(mMutex);
-    LOG_ALWAYS_FATAL_IF(!mConnections.mOutgoing.empty() || !mConnections.mIncoming.empty(),
-                        "Must set max outgoing threads before setting up connections, but has %zu "
-                        "client(s) and %zu server(s)",
-                        mConnections.mOutgoing.size(), mConnections.mIncoming.size());
+    LOG_ALWAYS_FATAL_IF(mStartedSetup,
+                        "Must set max outgoing threads before setting up connections");
     mMaxOutgoingThreads = threads;
 }
 
@@ -104,7 +101,7 @@
     return mMaxOutgoingThreads;
 }
 
-bool RpcSession::setProtocolVersion(uint32_t version) {
+bool RpcSession::setProtocolVersionInternal(uint32_t version, bool checkStarted) {
     if (version >= RPC_WIRE_PROTOCOL_VERSION_NEXT &&
         version != RPC_WIRE_PROTOCOL_VERSION_EXPERIMENTAL) {
         ALOGE("Cannot start RPC session with version %u which is unknown (current protocol version "
@@ -114,6 +111,8 @@
     }
 
     RpcMutexLockGuard _l(mMutex);
+    LOG_ALWAYS_FATAL_IF(checkStarted && mStartedSetup,
+                        "Must set protocol version before setting up connections");
     if (mProtocolVersion && version > *mProtocolVersion) {
         ALOGE("Cannot upgrade explicitly capped protocol version %u to newer version %u",
               *mProtocolVersion, version);
@@ -124,12 +123,19 @@
     return true;
 }
 
+bool RpcSession::setProtocolVersion(uint32_t version) {
+    return setProtocolVersionInternal(version, true);
+}
+
 std::optional<uint32_t> RpcSession::getProtocolVersion() {
     RpcMutexLockGuard _l(mMutex);
     return mProtocolVersion;
 }
 
 void RpcSession::setFileDescriptorTransportMode(FileDescriptorTransportMode mode) {
+    RpcMutexLockGuard _l(mMutex);
+    LOG_ALWAYS_FATAL_IF(mStartedSetup,
+                        "Must set file descriptor transport mode before setting up connections");
     mFileDescriptorTransportMode = mode;
 }
 
@@ -445,9 +451,16 @@
                                                               bool incoming)>& connectAndInit) {
     {
         RpcMutexLockGuard _l(mMutex);
-        LOG_ALWAYS_FATAL_IF(mConnections.mOutgoing.size() != 0,
-                            "Must only setup session once, but already has %zu clients",
-                            mConnections.mOutgoing.size());
+        LOG_ALWAYS_FATAL_IF(mStartedSetup, "Must only setup session once");
+        mStartedSetup = true;
+
+        if constexpr (!kEnableRpcThreads) {
+            LOG_ALWAYS_FATAL_IF(mMaxIncomingThreads > 0,
+                                "Incoming threads are not supported on single-threaded libbinder");
+            // mMaxIncomingThreads should not change from here to its use below,
+            // since we set mStartedSetup==true and setMaxIncomingThreads checks
+            // for that
+        }
     }
 
     if (auto status = initShutdownTrigger(); status != OK) return status;
@@ -488,7 +501,7 @@
                                                     sp<RpcSession>::fromExisting(this), &version);
             status != OK)
             return status;
-        if (!setProtocolVersion(version)) return BAD_VALUE;
+        if (!setProtocolVersionInternal(version, false)) return BAD_VALUE;
     }
 
     // TODO(b/189955605): we should add additional sessions dynamically
@@ -506,11 +519,7 @@
         return status;
     }
 
-#ifdef BINDER_RPC_SINGLE_THREADED
-    constexpr size_t outgoingThreads = 1;
-#else  // BINDER_RPC_SINGLE_THREADED
     size_t outgoingThreads = std::min(numThreadsAvailable, mMaxOutgoingThreads);
-#endif // BINDER_RPC_SINGLE_THREADED
     ALOGI_IF(outgoingThreads != numThreadsAvailable,
              "Server hints client to start %zu outgoing threads, but client will only start %zu "
              "because it is preconfigured to start at most %zu outgoing threads.",
diff --git a/libs/binder/RpcTransportRaw.cpp b/libs/binder/RpcTransportRaw.cpp
index 7cc58cd..51326f6 100644
--- a/libs/binder/RpcTransportRaw.cpp
+++ b/libs/binder/RpcTransportRaw.cpp
@@ -24,6 +24,7 @@
 
 #include "FdTrigger.h"
 #include "RpcState.h"
+#include "RpcTransportUtils.h"
 
 namespace android {
 
@@ -55,90 +56,6 @@
         return OK;
     }
 
-    template <typename SendOrReceive>
-    status_t interruptableReadOrWrite(
-            FdTrigger* fdTrigger, iovec* iovs, int niovs, SendOrReceive sendOrReceiveFun,
-            const char* funName, int16_t event,
-            const std::optional<android::base::function_ref<status_t()>>& altPoll) {
-        MAYBE_WAIT_IN_FLAKE_MODE;
-
-        if (niovs < 0) {
-            return BAD_VALUE;
-        }
-
-        // Since we didn't poll, we need to manually check to see if it was triggered. Otherwise, we
-        // may never know we should be shutting down.
-        if (fdTrigger->isTriggered()) {
-            return DEAD_OBJECT;
-        }
-
-        // If iovs has one or more empty vectors at the end and
-        // we somehow advance past all the preceding vectors and
-        // pass some or all of the empty ones to sendmsg/recvmsg,
-        // the call will return processSize == 0. In that case
-        // we should be returning OK but instead return DEAD_OBJECT.
-        // To avoid this problem, we make sure here that the last
-        // vector at iovs[niovs - 1] has a non-zero length.
-        while (niovs > 0 && iovs[niovs - 1].iov_len == 0) {
-            niovs--;
-        }
-        if (niovs == 0) {
-            // The vectors are all empty, so we have nothing to send.
-            return OK;
-        }
-
-        bool havePolled = false;
-        while (true) {
-            ssize_t processSize = sendOrReceiveFun(iovs, niovs);
-            if (processSize < 0) {
-                int savedErrno = errno;
-
-                // Still return the error on later passes, since it would expose
-                // a problem with polling
-                if (havePolled || (savedErrno != EAGAIN && savedErrno != EWOULDBLOCK)) {
-                    LOG_RPC_DETAIL("RpcTransport %s(): %s", funName, strerror(savedErrno));
-                    return -savedErrno;
-                }
-            } else if (processSize == 0) {
-                return DEAD_OBJECT;
-            } else {
-                while (processSize > 0 && niovs > 0) {
-                    auto& iov = iovs[0];
-                    if (static_cast<size_t>(processSize) < iov.iov_len) {
-                        // Advance the base of the current iovec
-                        iov.iov_base = reinterpret_cast<char*>(iov.iov_base) + processSize;
-                        iov.iov_len -= processSize;
-                        break;
-                    }
-
-                    // The current iovec was fully written
-                    processSize -= iov.iov_len;
-                    iovs++;
-                    niovs--;
-                }
-                if (niovs == 0) {
-                    LOG_ALWAYS_FATAL_IF(processSize > 0,
-                                        "Reached the end of iovecs "
-                                        "with %zd bytes remaining",
-                                        processSize);
-                    return OK;
-                }
-            }
-
-            if (altPoll) {
-                if (status_t status = (*altPoll)(); status != OK) return status;
-                if (fdTrigger->isTriggered()) {
-                    return DEAD_OBJECT;
-                }
-            } else {
-                if (status_t status = fdTrigger->triggerablePoll(mSocket.get(), event);
-                    status != OK)
-                    return status;
-                if (!havePolled) havePolled = true;
-            }
-        }
-    }
-
     status_t interruptableWriteFully(
             FdTrigger* fdTrigger, iovec* iovs, int niovs,
             const std::optional<android::base::function_ref<status_t()>>& altPoll,
@@ -198,7 +115,8 @@
             };
             return TEMP_FAILURE_RETRY(sendmsg(mSocket.get(), &msg, MSG_NOSIGNAL));
         };
-        return interruptableReadOrWrite(fdTrigger, iovs, niovs, send, "sendmsg", POLLOUT, altPoll);
+        return interruptableReadOrWrite(mSocket.get(), fdTrigger, iovs, niovs, send, "sendmsg",
+                                        POLLOUT, altPoll);
     }
 
     status_t interruptableReadFully(
@@ -255,7 +173,8 @@
             };
             return TEMP_FAILURE_RETRY(recvmsg(mSocket.get(), &msg, MSG_NOSIGNAL));
         };
-        return interruptableReadOrWrite(fdTrigger, iovs, niovs, recv, "recvmsg", POLLIN, altPoll);
+        return interruptableReadOrWrite(mSocket.get(), fdTrigger, iovs, niovs, recv, "recvmsg",
+                                        POLLIN, altPoll);
     }
 
 private:
diff --git a/libs/binder/RpcTransportUtils.h b/libs/binder/RpcTransportUtils.h
new file mode 100644
index 0000000..00cb2af
--- /dev/null
+++ b/libs/binder/RpcTransportUtils.h
@@ -0,0 +1,109 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <android-base/unique_fd.h>
+#include <poll.h>
+
+#include "FdTrigger.h"
+#include "RpcState.h"
+
+namespace android {
+
+template <typename SendOrReceive>
+status_t interruptableReadOrWrite(
+        int socketFd, FdTrigger* fdTrigger, iovec* iovs, int niovs, SendOrReceive sendOrReceiveFun,
+        const char* funName, int16_t event,
+        const std::optional<android::base::function_ref<status_t()>>& altPoll) {
+    MAYBE_WAIT_IN_FLAKE_MODE;
+
+    if (niovs < 0) {
+        return BAD_VALUE;
+    }
+
+    // Since we didn't poll, we need to manually check to see if it was triggered. Otherwise, we
+    // may never know we should be shutting down.
+    if (fdTrigger->isTriggered()) {
+        return DEAD_OBJECT;
+    }
+
+    // If iovs has one or more empty vectors at the end and
+    // we somehow advance past all the preceding vectors and
+    // pass some or all of the empty ones to sendmsg/recvmsg,
+    // the call will return processSize == 0. In that case
+    // we should be returning OK but instead return DEAD_OBJECT.
+    // To avoid this problem, we make sure here that the last
+    // vector at iovs[niovs - 1] has a non-zero length.
+    while (niovs > 0 && iovs[niovs - 1].iov_len == 0) {
+        niovs--;
+    }
+    if (niovs == 0) {
+        // The vectors are all empty, so we have nothing to send.
+        return OK;
+    }
+
+    bool havePolled = false;
+    while (true) {
+        ssize_t processSize = sendOrReceiveFun(iovs, niovs);
+        if (processSize < 0) {
+            int savedErrno = errno;
+
+            // Still return the error on later passes, since it would expose
+            // a problem with polling
+            if (havePolled || (savedErrno != EAGAIN && savedErrno != EWOULDBLOCK)) {
+                LOG_RPC_DETAIL("RpcTransport %s(): %s", funName, strerror(savedErrno));
+                return -savedErrno;
+            }
+        } else if (processSize == 0) {
+            return DEAD_OBJECT;
+        } else {
+            while (processSize > 0 && niovs > 0) {
+                auto& iov = iovs[0];
+                if (static_cast<size_t>(processSize) < iov.iov_len) {
+                    // Advance the base of the current iovec
+                    iov.iov_base = reinterpret_cast<char*>(iov.iov_base) + processSize;
+                    iov.iov_len -= processSize;
+                    break;
+                }
+
+                // The current iovec was fully written
+                processSize -= iov.iov_len;
+                iovs++;
+                niovs--;
+            }
+            if (niovs == 0) {
+                LOG_ALWAYS_FATAL_IF(processSize > 0,
+                                    "Reached the end of iovecs "
+                                    "with %zd bytes remaining",
+                                    processSize);
+                return OK;
+            }
+        }
+
+        if (altPoll) {
+            if (status_t status = (*altPoll)(); status != OK) return status;
+            if (fdTrigger->isTriggered()) {
+                return DEAD_OBJECT;
+            }
+        } else {
+            if (status_t status = fdTrigger->triggerablePoll(socketFd, event); status != OK)
+                return status;
+            if (!havePolled) havePolled = true;
+        }
+    }
+}
+
+} // namespace android
diff --git a/libs/binder/include/binder/RpcSession.h b/libs/binder/include/binder/RpcSession.h
index 9d94e00..428e272 100644
--- a/libs/binder/include/binder/RpcSession.h
+++ b/libs/binder/include/binder/RpcSession.h
@@ -207,6 +207,10 @@
     friend RpcState;
     explicit RpcSession(std::unique_ptr<RpcTransportCtx> ctx);
 
+    // internal version of setProtocolVersion that
+    // optionally skips the mStartedSetup check
+    [[nodiscard]] bool setProtocolVersionInternal(uint32_t version, bool checkStarted);
+
     // for 'target', see RpcState::sendDecStrongToTarget
     [[nodiscard]] status_t sendDecStrongToTarget(uint64_t address, size_t target);
 
@@ -344,6 +348,7 @@
 
     RpcMutex mMutex; // for all below
 
+    bool mStartedSetup = false;
     size_t mMaxIncomingThreads = 0;
     size_t mMaxOutgoingThreads = kDefaultMaxOutgoingThreads;
     std::optional<uint32_t> mProtocolVersion;
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index b21a7e9..9778ec0 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -64,6 +64,9 @@
     wp<ABpBinder> binder;
 };
 void clean(const void* id, void* obj, void* cookie) {
+    // be weary of leaks!
+    // LOG(INFO) << "Deleting an ABpBinder";
+
     CHECK(id == kId) << id << " " << obj << " " << cookie;
 
     delete static_cast<Value*>(obj);
@@ -239,26 +242,11 @@
 }
 
 ABpBinder::ABpBinder(const ::android::sp<::android::IBinder>& binder)
-    : AIBinder(nullptr /*clazz*/), BpRefBase(binder) {
+    : AIBinder(nullptr /*clazz*/), mRemote(binder) {
     CHECK(binder != nullptr);
 }
 ABpBinder::~ABpBinder() {}
 
-void ABpBinder::onLastStrongRef(const void* id) {
-    // Since ABpBinder is OBJECT_LIFETIME_WEAK, we must remove this weak reference in order for
-    // the ABpBinder to be deleted. Even though we have no more references on the ABpBinder
-    // (BpRefBase), the remote object may still exist (for instance, if we
-    // receive it from another process, before the ABpBinder is attached).
-
-    ABpBinderTag::Value* value =
-            static_cast<ABpBinderTag::Value*>(remote()->findObject(ABpBinderTag::kId));
-    CHECK_NE(nullptr, value) << "ABpBinder must always be attached";
-
-    remote()->withLock([&]() { value->binder = nullptr; });
-
-    BpRefBase::onLastStrongRef(id);
-}
-
 sp<AIBinder> ABpBinder::lookupOrCreateFromBinder(const ::android::sp<::android::IBinder>& binder) {
     if (binder == nullptr) {
         return nullptr;
diff --git a/libs/binder/ndk/ibinder_internal.h b/libs/binder/ndk/ibinder_internal.h
index 730e51b..d7098e8 100644
--- a/libs/binder/ndk/ibinder_internal.h
+++ b/libs/binder/ndk/ibinder_internal.h
@@ -91,7 +91,7 @@
 
 // This binder object may be remote or local (even though it is 'Bp'). The implication if it is
 // local is that it is an IBinder object created outside of the domain of libbinder_ndk.
-struct ABpBinder : public AIBinder, public ::android::BpRefBase {
+struct ABpBinder : public AIBinder {
     // Looks up to see if this object has or is an existing ABBinder or ABpBinder object, otherwise
     // it creates an ABpBinder object.
     static ::android::sp<AIBinder> lookupOrCreateFromBinder(
@@ -99,14 +99,13 @@
 
     virtual ~ABpBinder();
 
-    void onLastStrongRef(const void* id) override;
-
-    ::android::sp<::android::IBinder> getBinder() override { return remote(); }
+    ::android::sp<::android::IBinder> getBinder() override { return mRemote; }
     ABpBinder* asABpBinder() override { return this; }
 
    private:
     friend android::sp<ABpBinder>;
     explicit ABpBinder(const ::android::sp<::android::IBinder>& binder);
+    ::android::sp<::android::IBinder> mRemote;
 };
 
 struct AIBinder_Class {
diff --git a/libs/binder/rust/Android.bp b/libs/binder/rust/Android.bp
index 355b3b4..c0d4487 100644
--- a/libs/binder/rust/Android.bp
+++ b/libs/binder/rust/Android.bp
@@ -15,9 +15,10 @@
         "libutils",
     ],
     rustlibs: [
-        "liblibc",
         "libbinder_ndk_sys",
         "libdowncast_rs",
+        "liblazy_static",
+        "liblibc",
     ],
     host_supported: true,
     vendor_available: true,
@@ -148,6 +149,7 @@
     name: "libbinder_rpc_unstable_bindgen",
     wrapper_src: ":libbinder_rpc_unstable_header",
     crate_name: "binder_rpc_unstable_bindgen",
+    visibility: ["//packages/modules/Virtualization:__subpackages__"],
     source_stem: "bindings",
     shared_libs: [
         "libutils",
@@ -170,9 +172,10 @@
         "libbinder_ndk",
     ],
     rustlibs: [
-        "liblibc",
         "libbinder_ndk_sys",
         "libdowncast_rs",
+        "liblazy_static",
+        "liblibc",
     ],
 }
 
diff --git a/libs/binder/rust/binder_tokio/lib.rs b/libs/binder/rust/binder_tokio/lib.rs
index 9dcef42..2d2bf7c 100644
--- a/libs/binder/rust/binder_tokio/lib.rs
+++ b/libs/binder/rust/binder_tokio/lib.rs
@@ -28,22 +28,22 @@
 //!
 //! [`Tokio`]: crate::Tokio
 
-use binder::{BinderAsyncPool, BoxFuture, FromIBinder, StatusCode, Strong};
 use binder::binder_impl::BinderAsyncRuntime;
+use binder::{BinderAsyncPool, BoxFuture, FromIBinder, StatusCode, Strong};
 use std::future::Future;
 
 /// Retrieve an existing service for a particular interface, sleeping for a few
 /// seconds if it doesn't yet exist.
-pub async fn get_interface<T: FromIBinder + ?Sized + 'static>(name: &str) -> Result<Strong<T>, StatusCode> {
+pub async fn get_interface<T: FromIBinder + ?Sized + 'static>(
+    name: &str,
+) -> Result<Strong<T>, StatusCode> {
     if binder::is_handling_transaction() {
         // See comment in the BinderAsyncPool impl.
         return binder::get_interface::<T>(name);
     }
 
     let name = name.to_string();
-    let res = tokio::task::spawn_blocking(move || {
-        binder::get_interface::<T>(&name)
-    }).await;
+    let res = tokio::task::spawn_blocking(move || binder::get_interface::<T>(&name)).await;
 
     // The `is_panic` branch is not actually reachable in Android as we compile
     // with `panic = abort`.
@@ -58,16 +58,16 @@
 
 /// Retrieve an existing service for a particular interface, or start it if it
 /// is configured as a dynamic service and isn't yet started.
-pub async fn wait_for_interface<T: FromIBinder + ?Sized + 'static>(name: &str) -> Result<Strong<T>, StatusCode> {
+pub async fn wait_for_interface<T: FromIBinder + ?Sized + 'static>(
+    name: &str,
+) -> Result<Strong<T>, StatusCode> {
     if binder::is_handling_transaction() {
         // See comment in the BinderAsyncPool impl.
         return binder::wait_for_interface::<T>(name);
     }
 
     let name = name.to_string();
-    let res = tokio::task::spawn_blocking(move || {
-        binder::wait_for_interface::<T>(&name)
-    }).await;
+    let res = tokio::task::spawn_blocking(move || binder::wait_for_interface::<T>(&name)).await;
 
     // The `is_panic` branch is not actually reachable in Android as we compile
     // with `panic = abort`.
diff --git a/libs/binder/rust/src/binder.rs b/libs/binder/rust/src/binder.rs
index 5d6206d..63c8684 100644
--- a/libs/binder/rust/src/binder.rs
+++ b/libs/binder/rust/src/binder.rs
@@ -17,7 +17,7 @@
 //! Trait definitions for binder objects
 
 use crate::error::{status_t, Result, StatusCode};
-use crate::parcel::{Parcel, BorrowedParcel};
+use crate::parcel::{BorrowedParcel, Parcel};
 use crate::proxy::{DeathRecipient, SpIBinder, WpIBinder};
 use crate::sys;
 
@@ -133,7 +133,7 @@
         match stability {
             0 => Ok(Local),
             1 => Ok(Vintf),
-            _ => Err(StatusCode::BAD_VALUE)
+            _ => Err(StatusCode::BAD_VALUE),
         }
     }
 }
@@ -158,7 +158,12 @@
     /// Handle and reply to a request to invoke a transaction on this object.
     ///
     /// `reply` may be [`None`] if the sender does not expect a reply.
-    fn on_transact(&self, code: TransactionCode, data: &BorrowedParcel<'_>, reply: &mut BorrowedParcel<'_>) -> Result<()>;
+    fn on_transact(
+        &self,
+        code: TransactionCode,
+        data: &BorrowedParcel<'_>,
+        reply: &mut BorrowedParcel<'_>,
+    ) -> Result<()>;
 
     /// Handle a request to invoke the dump transaction on this
     /// object.
@@ -454,28 +459,19 @@
     /// Construct a new weak reference from a strong reference
     fn new(binder: &Strong<I>) -> Self {
         let weak_binder = binder.as_binder().downgrade();
-        Weak {
-            weak_binder,
-            interface_type: PhantomData,
-        }
+        Weak { weak_binder, interface_type: PhantomData }
     }
 
     /// Upgrade this weak reference to a strong reference if the binder object
     /// is still alive
     pub fn upgrade(&self) -> Result<Strong<I>> {
-        self.weak_binder
-            .promote()
-            .ok_or(StatusCode::DEAD_OBJECT)
-            .and_then(FromIBinder::try_from)
+        self.weak_binder.promote().ok_or(StatusCode::DEAD_OBJECT).and_then(FromIBinder::try_from)
     }
 }
 
 impl<I: FromIBinder + ?Sized> Clone for Weak<I> {
     fn clone(&self) -> Self {
-        Self {
-            weak_binder: self.weak_binder.clone(),
-            interface_type: PhantomData,
-        }
+        Self { weak_binder: self.weak_binder.clone(), interface_type: PhantomData }
     }
 }
 
@@ -614,7 +610,12 @@
     /// contains a `T` pointer in its user data. fd should be a non-owned file
     /// descriptor, and args must be an array of null-terminated string
     /// poiinters with length num_args.
-    unsafe extern "C" fn on_dump(binder: *mut sys::AIBinder, fd: i32, args: *mut *const c_char, num_args: u32) -> status_t;
+    unsafe extern "C" fn on_dump(
+        binder: *mut sys::AIBinder,
+        fd: i32,
+        args: *mut *const c_char,
+        num_args: u32,
+    ) -> status_t;
 }
 
 /// Interface for transforming a generic SpIBinder into a specific remote
diff --git a/libs/binder/rust/src/binder_async.rs b/libs/binder/rust/src/binder_async.rs
index 579f9f9..d90acaf 100644
--- a/libs/binder/rust/src/binder_async.rs
+++ b/libs/binder/rust/src/binder_async.rs
@@ -41,7 +41,10 @@
     /// boxed `Future` trait object, and including `after_spawn` in the trait function
     /// allows the caller to avoid double-boxing if they want to do anything to the value
     /// returned from the spawned thread.
-    fn spawn<'a, F1, F2, Fut, A, B, E>(spawn_me: F1, after_spawn: F2) -> BoxFuture<'a, Result<B, E>>
+    fn spawn<'a, F1, F2, Fut, A, B, E>(
+        spawn_me: F1,
+        after_spawn: F2,
+    ) -> BoxFuture<'a, Result<B, E>>
     where
         F1: FnOnce() -> A,
         F2: FnOnce(A) -> Fut,
diff --git a/libs/binder/rust/src/error.rs b/libs/binder/rust/src/error.rs
index 2598ebc..f6b09ed 100644
--- a/libs/binder/rust/src/error.rs
+++ b/libs/binder/rust/src/error.rs
@@ -18,7 +18,7 @@
 use crate::sys;
 
 use std::error;
-use std::ffi::CStr;
+use std::ffi::{CStr, CString};
 use std::fmt::{Debug, Display, Formatter, Result as FmtResult};
 use std::result;
 
@@ -104,6 +104,10 @@
 // A thread-local `AStatus` would not be valid.
 unsafe impl Send for Status {}
 
+fn to_cstring<T: AsRef<str>>(message: T) -> Option<CString> {
+    CString::new(message.as_ref()).ok()
+}
+
 impl Status {
     /// Create a status object representing a successful transaction.
     pub fn ok() -> Self {
@@ -146,6 +150,11 @@
         Self(ptr)
     }
 
+    /// Creates a status object from a service specific error.
+    pub fn new_service_specific_error_str<T: AsRef<str>>(err: i32, message: Option<T>) -> Status {
+        Self::new_service_specific_error(err, message.and_then(to_cstring).as_deref())
+    }
+
     /// Create a status object from an exception code
     pub fn new_exception(exception: ExceptionCode, message: Option<&CStr>) -> Status {
         if let Some(message) = message {
@@ -158,6 +167,14 @@
         }
     }
 
+    /// Creates a status object from an exception code and message.
+    pub fn new_exception_str<T: AsRef<str>>(
+        exception: ExceptionCode,
+        message: Option<T>,
+    ) -> Status {
+        Self::new_exception(exception, message.and_then(to_cstring).as_deref())
+    }
+
     /// Create a status object from a raw `AStatus` pointer.
     ///
     /// # Safety
@@ -371,3 +388,41 @@
         self.0
     }
 }
+
+#[cfg(test)]
+mod tests {
+    use super::*;
+
+    #[test]
+    fn make_service_specific_error() {
+        let status = Status::new_service_specific_error_str(-42, Some("message"));
+
+        assert!(!status.is_ok());
+        assert_eq!(status.exception_code(), ExceptionCode::SERVICE_SPECIFIC);
+        assert_eq!(status.service_specific_error(), -42);
+        assert_eq!(
+            status.get_description(),
+            "Status(-8, EX_SERVICE_SPECIFIC): '-42: message'".to_string()
+        );
+    }
+
+    #[test]
+    fn make_exception() {
+        let status = Status::new_exception_str(ExceptionCode::ILLEGAL_STATE, Some("message"));
+
+        assert!(!status.is_ok());
+        assert_eq!(status.exception_code(), ExceptionCode::ILLEGAL_STATE);
+        assert_eq!(status.service_specific_error(), 0);
+        assert_eq!(status.get_description(), "Status(-5, EX_ILLEGAL_STATE): 'message'".to_string());
+    }
+
+    #[test]
+    fn make_exception_null() {
+        let status = Status::new_exception_str(ExceptionCode::ILLEGAL_STATE, Some("one\0two"));
+
+        assert!(!status.is_ok());
+        assert_eq!(status.exception_code(), ExceptionCode::ILLEGAL_STATE);
+        assert_eq!(status.service_specific_error(), 0);
+        assert_eq!(status.get_description(), "Status(-5, EX_ILLEGAL_STATE): ''".to_string());
+    }
+}
diff --git a/libs/binder/rust/src/lib.rs b/libs/binder/rust/src/lib.rs
index dbfb1c2..195d9ac 100644
--- a/libs/binder/rust/src/lib.rs
+++ b/libs/binder/rust/src/lib.rs
@@ -106,11 +106,12 @@
 
 use binder_ndk_sys as sys;
 
-pub use binder::{BinderFeatures, FromIBinder, IBinder, Interface, Strong, Weak};
 pub use crate::binder_async::{BinderAsyncPool, BoxFuture};
+pub use binder::{BinderFeatures, FromIBinder, IBinder, Interface, Strong, Weak};
 pub use error::{ExceptionCode, Status, StatusCode};
 pub use native::{
     add_service, force_lazy_services_persist, is_handling_transaction, register_lazy_service,
+    LazyServiceGuard,
 };
 pub use parcel::{ParcelFileDescriptor, Parcelable, ParcelableHolder};
 pub use proxy::{
diff --git a/libs/binder/rust/src/native.rs b/libs/binder/rust/src/native.rs
index 3edeebf..3a6dadd 100644
--- a/libs/binder/rust/src/native.rs
+++ b/libs/binder/rust/src/native.rs
@@ -22,6 +22,7 @@
 use crate::proxy::SpIBinder;
 use crate::sys;
 
+use lazy_static::lazy_static;
 use std::convert::TryFrom;
 use std::ffi::{c_void, CStr, CString};
 use std::fs::File;
@@ -30,6 +31,7 @@
 use std::os::raw::c_char;
 use std::os::unix::io::FromRawFd;
 use std::slice;
+use std::sync::Mutex;
 
 /// Rust wrapper around Binder remotable objects.
 ///
@@ -97,10 +99,7 @@
             // ends.
             sys::AIBinder_new(class.into(), rust_object as *mut c_void)
         };
-        let mut binder = Binder {
-            ibinder,
-            rust_object,
-        };
+        let mut binder = Binder { ibinder, rust_object };
         binder.mark_stability(stability);
         binder
     }
@@ -343,7 +342,9 @@
             vec![]
         } else {
             slice::from_raw_parts(args, num_args as usize)
-                .iter().map(|s| CStr::from_ptr(*s)).collect()
+                .iter()
+                .map(|s| CStr::from_ptr(*s))
+                .collect()
         };
 
         let object = sys::AIBinder_getUserData(binder);
@@ -418,10 +419,7 @@
         // We are transferring the ownership of the AIBinder into the new Binder
         // object.
         let mut ibinder = ManuallyDrop::new(ibinder);
-        Ok(Binder {
-            ibinder: ibinder.as_native_mut(),
-            rust_object: userdata as *mut B,
-        })
+        Ok(Binder { ibinder: ibinder.as_native_mut(), rust_object: userdata as *mut B })
     }
 }
 
@@ -491,6 +489,8 @@
 /// If persist is true then shut down will be blocked until this function is called again with
 /// persist false. If this is to be the initial state, call this function before calling
 /// register_lazy_service.
+///
+/// Consider using [`LazyServiceGuard`] rather than calling this directly.
 pub fn force_lazy_services_persist(persist: bool) {
     unsafe {
         // Safety: No borrowing or transfer of ownership occurs here.
@@ -498,6 +498,59 @@
     }
 }
 
+/// An RAII object to ensure a process which registers lazy services is not killed. During the
+/// lifetime of any of these objects the service manager will not not kill the process even if none
+/// of its lazy services are in use.
+#[must_use]
+#[derive(Debug)]
+pub struct LazyServiceGuard {
+    // Prevent construction outside this module.
+    _private: (),
+}
+
+lazy_static! {
+    // Count of how many LazyServiceGuard objects are in existence.
+    static ref GUARD_COUNT: Mutex<u64> = Mutex::new(0);
+}
+
+impl LazyServiceGuard {
+    /// Create a new LazyServiceGuard to prevent the service manager prematurely killing this
+    /// process.
+    pub fn new() -> Self {
+        let mut count = GUARD_COUNT.lock().unwrap();
+        *count += 1;
+        if *count == 1 {
+            // It's important that we make this call with the mutex held, to make sure
+            // that multiple calls (e.g. if the count goes 1 -> 0 -> 1) are correctly
+            // sequenced. (That also means we can't just use an AtomicU64.)
+            force_lazy_services_persist(true);
+        }
+        Self { _private: () }
+    }
+}
+
+impl Drop for LazyServiceGuard {
+    fn drop(&mut self) {
+        let mut count = GUARD_COUNT.lock().unwrap();
+        *count -= 1;
+        if *count == 0 {
+            force_lazy_services_persist(false);
+        }
+    }
+}
+
+impl Clone for LazyServiceGuard {
+    fn clone(&self) -> Self {
+        Self::new()
+    }
+}
+
+impl Default for LazyServiceGuard {
+    fn default() -> Self {
+        Self::new()
+    }
+}
+
 /// Tests often create a base BBinder instance; so allowing the unit
 /// type to be remotable translates nicely to Binder::new(()).
 impl Remotable for () {
diff --git a/libs/binder/rust/src/parcel.rs b/libs/binder/rust/src/parcel.rs
index 256fa8b..53a24af 100644
--- a/libs/binder/rust/src/parcel.rs
+++ b/libs/binder/rust/src/parcel.rs
@@ -22,10 +22,10 @@
 use crate::sys;
 
 use std::convert::TryInto;
+use std::fmt;
 use std::marker::PhantomData;
 use std::mem::ManuallyDrop;
 use std::ptr::{self, NonNull};
-use std::fmt;
 
 mod file_descriptor;
 mod parcelable;
@@ -33,8 +33,8 @@
 
 pub use self::file_descriptor::ParcelFileDescriptor;
 pub use self::parcelable::{
-    Deserialize, DeserializeArray, DeserializeOption, Serialize, SerializeArray, SerializeOption,
-    Parcelable, NON_NULL_PARCELABLE_FLAG, NULL_PARCELABLE_FLAG,
+    Deserialize, DeserializeArray, DeserializeOption, Parcelable, Serialize, SerializeArray,
+    SerializeOption, NON_NULL_PARCELABLE_FLAG, NULL_PARCELABLE_FLAG,
 };
 pub use self::parcelable_holder::{ParcelableHolder, ParcelableMetadata};
 
@@ -78,9 +78,7 @@
             // a valid pointer. If it fails, the process will crash.
             sys::AParcel_create()
         };
-        Self {
-            ptr: NonNull::new(ptr).expect("AParcel_create returned null pointer")
-        }
+        Self { ptr: NonNull::new(ptr).expect("AParcel_create returned null pointer") }
     }
 
     /// Create an owned reference to a parcel object from a raw pointer.
@@ -116,10 +114,7 @@
         // lifetime of the returned `BorrowedParcel` is tied to `self`, so the
         // borrow checker will ensure that the `AParcel` can only be accessed
         // via the `BorrowParcel` until it goes out of scope.
-        BorrowedParcel {
-            ptr: self.ptr,
-            _lifetime: PhantomData,
-        }
+        BorrowedParcel { ptr: self.ptr, _lifetime: PhantomData }
     }
 
     /// Get an immutable borrowed view into the contents of this `Parcel`.
@@ -127,9 +122,7 @@
         // Safety: Parcel and BorrowedParcel are both represented in the same
         // way as a NonNull<sys::AParcel> due to their use of repr(transparent),
         // so casting references as done here is valid.
-        unsafe {
-            &*(self as *const Parcel as *const BorrowedParcel<'_>)
-        }
+        unsafe { &*(self as *const Parcel as *const BorrowedParcel<'_>) }
     }
 }
 
@@ -165,10 +158,7 @@
     /// since this is a mutable borrow, it must have exclusive access to the
     /// AParcel for the duration of the borrow.
     pub unsafe fn from_raw(ptr: *mut sys::AParcel) -> Option<BorrowedParcel<'a>> {
-        Some(Self {
-            ptr: NonNull::new(ptr)?,
-            _lifetime: PhantomData,
-        })
+        Some(Self { ptr: NonNull::new(ptr)?, _lifetime: PhantomData })
     }
 
     /// Get a sub-reference to this reference to the parcel.
@@ -177,10 +167,7 @@
         // lifetime of the returned `BorrowedParcel` is tied to `self`, so the
         // borrow checker will ensure that the `AParcel` can only be accessed
         // via the `BorrowParcel` until it goes out of scope.
-        BorrowedParcel {
-            ptr: self.ptr,
-            _lifetime: PhantomData,
-        }
+        BorrowedParcel { ptr: self.ptr, _lifetime: PhantomData }
     }
 }
 
@@ -269,7 +256,7 @@
     /// ```
     pub fn sized_write<F>(&mut self, f: F) -> Result<()>
     where
-        for<'b> F: FnOnce(&'b mut WritableSubParcel<'b>) -> Result<()>
+        for<'b> F: FnOnce(&'b mut WritableSubParcel<'b>) -> Result<()>,
     {
         let start = self.get_data_position();
         self.write(&0i32)?;
@@ -324,17 +311,17 @@
     ///
     /// This appends `size` bytes of data from `other` starting at offset
     /// `start` to the current parcel, or returns an error if not possible.
-    pub fn append_from(&mut self, other: &impl AsNative<sys::AParcel>, start: i32, size: i32) -> Result<()> {
+    pub fn append_from(
+        &mut self,
+        other: &impl AsNative<sys::AParcel>,
+        start: i32,
+        size: i32,
+    ) -> Result<()> {
         let status = unsafe {
             // Safety: `Parcel::appendFrom` from C++ checks that `start`
             // and `size` are in bounds, and returns an error otherwise.
             // Both `self` and `other` always contain valid pointers.
-            sys::AParcel_appendFrom(
-                other.as_native(),
-                self.as_native_mut(),
-                start,
-                size,
-            )
+            sys::AParcel_appendFrom(other.as_native(), self.as_native_mut(), start, size)
         };
         status_result(status)
     }
@@ -406,7 +393,7 @@
     /// ```
     pub fn sized_write<F>(&mut self, f: F) -> Result<()>
     where
-        for<'b> F: FnOnce(&'b mut WritableSubParcel<'b>) -> Result<()>
+        for<'b> F: FnOnce(&'b mut WritableSubParcel<'b>) -> Result<()>,
     {
         self.borrowed().sized_write(f)
     }
@@ -438,7 +425,12 @@
     ///
     /// This appends `size` bytes of data from `other` starting at offset
     /// `start` to the current parcel, or returns an error if not possible.
-    pub fn append_from(&mut self, other: &impl AsNative<sys::AParcel>, start: i32, size: i32) -> Result<()> {
+    pub fn append_from(
+        &mut self,
+        other: &impl AsNative<sys::AParcel>,
+        start: i32,
+        size: i32,
+    ) -> Result<()> {
         self.borrowed().append_from(other, start, size)
     }
 
@@ -492,7 +484,7 @@
     ///
     pub fn sized_read<F>(&self, f: F) -> Result<()>
     where
-        for<'b> F: FnOnce(ReadableSubParcel<'b>) -> Result<()>
+        for<'b> F: FnOnce(ReadableSubParcel<'b>) -> Result<()>,
     {
         let start = self.get_data_position();
         let parcelable_size: i32 = self.read()?;
@@ -500,17 +492,13 @@
             return Err(StatusCode::BAD_VALUE);
         }
 
-        let end = start.checked_add(parcelable_size)
-            .ok_or(StatusCode::BAD_VALUE)?;
+        let end = start.checked_add(parcelable_size).ok_or(StatusCode::BAD_VALUE)?;
         if end > self.get_data_size() {
             return Err(StatusCode::NOT_ENOUGH_DATA);
         }
 
         let subparcel = ReadableSubParcel {
-            parcel: BorrowedParcel {
-                ptr: self.ptr,
-                _lifetime: PhantomData,
-            },
+            parcel: BorrowedParcel { ptr: self.ptr, _lifetime: PhantomData },
             end_position: end,
         };
         f(subparcel)?;
@@ -633,7 +621,7 @@
     ///
     pub fn sized_read<F>(&self, f: F) -> Result<()>
     where
-        for<'b> F: FnOnce(ReadableSubParcel<'b>) -> Result<()>
+        for<'b> F: FnOnce(ReadableSubParcel<'b>) -> Result<()>,
     {
         self.borrowed_ref().sized_read(f)
     }
@@ -716,15 +704,13 @@
 
 impl fmt::Debug for Parcel {
     fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
-        f.debug_struct("Parcel")
-            .finish()
+        f.debug_struct("Parcel").finish()
     }
 }
 
 impl<'a> fmt::Debug for BorrowedParcel<'a> {
     fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
-        f.debug_struct("BorrowedParcel")
-            .finish()
+        f.debug_struct("BorrowedParcel").finish()
     }
 }
 
@@ -813,10 +799,7 @@
         assert!(parcel.set_data_position(start).is_ok());
     }
 
-    assert_eq!(
-        parcel.read::<f32>().unwrap(),
-        1143139100000000000000000000.0
-    );
+    assert_eq!(parcel.read::<f32>().unwrap(), 1143139100000000000000000000.0);
     assert_eq!(parcel.read::<f32>().unwrap(), 40.043392);
 
     unsafe {
@@ -842,10 +825,7 @@
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
-    assert_eq!(
-        parcel.read::<Option<String>>().unwrap().unwrap(),
-        "Hello, Binder!",
-    );
+    assert_eq!(parcel.read::<Option<String>>().unwrap().unwrap(), "Hello, Binder!",);
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
@@ -864,13 +844,7 @@
 
     assert!(parcel.write(&["str1", "str2", "str3"][..]).is_ok());
     assert!(parcel
-        .write(
-            &[
-                String::from("str4"),
-                String::from("str5"),
-                String::from("str6"),
-            ][..]
-        )
+        .write(&[String::from("str4"), String::from("str5"), String::from("str6"),][..])
         .is_ok());
 
     let s1 = "Hello, Binder!";
@@ -882,14 +856,8 @@
         assert!(parcel.set_data_position(start).is_ok());
     }
 
-    assert_eq!(
-        parcel.read::<Vec<String>>().unwrap(),
-        ["str1", "str2", "str3"]
-    );
-    assert_eq!(
-        parcel.read::<Vec<String>>().unwrap(),
-        ["str4", "str5", "str6"]
-    );
+    assert_eq!(parcel.read::<Vec<String>>().unwrap(), ["str1", "str2", "str3"]);
+    assert_eq!(parcel.read::<Vec<String>>().unwrap(), ["str4", "str5", "str6"]);
     assert_eq!(parcel.read::<Vec<String>>().unwrap(), [s1, s2, s3]);
 }
 
@@ -900,9 +868,9 @@
 
     let arr = [1i32, 2i32, 3i32];
 
-    parcel.sized_write(|subparcel| {
-        subparcel.write(&arr[..])
-    }).expect("Could not perform sized write");
+    parcel
+        .sized_write(|subparcel| subparcel.write(&arr[..]))
+        .expect("Could not perform sized write");
 
     // i32 sub-parcel length + i32 array length + 3 i32 elements
     let expected_len = 20i32;
@@ -913,15 +881,9 @@
         parcel.set_data_position(start).unwrap();
     }
 
-    assert_eq!(
-        expected_len,
-        parcel.read().unwrap(),
-    );
+    assert_eq!(expected_len, parcel.read().unwrap(),);
 
-    assert_eq!(
-        parcel.read::<Vec<i32>>().unwrap(),
-        &arr,
-    );
+    assert_eq!(parcel.read::<Vec<i32>>().unwrap(), &arr,);
 }
 
 #[test]
diff --git a/libs/binder/rust/src/parcel/file_descriptor.rs b/libs/binder/rust/src/parcel/file_descriptor.rs
index 4d3d59a..de6d649 100644
--- a/libs/binder/rust/src/parcel/file_descriptor.rs
+++ b/libs/binder/rust/src/parcel/file_descriptor.rs
@@ -15,7 +15,7 @@
  */
 
 use super::{
-    Deserialize, DeserializeArray, DeserializeOption, BorrowedParcel, Serialize, SerializeArray,
+    BorrowedParcel, Deserialize, DeserializeArray, DeserializeOption, Serialize, SerializeArray,
     SerializeOption,
 };
 use crate::binder::AsNative;
@@ -115,10 +115,7 @@
             // descriptor. The read function passes ownership of the file
             // descriptor to its caller if it was non-null, so we must take
             // ownership of the file and ensure that it is eventually closed.
-            status_result(sys::AParcel_readParcelFileDescriptor(
-                parcel.as_native(),
-                &mut fd,
-            ))?;
+            status_result(sys::AParcel_readParcelFileDescriptor(parcel.as_native(), &mut fd))?;
         }
         if fd < 0 {
             Ok(None)
@@ -136,9 +133,7 @@
 
 impl Deserialize for ParcelFileDescriptor {
     fn deserialize(parcel: &BorrowedParcel<'_>) -> Result<Self> {
-        Deserialize::deserialize(parcel)
-            .transpose()
-            .unwrap_or(Err(StatusCode::UNEXPECTED_NULL))
+        Deserialize::deserialize(parcel).transpose().unwrap_or(Err(StatusCode::UNEXPECTED_NULL))
     }
 }
 
diff --git a/libs/binder/rust/src/parcel/parcelable.rs b/libs/binder/rust/src/parcel/parcelable.rs
index 0c7e48d..c241e4d 100644
--- a/libs/binder/rust/src/parcel/parcelable.rs
+++ b/libs/binder/rust/src/parcel/parcelable.rs
@@ -22,8 +22,8 @@
 
 use std::convert::{TryFrom, TryInto};
 use std::ffi::c_void;
+use std::mem::{self, ManuallyDrop, MaybeUninit};
 use std::os::raw::{c_char, c_ulong};
-use std::mem::{self, MaybeUninit, ManuallyDrop};
 use std::ptr;
 use std::slice;
 
@@ -109,17 +109,14 @@
     // so the function signature matches what bindgen generates.
     let index = index as usize;
 
-    let slice: &[T] = slice::from_raw_parts(array.cast(), index+1);
+    let slice: &[T] = slice::from_raw_parts(array.cast(), index + 1);
 
     let mut parcel = match BorrowedParcel::from_raw(parcel) {
         None => return StatusCode::UNEXPECTED_NULL as status_t,
         Some(p) => p,
     };
 
-    slice[index].serialize(&mut parcel)
-                .err()
-                .unwrap_or(StatusCode::OK)
-        as status_t
+    slice[index].serialize(&mut parcel).err().unwrap_or(StatusCode::OK) as status_t
 }
 
 /// Helper trait for types that can be deserialized as arrays.
@@ -265,10 +262,7 @@
 ///
 /// The opaque data pointer passed to the array read function must be a mutable
 /// pointer to an `Option<Vec<MaybeUninit<T>>>`.
-unsafe extern "C" fn allocate_vec<T>(
-    data: *mut c_void,
-    len: i32,
-) -> bool {
+unsafe extern "C" fn allocate_vec<T>(data: *mut c_void, len: i32) -> bool {
     let vec = &mut *(data as *mut Option<Vec<MaybeUninit<T>>>);
     if len < 0 {
         *vec = None;
@@ -286,7 +280,6 @@
     true
 }
 
-
 macro_rules! parcelable_primitives {
     {
         $(
@@ -303,11 +296,7 @@
     // has the same alignment and size as T, so the pointer to the vector
     // allocation will be compatible.
     let mut vec = ManuallyDrop::new(vec);
-    Vec::from_raw_parts(
-        vec.as_mut_ptr().cast(),
-        vec.len(),
-        vec.capacity(),
-    )
+    Vec::from_raw_parts(vec.as_mut_ptr().cast(), vec.len(), vec.capacity())
 }
 
 macro_rules! impl_parcelable {
@@ -522,11 +511,7 @@
                 // `AParcel`. If the string pointer is null,
                 // `AParcel_writeString` requires that the length is -1 to
                 // indicate that we want to serialize a null string.
-                status_result(sys::AParcel_writeString(
-                    parcel.as_native_mut(),
-                    ptr::null(),
-                    -1,
-                ))
+                status_result(sys::AParcel_writeString(parcel.as_native_mut(), ptr::null(), -1))
             },
             Some(s) => unsafe {
                 // Safety: `Parcel` always contains a valid pointer to an
@@ -540,10 +525,7 @@
                 status_result(sys::AParcel_writeString(
                     parcel.as_native_mut(),
                     s.as_ptr() as *const c_char,
-                    s.as_bytes()
-                        .len()
-                        .try_into()
-                        .or(Err(StatusCode::BAD_VALUE))?,
+                    s.as_bytes().len().try_into().or(Err(StatusCode::BAD_VALUE))?,
                 ))
             },
         }
@@ -602,9 +584,7 @@
 
 impl Deserialize for String {
     fn deserialize(parcel: &BorrowedParcel<'_>) -> Result<Self> {
-        Deserialize::deserialize(parcel)
-            .transpose()
-            .unwrap_or(Err(StatusCode::UNEXPECTED_NULL))
+        Deserialize::deserialize(parcel).transpose().unwrap_or(Err(StatusCode::UNEXPECTED_NULL))
     }
 }
 
@@ -704,10 +684,7 @@
             // and `Status` always contains a valid pointer to an `AStatus`, so
             // both parameters are valid and safe. This call does not take
             // ownership of either of its parameters.
-            status_result(sys::AParcel_writeStatusHeader(
-                parcel.as_native_mut(),
-                self.as_native(),
-            ))
+            status_result(sys::AParcel_writeStatusHeader(parcel.as_native_mut(), self.as_native()))
         }
     }
 }
@@ -881,8 +858,7 @@
                     Ok(())
                 } else {
                     use $crate::Parcelable;
-                    this.get_or_insert_with(Self::default)
-                        .read_from_parcel(parcel)
+                    this.get_or_insert_with(Self::default).read_from_parcel(parcel)
                 }
             }
         }
@@ -915,8 +891,8 @@
 
 #[cfg(test)]
 mod tests {
-    use crate::parcel::Parcel;
     use super::*;
+    use crate::parcel::Parcel;
 
     #[test]
     fn test_custom_parcelable() {
@@ -934,11 +910,11 @@
         impl Deserialize for Custom {
             fn deserialize(parcel: &BorrowedParcel<'_>) -> Result<Self> {
                 Ok(Custom(
-                        parcel.read()?,
-                        parcel.read()?,
-                        parcel.read()?,
-                        parcel.read::<Option<Vec<String>>>()?.unwrap(),
-                        ))
+                    parcel.read()?,
+                    parcel.read()?,
+                    parcel.read()?,
+                    parcel.read::<Option<Vec<String>>>()?.unwrap(),
+                ))
             }
         }
 
@@ -1157,12 +1133,7 @@
 
         assert_eq!(vec, [i64::max_value(), i64::min_value(), 42, -117]);
 
-        let f32s = [
-            std::f32::NAN,
-            std::f32::INFINITY,
-            1.23456789,
-            std::f32::EPSILON,
-        ];
+        let f32s = [std::f32::NAN, std::f32::INFINITY, 1.23456789, std::f32::EPSILON];
 
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
@@ -1178,12 +1149,7 @@
         assert!(vec[0].is_nan());
         assert_eq!(vec[1..], f32s[1..]);
 
-        let f64s = [
-            std::f64::NAN,
-            std::f64::INFINITY,
-            1.234567890123456789,
-            std::f64::EPSILON,
-        ];
+        let f64s = [std::f64::NAN, std::f64::INFINITY, 1.234567890123456789, std::f64::EPSILON];
 
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
diff --git a/libs/binder/rust/src/parcel/parcelable_holder.rs b/libs/binder/rust/src/parcel/parcelable_holder.rs
index 432da5d..c829d37 100644
--- a/libs/binder/rust/src/parcel/parcelable_holder.rs
+++ b/libs/binder/rust/src/parcel/parcelable_holder.rs
@@ -48,10 +48,7 @@
 #[derive(Debug, Clone)]
 enum ParcelableHolderData {
     Empty,
-    Parcelable {
-        parcelable: Arc<dyn AnyParcelable>,
-        name: String,
-    },
+    Parcelable { parcelable: Arc<dyn AnyParcelable>, name: String },
     Parcel(Parcel),
 }
 
@@ -77,10 +74,7 @@
 impl ParcelableHolder {
     /// Construct a new `ParcelableHolder` with the given stability.
     pub fn new(stability: Stability) -> Self {
-        Self {
-            data: Mutex::new(ParcelableHolderData::Empty),
-            stability,
-        }
+        Self { data: Mutex::new(ParcelableHolderData::Empty), stability }
     }
 
     /// Reset the contents of this `ParcelableHolder`.
@@ -101,10 +95,8 @@
             return Err(StatusCode::BAD_VALUE);
         }
 
-        *self.data.get_mut().unwrap() = ParcelableHolderData::Parcelable {
-            parcelable: p,
-            name: T::get_descriptor().into(),
-        };
+        *self.data.get_mut().unwrap() =
+            ParcelableHolderData::Parcelable { parcelable: p, name: T::get_descriptor().into() };
 
         Ok(())
     }
@@ -130,10 +122,7 @@
         let mut data = self.data.lock().unwrap();
         match *data {
             ParcelableHolderData::Empty => Ok(None),
-            ParcelableHolderData::Parcelable {
-                ref parcelable,
-                ref name,
-            } => {
+            ParcelableHolderData::Parcelable { ref parcelable, ref name } => {
                 if name != parcelable_desc {
                     return Err(StatusCode::BAD_VALUE);
                 }
@@ -199,10 +188,7 @@
         let mut data = self.data.lock().unwrap();
         match *data {
             ParcelableHolderData::Empty => parcel.write(&0i32),
-            ParcelableHolderData::Parcelable {
-                ref parcelable,
-                ref name,
-            } => {
+            ParcelableHolderData::Parcelable { ref parcelable, ref name } => {
                 let length_start = parcel.get_data_position();
                 parcel.write(&0i32)?;
 
@@ -251,9 +237,7 @@
         // TODO: C++ ParcelableHolder accepts sizes up to SIZE_MAX here, but we
         // only go up to i32::MAX because that's what our API uses everywhere
         let data_start = parcel.get_data_position();
-        let data_end = data_start
-            .checked_add(data_size)
-            .ok_or(StatusCode::BAD_VALUE)?;
+        let data_end = data_start.checked_add(data_size).ok_or(StatusCode::BAD_VALUE)?;
 
         let mut new_parcel = Parcel::new();
         new_parcel.append_from(parcel, data_start, data_size)?;
diff --git a/libs/binder/rust/src/proxy.rs b/libs/binder/rust/src/proxy.rs
index 4df557b..254efae 100644
--- a/libs/binder/rust/src/proxy.rs
+++ b/libs/binder/rust/src/proxy.rs
@@ -22,7 +22,8 @@
 };
 use crate::error::{status_result, Result, StatusCode};
 use crate::parcel::{
-    Parcel, BorrowedParcel, Deserialize, DeserializeArray, DeserializeOption, Serialize, SerializeArray, SerializeOption,
+    BorrowedParcel, Deserialize, DeserializeArray, DeserializeOption, Parcel, Serialize,
+    SerializeArray, SerializeOption,
 };
 use crate::sys;
 
@@ -132,6 +133,14 @@
     }
 }
 
+fn interface_cast<T: FromIBinder + ?Sized>(service: Option<SpIBinder>) -> Result<Strong<T>> {
+    if let Some(service) = service {
+        FromIBinder::try_from(service)
+    } else {
+        Err(StatusCode::NAME_NOT_FOUND)
+    }
+}
+
 pub mod unstable_api {
     use super::{sys, SpIBinder};
 
@@ -431,10 +440,7 @@
 
 impl Deserialize for SpIBinder {
     fn deserialize(parcel: &BorrowedParcel<'_>) -> Result<SpIBinder> {
-        parcel
-            .read_binder()
-            .transpose()
-            .unwrap_or(Err(StatusCode::UNEXPECTED_NULL))
+        parcel.read_binder().transpose().unwrap_or(Err(StatusCode::UNEXPECTED_NULL))
     }
 }
 
@@ -563,6 +569,9 @@
 /// The cookie in this struct represents an Arc<F> for the owned callback.
 /// This struct owns a ref-count of it, and so does every binder that we
 /// have been linked with.
+///
+/// Dropping the `DeathRecipient` will `unlink_to_death` any binders it is
+/// currently linked to.
 #[repr(C)]
 pub struct DeathRecipient {
     recipient: *mut sys::AIBinder_DeathRecipient,
@@ -610,7 +619,10 @@
             //
             // All uses of linkToDeath in this file correctly increment the
             // ref-count that this onUnlinked callback will decrement.
-            sys::AIBinder_DeathRecipient_setOnUnlinked(recipient, Some(Self::cookie_decr_refcount::<F>));
+            sys::AIBinder_DeathRecipient_setOnUnlinked(
+                recipient,
+                Some(Self::cookie_decr_refcount::<F>),
+            );
         }
         DeathRecipient {
             recipient,
@@ -776,21 +788,13 @@
 /// Retrieve an existing service for a particular interface, blocking for a few
 /// seconds if it doesn't yet exist.
 pub fn get_interface<T: FromIBinder + ?Sized>(name: &str) -> Result<Strong<T>> {
-    let service = get_service(name);
-    match service {
-        Some(service) => FromIBinder::try_from(service),
-        None => Err(StatusCode::NAME_NOT_FOUND),
-    }
+    interface_cast(get_service(name))
 }
 
 /// Retrieve an existing service for a particular interface, or start it if it
 /// is configured as a dynamic service and isn't yet started.
 pub fn wait_for_interface<T: FromIBinder + ?Sized>(name: &str) -> Result<Strong<T>> {
-    let service = wait_for_service(name);
-    match service {
-        Some(service) => FromIBinder::try_from(service),
-        None => Err(StatusCode::NAME_NOT_FOUND),
-    }
+    interface_cast(wait_for_service(name))
 }
 
 /// Check if a service is declared (e.g. in a VINTF manifest)
diff --git a/libs/binder/rust/src/state.rs b/libs/binder/rust/src/state.rs
index 0aef744..cc18741 100644
--- a/libs/binder/rust/src/state.rs
+++ b/libs/binder/rust/src/state.rs
@@ -124,7 +124,8 @@
     /// kernel is too old to support this feature.
     pub fn with_calling_sid<T, F>(check_permission: F) -> T
     where
-        for<'a> F: FnOnce(Option<&'a std::ffi::CStr>) -> T {
+        for<'a> F: FnOnce(Option<&'a std::ffi::CStr>) -> T,
+    {
         // Safety: AIBinder_getCallingSid returns a c-string pointer
         // that is valid for a transaction. Also, the string returned
         // is thread local. By restricting the lifetime of the CStr
diff --git a/libs/binder/rust/tests/integration.rs b/libs/binder/rust/tests/integration.rs
index c9d6af0..4e10fa9 100644
--- a/libs/binder/rust/tests/integration.rs
+++ b/libs/binder/rust/tests/integration.rs
@@ -60,9 +60,7 @@
         if let Some(extension_name) = extension_name {
             let extension =
                 BnTest::new_binder(TestService::new(&extension_name), BinderFeatures::default());
-            service
-                .set_extension(&mut extension.as_binder())
-                .expect("Could not add extension");
+            service.set_extension(&mut extension.as_binder()).expect("Could not add extension");
         }
         binder::add_service(&service_name, service.as_binder())
             .expect("Could not register service");
@@ -73,10 +71,7 @@
 }
 
 fn print_usage() {
-    eprintln!(
-        "Usage: {} SERVICE_NAME [EXTENSION_NAME]",
-        RUST_SERVICE_BINARY
-    );
+    eprintln!("Usage: {} SERVICE_NAME [EXTENSION_NAME]", RUST_SERVICE_BINARY);
     eprintln!(concat!(
         "Spawn a Binder test service identified by SERVICE_NAME,",
         " optionally with an extesion named EXTENSION_NAME",
@@ -90,10 +85,7 @@
 
 impl TestService {
     fn new(s: &str) -> Self {
-        Self {
-            s: s.to_string(),
-            dump_args: Mutex::new(Vec::new()),
-        }
+        Self { s: s.to_string(), dump_args: Mutex::new(Vec::new()) }
     }
 }
 
@@ -111,11 +103,15 @@
     fn try_from(c: u32) -> Result<Self, Self::Error> {
         match c {
             _ if c == TestTransactionCode::Test as u32 => Ok(TestTransactionCode::Test),
-            _ if c == TestTransactionCode::GetDumpArgs as u32 => Ok(TestTransactionCode::GetDumpArgs),
+            _ if c == TestTransactionCode::GetDumpArgs as u32 => {
+                Ok(TestTransactionCode::GetDumpArgs)
+            }
             _ if c == TestTransactionCode::GetSelinuxContext as u32 => {
                 Ok(TestTransactionCode::GetSelinuxContext)
             }
-            _ if c == TestTransactionCode::GetIsHandlingTransaction as u32 => Ok(TestTransactionCode::GetIsHandlingTransaction),
+            _ if c == TestTransactionCode::GetIsHandlingTransaction as u32 => {
+                Ok(TestTransactionCode::GetIsHandlingTransaction)
+            }
             _ => Err(StatusCode::UNKNOWN_TRANSACTION),
         }
     }
@@ -200,15 +196,16 @@
         TestTransactionCode::Test => reply.write(&service.test()?),
         TestTransactionCode::GetDumpArgs => reply.write(&service.get_dump_args()?),
         TestTransactionCode::GetSelinuxContext => reply.write(&service.get_selinux_context()?),
-        TestTransactionCode::GetIsHandlingTransaction => reply.write(&service.get_is_handling_transaction()?),
+        TestTransactionCode::GetIsHandlingTransaction => {
+            reply.write(&service.get_is_handling_transaction()?)
+        }
     }
 }
 
 impl ITest for BpTest {
     fn test(&self) -> Result<String, StatusCode> {
         let reply =
-            self.binder
-                .transact(TestTransactionCode::Test as TransactionCode, 0, |_| Ok(()))?;
+            self.binder.transact(TestTransactionCode::Test as TransactionCode, 0, |_| Ok(()))?;
         reply.read()
     }
 
@@ -243,31 +240,45 @@
         let binder = self.binder.clone();
         P::spawn(
             move || binder.transact(TestTransactionCode::Test as TransactionCode, 0, |_| Ok(())),
-            |reply| async move { reply?.read() }
+            |reply| async move { reply?.read() },
         )
     }
 
     fn get_dump_args(&self) -> binder::BoxFuture<'static, Result<Vec<String>, StatusCode>> {
         let binder = self.binder.clone();
         P::spawn(
-            move || binder.transact(TestTransactionCode::GetDumpArgs as TransactionCode, 0, |_| Ok(())),
-            |reply| async move { reply?.read() }
+            move || {
+                binder.transact(TestTransactionCode::GetDumpArgs as TransactionCode, 0, |_| Ok(()))
+            },
+            |reply| async move { reply?.read() },
         )
     }
 
     fn get_selinux_context(&self) -> binder::BoxFuture<'static, Result<String, StatusCode>> {
         let binder = self.binder.clone();
         P::spawn(
-            move || binder.transact(TestTransactionCode::GetSelinuxContext as TransactionCode, 0, |_| Ok(())),
-            |reply| async move { reply?.read() }
+            move || {
+                binder.transact(
+                    TestTransactionCode::GetSelinuxContext as TransactionCode,
+                    0,
+                    |_| Ok(()),
+                )
+            },
+            |reply| async move { reply?.read() },
         )
     }
 
     fn get_is_handling_transaction(&self) -> binder::BoxFuture<'static, Result<bool, StatusCode>> {
         let binder = self.binder.clone();
         P::spawn(
-            move || binder.transact(TestTransactionCode::GetIsHandlingTransaction as TransactionCode, 0, |_| Ok(())),
-            |reply| async move { reply?.read() }
+            move || {
+                binder.transact(
+                    TestTransactionCode::GetIsHandlingTransaction as TransactionCode,
+                    0,
+                    |_| Ok(()),
+                )
+            },
+            |reply| async move { reply?.read() },
         )
     }
 }
@@ -374,7 +385,7 @@
 
     use binder_tokio::Tokio;
 
-    use super::{BnTest, ITest, IATest, ITestSameDescriptor, TestService, RUST_SERVICE_BINARY};
+    use super::{BnTest, IATest, ITest, ITestSameDescriptor, TestService, RUST_SERVICE_BINARY};
 
     pub struct ScopedServiceProcess(Child);
 
@@ -405,9 +416,7 @@
     impl Drop for ScopedServiceProcess {
         fn drop(&mut self) {
             self.0.kill().expect("Could not kill child process");
-            self.0
-                .wait()
-                .expect("Could not wait for child process to die");
+            self.0.wait().expect("Could not wait for child process to die");
         }
     }
 
@@ -428,10 +437,7 @@
         );
 
         // The service manager service isn't an ITest, so this must fail.
-        assert_eq!(
-            binder::get_interface::<dyn ITest>("manager").err(),
-            Some(StatusCode::BAD_TYPE)
-        );
+        assert_eq!(binder::get_interface::<dyn ITest>("manager").err(), Some(StatusCode::BAD_TYPE));
         assert_eq!(
             binder::get_interface::<dyn IATest<Tokio>>("manager").err(),
             Some(StatusCode::BAD_TYPE)
@@ -450,7 +456,9 @@
             Some(StatusCode::NAME_NOT_FOUND)
         );
         assert_eq!(
-            binder_tokio::get_interface::<dyn IATest<Tokio>>("this_service_does_not_exist").await.err(),
+            binder_tokio::get_interface::<dyn IATest<Tokio>>("this_service_does_not_exist")
+                .await
+                .err(),
             Some(StatusCode::NAME_NOT_FOUND)
         );
 
@@ -511,8 +519,9 @@
     async fn trivial_client_async() {
         let service_name = "trivial_client_test";
         let _process = ScopedServiceProcess::new(service_name);
-        let test_client: Strong<dyn IATest<Tokio>> =
-            binder_tokio::get_interface(service_name).await.expect("Did not get manager binder service");
+        let test_client: Strong<dyn IATest<Tokio>> = binder_tokio::get_interface(service_name)
+            .await
+            .expect("Did not get manager binder service");
         assert_eq!(test_client.test().await.unwrap(), "trivial_client_test");
     }
 
@@ -529,8 +538,9 @@
     async fn wait_for_trivial_client_async() {
         let service_name = "wait_for_trivial_client_test";
         let _process = ScopedServiceProcess::new(service_name);
-        let test_client: Strong<dyn IATest<Tokio>> =
-            binder_tokio::wait_for_interface(service_name).await.expect("Did not get manager binder service");
+        let test_client: Strong<dyn IATest<Tokio>> = binder_tokio::wait_for_interface(service_name)
+            .await
+            .expect("Did not get manager binder service");
         assert_eq!(test_client.test().await.unwrap(), "wait_for_trivial_client_test");
     }
 
@@ -539,9 +549,7 @@
             let mut out_ptr = ptr::null_mut();
             assert_eq!(selinux_sys::getcon(&mut out_ptr), 0);
             assert!(!out_ptr.is_null());
-            CStr::from_ptr(out_ptr)
-                .to_str()
-                .expect("context was invalid UTF-8")
+            CStr::from_ptr(out_ptr).to_str().expect("context was invalid UTF-8")
         }
     }
 
@@ -551,18 +559,16 @@
         let _process = ScopedServiceProcess::new(service_name);
         let test_client: Strong<dyn ITest> =
             binder::get_interface(service_name).expect("Did not get manager binder service");
-        assert_eq!(
-            test_client.get_selinux_context().unwrap(),
-            get_expected_selinux_context()
-        );
+        assert_eq!(test_client.get_selinux_context().unwrap(), get_expected_selinux_context());
     }
 
     #[tokio::test]
     async fn get_selinux_context_async() {
         let service_name = "get_selinux_context_async";
         let _process = ScopedServiceProcess::new(service_name);
-        let test_client: Strong<dyn IATest<Tokio>> =
-            binder_tokio::get_interface(service_name).await.expect("Did not get manager binder service");
+        let test_client: Strong<dyn IATest<Tokio>> = binder_tokio::get_interface(service_name)
+            .await
+            .expect("Did not get manager binder service");
         assert_eq!(
             test_client.get_selinux_context().await.unwrap(),
             get_expected_selinux_context()
@@ -586,13 +592,11 @@
     async fn get_selinux_context_async_to_sync() {
         let service_name = "get_selinux_context";
         let _process = ScopedServiceProcess::new(service_name);
-        let test_client: Strong<dyn IATest<Tokio>> =
-            binder_tokio::get_interface(service_name).await.expect("Did not get manager binder service");
+        let test_client: Strong<dyn IATest<Tokio>> = binder_tokio::get_interface(service_name)
+            .await
+            .expect("Did not get manager binder service");
         let test_client = test_client.into_sync();
-        assert_eq!(
-            test_client.get_selinux_context().unwrap(),
-            get_expected_selinux_context()
-        );
+        assert_eq!(test_client.get_selinux_context().unwrap(), get_expected_selinux_context());
     }
 
     struct Bools {
@@ -605,10 +609,7 @@
             self.binder_died.load(Ordering::Relaxed)
         }
         fn assert_died(&self) {
-            assert!(
-                self.is_dead(),
-                "Did not receive death notification"
-            );
+            assert!(self.is_dead(), "Did not receive death notification");
         }
         fn assert_dropped(&self) {
             assert!(
@@ -639,9 +640,7 @@
 
         let mut death_recipient = {
             let flag = binder_died.clone();
-            let set_on_drop = SetOnDrop {
-                binder_dealloc: binder_dealloc.clone(),
-            };
+            let set_on_drop = SetOnDrop { binder_dealloc: binder_dealloc.clone() };
             DeathRecipient::new(move || {
                 flag.store(true, Ordering::Relaxed);
                 // Force the closure to take ownership of set_on_drop. When the closure is
@@ -650,14 +649,9 @@
             })
         };
 
-        binder
-            .link_to_death(&mut death_recipient)
-            .expect("link_to_death failed");
+        binder.link_to_death(&mut death_recipient).expect("link_to_death failed");
 
-        let bools = Bools {
-            binder_died,
-            binder_dealloc,
-        };
+        let bools = Bools { binder_died, binder_dealloc };
 
         (bools, death_recipient)
     }
@@ -675,9 +669,7 @@
         let (bools, recipient) = register_death_notification(&mut remote);
 
         drop(service_process);
-        remote
-            .ping_binder()
-            .expect_err("Service should have died already");
+        remote.ping_binder().expect_err("Service should have died already");
 
         // Pause to ensure any death notifications get delivered
         thread::sleep(Duration::from_secs(1));
@@ -701,22 +693,15 @@
 
         let (bools, mut recipient) = register_death_notification(&mut remote);
 
-        remote
-            .unlink_to_death(&mut recipient)
-            .expect("Could not unlink death notifications");
+        remote.unlink_to_death(&mut recipient).expect("Could not unlink death notifications");
 
         drop(service_process);
-        remote
-            .ping_binder()
-            .expect_err("Service should have died already");
+        remote.ping_binder().expect_err("Service should have died already");
 
         // Pause to ensure any death notifications get delivered
         thread::sleep(Duration::from_secs(1));
 
-        assert!(
-            !bools.is_dead(),
-            "Received unexpected death notification after unlinking",
-        );
+        assert!(!bools.is_dead(), "Received unexpected death notification after unlinking",);
 
         bools.assert_not_dropped();
         drop(recipient);
@@ -771,9 +756,7 @@
             let dump_args = ["dump", "args", "for", "testing"];
 
             let null_out = File::open("/dev/null").expect("Could not open /dev/null");
-            remote
-                .dump(&null_out, &dump_args)
-                .expect("Could not dump remote service");
+            remote.dump(&null_out, &dump_args).expect("Could not dump remote service");
 
             let remote_args = test_client.get_dump_args().expect("Could not fetched dumped args");
             assert_eq!(dump_args, remote_args[..], "Remote args don't match call to dump");
@@ -799,9 +782,7 @@
             let mut remote = binder::get_service(service_name);
             assert!(remote.is_binder_alive());
 
-            let extension = remote
-                .get_extension()
-                .expect("Could not check for an extension");
+            let extension = remote.get_extension().expect("Could not check for an extension");
             assert!(extension.is_none());
         }
 
@@ -811,9 +792,7 @@
             let mut remote = binder::get_service(service_name);
             assert!(remote.is_binder_alive());
 
-            let maybe_extension = remote
-                .get_extension()
-                .expect("Could not check for an extension");
+            let maybe_extension = remote.get_extension().expect("Could not check for an extension");
 
             let extension = maybe_extension.expect("Remote binder did not have an extension");
 
@@ -850,15 +829,12 @@
     #[test]
     fn reassociate_rust_binder() {
         let service_name = "testing_service";
-        let service_ibinder = BnTest::new_binder(
-            TestService::new(service_name),
-            BinderFeatures::default(),
-        )
-        .as_binder();
+        let service_ibinder =
+            BnTest::new_binder(TestService::new(service_name), BinderFeatures::default())
+                .as_binder();
 
-        let service: Strong<dyn ITest> = service_ibinder
-            .into_interface()
-            .expect("Could not reassociate the generic ibinder");
+        let service: Strong<dyn ITest> =
+            service_ibinder.into_interface().expect("Could not reassociate the generic ibinder");
 
         assert_eq!(service.test().unwrap(), service_name);
     }
@@ -866,10 +842,7 @@
     #[test]
     fn weak_binder_upgrade() {
         let service_name = "testing_service";
-        let service = BnTest::new_binder(
-            TestService::new(service_name),
-            BinderFeatures::default(),
-        );
+        let service = BnTest::new_binder(TestService::new(service_name), BinderFeatures::default());
 
         let weak = Strong::downgrade(&service);
 
@@ -882,10 +855,8 @@
     fn weak_binder_upgrade_dead() {
         let service_name = "testing_service";
         let weak = {
-            let service = BnTest::new_binder(
-                TestService::new(service_name),
-                BinderFeatures::default(),
-            );
+            let service =
+                BnTest::new_binder(TestService::new(service_name), BinderFeatures::default());
 
             Strong::downgrade(&service)
         };
@@ -896,10 +867,7 @@
     #[test]
     fn weak_binder_clone() {
         let service_name = "testing_service";
-        let service = BnTest::new_binder(
-            TestService::new(service_name),
-            BinderFeatures::default(),
-        );
+        let service = BnTest::new_binder(TestService::new(service_name), BinderFeatures::default());
 
         let weak = Strong::downgrade(&service);
         let cloned = weak.clone();
@@ -915,14 +883,10 @@
     #[test]
     #[allow(clippy::eq_op)]
     fn binder_ord() {
-        let service1 = BnTest::new_binder(
-            TestService::new("testing_service1"),
-            BinderFeatures::default(),
-        );
-        let service2 = BnTest::new_binder(
-            TestService::new("testing_service2"),
-            BinderFeatures::default(),
-        );
+        let service1 =
+            BnTest::new_binder(TestService::new("testing_service1"), BinderFeatures::default());
+        let service2 =
+            BnTest::new_binder(TestService::new("testing_service2"), BinderFeatures::default());
 
         assert!((service1 >= service1));
         assert!((service1 <= service1));
@@ -931,20 +895,20 @@
 
     #[test]
     fn binder_parcel_mixup() {
-        let service1 = BnTest::new_binder(
-            TestService::new("testing_service1"),
-            BinderFeatures::default(),
-        );
-        let service2 = BnTest::new_binder(
-            TestService::new("testing_service2"),
-            BinderFeatures::default(),
-        );
+        let service1 =
+            BnTest::new_binder(TestService::new("testing_service1"), BinderFeatures::default());
+        let service2 =
+            BnTest::new_binder(TestService::new("testing_service2"), BinderFeatures::default());
 
         let service1 = service1.as_binder();
         let service2 = service2.as_binder();
 
         let parcel = service1.prepare_transact().unwrap();
-        let res = service2.submit_transact(super::TestTransactionCode::Test as TransactionCode, parcel, 0);
+        let res = service2.submit_transact(
+            super::TestTransactionCode::Test as TransactionCode,
+            parcel,
+            0,
+        );
 
         match res {
             Ok(_) => panic!("submit_transact should fail"),
@@ -967,15 +931,18 @@
         // Should also be false in spawned thread.
         std::thread::spawn(|| {
             assert!(!binder::is_handling_transaction());
-        }).join().unwrap();
+        })
+        .join()
+        .unwrap();
     }
 
     #[tokio::test]
     async fn get_is_handling_transaction_async() {
         let service_name = "get_is_handling_transaction_async";
         let _process = ScopedServiceProcess::new(service_name);
-        let test_client: Strong<dyn IATest<Tokio>> =
-            binder_tokio::get_interface(service_name).await.expect("Did not get manager binder service");
+        let test_client: Strong<dyn IATest<Tokio>> = binder_tokio::get_interface(service_name)
+            .await
+            .expect("Did not get manager binder service");
         // Should be true externally.
         assert!(test_client.get_is_handling_transaction().await.unwrap());
 
@@ -985,11 +952,15 @@
         // Should also be false in spawned task.
         tokio::spawn(async {
             assert!(!binder::is_handling_transaction());
-        }).await.unwrap();
+        })
+        .await
+        .unwrap();
 
         // And in spawn_blocking task.
         tokio::task::spawn_blocking(|| {
             assert!(!binder::is_handling_transaction());
-        }).await.unwrap();
+        })
+        .await
+        .unwrap();
     }
 }
diff --git a/libs/binder/rust/tests/serialization.rs b/libs/binder/rust/tests/serialization.rs
index f6bdf5c..6220db4 100644
--- a/libs/binder/rust/tests/serialization.rs
+++ b/libs/binder/rust/tests/serialization.rs
@@ -23,7 +23,7 @@
 };
 // Import from impl API for testing only, should not be necessary as long as you
 // are using AIDL.
-use binder::binder_impl::{BorrowedParcel, Binder, TransactionCode};
+use binder::binder_impl::{Binder, BorrowedParcel, TransactionCode};
 
 use std::ffi::{c_void, CStr, CString};
 use std::sync::Once;
@@ -64,13 +64,7 @@
 macro_rules! assert {
     ($expr:expr) => {
         if !$expr {
-            eprintln!(
-                "assertion failed: `{:?}`, {}:{}:{}",
-                $expr,
-                file!(),
-                line!(),
-                column!()
-            );
+            eprintln!("assertion failed: `{:?}`, {}:{}:{}", $expr, file!(), line!(), column!());
             return Err(StatusCode::FAILED_TRANSACTION);
         }
     };
@@ -119,9 +113,7 @@
         bindings::Transaction_TEST_BOOL => {
             assert!(parcel.read::<bool>()?);
             assert!(!parcel.read::<bool>()?);
-            assert_eq!(parcel.read::<Vec<bool>>()?, unsafe {
-                bindings::TESTDATA_BOOL
-            });
+            assert_eq!(parcel.read::<Vec<bool>>()?, unsafe { bindings::TESTDATA_BOOL });
             assert_eq!(parcel.read::<Option<Vec<bool>>>()?, None);
 
             reply.write(&true)?;
@@ -148,9 +140,7 @@
             assert_eq!(parcel.read::<u16>()?, 0);
             assert_eq!(parcel.read::<u16>()?, 1);
             assert_eq!(parcel.read::<u16>()?, u16::max_value());
-            assert_eq!(parcel.read::<Vec<u16>>()?, unsafe {
-                bindings::TESTDATA_CHARS
-            });
+            assert_eq!(parcel.read::<Vec<u16>>()?, unsafe { bindings::TESTDATA_CHARS });
             assert_eq!(parcel.read::<Option<Vec<u16>>>()?, None);
 
             reply.write(&0u16)?;
@@ -163,9 +153,7 @@
             assert_eq!(parcel.read::<i32>()?, 0);
             assert_eq!(parcel.read::<i32>()?, 1);
             assert_eq!(parcel.read::<i32>()?, i32::max_value());
-            assert_eq!(parcel.read::<Vec<i32>>()?, unsafe {
-                bindings::TESTDATA_I32
-            });
+            assert_eq!(parcel.read::<Vec<i32>>()?, unsafe { bindings::TESTDATA_I32 });
             assert_eq!(parcel.read::<Option<Vec<i32>>>()?, None);
 
             reply.write(&0i32)?;
@@ -178,9 +166,7 @@
             assert_eq!(parcel.read::<i64>()?, 0);
             assert_eq!(parcel.read::<i64>()?, 1);
             assert_eq!(parcel.read::<i64>()?, i64::max_value());
-            assert_eq!(parcel.read::<Vec<i64>>()?, unsafe {
-                bindings::TESTDATA_I64
-            });
+            assert_eq!(parcel.read::<Vec<i64>>()?, unsafe { bindings::TESTDATA_I64 });
             assert_eq!(parcel.read::<Option<Vec<i64>>>()?, None);
 
             reply.write(&0i64)?;
@@ -193,9 +179,7 @@
             assert_eq!(parcel.read::<u64>()?, 0);
             assert_eq!(parcel.read::<u64>()?, 1);
             assert_eq!(parcel.read::<u64>()?, u64::max_value());
-            assert_eq!(parcel.read::<Vec<u64>>()?, unsafe {
-                bindings::TESTDATA_U64
-            });
+            assert_eq!(parcel.read::<Vec<u64>>()?, unsafe { bindings::TESTDATA_U64 });
             assert_eq!(parcel.read::<Option<Vec<u64>>>()?, None);
 
             reply.write(&0u64)?;
@@ -232,16 +216,9 @@
             let s: Option<String> = parcel.read()?;
             assert_eq!(s, None);
             let s: Option<Vec<Option<String>>> = parcel.read()?;
-            for (s, expected) in s
-                .unwrap()
-                .iter()
-                .zip(unsafe { bindings::TESTDATA_STRS }.iter())
-            {
-                let expected = unsafe {
-                    expected
-                        .as_ref()
-                        .and_then(|e| CStr::from_ptr(e).to_str().ok())
-                };
+            for (s, expected) in s.unwrap().iter().zip(unsafe { bindings::TESTDATA_STRS }.iter()) {
+                let expected =
+                    unsafe { expected.as_ref().and_then(|e| CStr::from_ptr(e).to_str().ok()) };
                 assert_eq!(s.as_deref(), expected);
             }
             let s: Option<Vec<Option<String>>> = parcel.read()?;
@@ -252,10 +229,7 @@
                     .iter()
                     .map(|s| {
                         s.as_ref().map(|s| {
-                            CStr::from_ptr(s)
-                                .to_str()
-                                .expect("String was not UTF-8")
-                                .to_owned()
+                            CStr::from_ptr(s).to_str().expect("String was not UTF-8").to_owned()
                         })
                     })
                     .collect()
@@ -284,12 +258,8 @@
             assert!(ibinders[1].is_none());
             assert!(parcel.read::<Option<Vec<Option<SpIBinder>>>>()?.is_none());
 
-            let service = unsafe {
-                SERVICE
-                    .as_ref()
-                    .expect("Global binder service not initialized")
-                    .clone()
-            };
+            let service =
+                unsafe { SERVICE.as_ref().expect("Global binder service not initialized").clone() };
             reply.write(&service)?;
             reply.write(&(None as Option<&SpIBinder>))?;
             reply.write(&[Some(&service), None][..])?;
@@ -300,10 +270,7 @@
             assert!(status.is_ok());
             let status: Status = parcel.read()?;
             assert_eq!(status.exception_code(), ExceptionCode::NULL_POINTER);
-            assert_eq!(
-                status.get_description(),
-                "Status(-4, EX_NULL_POINTER): 'a status message'"
-            );
+            assert_eq!(status.get_description(), "Status(-4, EX_NULL_POINTER): 'a status message'");
             let status: Status = parcel.read()?;
             assert_eq!(status.service_specific_error(), 42);
             assert_eq!(
diff --git a/libs/binder/tests/binderThroughputTest.cpp b/libs/binder/tests/binderThroughputTest.cpp
index 3b1faa8..cfaf2a9 100644
--- a/libs/binder/tests/binderThroughputTest.cpp
+++ b/libs/binder/tests/binderThroughputTest.cpp
@@ -249,12 +249,13 @@
     pid_t pid = fork();
     if (pid) {
         /* parent */
-        return move(get<0>(pipe_pair));
+        return std::move(get<0>(pipe_pair));
     } else {
         /* child */
-        worker_fx(num, worker_count, iterations, payload_size, cs_pair, move(get<1>(pipe_pair)));
+        worker_fx(num, worker_count, iterations, payload_size, cs_pair,
+                  std::move(get<1>(pipe_pair)));
         /* never get here */
-        return move(get<0>(pipe_pair));
+        return std::move(get<0>(pipe_pair));
     }
 
 }
diff --git a/libs/binder/tests/schd-dbg.cpp b/libs/binder/tests/schd-dbg.cpp
index 56d958c..0035e4e 100644
--- a/libs/binder/tests/schd-dbg.cpp
+++ b/libs/binder/tests/schd-dbg.cpp
@@ -398,14 +398,13 @@
   pid_t pid = fork();
   if (pid) {
     // parent
-    return move(get<0>(pipe_pair));
+    return std::move(get<0>(pipe_pair));
   } else {
     // child
     thread_dump(is_client(num) ? "client" : "server");
-    worker_fx(num, no_process, iterations, payload_size,
-              move(get<1>(pipe_pair)));
+    worker_fx(num, no_process, iterations, payload_size, std::move(get<1>(pipe_pair)));
     // never get here
-    return move(get<0>(pipe_pair));
+    return std::move(get<0>(pipe_pair));
   }
 }
 
diff --git a/libs/binder/tests/unit_fuzzers/BpBinderFuzz.cpp b/libs/binder/tests/unit_fuzzers/BpBinderFuzz.cpp
index e77c55c..910c9dc 100644
--- a/libs/binder/tests/unit_fuzzers/BpBinderFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/BpBinderFuzz.cpp
@@ -49,6 +49,7 @@
     });
 
     sp<RpcSession> session = RpcSession::make();
+    session->setMaxIncomingThreads(1);
     status_t status;
     for (size_t tries = 0; tries < 5; tries++) {
         usleep(10000);
diff --git a/libs/binder/trusty/RpcTransportTipcTrusty.cpp b/libs/binder/trusty/RpcTransportTipcTrusty.cpp
index e0d80fb..dc27eb9 100644
--- a/libs/binder/trusty/RpcTransportTipcTrusty.cpp
+++ b/libs/binder/trusty/RpcTransportTipcTrusty.cpp
@@ -64,7 +64,7 @@
                 .num_handles = 0, // TODO: add ancillaryFds
                 .handles = nullptr,
         };
-        int rc = send_msg(mSocket.get(), &msg);
+        ssize_t rc = send_msg(mSocket.get(), &msg);
         if (rc == ERR_NOT_ENOUGH_BUFFER) {
             // Peer is blocked, wait until it unblocks.
             // TODO: when tipc supports a send-unblocked handler,
@@ -89,7 +89,7 @@
             return statusFromTrusty(rc);
         }
         LOG_ALWAYS_FATAL_IF(static_cast<size_t>(rc) != size,
-                            "Sent the wrong number of bytes %d!=%zu", rc, size);
+                            "Sent the wrong number of bytes %zd!=%zu", rc, size);
 
         return OK;
     }
@@ -129,7 +129,7 @@
                     .num_handles = 0, // TODO: support ancillaryFds
                     .handles = nullptr,
             };
-            int rc = read_msg(mSocket.get(), mMessageInfo.id, mMessageOffset, &msg);
+            ssize_t rc = read_msg(mSocket.get(), mMessageInfo.id, mMessageOffset, &msg);
             if (rc < 0) {
                 return statusFromTrusty(rc);
             }
diff --git a/libs/binder/trusty/rules.mk b/libs/binder/trusty/rules.mk
index cd81a09..83475f5 100644
--- a/libs/binder/trusty/rules.mk
+++ b/libs/binder/trusty/rules.mk
@@ -69,6 +69,11 @@
 	$(LIBUTILS_DIR)/include \
 	$(FMTLIB_DIR)/include \
 
+# The android/binder_to_string.h header is shared between libbinder and
+# libbinder_ndk and included by auto-generated AIDL C++ files
+MODULE_EXPORT_INCLUDES += \
+	$(LIBBINDER_DIR)/ndk/include_cpp \
+
 MODULE_EXPORT_COMPILEFLAGS += \
 	-DBINDER_NO_KERNEL_IPC \
 	-DBINDER_RPC_SINGLE_THREADED \
diff --git a/libs/cputimeinstate/fuzz/cputimeinstate_fuzzer/Android.bp b/libs/cputimeinstate/fuzz/cputimeinstate_fuzzer/Android.bp
new file mode 100644
index 0000000..2399acd
--- /dev/null
+++ b/libs/cputimeinstate/fuzz/cputimeinstate_fuzzer/Android.bp
@@ -0,0 +1,41 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *****************************************************************************
+ */
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "frameworks_native_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_fuzz {
+    name: "cputimeinstate_fuzzer",
+    srcs: [
+        "cputimeinstate_fuzzer.cpp",
+    ],
+    static_libs: [
+        "libtimeinstate",
+    ],
+    shared_libs: [
+        "libbpf_bcc",
+        "libbase",
+        "libbpf_minimal",
+    ],
+}
diff --git a/libs/cputimeinstate/fuzz/cputimeinstate_fuzzer/cputimeinstate_fuzzer.cpp b/libs/cputimeinstate/fuzz/cputimeinstate_fuzzer/cputimeinstate_fuzzer.cpp
new file mode 100644
index 0000000..f835997
--- /dev/null
+++ b/libs/cputimeinstate/fuzz/cputimeinstate_fuzzer/cputimeinstate_fuzzer.cpp
@@ -0,0 +1,56 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *****************************************************************************
+ */
+
+#include <fuzzer/FuzzedDataProvider.h>
+#include <android-base/unique_fd.h>
+#include <cputimeinstate.h>
+
+using namespace android::bpf;
+
+static const uint16_t MAX_VEC_SIZE = 500;
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    FuzzedDataProvider fdp(data, size);
+
+    uint32_t uid = fdp.ConsumeIntegral<uint32_t>();
+    uint64_t lastUpdate = fdp.ConsumeIntegral<uint64_t>();
+    uint16_t aggregationKey = fdp.ConsumeIntegral<uint16_t>();
+    pid_t pid = fdp.ConsumeIntegral<pid_t>();
+    std::vector<uint16_t> aggregationKeys;
+    uint16_t aggregationKeysSize = fdp.ConsumeIntegralInRange<size_t>(0, MAX_VEC_SIZE);
+    for (uint16_t i = 0; i < aggregationKeysSize; i++) {
+        aggregationKeys.push_back(fdp.ConsumeIntegral<uint16_t>());
+    }
+
+    // To randomize the API calls
+     while (fdp.remaining_bytes() > 0) {
+        auto func = fdp.PickValueInArray<const std::function<void()>>({
+                [&]() { getUidCpuFreqTimes(uid); },
+                [&]() { getUidsUpdatedCpuFreqTimes(&lastUpdate); },
+                [&]() { getUidConcurrentTimes(uid);},
+                [&]() { getUidsUpdatedConcurrentTimes(&lastUpdate); },
+                [&]() { startAggregatingTaskCpuTimes(pid, aggregationKey); },
+                [&]() { getAggregatedTaskCpuFreqTimes(pid, aggregationKeys); },
+        });
+
+        func();
+    }
+
+    return 0;
+}
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index d7bc500..e138212 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -184,7 +184,8 @@
     ],
 
     srcs: [
-        ":framework_native_aidl",
+        ":framework_native_aidl_binder",
+        ":framework_native_aidl_gui",
         ":inputconstants_aidl",
         ":libgui_bufferqueue_sources",
 
diff --git a/libs/gui/OWNERS b/libs/gui/OWNERS
index 45c958e..31bf895 100644
--- a/libs/gui/OWNERS
+++ b/libs/gui/OWNERS
@@ -2,9 +2,8 @@
 alecmouri@google.com
 chaviw@google.com
 chrisforbes@google.com
-jessehall@google.com
 lpy@google.com
-mathias@google.com
+jreck@google.com
 racarr@google.com
 vishnun@google.com
 
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index fef83ea..4b4d46a 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -1948,6 +1948,7 @@
         mReqHeight = 0;
         mReqUsage = 0;
         mCrop.clear();
+        mDataSpace = Dataspace::UNKNOWN;
         mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
         mTransform = 0;
         mStickyTransform = 0;
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index d365851..e8aaf62 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1085,16 +1085,6 @@
     return physicalDisplayIds;
 }
 
-status_t SurfaceComposerClient::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) {
-    int64_t displayId;
-    binder::Status status =
-            ComposerServiceAIDL::getComposerService()->getPrimaryPhysicalDisplayId(&displayId);
-    if (status.isOk()) {
-        *id = *DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
-    }
-    return statusTFromBinderStatus(status);
-}
-
 std::optional<PhysicalDisplayId> SurfaceComposerClient::getInternalDisplayId() {
     ComposerServiceAIDL& instance = ComposerServiceAIDL::getInstance();
     return instance.getInternalDisplayId();
@@ -1279,8 +1269,11 @@
         mStatus = BAD_INDEX;
         return *this;
     }
+    if (alpha < 0.0f || alpha > 1.0f) {
+        ALOGE("SurfaceComposerClient::Transaction::setAlpha: invalid alpha %f, clamping", alpha);
+    }
     s->what |= layer_state_t::eAlphaChanged;
-    s->alpha = alpha;
+    s->alpha = std::clamp(alpha, 0.f, 1.f);
 
     registerSurfaceControlForCallback(sc);
     return *this;
@@ -2177,6 +2170,16 @@
     return nullptr;
 }
 
+sp<SurfaceControl> SurfaceComposerClient::mirrorDisplay(DisplayId displayId) {
+    gui::MirrorSurfaceResult result;
+    const binder::Status status = mClient->mirrorDisplay(displayId.value, &result);
+    const status_t err = statusTFromBinderStatus(status);
+    if (err == NO_ERROR) {
+        return new SurfaceControl(this, result.handle, result.layerId);
+    }
+    return nullptr;
+}
+
 status_t SurfaceComposerClient::clearLayerFrameStats(const sp<IBinder>& token) const {
     if (mStatus != NO_ERROR) {
         return mStatus;
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index 730d758..3c220fc 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -94,8 +94,6 @@
      */
     long[] getPhysicalDisplayIds();
 
-    long getPrimaryPhysicalDisplayId();
-
     /**
      * Get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or
      * a DisplayEventReceiver hotplug event.
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
index 71933aa..b8ee4d7 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
@@ -59,4 +59,6 @@
     FrameStats getLayerFrameStats(IBinder handle);
 
     MirrorSurfaceResult mirrorSurface(IBinder mirrorFromHandle);
+
+    MirrorSurfaceResult mirrorDisplay(long displayId);
 }
diff --git a/libs/gui/fuzzer/Android.bp b/libs/gui/fuzzer/Android.bp
index f1c529d..cdc9376 100644
--- a/libs/gui/fuzzer/Android.bp
+++ b/libs/gui/fuzzer/Android.bp
@@ -85,3 +85,53 @@
         "libgui_fuzzer_defaults",
     ],
 }
+
+cc_fuzz {
+    name: "libgui_surfaceComposerClient_fuzzer",
+    srcs: [
+        "libgui_surfaceComposerClient_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_parcelable_fuzzer",
+    srcs: [
+        "libgui_parcelable_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_bufferQueue_fuzzer",
+    srcs: [
+        "libgui_bufferQueue_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_consumer_fuzzer",
+    srcs: [
+        "libgui_consumer_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_displayEvent_fuzzer",
+    srcs: [
+        "libgui_displayEvent_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
diff --git a/libs/gui/fuzzer/README.md b/libs/gui/fuzzer/README.md
index c9e8b65..96e27c9 100644
--- a/libs/gui/fuzzer/README.md
+++ b/libs/gui/fuzzer/README.md
@@ -2,6 +2,11 @@
 
 ## Table of contents
 + [libgui_surfaceComposer_fuzzer](#SurfaceComposer)
++ [libgui_surfaceComposerClient_fuzzer](#SurfaceComposerClient)
++ [libgui_parcelable_fuzzer](#Libgui_Parcelable)
++ [libgui_bufferQueue_fuzzer](#BufferQueue)
++ [libgui_consumer_fuzzer](#Libgui_Consumer)
++ [libgui_displayEvent_fuzzer](#LibGui_DisplayEvent)
 
 # <a name="libgui_surfaceComposer_fuzzer"></a> Fuzzer for SurfaceComposer
 
@@ -40,3 +45,175 @@
   $ adb sync data
   $ adb shell /data/fuzz/arm64/libgui_surfaceComposer_fuzzer/libgui_surfaceComposer_fuzzer
 ```
+
+# <a name="libgui_surfaceComposerClient_fuzzer"></a> Fuzzer for SurfaceComposerClient
+
+SurfaceComposerClient supports the following data sources:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`outLayerId`)
+7. SurfaceComposerClientTags (parameter name:`surfaceTag`)
+8. DefaultMode (parameter name:`defaultMode`)
+9. PrimaryRefreshRateMin (parameter name:`primaryRefreshRateMin`)
+10. PrimaryRefreshRateMax (parameter name:`primaryRefreshRateMax`)
+11. AppRefreshRateMin (parameter name:`appRefreshRateMin`)
+12. AppRefreshRateMax (parameter name:`appRefreshRateMax`)
+13. DisplayPowerMode (parameter name:`mode`)
+14. CacheId (parameter name:`cacheId`)
+15. DisplayBrightness (parameter name:`brightness`)
+16. PowerBoostID (parameter name:`boostId`)
+17. AtomId (parameter name:`atomId`)
+18. ComponentMask (parameter name:`componentMask`)
+19. MaxFrames (parameter name:`maxFrames`)
+20. TaskId (parameter name:`taskId`)
+21. Alpha (parameter name:`aplha`)
+22. CornerRadius (parameter name:`cornerRadius`)
+23. BackgroundBlurRadius (parameter name:`backgroundBlurRadius`)
+24. Half3Color (parameter name:`color`)
+25. LayerStack (parameter name:`layerStack`)
+26. Dataspace (parameter name:`dataspace`)
+27. Api (parameter name:`api`)
+28. Priority (parameter name:`priority`)
+29. TouchableRegionPointX (parameter name:`pointX`)
+30. TouchableRegionPointY (parameter name:`pointY`)
+31. ColorMode (parameter name:`colorMode`)
+32. WindowInfoFlags (parameter name:`flags`)
+33. WindowInfoTransformOrientation (parameter name:`transform`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`surfaceTag`| 0.`Tag::CREATE_SURFACE`, 1.`Tag::CREATE_WITH_SURFACE_PARENT`, 2.`Tag::CLEAR_LAYER_FRAME_STATS`, 3.`Tag::GET_LAYER_FRAME_STATS`, 4.`Tag::MIRROR_SURFACE`, 5.`Tag::LAST` |Value obtained from FuzzedDataProvider|
+|`mode`| 0.`gui::TouchOcclusionMode::BLOCK_UNTRUSTED`, 1.`gui::TouchOcclusionMode::USE_OPACITY`, 2.`gui::TouchOcclusionMode::ALLOW` |Value obtained from FuzzedDataProvider|
+|`boostId`| 0.`hardware::power::Boost::INTERACTION`, 1.`hardware::power::Boost::DISPLAY_UPDATE_IMMINENT`, 2.`hardware::power::Boost::ML_ACC`, 3.`hardware::power::Boost::AUDIO_LAUNCH`, 4.`hardware::power::Boost::CAMERA_LAUNCH`, 5.`hardware::power::Boost::CAMERA_SHOT` |Value obtained from FuzzedDataProvider|
+|`colorMode`|0.`ui::ColorMode::NATIVE`, 1.`ui::ColorMode::STANDARD_BT601_625`, 2.`ui::ColorMode::STANDARD_BT601_625_UNADJUSTED`, 3.`ui::ColorMode::STANDARD_BT601_525`, 4.`ui::ColorMode::STANDARD_BT601_525_UNADJUSTED`, 5.`ui::ColorMode::STANDARD_BT709`, 6.`ui::ColorMode::DCI_P3`, 7.`ui::ColorMode::SRGB`, 8.`ui::ColorMode::ADOBE_RGB`, 9.`ui::ColorMode::DISPLAY_P3`, 10.`ui::ColorMode::BT2020`, 11.`ui::ColorMode::BT2100_PQ`, 12.`ui::ColorMode::BT2100_HLG`, 13.`ui::ColorMode::DISPLAY_BT2020` |Value obtained from FuzzedDataProvider|
+|`flags`|0 .`gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON`, 1.`gui::WindowInfo::Flag::DIM_BEHIND`, 2.`gui::WindowInfo::Flag::BLUR_BEHIND`, 3.`gui::WindowInfo::Flag::NOT_FOCUSABLE`, 4.`gui::WindowInfo::Flag::NOT_TOUCHABLE`, 5.`gui::WindowInfo::Flag::NOT_TOUCH_MODAL`, 6.`gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING`, 7.`gui::WindowInfo::Flag::KEEP_SCREEN_ON`, 8.`gui::WindowInfo::Flag::LAYOUT_IN_SCREEN`, 9.`gui::WindowInfo::Flag::LAYOUT_NO_LIMITS`, 10.`gui::WindowInfo::Flag::FULLSCREEN`, 11.`gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN`, 12.`gui::WindowInfo::Flag::DITHER`, 13.`gui::WindowInfo::Flag::SECURE`, 14.`gui::WindowInfo::Flag::SCALED`, 15.`gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES`, 16.`gui::WindowInfo::Flag::LAYOUT_INSET_DECOR`, 17.`gui::WindowInfo::Flag::ALT_FOCUSABLE_IM`, 18.`gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH`, 19.`gui::WindowInfo::Flag::SHOW_WHEN_LOCKED`, 20.`gui::WindowInfo::Flag::SHOW_WALLPAPER`, 21.`gui::WindowInfo::Flag::TURN_SCREEN_ON`, 22.`gui::WindowInfo::Flag::DISMISS_KEYGUARD`, 23.`gui::WindowInfo::Flag::SPLIT_TOUCH`, 24.`gui::WindowInfo::Flag::HARDWARE_ACCELERATED`, 25.`gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN`, 26.`gui::WindowInfo::Flag::TRANSLUCENT_STATUS`, 27.`gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION`, 28.`gui::WindowInfo::Flag::LOCAL_FOCUS_MODE`, 29.`gui::WindowInfo::Flag::SLIPPERY`, 30.`gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR`, 31.`gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS`, |Value obtained from FuzzedDataProvider|
+|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+|`transform`| 0.`ui::Transform::ROT_0`, 1.`ui::Transform::FLIP_H`, 2.`ui::Transform::FLIP_V`, 3.`ui::Transform::ROT_90`, 4.`ui::Transform::ROT_180`, 5.`ui::Transform::ROT_270` |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_surfaceComposerClient_fuzzer
+```
+2. To run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_surfaceComposerClient_fuzzer/libgui_surfaceComposerClient_fuzzer
+```
+
+# <a name="libgui_parcelable_fuzzer"></a> Fuzzer for Libgui_Parcelable
+
+Libgui_Parcelable supports the following parameters:
+1. LayerMetadataKey (parameter name:`key`)
+2. Dataspace (parameter name:`mDataspace`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`key`| 0.`view::LayerMetadataKey::METADATA_OWNER_UID`, 1.`view::LayerMetadataKey::METADATA_WINDOW_TYPE`, 2.`view::LayerMetadataKey::METADATA_TASK_ID`, 3.`view::LayerMetadataKey::METADATA_MOUSE_CURSOR`, 4.`view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID`, 5.`view::LayerMetadataKey::METADATA_OWNER_PID`, 6.`view::LayerMetadataKey::METADATA_DEQUEUE_TIME`, 7.`view::LayerMetadataKey::METADATA_GAME_MODE`, |Value obtained from FuzzedDataProvider|
+|`mDataSpace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_fuzzer
+```
+2. Run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_fuzzer/libgui_fuzzer
+```
+
+# <a name="libgui_bufferQueue_fuzzer"></a> Fuzzer for BufferQueue
+
+BufferQueue supports the following parameters:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`layerId`)
+7. BufferId (parameter name:`bufferId`)
+8. FrameNumber (parameter name:`frameNumber`)
+9. FrameRate (parameter name:`frameRate`)
+10. Compatability (parameter name:`compatability`)
+11. LatchTime (parameter name:`latchTime`)
+12. AcquireTime (parameter name:`acquireTime`)
+13. RefreshTime (parameter name:`refreshTime`)
+14. DequeueTime (parameter name:`dequeueTime`)
+15. Slot (parameter name:`slot`)
+16. MaxBuffers (parameter name:`maxBuffers`)
+17. GenerationNumber (parameter name:`generationNumber`)
+18. Api (parameter name:`api`)
+19. Usage (parameter name:`usage`)
+20. MaxFrameNumber (parameter name:`maxFrameNumber`)
+21. BufferCount (parameter name:`bufferCount`)
+22. MaxAcquredBufferCount (parameter name:`maxAcquredBufferCount`)
+23. Status (parameter name:`status`)
+24. ApiConnection (parameter name:`apiConnection`)
+25. Dataspace (parameter name:`dataspace`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`status`| 0.`OK`, 1.`NO_MEMORY`, 2.`NO_INIT`, 3.`BAD_VALUE`, 4.`DEAD_OBJECT`, 5.`INVALID_OPERATION`, 6.`TIMED_OUT`, 7.`WOULD_BLOCK`, 8.`UNKNOWN_ERROR`, 9.`ALREADY_EXISTS`, |Value obtained from FuzzedDataProvider|
+|`apiConnection`| 0.`BufferQueueCore::CURRENTLY_CONNECTED_API`, 1.`BufferQueueCore::NO_CONNECTED_API`, 2.`NATIVE_WINDOW_API_EGL`, 3.`NATIVE_WINDOW_API_CPU`, 4.`NATIVE_WINDOW_API_MEDIA`, 5.`NATIVE_WINDOW_API_CAMERA`, |Value obtained from FuzzedDataProvider|
+|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_bufferQueue_fuzzer
+```
+2. To run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_bufferQueue_fuzzer/libgui_bufferQueue_fuzzer
+```
+
+# <a name="libgui_consumer_fuzzer"></a> Fuzzer for Libgui_Consumer
+
+Libgui_Consumer supports the following parameters:
+1. GraphicWidth (parameter name:`graphicWidth`)
+2. GraphicHeight (parameter name:`graphicHeight`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. GraphicPixelFormat (parameter name:`format`)
+6. Usage (parameter name:`usage`)
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_consumer_fuzzer
+```
+2. Run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_consumer_fuzzer/libgui_consumer_fuzzer
+```
+
+# <a name="libgui_displayEvent_fuzzer"></a> Fuzzer for LibGui_DisplayEvent
+
+LibGui_DisplayEvent supports the following parameters:
+1. DisplayEventType (parameter name:`type`)
+2. Events (parameter name:`events`)
+3. VsyncSource (parameter name:`vsyncSource`)
+4. EventRegistrationFlags (parameter name:`flags`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`vsyncSource`| 0.`ISurfaceComposer::eVsyncSourceApp`, 1.`ISurfaceComposer::eVsyncSourceSurfaceFlinger`, |Value obtained from FuzzedDataProvider|
+|`flags`| 0.`ISurfaceComposer::EventRegistration::modeChanged`, 1.`ISurfaceComposer::EventRegistration::frameRateOverride`, |Value obtained from FuzzedDataProvider|
+|`type`| 0.`DisplayEventReceiver::DISPLAY_EVENT_NULL`, 1.`DisplayEventReceiver::DISPLAY_EVENT_VSYNC`, 2.`DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG`, 3.`DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE`, 4.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE`, 5.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH`, |Value obtained from FuzzedDataProvider|
+|`events`| 0.`Looper::EVENT_INPUT`, 1.`Looper::EVENT_OUTPUT`, 2.`Looper::EVENT_ERROR`, 3.`Looper::EVENT_HANGUP`, 4.`Looper::EVENT_INVALID`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_displayEvent_fuzzer
+```
+2. Run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_displayEvent_fuzzer/libgui_displayEvent_fuzzer
+```
diff --git a/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp
new file mode 100644
index 0000000..c97770b
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp
@@ -0,0 +1,388 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/bufferqueue/2.0/types.h>
+#include <system/window.h>
+
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+using namespace hardware::graphics::bufferqueue;
+using namespace V1_0::utils;
+using namespace V2_0::utils;
+
+constexpr int32_t kMaxBytes = 256;
+
+constexpr int32_t kError[] = {
+        OK,        NO_MEMORY,   NO_INIT,       BAD_VALUE,      DEAD_OBJECT, INVALID_OPERATION,
+        TIMED_OUT, WOULD_BLOCK, UNKNOWN_ERROR, ALREADY_EXISTS,
+};
+
+constexpr int32_t kAPIConnection[] = {
+        BufferQueueCore::CURRENTLY_CONNECTED_API,
+        BufferQueueCore::NO_CONNECTED_API,
+        NATIVE_WINDOW_API_EGL,
+        NATIVE_WINDOW_API_CPU,
+        NATIVE_WINDOW_API_MEDIA,
+        NATIVE_WINDOW_API_CAMERA,
+};
+
+class BufferQueueFuzzer {
+public:
+    BufferQueueFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    void invokeTypes();
+    void invokeH2BGraphicBufferV1();
+    void invokeH2BGraphicBufferV2();
+    void invokeBufferQueueConsumer();
+    void invokeBufferQueueProducer();
+    void invokeBlastBufferQueue();
+    void invokeQuery(sp<BufferQueueProducer>);
+    void invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer>);
+    void invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer>);
+    void invokeAcquireBuffer(sp<BufferQueueConsumer>);
+    void invokeOccupancyTracker(sp<BufferQueueConsumer>);
+    sp<SurfaceControl> makeSurfaceControl();
+    sp<BLASTBufferQueue> makeBLASTBufferQueue(sp<SurfaceControl>);
+
+    FuzzedDataProvider mFdp;
+};
+
+class ManageResourceHandle {
+public:
+    ManageResourceHandle(FuzzedDataProvider* fdp) {
+        mNativeHandle = native_handle_create(0 /*numFds*/, 1 /*numInts*/);
+        mShouldOwn = fdp->ConsumeBool();
+        mStream = NativeHandle::create(mNativeHandle, mShouldOwn);
+    }
+    ~ManageResourceHandle() {
+        if (!mShouldOwn) {
+            native_handle_close(mNativeHandle);
+            native_handle_delete(mNativeHandle);
+        }
+    }
+    sp<NativeHandle> getStream() { return mStream; }
+
+private:
+    bool mShouldOwn;
+    sp<NativeHandle> mStream;
+    native_handle_t* mNativeHandle;
+};
+
+sp<SurfaceControl> BufferQueueFuzzer::makeSurfaceControl() {
+    sp<IBinder> handle;
+    const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient());
+    sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient);
+    sp<BnGraphicBufferProducer> producer;
+    return sp<SurfaceControl>::make(client, handle, mFdp.ConsumeIntegral<int32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>(),
+                                    mFdp.ConsumeIntegral<int32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>());
+}
+
+sp<BLASTBufferQueue> BufferQueueFuzzer::makeBLASTBufferQueue(sp<SurfaceControl> surface) {
+    return sp<BLASTBufferQueue>::make(mFdp.ConsumeRandomLengthString(kMaxBytes), surface,
+                                      mFdp.ConsumeIntegral<uint32_t>(),
+                                      mFdp.ConsumeIntegral<uint32_t>(),
+                                      mFdp.ConsumeIntegral<int32_t>());
+}
+
+void BufferQueueFuzzer::invokeBlastBufferQueue() {
+    sp<SurfaceControl> surface = makeSurfaceControl();
+    sp<BLASTBufferQueue> queue = makeBLASTBufferQueue(surface);
+
+    BufferItem item;
+    queue->onFrameAvailable(item);
+    queue->onFrameReplaced(item);
+    uint64_t bufferId = mFdp.ConsumeIntegral<uint64_t>();
+    queue->onFrameDequeued(bufferId);
+    queue->onFrameCancelled(bufferId);
+
+    SurfaceComposerClient::Transaction next;
+    uint64_t frameNumber = mFdp.ConsumeIntegral<uint64_t>();
+    queue->mergeWithNextTransaction(&next, frameNumber);
+    queue->applyPendingTransactions(frameNumber);
+
+    queue->update(surface, mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                  mFdp.ConsumeIntegral<int32_t>());
+    queue->setFrameRate(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int8_t>(),
+                        mFdp.ConsumeBool() /*shouldBeSeamless*/);
+    FrameTimelineInfo info;
+    queue->setFrameTimelineInfo(info);
+
+    ManageResourceHandle handle(&mFdp);
+    queue->setSidebandStream(handle.getStream());
+
+    queue->getLastTransformHint();
+    queue->getLastAcquiredFrameNum();
+
+    CompositorTiming compTiming;
+    sp<Fence> previousFence = new Fence(memfd_create("pfd", MFD_ALLOW_SEALING));
+    sp<Fence> gpuFence = new Fence(memfd_create("gfd", MFD_ALLOW_SEALING));
+    FrameEventHistoryStats frameStats(frameNumber, gpuFence, compTiming,
+                                      mFdp.ConsumeIntegral<int64_t>(),
+                                      mFdp.ConsumeIntegral<int64_t>());
+    std::vector<SurfaceControlStats> stats;
+    sp<Fence> presentFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+    SurfaceControlStats controlStats(surface, mFdp.ConsumeIntegral<int64_t>(),
+                                     mFdp.ConsumeIntegral<int64_t>(), presentFence, previousFence,
+                                     mFdp.ConsumeIntegral<uint32_t>(), frameStats);
+    stats.push_back(controlStats);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<BufferQueueProducer> producer) {
+    int32_t value;
+    producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer> producer) {
+    int32_t value;
+    producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer> producer) {
+    int32_t value;
+    producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeBufferQueueProducer() {
+    sp<BufferQueueCore> core(new BufferQueueCore());
+    sp<BufferQueueProducer> producer(new BufferQueueProducer(core));
+    const sp<android::IProducerListener> listener;
+    android::IGraphicBufferProducer::QueueBufferOutput output;
+    uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+    producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+    sp<GraphicBuffer> buffer;
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t maxBuffers = mFdp.ConsumeIntegral<uint32_t>();
+    producer->requestBuffer(slot, &buffer);
+    producer->setMaxDequeuedBufferCount(maxBuffers);
+    producer->setAsyncMode(mFdp.ConsumeBool() /*async*/);
+
+    android::IGraphicBufferProducer::QueueBufferInput input;
+    producer->attachBuffer(&slot, buffer);
+    producer->queueBuffer(slot, input, &output);
+
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+    uint64_t outBufferAge;
+    FrameEventHistoryDelta outTimestamps;
+    sp<android::Fence> fence;
+    producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+                            &outTimestamps);
+    producer->detachBuffer(slot);
+    producer->detachNextBuffer(&buffer, &fence);
+    producer->cancelBuffer(slot, fence);
+
+    invokeQuery(producer);
+
+    ManageResourceHandle handle(&mFdp);
+    producer->setSidebandStream(handle.getStream());
+
+    producer->allocateBuffers(width, height, format, usage);
+    producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+    producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+    producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+    producer->setLegacyBufferDrop(mFdp.ConsumeBool() /*drop*/);
+    producer->setAutoPrerotation(mFdp.ConsumeBool() /*autoPrerotation*/);
+
+    producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+    producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::invokeAcquireBuffer(sp<BufferQueueConsumer> consumer) {
+    BufferItem item;
+    consumer->acquireBuffer(&item, mFdp.ConsumeIntegral<uint32_t>(),
+                            mFdp.ConsumeIntegral<uint64_t>());
+}
+
+void BufferQueueFuzzer::invokeOccupancyTracker(sp<BufferQueueConsumer> consumer) {
+    String8 outResult;
+    String8 prefix((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+    consumer->dumpState(prefix, &outResult);
+
+    std::vector<OccupancyTracker::Segment> outHistory;
+    consumer->getOccupancyHistory(mFdp.ConsumeBool() /*forceFlush*/, &outHistory);
+}
+
+void BufferQueueFuzzer::invokeBufferQueueConsumer() {
+    sp<BufferQueueCore> core(new BufferQueueCore());
+    sp<BufferQueueConsumer> consumer(new BufferQueueConsumer(core));
+    sp<android::IConsumerListener> listener;
+    consumer->consumerConnect(listener, mFdp.ConsumeBool() /*controlledByApp*/);
+    invokeAcquireBuffer(consumer);
+
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    sp<GraphicBuffer> buffer =
+            new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<uint64_t>());
+    consumer->attachBuffer(&slot, buffer);
+    consumer->detachBuffer(slot);
+
+    consumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(),
+                                   mFdp.ConsumeIntegral<uint32_t>());
+    consumer->setMaxBufferCount(mFdp.ConsumeIntegral<int32_t>());
+    consumer->setMaxAcquiredBufferCount(mFdp.ConsumeIntegral<int32_t>());
+
+    String8 name((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+    consumer->setConsumerName(name);
+    consumer->setDefaultBufferFormat(mFdp.ConsumeIntegral<int32_t>());
+    android_dataspace dataspace =
+            static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces));
+    consumer->setDefaultBufferDataSpace(dataspace);
+
+    consumer->setTransformHint(mFdp.ConsumeIntegral<uint32_t>());
+    consumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>());
+    consumer->setConsumerIsProtected(mFdp.ConsumeBool() /*isProtected*/);
+    invokeOccupancyTracker(consumer);
+
+    sp<Fence> releaseFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+    consumer->releaseBuffer(mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint64_t>(),
+                            EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence);
+    consumer->consumerDisconnect();
+}
+
+void BufferQueueFuzzer::invokeTypes() {
+    HStatus hStatus;
+    int32_t status = mFdp.PickValueInArray(kError);
+    bool bufferNeedsReallocation = mFdp.ConsumeBool();
+    bool releaseAllBuffers = mFdp.ConsumeBool();
+    b2h(status, &hStatus, &bufferNeedsReallocation, &releaseAllBuffers);
+    h2b(hStatus, &status);
+
+    HConnectionType type;
+    int32_t apiConnection = mFdp.PickValueInArray(kAPIConnection);
+    b2h(apiConnection, &type);
+    h2b(type, &apiConnection);
+}
+
+void BufferQueueFuzzer::invokeH2BGraphicBufferV1() {
+    sp<V1_0::utils::H2BGraphicBufferProducer> producer(
+            new V1_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV1()));
+    const sp<android::IProducerListener> listener;
+    android::IGraphicBufferProducer::QueueBufferOutput output;
+    uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+    producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+    sp<GraphicBuffer> buffer;
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    producer->requestBuffer(slot, &buffer);
+    producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<int32_t>());
+    producer->setAsyncMode(mFdp.ConsumeBool());
+
+    android::IGraphicBufferProducer::QueueBufferInput input;
+    input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING));
+    producer->attachBuffer(&slot, buffer);
+    producer->queueBuffer(slot, input, &output);
+
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+    uint64_t outBufferAge;
+    FrameEventHistoryDelta outTimestamps;
+    sp<android::Fence> fence;
+    producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+                            &outTimestamps);
+    producer->detachBuffer(slot);
+    producer->cancelBuffer(slot, fence);
+
+    invokeQuery(producer);
+
+    ManageResourceHandle handle(&mFdp);
+    producer->setSidebandStream(handle.getStream());
+
+    producer->allocateBuffers(width, height, format, usage);
+    producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+    producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+    producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+
+    producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+    producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::invokeH2BGraphicBufferV2() {
+    sp<V2_0::utils::H2BGraphicBufferProducer> producer(
+            new V2_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV2()));
+    const sp<android::IProducerListener> listener;
+    android::IGraphicBufferProducer::QueueBufferOutput output;
+    uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+    producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+    sp<GraphicBuffer> buffer;
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    producer->requestBuffer(slot, &buffer);
+    producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setAsyncMode(mFdp.ConsumeBool());
+
+    android::IGraphicBufferProducer::QueueBufferInput input;
+    input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING));
+    producer->attachBuffer(&slot, buffer);
+    producer->queueBuffer(slot, input, &output);
+
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+    uint64_t outBufferAge;
+    FrameEventHistoryDelta outTimestamps;
+    sp<android::Fence> fence;
+    producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+                            &outTimestamps);
+    producer->detachBuffer(slot);
+    producer->cancelBuffer(slot, fence);
+
+    invokeQuery(producer);
+
+    ManageResourceHandle handle(&mFdp);
+    producer->setSidebandStream(handle.getStream());
+
+    producer->allocateBuffers(width, height, format, usage);
+    producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+    producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+    producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+
+    producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+    producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::process() {
+    invokeBlastBufferQueue();
+    invokeH2BGraphicBufferV1();
+    invokeH2BGraphicBufferV2();
+    invokeTypes();
+    invokeBufferQueueConsumer();
+    invokeBufferQueueProducer();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    BufferQueueFuzzer bufferQueueFuzzer(data, size);
+    bufferQueueFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp
new file mode 100644
index 0000000..24a046d
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/GLConsumer.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr int32_t kMinBuffer = 0;
+constexpr int32_t kMaxBuffer = 100000;
+
+class ConsumerFuzzer {
+public:
+    ConsumerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    FuzzedDataProvider mFdp;
+};
+
+void ConsumerFuzzer::process() {
+    sp<BufferQueueCore> core(new BufferQueueCore());
+    sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core));
+
+    uint64_t maxBuffers = mFdp.ConsumeIntegralInRange<uint64_t>(kMinBuffer, kMaxBuffer);
+    sp<CpuConsumer> cpu(
+            new CpuConsumer(consumer, maxBuffers, mFdp.ConsumeBool() /*controlledByApp*/));
+    CpuConsumer::LockedBuffer lockBuffer;
+    cpu->lockNextBuffer(&lockBuffer);
+    cpu->unlockBuffer(lockBuffer);
+    cpu->abandon();
+
+    uint32_t tex = mFdp.ConsumeIntegral<uint32_t>();
+    sp<GLConsumer> glComsumer(new GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL,
+                                             mFdp.ConsumeBool() /*useFenceSync*/,
+                                             mFdp.ConsumeBool() /*isControlledByApp*/));
+    sp<Fence> releaseFence = new Fence(memfd_create("rfd", MFD_ALLOW_SEALING));
+    glComsumer->setReleaseFence(releaseFence);
+    glComsumer->updateTexImage();
+    glComsumer->releaseTexImage();
+
+    sp<GraphicBuffer> buffer =
+            new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<uint64_t>());
+    float mtx[16];
+    glComsumer->getTransformMatrix(mtx);
+    glComsumer->computeTransformMatrix(mtx, buffer, getRect(&mFdp),
+                                       mFdp.ConsumeIntegral<uint32_t>(),
+                                       mFdp.ConsumeBool() /*filtering*/);
+    glComsumer->scaleDownCrop(getRect(&mFdp), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<uint32_t>());
+
+    glComsumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(),
+                                     mFdp.ConsumeIntegral<uint32_t>());
+    glComsumer->setFilteringEnabled(mFdp.ConsumeBool() /*enabled*/);
+
+    glComsumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>());
+    glComsumer->attachToContext(tex);
+    glComsumer->abandon();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    ConsumerFuzzer consumerFuzzer(data, size);
+    consumerFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp
new file mode 100644
index 0000000..6d5ae49
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/gui/ISurfaceComposer.h>
+
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr gui::ISurfaceComposer::VsyncSource kVsyncSource[] = {
+        gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+        gui::ISurfaceComposer::VsyncSource::eVsyncSourceSurfaceFlinger,
+};
+
+constexpr gui::ISurfaceComposer::EventRegistration kEventRegistration[] = {
+        gui::ISurfaceComposer::EventRegistration::modeChanged,
+        gui::ISurfaceComposer::EventRegistration::frameRateOverride,
+};
+
+constexpr uint32_t kDisplayEvent[] = {
+        DisplayEventReceiver::DISPLAY_EVENT_NULL,
+        DisplayEventReceiver::DISPLAY_EVENT_VSYNC,
+        DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG,
+        DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE,
+        DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE,
+        DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH,
+};
+
+constexpr int32_t kEvents[] = {
+        Looper::EVENT_INPUT,  Looper::EVENT_OUTPUT,  Looper::EVENT_ERROR,
+        Looper::EVENT_HANGUP, Looper::EVENT_INVALID,
+};
+
+DisplayEventReceiver::Event buildDisplayEvent(FuzzedDataProvider* fdp, uint32_t type,
+                                              DisplayEventReceiver::Event event) {
+    switch (type) {
+        case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: {
+            event.vsync.count = fdp->ConsumeIntegral<uint32_t>();
+            event.vsync.vsyncData.frameInterval = fdp->ConsumeIntegral<uint64_t>();
+            event.vsync.vsyncData.preferredFrameTimelineIndex = fdp->ConsumeIntegral<uint32_t>();
+            for (size_t idx = 0; idx < gui::VsyncEventData::kFrameTimelinesLength; ++idx) {
+                event.vsync.vsyncData.frameTimelines[idx].vsyncId = fdp->ConsumeIntegral<int64_t>();
+                event.vsync.vsyncData.frameTimelines[idx].deadlineTimestamp =
+                        fdp->ConsumeIntegral<uint64_t>();
+                event.vsync.vsyncData.frameTimelines[idx].expectedPresentationTime =
+                        fdp->ConsumeIntegral<uint64_t>();
+            }
+            break;
+
+        }
+        case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: {
+            event.hotplug = DisplayEventReceiver::Event::Hotplug{fdp->ConsumeBool() /*connected*/};
+            break;
+        }
+        case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: {
+            event.modeChange =
+                    DisplayEventReceiver::Event::ModeChange{fdp->ConsumeIntegral<int32_t>(),
+                                                            fdp->ConsumeIntegral<int64_t>()};
+            break;
+        }
+        case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE:
+        case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH: {
+            event.frameRateOverride =
+                    DisplayEventReceiver::Event::FrameRateOverride{fdp->ConsumeIntegral<uint32_t>(),
+                                                                   fdp->ConsumeFloatingPoint<
+                                                                           float>()};
+            break;
+        }
+    }
+    return event;
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    FuzzedDataProvider fdp(data, size);
+    sp<Looper> looper;
+    sp<FakeDisplayEventDispatcher> dispatcher(
+            new FakeDisplayEventDispatcher(looper, fdp.PickValueInArray(kVsyncSource),
+                                           fdp.PickValueInArray(kEventRegistration)));
+
+    dispatcher->initialize();
+    DisplayEventReceiver::Event event;
+    uint32_t type = fdp.PickValueInArray(kDisplayEvent);
+    PhysicalDisplayId displayId;
+    event.header =
+            DisplayEventReceiver::Event::Header{type, displayId, fdp.ConsumeIntegral<int64_t>()};
+    event = buildDisplayEvent(&fdp, type, event);
+
+    dispatcher->injectEvent(event);
+    dispatcher->handleEvent(0, fdp.PickValueInArray(kEvents), nullptr);
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h
index 98e2ea3..d51f685 100644
--- a/libs/gui/fuzzer/libgui_fuzzer_utils.h
+++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h
@@ -71,7 +71,6 @@
                 (override));
     MOCK_METHOD(binder::Status, destroyDisplay, (const sp<IBinder>&), (override));
     MOCK_METHOD(binder::Status, getPhysicalDisplayIds, (std::vector<int64_t>*), (override));
-    MOCK_METHOD(binder::Status, getPrimaryPhysicalDisplayId, (int64_t*), (override));
     MOCK_METHOD(binder::Status, getPhysicalDisplayToken, (int64_t, sp<IBinder>*), (override));
     MOCK_METHOD(binder::Status, setPowerMode, (const sp<IBinder>&, int), (override));
     MOCK_METHOD(binder::Status, getSupportedFrameTimestamps, (std::vector<FrameEvent>*),
@@ -174,6 +173,9 @@
     MOCK_METHOD(binder::Status, mirrorSurface,
                 (const sp<IBinder>& mirrorFromHandle, gui::MirrorSurfaceResult* outResult),
                 (override));
+
+    MOCK_METHOD(binder::Status, mirrorDisplay,
+                (int64_t displayId, gui::MirrorSurfaceResult* outResult), (override));
 };
 
 class FakeDisplayEventDispatcher : public DisplayEventDispatcher {
diff --git a/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp
new file mode 100644
index 0000000..9f0f6ca
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp
@@ -0,0 +1,175 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/LayerMetadata.h>
+#include <gui/OccupancyTracker.h>
+#include <gui/StreamSplitter.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceControl.h>
+#include <gui/view/Surface.h>
+#include <libgui_fuzzer_utils.h>
+#include "android/view/LayerMetadataKey.h"
+
+using namespace android;
+
+constexpr int32_t kMaxBytes = 256;
+constexpr int32_t kMatrixSize = 4;
+constexpr int32_t kLayerMetadataKeyCount = 8;
+
+constexpr uint32_t kMetadataKey[] = {
+        (uint32_t)view::LayerMetadataKey::METADATA_OWNER_UID,
+        (uint32_t)view::LayerMetadataKey::METADATA_WINDOW_TYPE,
+        (uint32_t)view::LayerMetadataKey::METADATA_TASK_ID,
+        (uint32_t)view::LayerMetadataKey::METADATA_MOUSE_CURSOR,
+        (uint32_t)view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID,
+        (uint32_t)view::LayerMetadataKey::METADATA_OWNER_PID,
+        (uint32_t)view::LayerMetadataKey::METADATA_DEQUEUE_TIME,
+        (uint32_t)view::LayerMetadataKey::METADATA_GAME_MODE,
+};
+
+class ParcelableFuzzer {
+public:
+    ParcelableFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    void invokeStreamSplitter();
+    void invokeOccupancyTracker();
+    void invokeLayerDebugInfo();
+    void invokeLayerMetadata();
+    void invokeViewSurface();
+
+    FuzzedDataProvider mFdp;
+};
+
+void ParcelableFuzzer::invokeViewSurface() {
+    view::Surface surface;
+    surface.name = String16((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+    Parcel parcel;
+    surface.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    surface.readFromParcel(&parcel);
+    bool nameAlreadyWritten = mFdp.ConsumeBool();
+    surface.writeToParcel(&parcel, nameAlreadyWritten);
+    parcel.setDataPosition(0);
+    surface.readFromParcel(&parcel, mFdp.ConsumeBool());
+}
+
+void ParcelableFuzzer::invokeLayerMetadata() {
+    std::unordered_map<uint32_t, std::vector<uint8_t>> map;
+    for (size_t idx = 0; idx < kLayerMetadataKeyCount; ++idx) {
+        std::vector<uint8_t> data;
+        for (size_t idx1 = 0; idx1 < mFdp.ConsumeIntegral<uint32_t>(); ++idx1) {
+            data.push_back(mFdp.ConsumeIntegral<uint8_t>());
+        }
+        map[kMetadataKey[idx]] = data;
+    }
+    LayerMetadata metadata(map);
+    uint32_t key = mFdp.PickValueInArray(kMetadataKey);
+    metadata.setInt32(key, mFdp.ConsumeIntegral<int32_t>());
+    metadata.itemToString(key, (mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+
+    Parcel parcel;
+    metadata.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    metadata.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeLayerDebugInfo() {
+    gui::LayerDebugInfo info;
+    info.mName = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    info.mParentName = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    info.mType = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    info.mLayerStack = mFdp.ConsumeIntegral<uint32_t>();
+    info.mX = mFdp.ConsumeFloatingPoint<float>();
+    info.mY = mFdp.ConsumeFloatingPoint<float>();
+    info.mZ = mFdp.ConsumeIntegral<uint32_t>();
+    info.mWidth = mFdp.ConsumeIntegral<int32_t>();
+    info.mHeight = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferWidth = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferHeight = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferStride = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferFormat = mFdp.ConsumeIntegral<int32_t>();
+    info.mNumQueuedFrames = mFdp.ConsumeIntegral<int32_t>();
+
+    info.mFlags = mFdp.ConsumeIntegral<uint32_t>();
+    info.mPixelFormat = mFdp.ConsumeIntegral<int32_t>();
+    info.mTransparentRegion = Region(getRect(&mFdp));
+    info.mVisibleRegion = Region(getRect(&mFdp));
+    info.mSurfaceDamageRegion = Region(getRect(&mFdp));
+    info.mCrop = getRect(&mFdp);
+    info.mDataSpace = static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces));
+    info.mColor = half4(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(),
+                        mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>());
+    for (size_t idx = 0; idx < kMatrixSize; ++idx) {
+        info.mMatrix[idx / 2][idx % 2] = mFdp.ConsumeFloatingPoint<float>();
+    }
+    info.mIsOpaque = mFdp.ConsumeBool();
+    info.mContentDirty = mFdp.ConsumeBool();
+    info.mStretchEffect.width = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.height = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.vectorX = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.vectorY = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.maxAmountX = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.maxAmountY = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.mappedChildBounds =
+            FloatRect(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(),
+                      mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>());
+
+    Parcel parcel;
+    info.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    info.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeOccupancyTracker() {
+    nsecs_t totalTime = mFdp.ConsumeIntegral<uint32_t>();
+    size_t numFrames = mFdp.ConsumeIntegral<size_t>();
+    float occupancyAverage = mFdp.ConsumeFloatingPoint<float>();
+    OccupancyTracker::Segment segment(totalTime, numFrames, occupancyAverage,
+                                      mFdp.ConsumeBool() /*usedThirdBuffer*/);
+    Parcel parcel;
+    segment.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    segment.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeStreamSplitter() {
+    sp<IGraphicBufferProducer> producer;
+    sp<IGraphicBufferConsumer> consumer;
+    BufferQueue::createBufferQueue(&producer, &consumer);
+    sp<StreamSplitter> splitter;
+    StreamSplitter::createSplitter(consumer, &splitter);
+    splitter->addOutput(producer);
+    std::string name = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    splitter->setName(String8(name.c_str()));
+}
+
+void ParcelableFuzzer::process() {
+    invokeStreamSplitter();
+    invokeOccupancyTracker();
+    invokeLayerDebugInfo();
+    invokeLayerMetadata();
+    invokeViewSurface();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    ParcelableFuzzer libGuiFuzzer(data, size);
+    libGuiFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
new file mode 100644
index 0000000..05564e0
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
@@ -0,0 +1,308 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <android/hardware/power/Boost.h>
+#include <fuzzbinder/libbinder_driver.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr int32_t kRandomStringMaxBytes = 256;
+
+constexpr ui::ColorMode kColormodes[] = {ui::ColorMode::NATIVE,
+                                         ui::ColorMode::STANDARD_BT601_625,
+                                         ui::ColorMode::STANDARD_BT601_625_UNADJUSTED,
+                                         ui::ColorMode::STANDARD_BT601_525,
+                                         ui::ColorMode::STANDARD_BT601_525_UNADJUSTED,
+                                         ui::ColorMode::STANDARD_BT709,
+                                         ui::ColorMode::DCI_P3,
+                                         ui::ColorMode::SRGB,
+                                         ui::ColorMode::ADOBE_RGB,
+                                         ui::ColorMode::DISPLAY_P3,
+                                         ui::ColorMode::BT2020,
+                                         ui::ColorMode::BT2100_PQ,
+                                         ui::ColorMode::BT2100_HLG,
+                                         ui::ColorMode::DISPLAY_BT2020};
+
+constexpr hardware::power::Boost kBoost[] = {
+        hardware::power::Boost::INTERACTION,   hardware::power::Boost::DISPLAY_UPDATE_IMMINENT,
+        hardware::power::Boost::ML_ACC,        hardware::power::Boost::AUDIO_LAUNCH,
+        hardware::power::Boost::CAMERA_LAUNCH, hardware::power::Boost::CAMERA_SHOT,
+};
+
+constexpr gui::TouchOcclusionMode kMode[] = {
+        gui::TouchOcclusionMode::BLOCK_UNTRUSTED,
+        gui::TouchOcclusionMode::USE_OPACITY,
+        gui::TouchOcclusionMode::ALLOW,
+};
+
+constexpr gui::WindowInfo::Flag kFlags[] = {
+        gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON,
+        gui::WindowInfo::Flag::DIM_BEHIND,
+        gui::WindowInfo::Flag::BLUR_BEHIND,
+        gui::WindowInfo::Flag::NOT_FOCUSABLE,
+        gui::WindowInfo::Flag::NOT_TOUCHABLE,
+        gui::WindowInfo::Flag::NOT_TOUCH_MODAL,
+        gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING,
+        gui::WindowInfo::Flag::KEEP_SCREEN_ON,
+        gui::WindowInfo::Flag::LAYOUT_IN_SCREEN,
+        gui::WindowInfo::Flag::LAYOUT_NO_LIMITS,
+        gui::WindowInfo::Flag::FULLSCREEN,
+        gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN,
+        gui::WindowInfo::Flag::DITHER,
+        gui::WindowInfo::Flag::SECURE,
+        gui::WindowInfo::Flag::SCALED,
+        gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES,
+        gui::WindowInfo::Flag::LAYOUT_INSET_DECOR,
+        gui::WindowInfo::Flag::ALT_FOCUSABLE_IM,
+        gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH,
+        gui::WindowInfo::Flag::SHOW_WHEN_LOCKED,
+        gui::WindowInfo::Flag::SHOW_WALLPAPER,
+        gui::WindowInfo::Flag::TURN_SCREEN_ON,
+        gui::WindowInfo::Flag::DISMISS_KEYGUARD,
+        gui::WindowInfo::Flag::SPLIT_TOUCH,
+        gui::WindowInfo::Flag::HARDWARE_ACCELERATED,
+        gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN,
+        gui::WindowInfo::Flag::TRANSLUCENT_STATUS,
+        gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION,
+        gui::WindowInfo::Flag::LOCAL_FOCUS_MODE,
+        gui::WindowInfo::Flag::SLIPPERY,
+        gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR,
+        gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS,
+};
+
+constexpr gui::WindowInfo::Type kType[] = {
+        gui::WindowInfo::Type::UNKNOWN,
+        gui::WindowInfo::Type::FIRST_APPLICATION_WINDOW,
+        gui::WindowInfo::Type::BASE_APPLICATION,
+        gui::WindowInfo::Type::APPLICATION,
+        gui::WindowInfo::Type::APPLICATION_STARTING,
+        gui::WindowInfo::Type::LAST_APPLICATION_WINDOW,
+        gui::WindowInfo::Type::FIRST_SUB_WINDOW,
+        gui::WindowInfo::Type::APPLICATION_PANEL,
+        gui::WindowInfo::Type::APPLICATION_MEDIA,
+        gui::WindowInfo::Type::APPLICATION_SUB_PANEL,
+        gui::WindowInfo::Type::APPLICATION_ATTACHED_DIALOG,
+        gui::WindowInfo::Type::APPLICATION_MEDIA_OVERLAY,
+};
+
+constexpr gui::WindowInfo::InputConfig kFeatures[] = {
+        gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL,
+        gui::WindowInfo::InputConfig::DISABLE_USER_ACTIVITY,
+        gui::WindowInfo::InputConfig::DROP_INPUT,
+        gui::WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED,
+        gui::WindowInfo::InputConfig::SPY,
+        gui::WindowInfo::InputConfig::INTERCEPTS_STYLUS,
+};
+
+class SurfaceComposerClientFuzzer {
+public:
+    SurfaceComposerClientFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    void invokeSurfaceComposerClient();
+    void invokeSurfaceComposerClientBinder();
+    void invokeSurfaceComposerTransaction();
+    void getWindowInfo(gui::WindowInfo*);
+    sp<SurfaceControl> makeSurfaceControl();
+    BlurRegion getBlurRegion();
+    void fuzzOnPullAtom();
+
+    FuzzedDataProvider mFdp;
+};
+
+BlurRegion SurfaceComposerClientFuzzer::getBlurRegion() {
+    int32_t left = mFdp.ConsumeIntegral<int32_t>();
+    int32_t right = mFdp.ConsumeIntegral<int32_t>();
+    int32_t top = mFdp.ConsumeIntegral<int32_t>();
+    int32_t bottom = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t blurRadius = mFdp.ConsumeIntegral<uint32_t>();
+    float alpha = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusTL = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusTR = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusBL = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusBR = mFdp.ConsumeFloatingPoint<float>();
+    return BlurRegion{blurRadius,     cornerRadiusTL, cornerRadiusTR, cornerRadiusBL,
+                      cornerRadiusBR, alpha,          left,           top,
+                      right,          bottom};
+}
+
+void SurfaceComposerClientFuzzer::getWindowInfo(gui::WindowInfo* windowInfo) {
+    windowInfo->id = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->name = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
+    windowInfo->layoutParamsFlags = mFdp.PickValueInArray(kFlags);
+    windowInfo->layoutParamsType = mFdp.PickValueInArray(kType);
+    windowInfo->frameLeft = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->frameTop = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->frameRight = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->frameBottom = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->surfaceInset = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->alpha = mFdp.ConsumeFloatingPointInRange<float>(0, 1);
+    ui::Transform transform(mFdp.PickValueInArray(kOrientation));
+    windowInfo->transform = transform;
+    windowInfo->touchableRegion = Region(getRect(&mFdp));
+    windowInfo->replaceTouchableRegionWithCrop = mFdp.ConsumeBool();
+    windowInfo->touchOcclusionMode = mFdp.PickValueInArray(kMode);
+    windowInfo->ownerPid = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->ownerUid = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->packageName = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
+    windowInfo->inputConfig = mFdp.PickValueInArray(kFeatures);
+}
+
+sp<SurfaceControl> SurfaceComposerClientFuzzer::makeSurfaceControl() {
+    sp<IBinder> handle;
+    const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient());
+    sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient);
+    sp<BnGraphicBufferProducer> producer;
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t transformHint = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t flags = mFdp.ConsumeIntegral<uint32_t>();
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    int32_t layerId = mFdp.ConsumeIntegral<int32_t>();
+    return new SurfaceControl(client, handle, layerId, width, height, format, transformHint, flags);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerTransaction() {
+    sp<SurfaceControl> surface = makeSurfaceControl();
+
+    SurfaceComposerClient::Transaction transaction;
+    transaction.setSize(surface, mFdp.ConsumeIntegral<uint32_t>(),
+                        mFdp.ConsumeIntegral<uint32_t>());
+    int32_t layer = mFdp.ConsumeIntegral<int32_t>();
+    transaction.setLayer(surface, layer);
+
+    sp<SurfaceControl> relativeSurface = makeSurfaceControl();
+    transaction.setRelativeLayer(surface, relativeSurface, layer);
+
+    Region transparentRegion(getRect(&mFdp));
+    transaction.setTransparentRegionHint(surface, transparentRegion);
+    transaction.setAlpha(surface, mFdp.ConsumeFloatingPoint<float>());
+
+    transaction.setCornerRadius(surface, mFdp.ConsumeFloatingPoint<float>());
+    transaction.setBackgroundBlurRadius(surface, mFdp.ConsumeFloatingPoint<float>());
+    std::vector<BlurRegion> regions;
+    uint32_t vectorSize = mFdp.ConsumeIntegralInRange<uint32_t>(0, 100);
+    regions.resize(vectorSize);
+    for (size_t idx = 0; idx < vectorSize; ++idx) {
+        regions.push_back(getBlurRegion());
+    }
+    transaction.setBlurRegions(surface, regions);
+
+    transaction.setLayerStack(surface, {mFdp.ConsumeIntegral<uint32_t>()});
+    half3 color = {mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                   mFdp.ConsumeIntegral<uint32_t>()};
+    transaction.setColor(surface, color);
+    transaction.setBackgroundColor(surface, color, mFdp.ConsumeFloatingPoint<float>(),
+                                   mFdp.PickValueInArray(kDataspaces));
+
+    transaction.setApi(surface, mFdp.ConsumeIntegral<int32_t>());
+    transaction.setFrameRateSelectionPriority(surface, mFdp.ConsumeIntegral<int32_t>());
+    transaction.setColorSpaceAgnostic(surface, mFdp.ConsumeBool() /*agnostic*/);
+
+    gui::WindowInfo windowInfo;
+    getWindowInfo(&windowInfo);
+    transaction.setInputWindowInfo(surface, windowInfo);
+    Parcel windowParcel;
+    windowInfo.writeToParcel(&windowParcel);
+    windowParcel.setDataPosition(0);
+    windowInfo.readFromParcel(&windowParcel);
+
+    windowInfo.addTouchableRegion(getRect(&mFdp));
+    int32_t pointX = mFdp.ConsumeIntegral<int32_t>();
+    int32_t pointY = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo.touchableRegionContainsPoint(pointX, pointY);
+    windowInfo.frameContainsPoint(pointX, pointY);
+
+    Parcel transactionParcel;
+    transaction.writeToParcel(&transactionParcel);
+    transactionParcel.setDataPosition(0);
+    transaction.readFromParcel(&transactionParcel);
+    SurfaceComposerClient::Transaction::createFromParcel(&transactionParcel);
+}
+
+void SurfaceComposerClientFuzzer::fuzzOnPullAtom() {
+    std::string outData;
+    bool success;
+    SurfaceComposerClient::onPullAtom(mFdp.ConsumeIntegral<int32_t>(), &outData, &success);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerClient() {
+    String8 displayName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str());
+    sp<IBinder> displayToken =
+            SurfaceComposerClient::createDisplay(displayName, mFdp.ConsumeBool() /*secure*/);
+    SurfaceComposerClient::setDesiredDisplayModeSpecs(displayToken, mFdp.ConsumeIntegral<int32_t>(),
+                                                      mFdp.ConsumeBool() /*allowGroupSwitching*/,
+                                                      mFdp.ConsumeFloatingPoint<float>(),
+                                                      mFdp.ConsumeFloatingPoint<float>(),
+                                                      mFdp.ConsumeFloatingPoint<float>(),
+                                                      mFdp.ConsumeFloatingPoint<float>());
+
+    ui::ColorMode colorMode = mFdp.PickValueInArray(kColormodes);
+    SurfaceComposerClient::setActiveColorMode(displayToken, colorMode);
+    SurfaceComposerClient::setAutoLowLatencyMode(displayToken, mFdp.ConsumeBool() /*on*/);
+    SurfaceComposerClient::setGameContentType(displayToken, mFdp.ConsumeBool() /*on*/);
+    SurfaceComposerClient::setDisplayPowerMode(displayToken, mFdp.ConsumeIntegral<int32_t>());
+    SurfaceComposerClient::doUncacheBufferTransaction(mFdp.ConsumeIntegral<uint64_t>());
+
+    SurfaceComposerClient::setDisplayBrightness(displayToken, getBrightness(&mFdp));
+    hardware::power::Boost boostId = mFdp.PickValueInArray(kBoost);
+    SurfaceComposerClient::notifyPowerBoost((int32_t)boostId);
+
+    String8 surfaceName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str());
+    sp<BBinder> handle(new BBinder());
+    sp<BnGraphicBufferProducer> producer;
+    sp<Surface> surfaceParent(
+            new Surface(producer, mFdp.ConsumeBool() /*controlledByApp*/, handle));
+
+    SurfaceComposerClient::enableVSyncInjections(mFdp.ConsumeBool() /*secure*/);
+    nsecs_t when = mFdp.ConsumeIntegral<uint32_t>();
+    SurfaceComposerClient::injectVSync(when);
+
+    fuzzOnPullAtom();
+    SurfaceComposerClient::setDisplayContentSamplingEnabled(displayToken,
+                                                            mFdp.ConsumeBool() /*enable*/,
+                                                            mFdp.ConsumeIntegral<uint8_t>(),
+                                                            mFdp.ConsumeIntegral<uint64_t>());
+
+    sp<IBinder> stopLayerHandle;
+    sp<gui::IRegionSamplingListener> listener = sp<gui::IRegionSamplingListenerDefault>::make();
+    sp<gui::IRegionSamplingListenerDelegator> sampleListener =
+            new gui::IRegionSamplingListenerDelegator(listener);
+    SurfaceComposerClient::addRegionSamplingListener(getRect(&mFdp), stopLayerHandle,
+                                                     sampleListener);
+    sp<gui::IFpsListenerDefault> fpsListener;
+    SurfaceComposerClient::addFpsListener(mFdp.ConsumeIntegral<int32_t>(), fpsListener);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerClientBinder() {
+    sp<FakeBnSurfaceComposerClient> client(new FakeBnSurfaceComposerClient());
+    fuzzService(client.get(), std::move(mFdp));
+}
+
+void SurfaceComposerClientFuzzer::process() {
+    invokeSurfaceComposerClient();
+    invokeSurfaceComposerTransaction();
+    invokeSurfaceComposerClientBinder();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    SurfaceComposerClientFuzzer surfaceComposerClientFuzzer(data, size);
+    surfaceComposerClientFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 2ed5260..95df811 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -233,7 +233,7 @@
 
     // Queues up transactions using this token in SurfaceFlinger. This prevents queued up
     // transactions from other parts of the client from blocking this transaction.
-    const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = new BBinder();
+    const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = sp<BBinder>::make();
 
     // Guards access to mDequeueTimestamps since we cannot hold to mMutex in onFrameDequeued or
     // we will deadlock.
diff --git a/libs/gui/include/gui/JankInfo.h b/libs/gui/include/gui/JankInfo.h
index ce9716f..1dddeba 100644
--- a/libs/gui/include/gui/JankInfo.h
+++ b/libs/gui/include/gui/JankInfo.h
@@ -24,9 +24,9 @@
     None = 0x0,
     // Jank that occurs in the layers below SurfaceFlinger
     DisplayHAL = 0x1,
-    // SF took too long on the CPU
+    // SF took too long on the CPU; deadline missed during HWC
     SurfaceFlingerCpuDeadlineMissed = 0x2,
-    // SF took too long on the GPU
+    // SF took too long on the GPU; deadline missed during GPU composition
     SurfaceFlingerGpuDeadlineMissed = 0x4,
     // Either App or GPU took too long on the frame
     AppDeadlineMissed = 0x8,
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index f3701e8..759fcc6 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -250,7 +250,7 @@
     mat4 colorTransform;
     std::vector<BlurRegion> blurRegions;
 
-    sp<gui::WindowInfoHandle> windowInfoHandle = new gui::WindowInfoHandle();
+    sp<gui::WindowInfoHandle> windowInfoHandle = sp<gui::WindowInfoHandle>::make();
 
     LayerMetadata metadata;
 
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index d5f4414..20c38d8 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -341,6 +341,8 @@
     //      B               B'
     sp<SurfaceControl> mirrorSurface(SurfaceControl* mirrorFromSurface);
 
+    sp<SurfaceControl> mirrorDisplay(DisplayId displayId);
+
     //! Create a virtual display
     static sp<IBinder> createDisplay(const String8& displayName, bool secure);
 
@@ -349,7 +351,6 @@
 
     //! Get stable IDs for connected physical displays
     static std::vector<PhysicalDisplayId> getPhysicalDisplayIds();
-    static status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*);
     static std::optional<PhysicalDisplayId> getInternalDisplayId();
 
     //! Get token for a physical display given its stable ID
diff --git a/libs/gui/include/gui/TraceUtils.h b/libs/gui/include/gui/TraceUtils.h
index 0009615..4c01683 100644
--- a/libs/gui/include/gui/TraceUtils.h
+++ b/libs/gui/include/gui/TraceUtils.h
@@ -21,13 +21,14 @@
 #include <cutils/trace.h>
 #include <utils/Trace.h>
 
-#define ATRACE_FORMAT(fmt, ...)           \
-    TraceUtils::TraceEnder __traceEnder = \
-            (TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__), TraceUtils::TraceEnder())
+#define ATRACE_FORMAT(fmt, ...)                                                 \
+    TraceUtils::TraceEnder traceEnder =                                         \
+            (CC_UNLIKELY(ATRACE_ENABLED()) &&                                   \
+                     (TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__), true), \
+             TraceUtils::TraceEnder())
 
-#define ATRACE_FORMAT_BEGIN(fmt, ...) TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__)
-
-#define ATRACE_FORMAT_INSTANT(fmt, ...) TraceUtils::intantFormat(fmt, ##__VA_ARGS__)
+#define ATRACE_FORMAT_INSTANT(fmt, ...) \
+    (CC_UNLIKELY(ATRACE_ENABLED()) && (TraceUtils::instantFormat(fmt, ##__VA_ARGS__), true))
 
 namespace android {
 
@@ -39,8 +40,6 @@
     };
 
     static void atraceFormatBegin(const char* fmt, ...) {
-        if (CC_LIKELY(!ATRACE_ENABLED())) return;
-
         const int BUFFER_SIZE = 256;
         va_list ap;
         char buf[BUFFER_SIZE];
@@ -52,9 +51,7 @@
         ATRACE_BEGIN(buf);
     }
 
-    static void intantFormat(const char* fmt, ...) {
-        if (CC_LIKELY(!ATRACE_ENABLED())) return;
-
+    static void instantFormat(const char* fmt, ...) {
         const int BUFFER_SIZE = 256;
         va_list ap;
         char buf[BUFFER_SIZE];
@@ -65,7 +62,6 @@
 
         ATRACE_INSTANT(buf);
     }
+};
 
-}; // class TraceUtils
-
-} /* namespace android */
+} // namespace android
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index c6cdeb7..2637f59 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -1184,18 +1184,23 @@
     std::vector<sp<IGraphicBufferProducer>> mProducers;
 };
 
-TEST_F(MultiDisplayTests, drop_input_if_layer_on_invalid_display) {
+TEST_F(MultiDisplayTests, drop_touch_if_layer_on_invalid_display) {
     ui::LayerStack layerStack = ui::LayerStack::fromValue(42);
     // Do not create a display associated with the LayerStack.
     std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
     surface->doTransaction([&](auto &t, auto &sc) { t.setLayerStack(sc, layerStack); });
     surface->showAt(100, 100);
 
+    // Touches should be dropped if the layer is on an invalid display.
     injectTapOnDisplay(101, 101, layerStack.id);
-    surface->requestFocus(layerStack.id);
-    injectKeyOnDisplay(AKEYCODE_V, layerStack.id);
-
     EXPECT_EQ(surface->consumeEvent(100), nullptr);
+
+    // However, we still let the window be focused and receive keys.
+    surface->requestFocus(layerStack.id);
+    surface->assertFocusChange(true);
+
+    injectKeyOnDisplay(AKEYCODE_V, layerStack.id);
+    surface->expectKey(AKEYCODE_V);
 }
 
 TEST_F(MultiDisplayTests, virtual_display_receives_input) {
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 391a0aa..71f2ad4 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -745,10 +745,6 @@
         return binder::Status::ok();
     }
 
-    binder::Status getPrimaryPhysicalDisplayId(int64_t* /*outDisplayId*/) override {
-        return binder::Status::ok();
-    }
-
     binder::Status getPhysicalDisplayToken(int64_t /*displayId*/,
                                            sp<IBinder>* /*outDisplay*/) override {
         return binder::Status::ok();
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 375b684..155cb04 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -90,6 +90,25 @@
     }
 }
 
+const char* motionToolTypeToString(int32_t toolType) {
+    switch (toolType) {
+        case AMOTION_EVENT_TOOL_TYPE_UNKNOWN:
+            return "UNKNOWN";
+        case AMOTION_EVENT_TOOL_TYPE_FINGER:
+            return "FINGER";
+        case AMOTION_EVENT_TOOL_TYPE_STYLUS:
+            return "STYLUS";
+        case AMOTION_EVENT_TOOL_TYPE_MOUSE:
+            return "MOUSE";
+        case AMOTION_EVENT_TOOL_TYPE_ERASER:
+            return "ERASER";
+        case AMOTION_EVENT_TOOL_TYPE_PALM:
+            return "PALM";
+        default:
+            return "INVALID";
+    }
+}
+
 // --- IdGenerator ---
 IdGenerator::IdGenerator(Source source) : mSource(source) {}
 
diff --git a/libs/input/KeyCharacterMap.cpp b/libs/input/KeyCharacterMap.cpp
index 2039fa6..422e6e0 100644
--- a/libs/input/KeyCharacterMap.cpp
+++ b/libs/input/KeyCharacterMap.cpp
@@ -304,9 +304,8 @@
 
 char16_t KeyCharacterMap::getCharacter(int32_t keyCode, int32_t metaState) const {
     char16_t result = 0;
-    const Key* key;
-    const Behavior* behavior;
-    if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
+    const Behavior* behavior = getKeyBehavior(keyCode, metaState);
+    if (behavior != nullptr) {
         result = behavior->character;
     }
 #if DEBUG_MAPPING
@@ -321,9 +320,8 @@
     outFallbackAction->metaState = 0;
 
     bool result = false;
-    const Key* key;
-    const Behavior* behavior;
-    if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
+    const Behavior* behavior = getKeyBehavior(keyCode, metaState);
+    if (behavior != nullptr) {
         if (behavior->fallbackKeyCode) {
             outFallbackAction->keyCode = behavior->fallbackKeyCode;
             outFallbackAction->metaState = metaState & ~behavior->metaState;
@@ -347,12 +345,12 @@
         // Try to find the most general behavior that maps to this character.
         // For example, the base key behavior will usually be last in the list.
         // However, if we find a perfect meta state match for one behavior then use that one.
-        for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
-            if (behavior->character) {
+        for (const Behavior& behavior : key->behaviors) {
+            if (behavior.character) {
                 for (size_t i = 0; i < numChars; i++) {
-                    if (behavior->character == chars[i]) {
-                        result = behavior->character;
-                        if ((behavior->metaState & metaState) == behavior->metaState) {
+                    if (behavior.character == chars[i]) {
+                        result = behavior.character;
+                        if ((behavior.metaState & metaState) == behavior.metaState) {
                             goto ExactMatch;
                         }
                         break;
@@ -438,9 +436,8 @@
     *outKeyCode = keyCode;
     *outMetaState = metaState;
 
-    const Key* key;
-    const Behavior* behavior;
-    if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
+    const Behavior* behavior = getKeyBehavior(keyCode, metaState);
+    if (behavior != nullptr) {
         if (behavior->replacementKeyCode) {
             *outKeyCode = behavior->replacementKeyCode;
             int32_t newMetaState = metaState & ~behavior->metaState;
@@ -484,21 +481,17 @@
     return false;
 }
 
-bool KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState,
-        const Key** outKey, const Behavior** outBehavior) const {
+const KeyCharacterMap::Behavior* KeyCharacterMap::getKeyBehavior(int32_t keyCode,
+                                                                 int32_t metaState) const {
     const Key* key;
     if (getKey(keyCode, &key)) {
-        const Behavior* behavior = key->firstBehavior;
-        while (behavior) {
-            if (matchesMetaState(metaState, behavior->metaState)) {
-                *outKey = key;
-                *outBehavior = behavior;
-                return true;
+        for (const Behavior& behavior : key->behaviors) {
+            if (matchesMetaState(metaState, behavior.metaState)) {
+                return &behavior;
             }
-            behavior = behavior->next;
         }
     }
-    return false;
+    return nullptr;
 }
 
 bool KeyCharacterMap::matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState) {
@@ -543,12 +536,12 @@
         // Try to find the most general behavior that maps to this character.
         // For example, the base key behavior will usually be last in the list.
         const Behavior* found = nullptr;
-        for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
-            if (behavior->character == ch) {
-                found = behavior;
+        for (const Behavior& behavior : key->behaviors) {
+            if (behavior.character == ch) {
+                found = &behavior;
             }
         }
-        if (found) {
+        if (found != nullptr) {
             *outKeyCode = mKeys.keyAt(i);
             *outMetaState = found->metaState;
             return true;
@@ -706,7 +699,6 @@
         key->number = number;
         map->mKeys.add(keyCode, key);
 
-        Behavior* lastBehavior = nullptr;
         while (parcel->readInt32()) {
             int32_t metaState = parcel->readInt32();
             char16_t character = parcel->readInt32();
@@ -716,17 +708,12 @@
                 return nullptr;
             }
 
-            Behavior* behavior = new Behavior();
-            behavior->metaState = metaState;
-            behavior->character = character;
-            behavior->fallbackKeyCode = fallbackKeyCode;
-            behavior->replacementKeyCode = replacementKeyCode;
-            if (lastBehavior) {
-                lastBehavior->next = behavior;
-            } else {
-                key->firstBehavior = behavior;
-            }
-            lastBehavior = behavior;
+            key->behaviors.push_back({
+                    .metaState = metaState,
+                    .character = character,
+                    .fallbackKeyCode = fallbackKeyCode,
+                    .replacementKeyCode = replacementKeyCode,
+            });
         }
 
         if (parcel->errorCheck()) {
@@ -777,13 +764,12 @@
         parcel->writeInt32(keyCode);
         parcel->writeInt32(key->label);
         parcel->writeInt32(key->number);
-        for (const Behavior* behavior = key->firstBehavior; behavior != nullptr;
-                behavior = behavior->next) {
+        for (const Behavior& behavior : key->behaviors) {
             parcel->writeInt32(1);
-            parcel->writeInt32(behavior->metaState);
-            parcel->writeInt32(behavior->character);
-            parcel->writeInt32(behavior->fallbackKeyCode);
-            parcel->writeInt32(behavior->replacementKeyCode);
+            parcel->writeInt32(behavior.metaState);
+            parcel->writeInt32(behavior.character);
+            parcel->writeInt32(behavior.fallbackKeyCode);
+            parcel->writeInt32(behavior.replacementKeyCode);
         }
         parcel->writeInt32(0);
     }
@@ -804,38 +790,10 @@
 
 // --- KeyCharacterMap::Key ---
 
-KeyCharacterMap::Key::Key() :
-        label(0), number(0), firstBehavior(nullptr) {
-}
+KeyCharacterMap::Key::Key() : label(0), number(0) {}
 
-KeyCharacterMap::Key::Key(const Key& other) :
-        label(other.label), number(other.number),
-        firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : nullptr) {
-}
-
-KeyCharacterMap::Key::~Key() {
-    Behavior* behavior = firstBehavior;
-    while (behavior) {
-        Behavior* next = behavior->next;
-        delete behavior;
-        behavior = next;
-    }
-}
-
-
-// --- KeyCharacterMap::Behavior ---
-
-KeyCharacterMap::Behavior::Behavior() :
-        next(nullptr), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) {
-}
-
-KeyCharacterMap::Behavior::Behavior(const Behavior& other) :
-        next(other.next ? new Behavior(*other.next) : nullptr),
-        metaState(other.metaState), character(other.character),
-        fallbackKeyCode(other.fallbackKeyCode),
-        replacementKeyCode(other.replacementKeyCode) {
-}
-
+KeyCharacterMap::Key::Key(const Key& other)
+      : label(other.label), number(other.number), behaviors(other.behaviors) {}
 
 // --- KeyCharacterMap::Parser ---
 
@@ -1213,23 +1171,21 @@
 #endif
             break;
         case PROPERTY_META: {
-            for (Behavior* b = key->firstBehavior; b; b = b->next) {
-                if (b->metaState == property.metaState) {
+            for (const Behavior& b : key->behaviors) {
+                if (b.metaState == property.metaState) {
                     ALOGE("%s: Duplicate key behavior for modifier.",
                             mTokenizer->getLocation().string());
                     return BAD_VALUE;
                 }
             }
-            Behavior* newBehavior = new Behavior(behavior);
-            newBehavior->metaState = property.metaState;
-            newBehavior->next = key->firstBehavior;
-            key->firstBehavior = newBehavior;
-#if DEBUG_PARSER
-            ALOGD("Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d replace=%d.",
-                    mKeyCode,
-                    newBehavior->metaState, newBehavior->character,
-                    newBehavior->fallbackKeyCode, newBehavior->replacementKeyCode);
-#endif
+            Behavior newBehavior = behavior;
+            newBehavior.metaState = property.metaState;
+            key->behaviors.push_front(newBehavior);
+            ALOGD_IF(DEBUG_PARSER,
+                     "Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d replace=%d.",
+                     mKeyCode, key->behaviors.front().metaState, key->behaviors.front().character,
+                     key->behaviors.front().fallbackKeyCode,
+                     key->behaviors.front().replacementKeyCode);
             break;
         }
         }
@@ -1242,8 +1198,8 @@
     if (!key->number) {
         char16_t digit = 0;
         char16_t symbol = 0;
-        for (Behavior* b = key->firstBehavior; b; b = b->next) {
-            char16_t ch = b->character;
+        for (const Behavior& b : key->behaviors) {
+            char16_t ch = b.character;
             if (ch) {
                 if (ch >= '0' && ch <= '9') {
                     digit = ch;
diff --git a/libs/math/OWNERS b/libs/math/OWNERS
index 72d33bc..82ae422 100644
--- a/libs/math/OWNERS
+++ b/libs/math/OWNERS
@@ -1,3 +1,5 @@
 mathias@google.com
 randolphs@google.com
 romainguy@google.com
+sumir@google.com
+jreck@google.com
diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp
index ead97cf..7bcfff5 100644
--- a/libs/renderengine/benchmark/RenderEngineBench.cpp
+++ b/libs/renderengine/benchmark/RenderEngineBench.cpp
@@ -117,11 +117,12 @@
                                                        uint64_t extraUsageFlags = 0,
                                                        std::string name = "output") {
     return std::make_shared<
-            impl::ExternalTexture>(new GraphicBuffer(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                                     GRALLOC_USAGE_HW_RENDER |
-                                                             GRALLOC_USAGE_HW_TEXTURE |
-                                                             extraUsageFlags,
-                                                     std::move(name)),
+            impl::ExternalTexture>(sp<GraphicBuffer>::make(width, height,
+                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1u,
+                                                           GRALLOC_USAGE_HW_RENDER |
+                                                                   GRALLOC_USAGE_HW_TEXTURE |
+                                                                   extraUsageFlags,
+                                                           std::move(name)),
                                    re,
                                    impl::ExternalTexture::Usage::READABLE |
                                            impl::ExternalTexture::Usage::WRITEABLE);
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 6dc01b9..9a5ff54 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -454,8 +454,9 @@
     mImageManager->initThread();
     mDrawingBuffer = createFramebuffer();
     sp<GraphicBuffer> buf =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
-                              GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
+            sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
+                                    GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
+                                    "placeholder");
 
     const status_t err = buf->initCheck();
     if (err != OK) {
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index c39f0a9..f6b9183 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -364,8 +364,8 @@
         const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
 
         sp<GraphicBuffer> dstBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
-                                  1, usage, "primeShaderCache_dst");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usage, "primeShaderCache_dst");
 
         const auto dstTexture =
                 std::make_shared<impl::ExternalTexture>(dstBuffer, *renderengine,
@@ -375,8 +375,8 @@
         // something, but the details are not important. Make use of the shadow layer drawing step
         // to populate it.
         sp<GraphicBuffer> srcBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
-                                  1, usage, "drawImageLayer_src");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usage, "drawImageLayer_src");
 
         const auto srcTexture = std::make_shared<
                 impl::ExternalTexture>(srcBuffer, *renderengine,
@@ -398,8 +398,9 @@
         // GRALLOC_USAGE_HW_TEXTURE should be the same as AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE.
         const int64_t usageExternal = GRALLOC_USAGE_HW_TEXTURE;
         sp<GraphicBuffer> externalBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
-                                  1, usageExternal, "primeShaderCache_external");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usageExternal,
+                                        "primeShaderCache_external");
         const auto externalTexture =
                 std::make_shared<impl::ExternalTexture>(externalBuffer, *renderengine,
                                                         impl::ExternalTexture::Usage::READABLE);
@@ -409,8 +410,9 @@
         // Another external texture with a different pixel format triggers useIsOpaqueWorkaround.
         // It doesn't have to be f16, but it can't be the usual 8888.
         sp<GraphicBuffer> f16ExternalBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_FP16,
-                                  1, usageExternal, "primeShaderCache_external_f16");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_FP16, 1, usageExternal,
+                                        "primeShaderCache_external_f16");
         // The F16 texture may not be usable on all devices, so check first that it was created.
         status_t error = f16ExternalBuffer->initCheck();
         if (!error) {
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index a0bba59..347b8b7 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -24,43 +24,11 @@
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 #include <GrContextOptions.h>
-#include <SkBlendMode.h>
-#include <SkCanvas.h>
-#include <SkColor.h>
-#include <SkColorFilter.h>
-#include <SkColorMatrix.h>
-#include <SkColorSpace.h>
-#include <SkData.h>
-#include <SkGraphics.h>
-#include <SkImage.h>
-#include <SkImageFilters.h>
-#include <SkImageInfo.h>
-#include <SkM44.h>
-#include <SkMatrix.h>
-#include <SkPaint.h>
-#include <SkPath.h>
-#include <SkPoint.h>
-#include <SkPoint3.h>
-#include <SkRect.h>
-#include <SkRefCnt.h>
-#include <SkRegion.h>
-#include <SkRRect.h>
-#include <SkRuntimeEffect.h>
-#include <SkSamplingOptions.h>
-#include <SkScalar.h>
-#include <SkShader.h>
-#include <SkShadowUtils.h>
-#include <SkString.h>
-#include <SkSurface.h>
-#include <SkTileMode.h>
 #include <android-base/stringprintf.h>
 #include <gl/GrGLInterface.h>
 #include <gui/TraceUtils.h>
 #include <sync/sync.h>
-#include <ui/BlurRegion.h>
-#include <ui/DataspaceUtils.h>
 #include <ui/DebugUtils.h>
-#include <ui/GraphicBuffer.h>
 #include <utils/Trace.h>
 
 #include <cmath>
@@ -69,23 +37,7 @@
 #include <numeric>
 
 #include "../gl/GLExtensions.h"
-#include "Cache.h"
-#include "ColorSpaces.h"
-#include "filters/BlurFilter.h"
-#include "filters/GaussianBlurFilter.h"
-#include "filters/KawaseBlurFilter.h"
-#include "filters/LinearEffect.h"
 #include "log/log_main.h"
-#include "skia/debug/SkiaCapture.h"
-#include "skia/debug/SkiaMemoryReporter.h"
-#include "skia/filters/StretchShaderFactory.h"
-#include "system/graphics-base-v1.0.h"
-
-namespace {
-// Debugging settings
-static const bool kPrintLayerSettings = false;
-static const bool kFlushAfterEveryLayer = kPrintLayerSettings;
-} // namespace
 
 bool checkGlError(const char* op, int lineNumber);
 
@@ -244,6 +196,7 @@
     std::unique_ptr<SkiaGLRenderEngine> engine =
             std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
                                                  protectedPlaceholder);
+    engine->ensureGrContextsCreated();
 
     ALOGI("OpenGL ES informations:");
     ALOGI("vendor    : %s", extensions.getVendor());
@@ -256,11 +209,6 @@
     return engine;
 }
 
-std::future<void> SkiaGLRenderEngine::primeCache() {
-    Cache::primeShaderCache(this);
-    return {};
-}
-
 EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
     status_t err;
     EGLConfig config;
@@ -300,72 +248,20 @@
     return config;
 }
 
-sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
-    // This "cache" does not actually cache anything. It just allows us to
-    // monitor Skia's internal cache. So this method always returns null.
-    return nullptr;
-}
-
-void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
-                                                 const SkString& description) {
-    mShadersCachedSinceLastCall++;
-    mTotalShadersCompiled++;
-    ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
-}
-
-int SkiaGLRenderEngine::reportShadersCompiled() {
-    return mSkSLCacheMonitor.totalShadersCompiled();
-}
-
 SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
                                        EGLContext ctxt, EGLSurface placeholder,
                                        EGLContext protectedContext, EGLSurface protectedPlaceholder)
-      : SkiaRenderEngine(args.renderEngineType),
+      : SkiaRenderEngine(args.renderEngineType,
+                         static_cast<PixelFormat>(args.pixelFormat),
+                         args.useColorManagement, args.supportsBackgroundBlur),
         mEGLDisplay(display),
         mEGLContext(ctxt),
         mPlaceholderSurface(placeholder),
         mProtectedEGLContext(protectedContext),
-        mProtectedPlaceholderSurface(protectedPlaceholder),
-        mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
-        mUseColorManagement(args.useColorManagement) {
-    sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface();
-    LOG_ALWAYS_FATAL_IF(!glInterface.get());
-
-    GrContextOptions options;
-    options.fDisableDriverCorrectnessWorkarounds = true;
-    options.fDisableDistanceFieldPaths = true;
-    options.fReducedShaderVariations = true;
-    options.fPersistentCache = &mSkSLCacheMonitor;
-    mGrContext = GrDirectContext::MakeGL(glInterface, options);
-    if (supportsProtectedContent()) {
-        useProtectedContext(true);
-        mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
-        useProtectedContext(false);
-    }
-
-    if (args.supportsBackgroundBlur) {
-        ALOGD("Background Blurs Enabled");
-        mBlurFilter = new KawaseBlurFilter();
-    }
-    mCapture = std::make_unique<SkiaCapture>();
-}
+        mProtectedPlaceholderSurface(protectedPlaceholder) { }
 
 SkiaGLRenderEngine::~SkiaGLRenderEngine() {
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    if (mBlurFilter) {
-        delete mBlurFilter;
-    }
-
-    mCapture = nullptr;
-
-    mGrContext->flushAndSubmit(true);
-    mGrContext->abandonContext();
-
-    if (mProtectedGrContext) {
-        mProtectedGrContext->flushAndSubmit(true);
-        mProtectedGrContext->abandonContext();
-    }
-
+    finishRenderingAndAbandonContext();
     if (mPlaceholderSurface != EGL_NO_SURFACE) {
         eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
     }
@@ -383,71 +279,69 @@
     eglReleaseThread();
 }
 
-bool SkiaGLRenderEngine::supportsProtectedContent() const {
+SkiaRenderEngine::Contexts SkiaGLRenderEngine::createDirectContexts(
+    const GrContextOptions& options) {
+
+    LOG_ALWAYS_FATAL_IF(isProtected(),
+                        "Cannot setup contexts while already in protected mode");
+
+    sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface();
+
+    LOG_ALWAYS_FATAL_IF(!glInterface.get(), "GrGLMakeNativeInterface() failed");
+
+    SkiaRenderEngine::Contexts contexts;
+    contexts.first = GrDirectContext::MakeGL(glInterface, options);
+    if (supportsProtectedContentImpl()) {
+        useProtectedContextImpl(GrProtected::kYes);
+        contexts.second = GrDirectContext::MakeGL(glInterface, options);
+        useProtectedContextImpl(GrProtected::kNo);
+    }
+
+    return contexts;
+}
+
+bool SkiaGLRenderEngine::supportsProtectedContentImpl() const {
     return mProtectedEGLContext != EGL_NO_CONTEXT;
 }
 
-GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
-    return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
-}
-
-void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
-    if (useProtectedContext == mInProtectedContext ||
-        (useProtectedContext && !supportsProtectedContent())) {
-        return;
-    }
-
-    // release any scratch resources before switching into a new mode
-    if (getActiveGrContext()) {
-        getActiveGrContext()->purgeUnlockedResources(true);
-    }
-
+bool SkiaGLRenderEngine::useProtectedContextImpl(GrProtected isProtected) {
     const EGLSurface surface =
-            useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
-    const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
+        (isProtected == GrProtected::kYes) ?
+        mProtectedPlaceholderSurface : mPlaceholderSurface;
+    const EGLContext context = (isProtected == GrProtected::kYes) ?
+        mProtectedEGLContext : mEGLContext;
 
-    if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
-        mInProtectedContext = useProtectedContext;
-        // given that we are sharing the same thread between two GrContexts we need to
-        // make sure that the thread state is reset when switching between the two.
-        if (getActiveGrContext()) {
-            getActiveGrContext()->resetContext();
-        }
-    }
+    return eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
 }
 
-base::unique_fd SkiaGLRenderEngine::flush() {
-    ATRACE_CALL();
-    if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
-        return base::unique_fd();
-    }
-
-    EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
-    if (sync == EGL_NO_SYNC_KHR) {
-        ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
-        return base::unique_fd();
-    }
-
-    // native fence fd will not be populated until flush() is done.
-    glFlush();
-
-    // get the fence fd
-    base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
-    eglDestroySyncKHR(mEGLDisplay, sync);
-    if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
-        ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
-    }
-
-    return fenceFd;
-}
-
-void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
+void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) {
     if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
         ATRACE_NAME("SkiaGLRenderEngine::waitFence");
         sync_wait(fenceFd.get(), -1);
     }
 }
 
+base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) {
+    base::unique_fd drawFence = flush();
+
+    bool requireSync = drawFence.get() < 0;
+    if (requireSync) {
+        ATRACE_BEGIN("Submit(sync=true)");
+    } else {
+        ATRACE_BEGIN("Submit(sync=false)");
+    }
+    bool success = grContext->submit(requireSync);
+    ATRACE_END();
+    if (!success) {
+        ALOGE("Failed to flush RenderEngine commands");
+        // Chances are, something illegal happened (Skia's internal GPU object
+        // doesn't exist, or the context was abandoned).
+        return drawFence;
+    }
+
+    return drawFence;
+}
+
 bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
     if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
         !gl::GLExtensions::getInstance().hasWaitSync()) {
@@ -483,974 +377,29 @@
     return true;
 }
 
-static float toDegrees(uint32_t transform) {
-    switch (transform) {
-        case ui::Transform::ROT_90:
-            return 90.0;
-        case ui::Transform::ROT_180:
-            return 180.0;
-        case ui::Transform::ROT_270:
-            return 270.0;
-        default:
-            return 0.0;
-    }
-}
-
-static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
-    return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
-                         matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
-                         matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
-                         matrix[3][3], 0);
-}
-
-static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
-    int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
-    int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
-
-    // Treat unsupported dataspaces as srgb
-    if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
-        destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
-        destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
-        destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
-    }
-
-    if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
-        sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
-        sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
-        sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
-    }
-
-    const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
-    const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
-    const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
-    const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
-
-    return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
-            sourceTransfer != destTransfer;
-}
-
-void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
-                                                  bool isRenderable) {
-    // Only run this if RE is running on its own thread. This way the access to GL
-    // operations is guaranteed to be happening on the same thread.
-    if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
-        return;
-    }
-    // We currently don't attempt to map a buffer if the buffer contains protected content
-    // because GPU resources for protected buffers is much more limited.
-    const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
-    if (isProtectedBuffer) {
-        return;
-    }
+base::unique_fd SkiaGLRenderEngine::flush() {
     ATRACE_CALL();
-
-    // If we were to support caching protected buffers then we will need to switch the
-    // currently bound context if we are not already using the protected context (and subsequently
-    // switch back after the buffer is cached).  However, for non-protected content we can bind
-    // the texture in either GL context because they are initialized with the same share_context
-    // which allows the texture state to be shared between them.
-    auto grContext = getActiveGrContext();
-    auto& cache = mTextureCache;
-
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    mGraphicBufferExternalRefs[buffer->getId()]++;
-
-    if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
-        std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
-                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
-                                                               buffer->toAHardwareBuffer(),
-                                                               isRenderable, mTextureCleanupMgr);
-        cache.insert({buffer->getId(), imageTextureRef});
-    }
-}
-
-void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
-    ATRACE_CALL();
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
-        iter != mGraphicBufferExternalRefs.end()) {
-        if (iter->second == 0) {
-            ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
-                  "> from RenderEngine texture, but the "
-                  "ref count was already zero!",
-                  buffer->getId());
-            mGraphicBufferExternalRefs.erase(buffer->getId());
-            return;
-        }
-
-        iter->second--;
-
-        // Swap contexts if needed prior to deleting this buffer
-        // See Issue 1 of
-        // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
-        // when a protected context and an unprotected context are part of the same share group,
-        // protected surfaces may not be accessed by an unprotected context, implying that protected
-        // surfaces may only be freed when a protected context is active.
-        const bool inProtected = mInProtectedContext;
-        useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-
-        if (iter->second == 0) {
-            mTextureCache.erase(buffer->getId());
-            mGraphicBufferExternalRefs.erase(buffer->getId());
-        }
-
-        // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
-        // are up-to-date.
-        if (inProtected != mInProtectedContext) {
-            useProtectedContext(inProtected);
-        }
-    }
-}
-
-bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const {
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    return mTextureCleanupMgr.isEmpty();
-}
-
-void SkiaGLRenderEngine::cleanupPostRender() {
-    ATRACE_CALL();
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    mTextureCleanupMgr.cleanup();
-}
-
-// Helper class intended to be used on the stack to ensure that texture cleanup
-// is deferred until after this class goes out of scope.
-class DeferTextureCleanup final {
-public:
-    DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
-        mMgr.setDeferredStatus(true);
-    }
-    ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
-
-private:
-    DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
-    AutoBackendTexture::CleanupManager& mMgr;
-};
-
-sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
-        const RuntimeEffectShaderParameters& parameters) {
-    // The given surface will be stretched by HWUI via matrix transformation
-    // which gets similar results for most surfaces
-    // Determine later on if we need to leverage the stertch shader within
-    // surface flinger
-    const auto& stretchEffect = parameters.layer.stretchEffect;
-    auto shader = parameters.shader;
-    if (stretchEffect.hasEffect()) {
-        const auto targetBuffer = parameters.layer.source.buffer.buffer;
-        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
-        if (graphicBuffer && parameters.shader) {
-            shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
-        }
+    if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
+        return base::unique_fd();
     }
 
-    if (parameters.requiresLinearEffect) {
-        const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
-                                                                 : ui::Dataspace::V0_SRGB_LINEAR;
-        const ui::Dataspace outputDataspace = mUseColorManagement
-                ? parameters.display.outputDataspace
-                : ui::Dataspace::V0_SRGB_LINEAR;
-
-        auto effect =
-                shaders::LinearEffect{.inputDataspace = inputDataspace,
-                                      .outputDataspace = outputDataspace,
-                                      .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
-
-        auto effectIter = mRuntimeEffects.find(effect);
-        sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
-        if (effectIter == mRuntimeEffects.end()) {
-            runtimeEffect = buildRuntimeEffect(effect);
-            mRuntimeEffects.insert({effect, runtimeEffect});
-        } else {
-            runtimeEffect = effectIter->second;
-        }
-        mat4 colorTransform = parameters.layer.colorTransform;
-
-        colorTransform *=
-                mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
-                                 parameters.layerDimmingRatio, 1.f));
-        const auto targetBuffer = parameters.layer.source.buffer.buffer;
-        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
-        const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr;
-        return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
-                                        parameters.display.maxLuminance,
-                                        parameters.display.currentLuminanceNits,
-                                        parameters.layer.source.buffer.maxLuminanceNits,
-                                        hardwareBuffer, parameters.display.renderIntent);
-    }
-    return parameters.shader;
-}
-
-void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
-    if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
-        // Record display settings when capture is running.
-        std::stringstream displaySettings;
-        PrintTo(display, &displaySettings);
-        // Store the DisplaySettings in additional information.
-        canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
-                               SkData::MakeWithCString(displaySettings.str().c_str()));
+    EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+    if (sync == EGL_NO_SYNC_KHR) {
+        ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
+        return base::unique_fd();
     }
 
-    // Before doing any drawing, let's make sure that we'll start at the origin of the display.
-    // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
-    // displays might have different scaling when compared to the physical screen.
+    // native fence fd will not be populated until flush() is done.
+    glFlush();
 
-    canvas->clipRect(getSkRect(display.physicalDisplay));
-    canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
-
-    const auto clipWidth = display.clip.width();
-    const auto clipHeight = display.clip.height();
-    auto rotatedClipWidth = clipWidth;
-    auto rotatedClipHeight = clipHeight;
-    // Scale is contingent on the rotation result.
-    if (display.orientation & ui::Transform::ROT_90) {
-        std::swap(rotatedClipWidth, rotatedClipHeight);
-    }
-    const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
-            static_cast<SkScalar>(rotatedClipWidth);
-    const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
-            static_cast<SkScalar>(rotatedClipHeight);
-    canvas->scale(scaleX, scaleY);
-
-    // Canvas rotation is done by centering the clip window at the origin, rotating, translating
-    // back so that the top left corner of the clip is at (0, 0).
-    canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
-    canvas->rotate(toDegrees(display.orientation));
-    canvas->translate(-clipWidth / 2, -clipHeight / 2);
-    canvas->translate(-display.clip.left, -display.clip.top);
-}
-
-class AutoSaveRestore {
-public:
-    AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
-    ~AutoSaveRestore() { restore(); }
-    void replace(SkCanvas* canvas) {
-        mCanvas = canvas;
-        mSaveCount = canvas->save();
-    }
-    void restore() {
-        if (mCanvas) {
-            mCanvas->restoreToCount(mSaveCount);
-            mCanvas = nullptr;
-        }
+    // get the fence fd
+    base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
+    eglDestroySyncKHR(mEGLDisplay, sync);
+    if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
+        ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
     }
 
-private:
-    SkCanvas* mCanvas;
-    int mSaveCount;
-};
-
-static SkRRect getBlurRRect(const BlurRegion& region) {
-    const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
-    const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
-                               SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
-                               SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
-                               SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
-    SkRRect roundedRect;
-    roundedRect.setRectRadii(rect, radii);
-    return roundedRect;
-}
-
-// Arbitrary default margin which should be close enough to zero.
-constexpr float kDefaultMargin = 0.0001f;
-static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) {
-    LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
-    return std::abs(expected - value) < margin;
-}
-
-namespace {
-template <typename T>
-void logSettings(const T& t) {
-    std::stringstream stream;
-    PrintTo(t, &stream);
-    auto string = stream.str();
-    size_t pos = 0;
-    // Perfetto ignores \n, so split up manually into separate ALOGD statements.
-    const size_t size = string.size();
-    while (pos < size) {
-        const size_t end = std::min(string.find("\n", pos), size);
-        ALOGD("%s", string.substr(pos, end - pos).c_str());
-        pos = end + 1;
-    }
-}
-} // namespace
-
-void SkiaGLRenderEngine::drawLayersInternal(
-        const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
-        const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-        const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
-        base::unique_fd&& bufferFence) {
-    ATRACE_NAME("SkiaGL::drawLayersInternal");
-
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    if (buffer == nullptr) {
-        ALOGE("No output buffer provided. Aborting GPU composition.");
-        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
-        return;
-    }
-
-    validateOutputBufferUsage(buffer->getBuffer());
-
-    auto grContext = getActiveGrContext();
-    auto& cache = mTextureCache;
-
-    // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
-    DeferTextureCleanup dtc(mTextureCleanupMgr);
-
-    std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
-    if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
-        surfaceTextureRef = it->second;
-    } else {
-        surfaceTextureRef =
-                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
-                                                               buffer->getBuffer()
-                                                                       ->toAHardwareBuffer(),
-                                                               true, mTextureCleanupMgr);
-    }
-
-    // wait on the buffer to be ready to use prior to using it
-    waitFence(bufferFence);
-
-    const ui::Dataspace dstDataspace =
-            mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
-    sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
-
-    SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
-    if (dstCanvas == nullptr) {
-        ALOGE("Cannot acquire canvas from Skia.");
-        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
-        return;
-    }
-
-    // setup color filter if necessary
-    sk_sp<SkColorFilter> displayColorTransform;
-    if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
-        displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
-    }
-    const bool ctModifiesAlpha =
-            displayColorTransform && !displayColorTransform->isAlphaUnchanged();
-
-    // Find the max layer white point to determine the max luminance of the scene...
-    const float maxLayerWhitePoint = std::transform_reduce(
-            layers.cbegin(), layers.cend(), 0.f,
-            [](float left, float right) { return std::max(left, right); },
-            [&](const auto& l) { return l.whitePointNits; });
-
-    // ...and compute the dimming ratio if dimming is requested
-    const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
-                    maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
-            ? maxLayerWhitePoint / display.targetLuminanceNits
-            : 1.f;
-
-    // Find if any layers have requested blur, we'll use that info to decide when to render to an
-    // offscreen buffer and when to render to the native buffer.
-    sk_sp<SkSurface> activeSurface(dstSurface);
-    SkCanvas* canvas = dstCanvas;
-    SkiaCapture::OffscreenState offscreenCaptureState;
-    const LayerSettings* blurCompositionLayer = nullptr;
-    if (mBlurFilter) {
-        bool requiresCompositionLayer = false;
-        for (const auto& layer : layers) {
-            // if the layer doesn't have blur or it is not visible then continue
-            if (!layerHasBlur(layer, ctModifiesAlpha)) {
-                continue;
-            }
-            if (layer.backgroundBlurRadius > 0 &&
-                layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
-                requiresCompositionLayer = true;
-            }
-            for (auto region : layer.blurRegions) {
-                if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
-                    requiresCompositionLayer = true;
-                }
-            }
-            if (requiresCompositionLayer) {
-                activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
-                canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
-                blurCompositionLayer = &layer;
-                break;
-            }
-        }
-    }
-
-    AutoSaveRestore surfaceAutoSaveRestore(canvas);
-    // Clear the entire canvas with a transparent black to prevent ghost images.
-    canvas->clear(SK_ColorTRANSPARENT);
-    initCanvas(canvas, display);
-
-    if (kPrintLayerSettings) {
-        logSettings(display);
-    }
-    for (const auto& layer : layers) {
-        ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
-
-        if (kPrintLayerSettings) {
-            logSettings(layer);
-        }
-
-        sk_sp<SkImage> blurInput;
-        if (blurCompositionLayer == &layer) {
-            LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
-            LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
-
-            // save a snapshot of the activeSurface to use as input to the blur shaders
-            blurInput = activeSurface->makeImageSnapshot();
-
-            // blit the offscreen framebuffer into the destination AHB, but only
-            // if there are blur regions. backgroundBlurRadius blurs the entire
-            // image below, so it can skip this step.
-            if (layer.blurRegions.size()) {
-                SkPaint paint;
-                paint.setBlendMode(SkBlendMode::kSrc);
-                if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
-                    uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
-                    dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
-                                              String8::format("SurfaceID|%" PRId64, id).c_str(),
-                                              nullptr);
-                    dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
-                } else {
-                    activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
-                }
-            }
-
-            // assign dstCanvas to canvas and ensure that the canvas state is up to date
-            canvas = dstCanvas;
-            surfaceAutoSaveRestore.replace(canvas);
-            initCanvas(canvas, display);
-
-            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
-                                dstSurface->getCanvas()->getSaveCount());
-            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
-                                dstSurface->getCanvas()->getTotalMatrix());
-
-            // assign dstSurface to activeSurface
-            activeSurface = dstSurface;
-        }
-
-        SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
-        if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
-            // Record the name of the layer if the capture is running.
-            std::stringstream layerSettings;
-            PrintTo(layer, &layerSettings);
-            // Store the LayerSettings in additional information.
-            canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
-                                   SkData::MakeWithCString(layerSettings.str().c_str()));
-        }
-        // Layers have a local transform that should be applied to them
-        canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
-
-        const auto [bounds, roundRectClip] =
-                getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
-                                 layer.geometry.roundedCornersRadius);
-        if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
-            std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
-
-            // if multiple layers have blur, then we need to take a snapshot now because
-            // only the lowest layer will have blurImage populated earlier
-            if (!blurInput) {
-                blurInput = activeSurface->makeImageSnapshot();
-            }
-            // rect to be blurred in the coordinate space of blurInput
-            const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
-
-            // if the clip needs to be applied then apply it now and make sure
-            // it is restored before we attempt to draw any shadows.
-            SkAutoCanvasRestore acr(canvas, true);
-            if (!roundRectClip.isEmpty()) {
-                canvas->clipRRect(roundRectClip, true);
-            }
-
-            // TODO(b/182216890): Filter out empty layers earlier
-            if (blurRect.width() > 0 && blurRect.height() > 0) {
-                if (layer.backgroundBlurRadius > 0) {
-                    ATRACE_NAME("BackgroundBlur");
-                    auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
-                                                              blurInput, blurRect);
-
-                    cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
-
-                    mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
-                                                blurRect, blurredImage, blurInput);
-                }
-
-                canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
-                for (auto region : layer.blurRegions) {
-                    if (cachedBlurs[region.blurRadius] == nullptr) {
-                        ATRACE_NAME("BlurRegion");
-                        cachedBlurs[region.blurRadius] =
-                                mBlurFilter->generate(grContext, region.blurRadius, blurInput,
-                                                      blurRect);
-                    }
-
-                    mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
-                                                region.alpha, blurRect,
-                                                cachedBlurs[region.blurRadius], blurInput);
-                }
-            }
-        }
-
-        if (layer.shadow.length > 0) {
-            // This would require a new parameter/flag to SkShadowUtils::DrawShadow
-            LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
-
-            SkRRect shadowBounds, shadowClip;
-            if (layer.geometry.boundaries == layer.shadow.boundaries) {
-                shadowBounds = bounds;
-                shadowClip = roundRectClip;
-            } else {
-                std::tie(shadowBounds, shadowClip) =
-                        getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
-                                         layer.geometry.roundedCornersRadius);
-            }
-
-            // Technically, if bounds is a rect and roundRectClip is not empty,
-            // it means that the bounds and roundedCornersCrop were different
-            // enough that we should intersect them to find the proper shadow.
-            // In practice, this often happens when the two rectangles appear to
-            // not match due to rounding errors. Draw the rounded version, which
-            // looks more like the intent.
-            const auto& rrect =
-                    shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
-            drawShadow(canvas, rrect, layer.shadow);
-        }
-
-        const float layerDimmingRatio = layer.whitePointNits <= 0.f
-                ? displayDimmingRatio
-                : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
-
-        const bool dimInLinearSpace = display.dimmingStage !=
-                aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
-
-        const bool requiresLinearEffect = layer.colorTransform != mat4() ||
-                (mUseColorManagement &&
-                 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
-                (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio));
-
-        // quick abort from drawing the remaining portion of the layer
-        if (layer.skipContentDraw ||
-            (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
-             (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
-            continue;
-        }
-
-        // If we need to map to linear space or color management is disabled, then mark the source
-        // image with the same colorspace as the destination surface so that Skia's color
-        // management is a no-op.
-        const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
-                ? dstDataspace
-                : layer.sourceDataspace;
-
-        SkPaint paint;
-        if (layer.source.buffer.buffer) {
-            ATRACE_NAME("DrawImage");
-            validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
-            const auto& item = layer.source.buffer;
-            std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
-
-            if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
-                iter != cache.end()) {
-                imageTextureRef = iter->second;
-            } else {
-                // If we didn't find the image in the cache, then create a local ref but don't cache
-                // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
-                // we didn't find anything in the cache then we intentionally did not cache this
-                // buffer's resources.
-                imageTextureRef = std::make_shared<
-                        AutoBackendTexture::LocalRef>(grContext,
-                                                      item.buffer->getBuffer()->toAHardwareBuffer(),
-                                                      false, mTextureCleanupMgr);
-            }
-
-            // if the layer's buffer has a fence, then we must must respect the fence prior to using
-            // the buffer.
-            if (layer.source.buffer.fence != nullptr) {
-                waitFence(layer.source.buffer.fence->get());
-            }
-
-            // isOpaque means we need to ignore the alpha in the image,
-            // replacing it with the alpha specified by the LayerSettings. See
-            // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
-            // The proper way to do this is to use an SkColorType that ignores
-            // alpha, like kRGB_888x_SkColorType, and that is used if the
-            // incoming image is kRGBA_8888_SkColorType. However, the incoming
-            // image may be kRGBA_F16_SkColorType, for which there is no RGBX
-            // SkColorType, or kRGBA_1010102_SkColorType, for which we have
-            // kRGB_101010x_SkColorType, but it is not yet supported as a source
-            // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
-            // meantime, we'll use a workaround that works unless we need to do
-            // any color conversion. The workaround requires that we pretend the
-            // image is already premultiplied, so that we do not premultiply it
-            // before applying SkBlendMode::kPlus.
-            const bool useIsOpaqueWorkaround = item.isOpaque &&
-                    (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
-                     imageTextureRef->colorType() == kRGBA_F16_SkColorType);
-            const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
-                    : item.isOpaque                      ? kOpaque_SkAlphaType
-                    : item.usePremultipliedAlpha         ? kPremul_SkAlphaType
-                                                         : kUnpremul_SkAlphaType;
-            sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
-
-            auto texMatrix = getSkM44(item.textureTransform).asM33();
-            // textureTansform was intended to be passed directly into a shader, so when
-            // building the total matrix with the textureTransform we need to first
-            // normalize it, then apply the textureTransform, then scale back up.
-            texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
-            texMatrix.postScale(image->width(), image->height());
-
-            SkMatrix matrix;
-            if (!texMatrix.invert(&matrix)) {
-                matrix = texMatrix;
-            }
-            // The shader does not respect the translation, so we add it to the texture
-            // transform for the SkImage. This will make sure that the correct layer contents
-            // are drawn in the correct part of the screen.
-            matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
-
-            sk_sp<SkShader> shader;
-
-            if (layer.source.buffer.useTextureFiltering) {
-                shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
-                                           SkSamplingOptions(
-                                                   {SkFilterMode::kLinear, SkMipmapMode::kNone}),
-                                           &matrix);
-            } else {
-                shader = image->makeShader(SkSamplingOptions(), matrix);
-            }
-
-            if (useIsOpaqueWorkaround) {
-                shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
-                                          SkShaders::Color(SkColors::kBlack,
-                                                           toSkColorSpace(layerDataspace)));
-            }
-
-            paint.setShader(createRuntimeEffectShader(
-                    RuntimeEffectShaderParameters{.shader = shader,
-                                                  .layer = layer,
-                                                  .display = display,
-                                                  .undoPremultipliedAlpha = !item.isOpaque &&
-                                                          item.usePremultipliedAlpha,
-                                                  .requiresLinearEffect = requiresLinearEffect,
-                                                  .layerDimmingRatio = dimInLinearSpace
-                                                          ? layerDimmingRatio
-                                                          : 1.f}));
-
-            // Turn on dithering when dimming beyond this (arbitrary) threshold...
-            static constexpr float kDimmingThreshold = 0.2f;
-            // ...or we're rendering an HDR layer down to an 8-bit target
-            // Most HDR standards require at least 10-bits of color depth for source content, so we
-            // can just extract the transfer function rather than dig into precise gralloc layout.
-            // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
-            const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
-                    buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
-            if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
-                paint.setDither(true);
-            }
-            paint.setAlphaf(layer.alpha);
-
-            if (imageTextureRef->colorType() == kAlpha_8_SkColorType) {
-                LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8");
-
-                // SysUI creates the alpha layer as a coverage layer, which is
-                // appropriate for the DPU. Use a color matrix to convert it to
-                // a mask.
-                // TODO (b/219525258): Handle input as a mask.
-                //
-                // The color matrix will convert A8 pixels with no alpha to
-                // black, as described by this vector. If the display handles
-                // the color transform, we need to invert it to find the color
-                // that will result in black after the DPU applies the transform.
-                SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a
-                if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) {
-                    SkM44 colorSpaceMatrix = getSkM44(display.colorTransform);
-                    if (colorSpaceMatrix.invert(&colorSpaceMatrix)) {
-                        black = colorSpaceMatrix * black;
-                    } else {
-                        // We'll just have to use 0,0,0 as black, which should
-                        // be close to correct.
-                        ALOGI("Could not invert colorTransform!");
-                    }
-                }
-                SkColorMatrix colorMatrix(0, 0, 0, 0, black[0],
-                                          0, 0, 0, 0, black[1],
-                                          0, 0, 0, 0, black[2],
-                                          0, 0, 0, -1, 1);
-                if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
-                    // On the other hand, if the device doesn't handle it, we
-                    // have to apply it ourselves.
-                    colorMatrix.postConcat(toSkColorMatrix(display.colorTransform));
-                }
-                paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
-            }
-        } else {
-            ATRACE_NAME("DrawColor");
-            const auto color = layer.source.solidColor;
-            sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
-                                                                .fG = color.g,
-                                                                .fB = color.b,
-                                                                .fA = layer.alpha},
-                                                      toSkColorSpace(layerDataspace));
-            paint.setShader(createRuntimeEffectShader(
-                    RuntimeEffectShaderParameters{.shader = shader,
-                                                  .layer = layer,
-                                                  .display = display,
-                                                  .undoPremultipliedAlpha = false,
-                                                  .requiresLinearEffect = requiresLinearEffect,
-                                                  .layerDimmingRatio = layerDimmingRatio}));
-        }
-
-        if (layer.disableBlending) {
-            paint.setBlendMode(SkBlendMode::kSrc);
-        }
-
-        // An A8 buffer will already have the proper color filter attached to
-        // its paint, including the displayColorTransform as needed.
-        if (!paint.getColorFilter()) {
-            if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) {
-                // If we don't dim in linear space, then when we gamma correct the dimming ratio we
-                // can assume a gamma 2.2 transfer function.
-                static constexpr float kInverseGamma22 = 1.f / 2.2f;
-                const auto gammaCorrectedDimmingRatio =
-                        std::pow(layerDimmingRatio, kInverseGamma22);
-                auto dimmingMatrix =
-                        mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
-                                         gammaCorrectedDimmingRatio, 1.f));
-
-                const auto colorFilter =
-                        SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
-                paint.setColorFilter(displayColorTransform
-                                             ? displayColorTransform->makeComposed(colorFilter)
-                                             : colorFilter);
-            } else {
-                paint.setColorFilter(displayColorTransform);
-            }
-        }
-
-        if (!roundRectClip.isEmpty()) {
-            canvas->clipRRect(roundRectClip, true);
-        }
-
-        if (!bounds.isRect()) {
-            paint.setAntiAlias(true);
-            canvas->drawRRect(bounds, paint);
-        } else {
-            canvas->drawRect(bounds.rect(), paint);
-        }
-        if (kFlushAfterEveryLayer) {
-            ATRACE_NAME("flush surface");
-            activeSurface->flush();
-        }
-    }
-    for (const auto& borderRenderInfo : display.borderInfoList) {
-        SkPaint p;
-        p.setColor(SkColor4f{borderRenderInfo.color.r, borderRenderInfo.color.g,
-                             borderRenderInfo.color.b, borderRenderInfo.color.a});
-        p.setAntiAlias(true);
-        p.setStyle(SkPaint::kStroke_Style);
-        p.setStrokeWidth(borderRenderInfo.width);
-        SkRegion sk_region;
-        SkPath path;
-
-        // Construct a final SkRegion using Regions
-        for (const auto& r : borderRenderInfo.combinedRegion) {
-            sk_region.op({r.left, r.top, r.right, r.bottom}, SkRegion::kUnion_Op);
-        }
-
-        sk_region.getBoundaryPath(&path);
-        canvas->drawPath(path, p);
-        path.close();
-    }
-
-    surfaceAutoSaveRestore.restore();
-    mCapture->endCapture();
-    {
-        ATRACE_NAME("flush surface");
-        LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
-        activeSurface->flush();
-    }
-
-    base::unique_fd drawFence = flush();
-
-    // If flush failed or we don't support native fences, we need to force the
-    // gl command stream to be executed.
-    bool requireSync = drawFence.get() < 0;
-    if (requireSync) {
-        ATRACE_BEGIN("Submit(sync=true)");
-    } else {
-        ATRACE_BEGIN("Submit(sync=false)");
-    }
-    bool success = grContext->submit(requireSync);
-    ATRACE_END();
-    if (!success) {
-        ALOGE("Failed to flush RenderEngine commands");
-        // Chances are, something illegal happened (either the caller passed
-        // us bad parameters, or we messed up our shader generation).
-        resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
-        return;
-    }
-
-    // checkErrors();
-    resultPromise->set_value({NO_ERROR, std::move(drawFence)});
-    return;
-}
-
-inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
-    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
-}
-
-inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
-    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
-}
-
-/**
- *  Verifies that common, simple bounds + clip combinations can be converted into
- *  a single RRect draw call returning true if possible. If true the radii parameter
- *  will be filled with the correct radii values that combined with bounds param will
- *  produce the insected roundRect. If false, the returned state of the radii param is undefined.
- */
-static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
-                                    const SkRect& insetCrop, const vec2& cornerRadius,
-                                    SkVector radii[4]) {
-    const bool leftEqual = bounds.fLeft == crop.fLeft;
-    const bool topEqual = bounds.fTop == crop.fTop;
-    const bool rightEqual = bounds.fRight == crop.fRight;
-    const bool bottomEqual = bounds.fBottom == crop.fBottom;
-
-    // In the event that the corners of the bounds only partially align with the crop we
-    // need to ensure that the resulting shape can still be represented as a round rect.
-    // In particular the round rect implementation will scale the value of all corner radii
-    // if the sum of the radius along any edge is greater than the length of that edge.
-    // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
-    const bool requiredWidth = bounds.width() > (cornerRadius.x * 2);
-    const bool requiredHeight = bounds.height() > (cornerRadius.y * 2);
-    if (!requiredWidth || !requiredHeight) {
-        return false;
-    }
-
-    // Check each cropped corner to ensure that it exactly matches the crop or its corner is
-    // contained within the cropped shape and does not need rounded.
-    // compute the UpperLeft corner radius
-    if (leftEqual && topEqual) {
-        radii[0].set(cornerRadius.x, cornerRadius.y);
-    } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
-               (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
-        radii[0].set(0, 0);
-    } else {
-        return false;
-    }
-    // compute the UpperRight corner radius
-    if (rightEqual && topEqual) {
-        radii[1].set(cornerRadius.x, cornerRadius.y);
-    } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
-               (topEqual && bounds.fRight <= insetCrop.fRight)) {
-        radii[1].set(0, 0);
-    } else {
-        return false;
-    }
-    // compute the BottomRight corner radius
-    if (rightEqual && bottomEqual) {
-        radii[2].set(cornerRadius.x, cornerRadius.y);
-    } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
-               (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
-        radii[2].set(0, 0);
-    } else {
-        return false;
-    }
-    // compute the BottomLeft corner radius
-    if (leftEqual && bottomEqual) {
-        radii[3].set(cornerRadius.x, cornerRadius.y);
-    } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
-               (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
-        radii[3].set(0, 0);
-    } else {
-        return false;
-    }
-
-    return true;
-}
-
-inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
-                                                                        const FloatRect& cropRect,
-                                                                        const vec2& cornerRadius) {
-    const SkRect bounds = getSkRect(boundsRect);
-    const SkRect crop = getSkRect(cropRect);
-
-    SkRRect clip;
-    if (cornerRadius.x > 0 && cornerRadius.y > 0) {
-        // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
-        if (bounds == crop || crop.isEmpty()) {
-            return {SkRRect::MakeRectXY(bounds, cornerRadius.x, cornerRadius.y), clip};
-        }
-
-        // This makes an effort to speed up common, simple bounds + clip combinations by
-        // converting them to a single RRect draw. It is possible there are other cases
-        // that can be converted.
-        if (crop.contains(bounds)) {
-            const auto insetCrop = crop.makeInset(cornerRadius.x, cornerRadius.y);
-            if (insetCrop.contains(bounds)) {
-                return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
-            }
-
-            SkVector radii[4];
-            if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
-                SkRRect intersectionBounds;
-                intersectionBounds.setRectRadii(bounds, radii);
-                return {intersectionBounds, clip};
-            }
-        }
-
-        // we didn't hit any of our fast paths so set the clip to the cropRect
-        clip.setRectXY(crop, cornerRadius.x, cornerRadius.y);
-    }
-
-    // if we hit this point then we either don't have rounded corners or we are going to rely
-    // on the clip to round the corners for us
-    return {SkRRect::MakeRect(bounds), clip};
-}
-
-inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
-                                             bool colorTransformModifiesAlpha) {
-    if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
-        // return false if the content is opaque and would therefore occlude the blur
-        const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
-        const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
-        return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
-    }
-    return false;
-}
-
-inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
-    return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
-}
-
-inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
-    return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
-                 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
-                 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
-                 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
-}
-
-inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
-    return SkPoint3::Make(vector.x, vector.y, vector.z);
-}
-
-size_t SkiaGLRenderEngine::getMaxTextureSize() const {
-    return mGrContext->maxTextureSize();
-}
-
-size_t SkiaGLRenderEngine::getMaxViewportDims() const {
-    return mGrContext->maxRenderTargetSize();
-}
-
-void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
-                                    const ShadowSettings& settings) {
-    ATRACE_CALL();
-    const float casterZ = settings.length / 2.0f;
-    const auto flags =
-            settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
-
-    SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
-                              getSkPoint3(settings.lightPos), settings.lightRadius,
-                              getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
-                              flags);
+    return fenceFd;
 }
 
 EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
@@ -1570,114 +519,14 @@
     return value;
 }
 
-void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
-    // This cache multiplier was selected based on review of cache sizes relative
-    // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
-    // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
-    // conservative default based on that analysis.
-    const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
-    const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
-
-    // start by resizing the current context
-    getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
-
-    // if it is possible to switch contexts then we will resize the other context
-    const bool originalProtectedState = mInProtectedContext;
-    useProtectedContext(!mInProtectedContext);
-    if (mInProtectedContext != originalProtectedState) {
-        getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
-        // reset back to the initial context that was active when this method was called
-        useProtectedContext(originalProtectedState);
-    }
-}
-
-void SkiaGLRenderEngine::dump(std::string& result) {
+void SkiaGLRenderEngine::appendBackendSpecificInfoToDump(std::string& result) {
     const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
-
-    StringAppendF(&result, "\n ------------RE-----------------\n");
+    StringAppendF(&result, "\n ------------RE GLES------------\n");
     StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
     StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
     StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
                   extensions.getVersion());
     StringAppendF(&result, "%s\n", extensions.getExtensions());
-    StringAppendF(&result, "RenderEngine supports protected context: %d\n",
-                  supportsProtectedContent());
-    StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
-    StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
-                  mSkSLCacheMonitor.shadersCachedSinceLastCall());
-
-    std::vector<ResourcePair> cpuResourceMap = {
-            {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
-            {"skia/sk_resource_cache/rrect-blur_", "Masks"},
-            {"skia/sk_resource_cache/rects-blur_", "Masks"},
-            {"skia/sk_resource_cache/tessellated", "Shadows"},
-            {"skia", "Other"},
-    };
-    SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
-    SkGraphics::DumpMemoryStatistics(&cpuReporter);
-    StringAppendF(&result, "Skia CPU Caches: ");
-    cpuReporter.logTotals(result);
-    cpuReporter.logOutput(result);
-
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-
-        std::vector<ResourcePair> gpuResourceMap = {
-                {"texture_renderbuffer", "Texture/RenderBuffer"},
-                {"texture", "Texture"},
-                {"gr_text_blob_cache", "Text"},
-                {"skia", "Other"},
-        };
-        SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
-        mGrContext->dumpMemoryStatistics(&gpuReporter);
-        StringAppendF(&result, "Skia's GPU Caches: ");
-        gpuReporter.logTotals(result);
-        gpuReporter.logOutput(result);
-        StringAppendF(&result, "Skia's Wrapped Objects:\n");
-        gpuReporter.logOutput(result, true);
-
-        StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
-                      mGraphicBufferExternalRefs.size());
-        StringAppendF(&result, "Dumping buffer ids...\n");
-        for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
-            StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
-        }
-        StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
-                      mTextureCache.size());
-        StringAppendF(&result, "Dumping buffer ids...\n");
-        // TODO(178539829): It would be nice to know which layer these are coming from and what
-        // the texture sizes are.
-        for (const auto& [id, unused] : mTextureCache) {
-            StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
-        }
-        StringAppendF(&result, "\n");
-
-        SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
-        if (mProtectedGrContext) {
-            mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
-        }
-        StringAppendF(&result, "Skia's GPU Protected Caches: ");
-        gpuProtectedReporter.logTotals(result);
-        gpuProtectedReporter.logOutput(result);
-        StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
-        gpuProtectedReporter.logOutput(result, true);
-
-        StringAppendF(&result, "\n");
-        StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
-        for (const auto& [linearEffect, unused] : mRuntimeEffects) {
-            StringAppendF(&result, "- inputDataspace: %s\n",
-                          dataspaceDetails(
-                                  static_cast<android_dataspace>(linearEffect.inputDataspace))
-                                  .c_str());
-            StringAppendF(&result, "- outputDataspace: %s\n",
-                          dataspaceDetails(
-                                  static_cast<android_dataspace>(linearEffect.outputDataspace))
-                                  .c_str());
-            StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
-                          linearEffect.undoPremultipliedAlpha ? "true" : "false");
-        }
-    }
-    StringAppendF(&result, "\n");
 }
 
 } // namespace skia
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index 34f18c1..4a37ffe 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -55,33 +55,23 @@
     SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt,
                        EGLSurface placeholder, EGLContext protectedContext,
                        EGLSurface protectedPlaceholder);
-    ~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex);
+    ~SkiaGLRenderEngine() override;
 
-    std::future<void> primeCache() override;
-    void cleanupPostRender() override;
-    void cleanFramebufferCache() override{};
     int getContextPriority() override;
-    bool isProtected() const override { return mInProtectedContext; }
-    bool supportsProtectedContent() const override;
-    void useProtectedContext(bool useProtectedContext) override;
-    bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; }
-    void onActiveDisplaySizeChanged(ui::Size size) override;
-    int reportShadersCompiled() override;
 
 protected:
-    void dump(std::string& result) override;
-    size_t getMaxTextureSize() const override;
-    size_t getMaxViewportDims() const override;
-    void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
-    void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
-    bool canSkipPostRenderCleanup() const override;
-    void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
-                            const DisplaySettings& display,
-                            const std::vector<LayerSettings>& layers,
-                            const std::shared_ptr<ExternalTexture>& buffer,
-                            const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
+    // Implementations of abstract SkiaRenderEngine functions specific to
+    // rendering backend
+    virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options);
+    bool supportsProtectedContentImpl() const override;
+    bool useProtectedContextImpl(GrProtected isProtected) override;
+    void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override;
+    base::unique_fd flushAndSubmit(GrDirectContext* context) override;
+    void appendBackendSpecificInfoToDump(std::string& result) override;
 
 private:
+    bool waitGpuFence(base::borrowed_fd fenceFd);
+    base::unique_fd flush();
     static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
     static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
                                        EGLContext shareContext,
@@ -89,107 +79,14 @@
                                        Protection protection);
     static std::optional<RenderEngine::ContextPriority> createContextPriority(
             const RenderEngineCreationArgs& args);
-    static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config,
-                                                         int hwcFormat, Protection protection);
-    inline SkRect getSkRect(const FloatRect& layer);
-    inline SkRect getSkRect(const Rect& layer);
-    inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds,
-                                                        const FloatRect& crop,
-                                                        const vec2& cornerRadius);
-    inline bool layerHasBlur(const LayerSettings& layer, bool colorTransformModifiesAlpha);
-    inline SkColor getSkColor(const vec4& color);
-    inline SkM44 getSkM44(const mat4& matrix);
-    inline SkPoint3 getSkPoint3(const vec3& vector);
-    inline GrDirectContext* getActiveGrContext() const;
-
-    base::unique_fd flush();
-    // waitFence attempts to wait in the GPU, and if unable to waits on the CPU instead.
-    void waitFence(base::borrowed_fd fenceFd);
-    bool waitGpuFence(base::borrowed_fd fenceFd);
-
-    void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
-    void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
-                    const ShadowSettings& shadowSettings);
-
-    // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
-    // Otherwise it returns the input shader.
-    struct RuntimeEffectShaderParameters {
-        sk_sp<SkShader> shader;
-        const LayerSettings& layer;
-        const DisplaySettings& display;
-        bool undoPremultipliedAlpha;
-        bool requiresLinearEffect;
-        float layerDimmingRatio;
-    };
-    sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
+    static EGLSurface createPlaceholderEglPbufferSurface(
+            EGLDisplay display, EGLConfig config, int hwcFormat, Protection protection);
 
     EGLDisplay mEGLDisplay;
     EGLContext mEGLContext;
     EGLSurface mPlaceholderSurface;
     EGLContext mProtectedEGLContext;
     EGLSurface mProtectedPlaceholderSurface;
-    BlurFilter* mBlurFilter = nullptr;
-
-    const PixelFormat mDefaultPixelFormat;
-    const bool mUseColorManagement;
-
-    // Identifier used or various mappings of layers to various
-    // textures or shaders
-    using GraphicBufferId = uint64_t;
-
-    // Number of external holders of ExternalTexture references, per GraphicBuffer ID.
-    std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
-            GUARDED_BY(mRenderingMutex);
-    // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts.
-    std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
-            GUARDED_BY(mRenderingMutex);
-    std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher>
-            mRuntimeEffects;
-    AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex);
-
-    StretchShaderFactory mStretchShaderFactory;
-    // Mutex guarding rendering operations, so that:
-    // 1. GL operations aren't interleaved, and
-    // 2. Internal state related to rendering that is potentially modified by
-    // multiple threads is guaranteed thread-safe.
-    mutable std::mutex mRenderingMutex;
-
-    sp<Fence> mLastDrawFence;
-
-    // Graphics context used for creating surfaces and submitting commands
-    sk_sp<GrDirectContext> mGrContext;
-    // Same as above, but for protected content (eg. DRM)
-    sk_sp<GrDirectContext> mProtectedGrContext;
-
-    bool mInProtectedContext = false;
-    // Object to capture commands send to Skia.
-    std::unique_ptr<SkiaCapture> mCapture;
-
-    // Implements PersistentCache as a way to monitor what SkSL shaders Skia has
-    // cached.
-    class SkSLCacheMonitor : public GrContextOptions::PersistentCache {
-    public:
-        SkSLCacheMonitor() = default;
-        ~SkSLCacheMonitor() override = default;
-
-        sk_sp<SkData> load(const SkData& key) override;
-
-        void store(const SkData& key, const SkData& data, const SkString& description) override;
-
-        int shadersCachedSinceLastCall() {
-            const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall;
-            mShadersCachedSinceLastCall = 0;
-            return shadersCachedSinceLastCall;
-        }
-
-        int totalShadersCompiled() const { return mTotalShadersCompiled; }
-
-    private:
-        int mShadersCachedSinceLastCall = 0;
-        int mTotalShadersCompiled = 0;
-    };
-
-    SkSLCacheMonitor mSkSLCacheMonitor;
 };
 
 } // namespace skia
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 1fb24f5..db983a8 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -20,16 +20,1244 @@
 
 #include "SkiaRenderEngine.h"
 
+#include <GrBackendSemaphore.h>
+#include <GrContextOptions.h>
+#include <SkBlendMode.h>
+#include <SkCanvas.h>
+#include <SkColor.h>
+#include <SkColorFilter.h>
+#include <SkColorMatrix.h>
+#include <SkColorSpace.h>
+#include <SkData.h>
+#include <SkGraphics.h>
+#include <SkImage.h>
+#include <SkImageFilters.h>
+#include <SkImageInfo.h>
+#include <SkM44.h>
+#include <SkMatrix.h>
+#include <SkPaint.h>
+#include <SkPath.h>
+#include <SkPoint.h>
+#include <SkPoint3.h>
+#include <SkRect.h>
+#include <SkRefCnt.h>
+#include <SkRegion.h>
+#include <SkRRect.h>
+#include <SkRuntimeEffect.h>
+#include <SkSamplingOptions.h>
+#include <SkScalar.h>
+#include <SkShader.h>
+#include <SkShadowUtils.h>
+#include <SkString.h>
+#include <SkSurface.h>
+#include <SkTileMode.h>
 #include <src/core/SkTraceEventCommon.h>
+#include <android-base/stringprintf.h>
+#include <gui/TraceUtils.h>
+#include <sync/sync.h>
+#include <ui/BlurRegion.h>
+#include <ui/DataspaceUtils.h>
+#include <ui/DebugUtils.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Trace.h>
+
+#include <cmath>
+#include <cstdint>
+#include <memory>
+#include <numeric>
+
+#include "Cache.h"
+#include "ColorSpaces.h"
+#include "filters/BlurFilter.h"
+#include "filters/GaussianBlurFilter.h"
+#include "filters/KawaseBlurFilter.h"
+#include "filters/LinearEffect.h"
+#include "log/log_main.h"
+#include "skia/debug/SkiaCapture.h"
+#include "skia/debug/SkiaMemoryReporter.h"
+#include "skia/filters/StretchShaderFactory.h"
+#include "system/graphics-base-v1.0.h"
+
+namespace {
+
+// Debugging settings
+static const bool kPrintLayerSettings = false;
+static const bool kFlushAfterEveryLayer = kPrintLayerSettings;
+
+} // namespace
+
+// Utility functions related to SkRect
+
+namespace {
+
+static inline SkRect getSkRect(const android::FloatRect& rect) {
+    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+static inline SkRect getSkRect(const android::Rect& rect) {
+    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+/**
+ *  Verifies that common, simple bounds + clip combinations can be converted into
+ *  a single RRect draw call returning true if possible. If true the radii parameter
+ *  will be filled with the correct radii values that combined with bounds param will
+ *  produce the insected roundRect. If false, the returned state of the radii param is undefined.
+ */
+static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
+                                    const SkRect& insetCrop, const android::vec2& cornerRadius,
+                                    SkVector radii[4]) {
+    const bool leftEqual = bounds.fLeft == crop.fLeft;
+    const bool topEqual = bounds.fTop == crop.fTop;
+    const bool rightEqual = bounds.fRight == crop.fRight;
+    const bool bottomEqual = bounds.fBottom == crop.fBottom;
+
+    // In the event that the corners of the bounds only partially align with the crop we
+    // need to ensure that the resulting shape can still be represented as a round rect.
+    // In particular the round rect implementation will scale the value of all corner radii
+    // if the sum of the radius along any edge is greater than the length of that edge.
+    // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
+    const bool requiredWidth = bounds.width() > (cornerRadius.x * 2);
+    const bool requiredHeight = bounds.height() > (cornerRadius.y * 2);
+    if (!requiredWidth || !requiredHeight) {
+        return false;
+    }
+
+    // Check each cropped corner to ensure that it exactly matches the crop or its corner is
+    // contained within the cropped shape and does not need rounded.
+    // compute the UpperLeft corner radius
+    if (leftEqual && topEqual) {
+        radii[0].set(cornerRadius.x, cornerRadius.y);
+    } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
+               (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
+        radii[0].set(0, 0);
+    } else {
+        return false;
+    }
+    // compute the UpperRight corner radius
+    if (rightEqual && topEqual) {
+        radii[1].set(cornerRadius.x, cornerRadius.y);
+    } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
+               (topEqual && bounds.fRight <= insetCrop.fRight)) {
+        radii[1].set(0, 0);
+    } else {
+        return false;
+    }
+    // compute the BottomRight corner radius
+    if (rightEqual && bottomEqual) {
+        radii[2].set(cornerRadius.x, cornerRadius.y);
+    } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
+               (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
+        radii[2].set(0, 0);
+    } else {
+        return false;
+    }
+    // compute the BottomLeft corner radius
+    if (leftEqual && bottomEqual) {
+        radii[3].set(cornerRadius.x, cornerRadius.y);
+    } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
+               (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
+        radii[3].set(0, 0);
+    } else {
+        return false;
+    }
+
+    return true;
+}
+
+static inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const android::FloatRect& boundsRect,
+                                                           const android::FloatRect& cropRect,
+                                                           const android::vec2& cornerRadius) {
+    const SkRect bounds = getSkRect(boundsRect);
+    const SkRect crop = getSkRect(cropRect);
+
+    SkRRect clip;
+    if (cornerRadius.x > 0 && cornerRadius.y > 0) {
+        // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
+        if (bounds == crop || crop.isEmpty()) {
+            return {SkRRect::MakeRectXY(bounds, cornerRadius.x, cornerRadius.y), clip};
+        }
+
+        // This makes an effort to speed up common, simple bounds + clip combinations by
+        // converting them to a single RRect draw. It is possible there are other cases
+        // that can be converted.
+        if (crop.contains(bounds)) {
+            const auto insetCrop = crop.makeInset(cornerRadius.x, cornerRadius.y);
+            if (insetCrop.contains(bounds)) {
+                return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
+            }
+
+            SkVector radii[4];
+            if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
+                SkRRect intersectionBounds;
+                intersectionBounds.setRectRadii(bounds, radii);
+                return {intersectionBounds, clip};
+            }
+        }
+
+        // we didn't hit any of our fast paths so set the clip to the cropRect
+        clip.setRectXY(crop, cornerRadius.x, cornerRadius.y);
+    }
+
+    // if we hit this point then we either don't have rounded corners or we are going to rely
+    // on the clip to round the corners for us
+    return {SkRRect::MakeRect(bounds), clip};
+}
+
+static inline bool layerHasBlur(const android::renderengine::LayerSettings& layer,
+                                bool colorTransformModifiesAlpha) {
+    if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
+        // return false if the content is opaque and would therefore occlude the blur
+        const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
+        const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
+        return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
+    }
+    return false;
+}
+
+static inline SkColor getSkColor(const android::vec4& color) {
+    return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
+}
+
+static inline SkM44 getSkM44(const android::mat4& matrix) {
+    return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
+                 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
+                 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
+                 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
+}
+
+static inline SkPoint3 getSkPoint3(const android::vec3& vector) {
+    return SkPoint3::Make(vector.x, vector.y, vector.z);
+}
+
+} // namespace
 
 namespace android {
 namespace renderengine {
 namespace skia {
-SkiaRenderEngine::SkiaRenderEngine(RenderEngineType type) : RenderEngine(type) {}
+
+using base::StringAppendF;
+
+std::future<void> SkiaRenderEngine::primeCache() {
+    Cache::primeShaderCache(this);
+    return {};
+}
+
+sk_sp<SkData> SkiaRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
+    // This "cache" does not actually cache anything. It just allows us to
+    // monitor Skia's internal cache. So this method always returns null.
+    return nullptr;
+}
+
+void SkiaRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
+                                               const SkString& description) {
+    mShadersCachedSinceLastCall++;
+    mTotalShadersCompiled++;
+    ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
+}
+
+int SkiaRenderEngine::reportShadersCompiled() {
+    return mSkSLCacheMonitor.totalShadersCompiled();
+}
 
 void SkiaRenderEngine::setEnableTracing(bool tracingEnabled) {
     SkAndroidFrameworkTraceUtil::setEnableTracing(tracingEnabled);
 }
+
+SkiaRenderEngine::SkiaRenderEngine(
+    RenderEngineType type,
+    PixelFormat pixelFormat,
+    bool useColorManagement,
+    bool supportsBackgroundBlur) :
+    RenderEngine(type),
+    mDefaultPixelFormat(pixelFormat),
+    mUseColorManagement(useColorManagement) {
+    if (supportsBackgroundBlur) {
+        ALOGD("Background Blurs Enabled");
+        mBlurFilter = new KawaseBlurFilter();
+    }
+    mCapture = std::make_unique<SkiaCapture>();
+}
+
+SkiaRenderEngine::~SkiaRenderEngine() { }
+
+// To be called from backend dtors.
+void SkiaRenderEngine::finishRenderingAndAbandonContext() {
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+    if (mBlurFilter) {
+        delete mBlurFilter;
+    }
+
+    if (mGrContext) {
+        mGrContext->flushAndSubmit(true);
+        mGrContext->abandonContext();
+    }
+
+    if (mProtectedGrContext) {
+        mProtectedGrContext->flushAndSubmit(true);
+        mProtectedGrContext->abandonContext();
+    }
+}
+
+void SkiaRenderEngine::useProtectedContext(bool useProtectedContext) {
+    if (useProtectedContext == mInProtectedContext ||
+        (useProtectedContext && !supportsProtectedContent())) {
+        return;
+    }
+
+    // release any scratch resources before switching into a new mode
+    if (getActiveGrContext()) {
+        getActiveGrContext()->purgeUnlockedResources(true);
+    }
+
+    // Backend-specific way to switch to protected context
+    if (useProtectedContextImpl(
+            useProtectedContext ? GrProtected::kYes : GrProtected::kNo)) {
+        mInProtectedContext = useProtectedContext;
+        // given that we are sharing the same thread between two GrContexts we need to
+        // make sure that the thread state is reset when switching between the two.
+        if (getActiveGrContext()) {
+            getActiveGrContext()->resetContext();
+        }
+    }
+}
+
+GrDirectContext* SkiaRenderEngine::getActiveGrContext() {
+    return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
+}
+
+static float toDegrees(uint32_t transform) {
+    switch (transform) {
+        case ui::Transform::ROT_90:
+            return 90.0;
+        case ui::Transform::ROT_180:
+            return 180.0;
+        case ui::Transform::ROT_270:
+            return 270.0;
+        default:
+            return 0.0;
+    }
+}
+
+static SkColorMatrix toSkColorMatrix(const android::mat4& matrix) {
+    return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
+                         matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
+                         matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
+                         matrix[3][3], 0);
+}
+
+static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
+    int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
+    int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
+
+    // Treat unsupported dataspaces as srgb
+    if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+        destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+        destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+        destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+    }
+
+    if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+        sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+        sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+        sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+    }
+
+    const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+    const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+    const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+    const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+
+    return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
+            sourceTransfer != destTransfer;
+}
+
+void SkiaRenderEngine::ensureGrContextsCreated() {
+    if (mGrContext) {
+        return;
+    }
+
+    GrContextOptions options;
+    options.fDisableDriverCorrectnessWorkarounds = true;
+    options.fDisableDistanceFieldPaths = true;
+    options.fReducedShaderVariations = true;
+    options.fPersistentCache = &mSkSLCacheMonitor;
+    std::tie(mGrContext, mProtectedGrContext) = createDirectContexts(options);
+}
+
+void SkiaRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
+                                                  bool isRenderable) {
+    // Only run this if RE is running on its own thread. This way the access to GL
+    // operations is guaranteed to be happening on the same thread.
+    if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
+        return;
+    }
+    // We currently don't attempt to map a buffer if the buffer contains protected content
+    // because GPU resources for protected buffers is much more limited.
+    const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
+    if (isProtectedBuffer) {
+        return;
+    }
+    ATRACE_CALL();
+
+    // If we were to support caching protected buffers then we will need to switch the
+    // currently bound context if we are not already using the protected context (and subsequently
+    // switch back after the buffer is cached).  However, for non-protected content we can bind
+    // the texture in either GL context because they are initialized with the same share_context
+    // which allows the texture state to be shared between them.
+    auto grContext = getActiveGrContext();
+    auto& cache = mTextureCache;
+
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    mGraphicBufferExternalRefs[buffer->getId()]++;
+
+    if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
+        std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
+                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
+                                                               buffer->toAHardwareBuffer(),
+                                                               isRenderable, mTextureCleanupMgr);
+        cache.insert({buffer->getId(), imageTextureRef});
+    }
+}
+
+void SkiaRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
+    ATRACE_CALL();
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
+        iter != mGraphicBufferExternalRefs.end()) {
+        if (iter->second == 0) {
+            ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
+                  "> from RenderEngine texture, but the "
+                  "ref count was already zero!",
+                  buffer->getId());
+            mGraphicBufferExternalRefs.erase(buffer->getId());
+            return;
+        }
+
+        iter->second--;
+
+        // Swap contexts if needed prior to deleting this buffer
+        // See Issue 1 of
+        // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
+        // when a protected context and an unprotected context are part of the same share group,
+        // protected surfaces may not be accessed by an unprotected context, implying that protected
+        // surfaces may only be freed when a protected context is active.
+        const bool inProtected = mInProtectedContext;
+        useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+
+        if (iter->second == 0) {
+            mTextureCache.erase(buffer->getId());
+            mGraphicBufferExternalRefs.erase(buffer->getId());
+        }
+
+        // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
+        // are up-to-date.
+        if (inProtected != mInProtectedContext) {
+            useProtectedContext(inProtected);
+        }
+    }
+}
+
+bool SkiaRenderEngine::canSkipPostRenderCleanup() const {
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    return mTextureCleanupMgr.isEmpty();
+}
+
+void SkiaRenderEngine::cleanupPostRender() {
+    ATRACE_CALL();
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    mTextureCleanupMgr.cleanup();
+}
+
+sk_sp<SkShader> SkiaRenderEngine::createRuntimeEffectShader(
+        const RuntimeEffectShaderParameters& parameters) {
+    // The given surface will be stretched by HWUI via matrix transformation
+    // which gets similar results for most surfaces
+    // Determine later on if we need to leverage the stertch shader within
+    // surface flinger
+    const auto& stretchEffect = parameters.layer.stretchEffect;
+    auto shader = parameters.shader;
+    if (stretchEffect.hasEffect()) {
+        const auto targetBuffer = parameters.layer.source.buffer.buffer;
+        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
+        if (graphicBuffer && parameters.shader) {
+            shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
+        }
+    }
+
+    if (parameters.requiresLinearEffect) {
+        const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
+                                                                 : ui::Dataspace::V0_SRGB_LINEAR;
+        const ui::Dataspace outputDataspace = mUseColorManagement
+                ? parameters.display.outputDataspace
+                : ui::Dataspace::V0_SRGB_LINEAR;
+
+        auto effect =
+                shaders::LinearEffect{.inputDataspace = inputDataspace,
+                                      .outputDataspace = outputDataspace,
+                                      .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
+
+        auto effectIter = mRuntimeEffects.find(effect);
+        sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
+        if (effectIter == mRuntimeEffects.end()) {
+            runtimeEffect = buildRuntimeEffect(effect);
+            mRuntimeEffects.insert({effect, runtimeEffect});
+        } else {
+            runtimeEffect = effectIter->second;
+        }
+        mat4 colorTransform = parameters.layer.colorTransform;
+
+        colorTransform *=
+                mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
+                                 parameters.layerDimmingRatio, 1.f));
+        const auto targetBuffer = parameters.layer.source.buffer.buffer;
+        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
+        const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr;
+        return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
+                                        parameters.display.maxLuminance,
+                                        parameters.display.currentLuminanceNits,
+                                        parameters.layer.source.buffer.maxLuminanceNits,
+                                        hardwareBuffer, parameters.display.renderIntent);
+    }
+    return parameters.shader;
+}
+
+void SkiaRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
+    if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+        // Record display settings when capture is running.
+        std::stringstream displaySettings;
+        PrintTo(display, &displaySettings);
+        // Store the DisplaySettings in additional information.
+        canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
+                               SkData::MakeWithCString(displaySettings.str().c_str()));
+    }
+
+    // Before doing any drawing, let's make sure that we'll start at the origin of the display.
+    // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
+    // displays might have different scaling when compared to the physical screen.
+
+    canvas->clipRect(getSkRect(display.physicalDisplay));
+    canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
+
+    const auto clipWidth = display.clip.width();
+    const auto clipHeight = display.clip.height();
+    auto rotatedClipWidth = clipWidth;
+    auto rotatedClipHeight = clipHeight;
+    // Scale is contingent on the rotation result.
+    if (display.orientation & ui::Transform::ROT_90) {
+        std::swap(rotatedClipWidth, rotatedClipHeight);
+    }
+    const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
+            static_cast<SkScalar>(rotatedClipWidth);
+    const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
+            static_cast<SkScalar>(rotatedClipHeight);
+    canvas->scale(scaleX, scaleY);
+
+    // Canvas rotation is done by centering the clip window at the origin, rotating, translating
+    // back so that the top left corner of the clip is at (0, 0).
+    canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
+    canvas->rotate(toDegrees(display.orientation));
+    canvas->translate(-clipWidth / 2, -clipHeight / 2);
+    canvas->translate(-display.clip.left, -display.clip.top);
+}
+
+class AutoSaveRestore {
+public:
+    AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
+    ~AutoSaveRestore() { restore(); }
+    void replace(SkCanvas* canvas) {
+        mCanvas = canvas;
+        mSaveCount = canvas->save();
+    }
+    void restore() {
+        if (mCanvas) {
+            mCanvas->restoreToCount(mSaveCount);
+            mCanvas = nullptr;
+        }
+    }
+
+private:
+    SkCanvas* mCanvas;
+    int mSaveCount;
+};
+
+static SkRRect getBlurRRect(const BlurRegion& region) {
+    const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
+    const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
+                               SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
+                               SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
+                               SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
+    SkRRect roundedRect;
+    roundedRect.setRectRadii(rect, radii);
+    return roundedRect;
+}
+
+// Arbitrary default margin which should be close enough to zero.
+constexpr float kDefaultMargin = 0.0001f;
+static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) {
+    LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
+    return std::abs(expected - value) < margin;
+}
+
+namespace {
+template <typename T>
+void logSettings(const T& t) {
+    std::stringstream stream;
+    PrintTo(t, &stream);
+    auto string = stream.str();
+    size_t pos = 0;
+    // Perfetto ignores \n, so split up manually into separate ALOGD statements.
+    const size_t size = string.size();
+    while (pos < size) {
+        const size_t end = std::min(string.find("\n", pos), size);
+        ALOGD("%s", string.substr(pos, end - pos).c_str());
+        pos = end + 1;
+    }
+}
+} // namespace
+
+// Helper class intended to be used on the stack to ensure that texture cleanup
+// is deferred until after this class goes out of scope.
+class DeferTextureCleanup final {
+public:
+    DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
+        mMgr.setDeferredStatus(true);
+    }
+    ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
+
+private:
+    DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
+    AutoBackendTexture::CleanupManager& mMgr;
+};
+
+void SkiaRenderEngine::drawLayersInternal(
+        const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+        const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+        const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
+        base::unique_fd&& bufferFence) {
+    ATRACE_NAME("SkiaGL::drawLayersInternal");
+
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+    if (buffer == nullptr) {
+        ALOGE("No output buffer provided. Aborting GPU composition.");
+        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+        return;
+    }
+
+    validateOutputBufferUsage(buffer->getBuffer());
+
+    auto grContext = getActiveGrContext();
+    auto& cache = mTextureCache;
+
+    // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
+    DeferTextureCleanup dtc(mTextureCleanupMgr);
+
+    std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
+    if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
+        surfaceTextureRef = it->second;
+    } else {
+        surfaceTextureRef =
+                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
+                                                               buffer->getBuffer()
+                                                                       ->toAHardwareBuffer(),
+                                                               true, mTextureCleanupMgr);
+    }
+
+    // wait on the buffer to be ready to use prior to using it
+    waitFence(grContext, bufferFence);
+
+    const ui::Dataspace dstDataspace =
+            mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
+    sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
+
+    SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
+    if (dstCanvas == nullptr) {
+        ALOGE("Cannot acquire canvas from Skia.");
+        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+        return;
+    }
+
+    // setup color filter if necessary
+    sk_sp<SkColorFilter> displayColorTransform;
+    if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
+        displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
+    }
+    const bool ctModifiesAlpha =
+            displayColorTransform && !displayColorTransform->isAlphaUnchanged();
+
+    // Find the max layer white point to determine the max luminance of the scene...
+    const float maxLayerWhitePoint = std::transform_reduce(
+            layers.cbegin(), layers.cend(), 0.f,
+            [](float left, float right) { return std::max(left, right); },
+            [&](const auto& l) { return l.whitePointNits; });
+
+    // ...and compute the dimming ratio if dimming is requested
+    const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
+                    maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
+            ? maxLayerWhitePoint / display.targetLuminanceNits
+            : 1.f;
+
+    // Find if any layers have requested blur, we'll use that info to decide when to render to an
+    // offscreen buffer and when to render to the native buffer.
+    sk_sp<SkSurface> activeSurface(dstSurface);
+    SkCanvas* canvas = dstCanvas;
+    SkiaCapture::OffscreenState offscreenCaptureState;
+    const LayerSettings* blurCompositionLayer = nullptr;
+    if (mBlurFilter) {
+        bool requiresCompositionLayer = false;
+        for (const auto& layer : layers) {
+            // if the layer doesn't have blur or it is not visible then continue
+            if (!layerHasBlur(layer, ctModifiesAlpha)) {
+                continue;
+            }
+            if (layer.backgroundBlurRadius > 0 &&
+                layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
+                requiresCompositionLayer = true;
+            }
+            for (auto region : layer.blurRegions) {
+                if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
+                    requiresCompositionLayer = true;
+                }
+            }
+            if (requiresCompositionLayer) {
+                activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
+                canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
+                blurCompositionLayer = &layer;
+                break;
+            }
+        }
+    }
+
+    AutoSaveRestore surfaceAutoSaveRestore(canvas);
+    // Clear the entire canvas with a transparent black to prevent ghost images.
+    canvas->clear(SK_ColorTRANSPARENT);
+    initCanvas(canvas, display);
+
+    if (kPrintLayerSettings) {
+        logSettings(display);
+    }
+    for (const auto& layer : layers) {
+        ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
+
+        if (kPrintLayerSettings) {
+            logSettings(layer);
+        }
+
+        sk_sp<SkImage> blurInput;
+        if (blurCompositionLayer == &layer) {
+            LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
+            LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
+
+            // save a snapshot of the activeSurface to use as input to the blur shaders
+            blurInput = activeSurface->makeImageSnapshot();
+
+            // blit the offscreen framebuffer into the destination AHB, but only
+            // if there are blur regions. backgroundBlurRadius blurs the entire
+            // image below, so it can skip this step.
+            if (layer.blurRegions.size()) {
+                SkPaint paint;
+                paint.setBlendMode(SkBlendMode::kSrc);
+                if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+                    uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
+                    dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
+                                              String8::format("SurfaceID|%" PRId64, id).c_str(),
+                                              nullptr);
+                    dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
+                } else {
+                    activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
+                }
+            }
+
+            // assign dstCanvas to canvas and ensure that the canvas state is up to date
+            canvas = dstCanvas;
+            surfaceAutoSaveRestore.replace(canvas);
+            initCanvas(canvas, display);
+
+            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
+                                dstSurface->getCanvas()->getSaveCount());
+            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
+                                dstSurface->getCanvas()->getTotalMatrix());
+
+            // assign dstSurface to activeSurface
+            activeSurface = dstSurface;
+        }
+
+        SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
+        if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+            // Record the name of the layer if the capture is running.
+            std::stringstream layerSettings;
+            PrintTo(layer, &layerSettings);
+            // Store the LayerSettings in additional information.
+            canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
+                                   SkData::MakeWithCString(layerSettings.str().c_str()));
+        }
+        // Layers have a local transform that should be applied to them
+        canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
+
+        const auto [bounds, roundRectClip] =
+                getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
+                                 layer.geometry.roundedCornersRadius);
+        if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
+            std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
+
+            // if multiple layers have blur, then we need to take a snapshot now because
+            // only the lowest layer will have blurImage populated earlier
+            if (!blurInput) {
+                blurInput = activeSurface->makeImageSnapshot();
+            }
+            // rect to be blurred in the coordinate space of blurInput
+            const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
+
+            // if the clip needs to be applied then apply it now and make sure
+            // it is restored before we attempt to draw any shadows.
+            SkAutoCanvasRestore acr(canvas, true);
+            if (!roundRectClip.isEmpty()) {
+                canvas->clipRRect(roundRectClip, true);
+            }
+
+            // TODO(b/182216890): Filter out empty layers earlier
+            if (blurRect.width() > 0 && blurRect.height() > 0) {
+                if (layer.backgroundBlurRadius > 0) {
+                    ATRACE_NAME("BackgroundBlur");
+                    auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
+                                                              blurInput, blurRect);
+
+                    cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
+
+                    mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
+                                                blurRect, blurredImage, blurInput);
+                }
+
+                canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
+                for (auto region : layer.blurRegions) {
+                    if (cachedBlurs[region.blurRadius] == nullptr) {
+                        ATRACE_NAME("BlurRegion");
+                        cachedBlurs[region.blurRadius] =
+                                mBlurFilter->generate(grContext, region.blurRadius, blurInput,
+                                                      blurRect);
+                    }
+
+                    mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
+                                                region.alpha, blurRect,
+                                                cachedBlurs[region.blurRadius], blurInput);
+                }
+            }
+        }
+
+        if (layer.shadow.length > 0) {
+            // This would require a new parameter/flag to SkShadowUtils::DrawShadow
+            LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
+
+            SkRRect shadowBounds, shadowClip;
+            if (layer.geometry.boundaries == layer.shadow.boundaries) {
+                shadowBounds = bounds;
+                shadowClip = roundRectClip;
+            } else {
+                std::tie(shadowBounds, shadowClip) =
+                        getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
+                                         layer.geometry.roundedCornersRadius);
+            }
+
+            // Technically, if bounds is a rect and roundRectClip is not empty,
+            // it means that the bounds and roundedCornersCrop were different
+            // enough that we should intersect them to find the proper shadow.
+            // In practice, this often happens when the two rectangles appear to
+            // not match due to rounding errors. Draw the rounded version, which
+            // looks more like the intent.
+            const auto& rrect =
+                    shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
+            drawShadow(canvas, rrect, layer.shadow);
+        }
+
+        const float layerDimmingRatio = layer.whitePointNits <= 0.f
+                ? displayDimmingRatio
+                : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
+
+        const bool dimInLinearSpace = display.dimmingStage !=
+                aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
+
+        const bool requiresLinearEffect = layer.colorTransform != mat4() ||
+                (mUseColorManagement &&
+                 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
+                (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio));
+
+        // quick abort from drawing the remaining portion of the layer
+        if (layer.skipContentDraw ||
+            (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
+             (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
+            continue;
+        }
+
+        // If we need to map to linear space or color management is disabled, then mark the source
+        // image with the same colorspace as the destination surface so that Skia's color
+        // management is a no-op.
+        const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
+                ? dstDataspace
+                : layer.sourceDataspace;
+
+        SkPaint paint;
+        if (layer.source.buffer.buffer) {
+            ATRACE_NAME("DrawImage");
+            validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
+            const auto& item = layer.source.buffer;
+            std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
+
+            if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
+                iter != cache.end()) {
+                imageTextureRef = iter->second;
+            } else {
+                // If we didn't find the image in the cache, then create a local ref but don't cache
+                // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
+                // we didn't find anything in the cache then we intentionally did not cache this
+                // buffer's resources.
+                imageTextureRef = std::make_shared<
+                        AutoBackendTexture::LocalRef>(grContext,
+                                                      item.buffer->getBuffer()->toAHardwareBuffer(),
+                                                      false, mTextureCleanupMgr);
+            }
+
+            // if the layer's buffer has a fence, then we must must respect the fence prior to using
+            // the buffer.
+            if (layer.source.buffer.fence != nullptr) {
+                waitFence(grContext, layer.source.buffer.fence->get());
+            }
+
+            // isOpaque means we need to ignore the alpha in the image,
+            // replacing it with the alpha specified by the LayerSettings. See
+            // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
+            // The proper way to do this is to use an SkColorType that ignores
+            // alpha, like kRGB_888x_SkColorType, and that is used if the
+            // incoming image is kRGBA_8888_SkColorType. However, the incoming
+            // image may be kRGBA_F16_SkColorType, for which there is no RGBX
+            // SkColorType, or kRGBA_1010102_SkColorType, for which we have
+            // kRGB_101010x_SkColorType, but it is not yet supported as a source
+            // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
+            // meantime, we'll use a workaround that works unless we need to do
+            // any color conversion. The workaround requires that we pretend the
+            // image is already premultiplied, so that we do not premultiply it
+            // before applying SkBlendMode::kPlus.
+            const bool useIsOpaqueWorkaround = item.isOpaque &&
+                    (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
+                     imageTextureRef->colorType() == kRGBA_F16_SkColorType);
+            const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
+                    : item.isOpaque                      ? kOpaque_SkAlphaType
+                    : item.usePremultipliedAlpha         ? kPremul_SkAlphaType
+                                                         : kUnpremul_SkAlphaType;
+            sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
+
+            auto texMatrix = getSkM44(item.textureTransform).asM33();
+            // textureTansform was intended to be passed directly into a shader, so when
+            // building the total matrix with the textureTransform we need to first
+            // normalize it, then apply the textureTransform, then scale back up.
+            texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
+            texMatrix.postScale(image->width(), image->height());
+
+            SkMatrix matrix;
+            if (!texMatrix.invert(&matrix)) {
+                matrix = texMatrix;
+            }
+            // The shader does not respect the translation, so we add it to the texture
+            // transform for the SkImage. This will make sure that the correct layer contents
+            // are drawn in the correct part of the screen.
+            matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
+
+            sk_sp<SkShader> shader;
+
+            if (layer.source.buffer.useTextureFiltering) {
+                shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
+                                           SkSamplingOptions(
+                                                   {SkFilterMode::kLinear, SkMipmapMode::kNone}),
+                                           &matrix);
+            } else {
+                shader = image->makeShader(SkSamplingOptions(), matrix);
+            }
+
+            if (useIsOpaqueWorkaround) {
+                shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
+                                          SkShaders::Color(SkColors::kBlack,
+                                                           toSkColorSpace(layerDataspace)));
+            }
+
+            paint.setShader(createRuntimeEffectShader(
+                    RuntimeEffectShaderParameters{.shader = shader,
+                                                  .layer = layer,
+                                                  .display = display,
+                                                  .undoPremultipliedAlpha = !item.isOpaque &&
+                                                          item.usePremultipliedAlpha,
+                                                  .requiresLinearEffect = requiresLinearEffect,
+                                                  .layerDimmingRatio = dimInLinearSpace
+                                                          ? layerDimmingRatio
+                                                          : 1.f}));
+
+            // Turn on dithering when dimming beyond this (arbitrary) threshold...
+            static constexpr float kDimmingThreshold = 0.2f;
+            // ...or we're rendering an HDR layer down to an 8-bit target
+            // Most HDR standards require at least 10-bits of color depth for source content, so we
+            // can just extract the transfer function rather than dig into precise gralloc layout.
+            // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
+            const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
+                    buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
+            if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
+                paint.setDither(true);
+            }
+            paint.setAlphaf(layer.alpha);
+
+            if (imageTextureRef->colorType() == kAlpha_8_SkColorType) {
+                LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8");
+
+                // SysUI creates the alpha layer as a coverage layer, which is
+                // appropriate for the DPU. Use a color matrix to convert it to
+                // a mask.
+                // TODO (b/219525258): Handle input as a mask.
+                //
+                // The color matrix will convert A8 pixels with no alpha to
+                // black, as described by this vector. If the display handles
+                // the color transform, we need to invert it to find the color
+                // that will result in black after the DPU applies the transform.
+                SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a
+                if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) {
+                    SkM44 colorSpaceMatrix = getSkM44(display.colorTransform);
+                    if (colorSpaceMatrix.invert(&colorSpaceMatrix)) {
+                        black = colorSpaceMatrix * black;
+                    } else {
+                        // We'll just have to use 0,0,0 as black, which should
+                        // be close to correct.
+                        ALOGI("Could not invert colorTransform!");
+                    }
+                }
+                SkColorMatrix colorMatrix(0, 0, 0, 0, black[0],
+                                          0, 0, 0, 0, black[1],
+                                          0, 0, 0, 0, black[2],
+                                          0, 0, 0, -1, 1);
+                if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
+                    // On the other hand, if the device doesn't handle it, we
+                    // have to apply it ourselves.
+                    colorMatrix.postConcat(toSkColorMatrix(display.colorTransform));
+                }
+                paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
+            }
+        } else {
+            ATRACE_NAME("DrawColor");
+            const auto color = layer.source.solidColor;
+            sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
+                                                                .fG = color.g,
+                                                                .fB = color.b,
+                                                                .fA = layer.alpha},
+                                                      toSkColorSpace(layerDataspace));
+            paint.setShader(createRuntimeEffectShader(
+                    RuntimeEffectShaderParameters{.shader = shader,
+                                                  .layer = layer,
+                                                  .display = display,
+                                                  .undoPremultipliedAlpha = false,
+                                                  .requiresLinearEffect = requiresLinearEffect,
+                                                  .layerDimmingRatio = layerDimmingRatio}));
+        }
+
+        if (layer.disableBlending) {
+            paint.setBlendMode(SkBlendMode::kSrc);
+        }
+
+        // An A8 buffer will already have the proper color filter attached to
+        // its paint, including the displayColorTransform as needed.
+        if (!paint.getColorFilter()) {
+            if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) {
+                // If we don't dim in linear space, then when we gamma correct the dimming ratio we
+                // can assume a gamma 2.2 transfer function.
+                static constexpr float kInverseGamma22 = 1.f / 2.2f;
+                const auto gammaCorrectedDimmingRatio =
+                        std::pow(layerDimmingRatio, kInverseGamma22);
+                auto dimmingMatrix =
+                        mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
+                                         gammaCorrectedDimmingRatio, 1.f));
+
+                const auto colorFilter =
+                        SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
+                paint.setColorFilter(displayColorTransform
+                                             ? displayColorTransform->makeComposed(colorFilter)
+                                             : colorFilter);
+            } else {
+                paint.setColorFilter(displayColorTransform);
+            }
+        }
+
+        if (!roundRectClip.isEmpty()) {
+            canvas->clipRRect(roundRectClip, true);
+        }
+
+        if (!bounds.isRect()) {
+            paint.setAntiAlias(true);
+            canvas->drawRRect(bounds, paint);
+        } else {
+            canvas->drawRect(bounds.rect(), paint);
+        }
+        if (kFlushAfterEveryLayer) {
+            ATRACE_NAME("flush surface");
+            activeSurface->flush();
+        }
+    }
+    for (const auto& borderRenderInfo : display.borderInfoList) {
+        SkPaint p;
+        p.setColor(SkColor4f{borderRenderInfo.color.r, borderRenderInfo.color.g,
+                             borderRenderInfo.color.b, borderRenderInfo.color.a});
+        p.setAntiAlias(true);
+        p.setStyle(SkPaint::kStroke_Style);
+        p.setStrokeWidth(borderRenderInfo.width);
+        SkRegion sk_region;
+        SkPath path;
+
+        // Construct a final SkRegion using Regions
+        for (const auto& r : borderRenderInfo.combinedRegion) {
+            sk_region.op({r.left, r.top, r.right, r.bottom}, SkRegion::kUnion_Op);
+        }
+
+        sk_region.getBoundaryPath(&path);
+        canvas->drawPath(path, p);
+        path.close();
+    }
+
+    surfaceAutoSaveRestore.restore();
+    mCapture->endCapture();
+    {
+        ATRACE_NAME("flush surface");
+        LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
+        activeSurface->flush();
+    }
+
+    base::unique_fd drawFence = flushAndSubmit(grContext);
+    resultPromise->set_value({NO_ERROR, std::move(drawFence)});
+    return;
+}
+
+size_t SkiaRenderEngine::getMaxTextureSize() const {
+    return mGrContext->maxTextureSize();
+}
+
+size_t SkiaRenderEngine::getMaxViewportDims() const {
+    return mGrContext->maxRenderTargetSize();
+}
+
+void SkiaRenderEngine::drawShadow(SkCanvas* canvas,
+                                  const SkRRect& casterRRect,
+                                  const ShadowSettings& settings) {
+    ATRACE_CALL();
+    const float casterZ = settings.length / 2.0f;
+    const auto flags =
+            settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
+
+    SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
+                              getSkPoint3(settings.lightPos), settings.lightRadius,
+                              getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
+                              flags);
+}
+
+void SkiaRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
+    // This cache multiplier was selected based on review of cache sizes relative
+    // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
+    // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
+    // conservative default based on that analysis.
+    const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
+    const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
+
+    // start by resizing the current context
+    getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+
+    // if it is possible to switch contexts then we will resize the other context
+    const bool originalProtectedState = mInProtectedContext;
+    useProtectedContext(!mInProtectedContext);
+    if (mInProtectedContext != originalProtectedState) {
+        getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+        // reset back to the initial context that was active when this method was called
+        useProtectedContext(originalProtectedState);
+    }
+}
+
+void SkiaRenderEngine::dump(std::string& result) {
+    // Dump for the specific backend (GLES or Vk)
+    appendBackendSpecificInfoToDump(result);
+
+    // Info about protected content
+    StringAppendF(&result, "RenderEngine supports protected context: %d\n",
+                  supportsProtectedContent());
+    StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
+    StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
+                  mSkSLCacheMonitor.shadersCachedSinceLastCall());
+
+    std::vector<ResourcePair> cpuResourceMap = {
+            {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
+            {"skia/sk_resource_cache/rrect-blur_", "Masks"},
+            {"skia/sk_resource_cache/rects-blur_", "Masks"},
+            {"skia/sk_resource_cache/tessellated", "Shadows"},
+            {"skia", "Other"},
+    };
+    SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
+    SkGraphics::DumpMemoryStatistics(&cpuReporter);
+    StringAppendF(&result, "Skia CPU Caches: ");
+    cpuReporter.logTotals(result);
+    cpuReporter.logOutput(result);
+
+    {
+        std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+        std::vector<ResourcePair> gpuResourceMap = {
+                {"texture_renderbuffer", "Texture/RenderBuffer"},
+                {"texture", "Texture"},
+                {"gr_text_blob_cache", "Text"},
+                {"skia", "Other"},
+        };
+        SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
+        mGrContext->dumpMemoryStatistics(&gpuReporter);
+        StringAppendF(&result, "Skia's GPU Caches: ");
+        gpuReporter.logTotals(result);
+        gpuReporter.logOutput(result);
+        StringAppendF(&result, "Skia's Wrapped Objects:\n");
+        gpuReporter.logOutput(result, true);
+
+        StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
+                      mGraphicBufferExternalRefs.size());
+        StringAppendF(&result, "Dumping buffer ids...\n");
+        for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
+            StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
+        }
+        StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
+                      mTextureCache.size());
+        StringAppendF(&result, "Dumping buffer ids...\n");
+        // TODO(178539829): It would be nice to know which layer these are coming from and what
+        // the texture sizes are.
+        for (const auto& [id, unused] : mTextureCache) {
+            StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
+        }
+        StringAppendF(&result, "\n");
+
+        SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
+        if (mProtectedGrContext) {
+            mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
+        }
+        StringAppendF(&result, "Skia's GPU Protected Caches: ");
+        gpuProtectedReporter.logTotals(result);
+        gpuProtectedReporter.logOutput(result);
+        StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
+        gpuProtectedReporter.logOutput(result, true);
+
+        StringAppendF(&result, "\n");
+        StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
+        for (const auto& [linearEffect, unused] : mRuntimeEffects) {
+            StringAppendF(&result, "- inputDataspace: %s\n",
+                          dataspaceDetails(
+                                  static_cast<android_dataspace>(linearEffect.inputDataspace))
+                                  .c_str());
+            StringAppendF(&result, "- outputDataspace: %s\n",
+                          dataspaceDetails(
+                                  static_cast<android_dataspace>(linearEffect.outputDataspace))
+                                  .c_str());
+            StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
+                          linearEffect.undoPremultipliedAlpha ? "true" : "false");
+        }
+    }
+    StringAppendF(&result, "\n");
+}
+
 } // namespace skia
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index 160a186..a5cd278 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -20,6 +20,31 @@
 #include <renderengine/RenderEngine.h>
 #include <sys/types.h>
 
+#include <GrBackendSemaphore.h>
+#include <GrDirectContext.h>
+#include <SkSurface.h>
+#include <android-base/thread_annotations.h>
+#include <renderengine/ExternalTexture.h>
+#include <renderengine/RenderEngine.h>
+#include <sys/types.h>
+
+#include <mutex>
+#include <unordered_map>
+
+#include "AutoBackendTexture.h"
+#include "GrContextOptions.h"
+#include "SkImageInfo.h"
+#include "SkiaRenderEngine.h"
+#include "android-base/macros.h"
+#include "debug/SkiaCapture.h"
+#include "filters/BlurFilter.h"
+#include "filters/LinearEffect.h"
+#include "filters/StretchShaderFactory.h"
+
+class SkData;
+
+struct SkPoint3;
+
 namespace android {
 
 namespace renderengine {
@@ -31,35 +56,141 @@
 
 class BlurFilter;
 
-// TODO: Put common skia stuff here that can be shared between the GL & Vulkan backends
-// Currently mostly just handles all the no-op / missing APIs
 class SkiaRenderEngine : public RenderEngine {
 public:
     static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
-    SkiaRenderEngine(RenderEngineType type);
-    ~SkiaRenderEngine() override {}
+    SkiaRenderEngine(RenderEngineType type,
+                     PixelFormat pixelFormat,
+                     bool useColorManagement,
+                     bool supportsBackgroundBlur);
+    ~SkiaRenderEngine() override;
 
-    virtual std::future<void> primeCache() override { return {}; };
-    virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{};
-    virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override{};
-    virtual bool isProtected() const override { return false; } // mInProtectedContext; }
-    virtual bool supportsProtectedContent() const override { return false; };
-    virtual int getContextPriority() override { return 0; }
-    virtual int reportShadersCompiled() { return 0; }
-    virtual void setEnableTracing(bool tracingEnabled) override;
+    std::future<void> primeCache() override final;
+    void cleanupPostRender() override final;
+    void cleanFramebufferCache() override final{ }
+    bool isProtected() const override final{ return mInProtectedContext; }
+    bool supportsBackgroundBlur() override final {
+        return mBlurFilter != nullptr;
+    }
+    void onActiveDisplaySizeChanged(ui::Size size) override final;
+    int reportShadersCompiled();
 
+    virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override final{};
+    virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override final{};
+    virtual void setEnableTracing(bool tracingEnabled) override final;
+
+    void useProtectedContext(bool useProtectedContext) override;
+    bool supportsProtectedContent() const override {
+        return supportsProtectedContentImpl();
+    }
+    void ensureGrContextsCreated();
 protected:
-    virtual void mapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/,
-                                          bool /*isRenderable*/) override = 0;
-    virtual void unmapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/) override = 0;
+    // This is so backends can stop the generic rendering state first before
+    // cleaning up backend-specific state
+    void finishRenderingAndAbandonContext();
 
-    virtual void drawLayersInternal(
-            const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
-            const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-            const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
-            base::unique_fd&& bufferFence) override {
-        resultPromise->set_value({NO_ERROR, base::unique_fd()});
+    // Functions that a given backend (GLES, Vulkan) must implement
+    using Contexts = std::pair<sk_sp<GrDirectContext>, sk_sp<GrDirectContext>>;
+    virtual Contexts createDirectContexts(const GrContextOptions& options) = 0;
+    virtual bool supportsProtectedContentImpl() const = 0;
+    virtual bool useProtectedContextImpl(GrProtected isProtected) = 0;
+    virtual void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) = 0;
+    virtual base::unique_fd flushAndSubmit(GrDirectContext* context) = 0;
+    virtual void appendBackendSpecificInfoToDump(std::string& result) = 0;
+
+    size_t getMaxTextureSize() const override final;
+    size_t getMaxViewportDims() const override final;
+    GrDirectContext* getActiveGrContext();
+
+    // Implements PersistentCache as a way to monitor what SkSL shaders Skia has
+    // cached.
+    class SkSLCacheMonitor : public GrContextOptions::PersistentCache {
+    public:
+        SkSLCacheMonitor() = default;
+        ~SkSLCacheMonitor() override = default;
+
+        sk_sp<SkData> load(const SkData& key) override;
+
+        void store(const SkData& key, const SkData& data, const SkString& description) override;
+
+        int shadersCachedSinceLastCall() {
+            const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall;
+            mShadersCachedSinceLastCall = 0;
+            return shadersCachedSinceLastCall;
+        }
+
+        int totalShadersCompiled() const { return mTotalShadersCompiled; }
+
+    private:
+        int mShadersCachedSinceLastCall = 0;
+        int mTotalShadersCompiled = 0;
     };
+
+private:
+    void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
+                                  bool isRenderable) override final;
+    void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override final;
+    bool canSkipPostRenderCleanup() const override final;
+
+    void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
+    void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
+                    const ShadowSettings& shadowSettings);
+    void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+                            const DisplaySettings& display,
+                            const std::vector<LayerSettings>& layers,
+                            const std::shared_ptr<ExternalTexture>& buffer,
+                            const bool useFramebufferCache,
+                            base::unique_fd&& bufferFence) override final;
+
+    void dump(std::string& result) override final;
+
+    // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
+    // Otherwise it returns the input shader.
+    struct RuntimeEffectShaderParameters {
+        sk_sp<SkShader> shader;
+        const LayerSettings& layer;
+        const DisplaySettings& display;
+        bool undoPremultipliedAlpha;
+        bool requiresLinearEffect;
+        float layerDimmingRatio;
+    };
+    sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
+
+    const PixelFormat mDefaultPixelFormat;
+    const bool mUseColorManagement;
+
+    // Identifier used for various mappings of layers to various
+    // textures or shaders
+    using GraphicBufferId = uint64_t;
+
+    // Number of external holders of ExternalTexture references, per GraphicBuffer ID.
+    std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
+            GUARDED_BY(mRenderingMutex);
+    // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts.
+    std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
+            GUARDED_BY(mRenderingMutex);
+    std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher>
+            mRuntimeEffects;
+    AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex);
+
+    StretchShaderFactory mStretchShaderFactory;
+
+    sp<Fence> mLastDrawFence;
+    BlurFilter* mBlurFilter = nullptr;
+
+    // Object to capture commands send to Skia.
+    std::unique_ptr<SkiaCapture> mCapture;
+
+    // Mutex guarding rendering operations, so that internal state related to
+    // rendering that is potentially modified by multiple threads is guaranteed thread-safe.
+    mutable std::mutex mRenderingMutex;
+    SkSLCacheMonitor mSkSLCacheMonitor;
+
+    // Graphics context used for creating surfaces and submitting commands
+    sk_sp<GrDirectContext> mGrContext;
+    // Same as above, but for protected content (eg. DRM)
+    sk_sp<GrDirectContext> mProtectedGrContext;
+    bool mInProtectedContext = false;
 };
 
 } // namespace skia
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index f289730..d23063c 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -232,14 +232,14 @@
     std::shared_ptr<renderengine::ExternalTexture> allocateDefaultBuffer() {
         return std::make_shared<
                 renderengine::impl::
-                        ExternalTexture>(new GraphicBuffer(DEFAULT_DISPLAY_WIDTH,
-                                                           DEFAULT_DISPLAY_HEIGHT,
-                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                                           GRALLOC_USAGE_SW_READ_OFTEN |
-                                                                   GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                                   GRALLOC_USAGE_HW_RENDER |
-                                                                   GRALLOC_USAGE_HW_TEXTURE,
-                                                           "output"),
+                        ExternalTexture>(sp<GraphicBuffer>::
+                                                 make(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT,
+                                                      HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                      GRALLOC_USAGE_SW_READ_OFTEN |
+                                                              GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                              GRALLOC_USAGE_HW_RENDER |
+                                                              GRALLOC_USAGE_HW_TEXTURE,
+                                                      "output"),
                                          *mRE,
                                          renderengine::impl::ExternalTexture::Usage::READABLE |
                                                  renderengine::impl::ExternalTexture::Usage::
@@ -251,12 +251,12 @@
                                                                         uint32_t height) {
         return std::make_shared<
                 renderengine::impl::
-                        ExternalTexture>(new GraphicBuffer(width, height,
-                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                                           GRALLOC_USAGE_SW_READ_OFTEN |
-                                                                   GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                                   GRALLOC_USAGE_HW_TEXTURE,
-                                                           "input"),
+                        ExternalTexture>(sp<GraphicBuffer>::
+                                                 make(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                      GRALLOC_USAGE_SW_READ_OFTEN |
+                                                              GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                              GRALLOC_USAGE_HW_TEXTURE,
+                                                      "input"),
                                          *mRE,
                                          renderengine::impl::ExternalTexture::Usage::READABLE |
                                                  renderengine::impl::ExternalTexture::Usage::
@@ -285,10 +285,12 @@
     }
 
     std::shared_ptr<renderengine::ExternalTexture> allocateR8Buffer(int width, int height) {
-        auto buffer = new GraphicBuffer(width, height, android::PIXEL_FORMAT_R_8, 1,
-                                        GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                GRALLOC_USAGE_HW_TEXTURE,
-                                        "r8");
+        const auto kUsageFlags =
+                static_cast<uint64_t>(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                      GRALLOC_USAGE_HW_TEXTURE);
+        auto buffer =
+                sp<GraphicBuffer>::make(static_cast<uint32_t>(width), static_cast<uint32_t>(height),
+                                        android::PIXEL_FORMAT_R_8, 1u, kUsageFlags, "r8");
         if (buffer->initCheck() != 0) {
             // Devices are not required to support R8.
             return nullptr;
@@ -1496,13 +1498,13 @@
 
     auto buf = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
-                                                       1,
-                                                       GRALLOC_USAGE_SW_READ_OFTEN |
-                                                               GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                               GRALLOC_USAGE_HW_RENDER |
-                                                               GRALLOC_USAGE_HW_TEXTURE,
-                                                       "input"),
+                    ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1,
+                                                             HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                             GRALLOC_USAGE_SW_READ_OFTEN |
+                                                                     GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                                     GRALLOC_USAGE_HW_RENDER |
+                                                                     GRALLOC_USAGE_HW_TEXTURE,
+                                                             "input"),
                                      *mRE,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
@@ -1529,13 +1531,13 @@
 
     mBuffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
-                                                       1,
-                                                       GRALLOC_USAGE_SW_READ_OFTEN |
-                                                               GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                               GRALLOC_USAGE_HW_RENDER |
-                                                               GRALLOC_USAGE_HW_TEXTURE,
-                                                       "output"),
+                    ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1,
+                                                             HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                             GRALLOC_USAGE_SW_READ_OFTEN |
+                                                                     GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                                     GRALLOC_USAGE_HW_RENDER |
+                                                                     GRALLOC_USAGE_HW_TEXTURE,
+                                                             "output"),
                                      *mRE,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 9685189..909ded3 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -176,7 +176,7 @@
     std::vector<renderengine::LayerSettings> layers;
     std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), *mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
 
diff --git a/libs/sensor/fuzz/bittube_fuzzer/Android.bp b/libs/sensor/fuzz/bittube_fuzzer/Android.bp
new file mode 100644
index 0000000..7af22cc
--- /dev/null
+++ b/libs/sensor/fuzz/bittube_fuzzer/Android.bp
@@ -0,0 +1,51 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *****************************************************************************
+ */
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "frameworks_native_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_fuzz {
+    name: "bittube_fuzzer",
+    srcs: [
+        "bittube_fuzzer.cpp",
+    ],
+    static_libs: [
+    ],
+    shared_libs: [
+        "libsensor",
+        "libbinder",
+        "libcutils",
+        "libutils",
+        "liblog",
+        "libhardware",
+        "libpermission",
+    ],
+    export_shared_lib_headers: [
+        "libbinder",
+        "libpermission",
+        "libhardware",
+    ],
+    header_libs: [
+    ],
+}
diff --git a/libs/sensor/fuzz/bittube_fuzzer/bittube_fuzzer.cpp b/libs/sensor/fuzz/bittube_fuzzer/bittube_fuzzer.cpp
new file mode 100644
index 0000000..6f10a67
--- /dev/null
+++ b/libs/sensor/fuzz/bittube_fuzzer/bittube_fuzzer.cpp
@@ -0,0 +1,37 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *****************************************************************************
+ */
+#include <fuzzer/FuzzedDataProvider.h>
+
+#include <sensor/BitTube.h>
+#include <binder/Parcel.h>
+using namespace android;
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    FuzzedDataProvider fdp(data, size);
+    BitTube bittube(size);
+    Parcel parcel[5];
+    bittube.writeToParcel(parcel);
+    sp<BitTube> tube(new BitTube(size));
+    bittube.sendObjects<uint8_t>(tube, data, size);
+    uint8_t recvData[size];
+    for (int i = 0; i < size; i++) recvData[i] = fdp.ConsumeIntegral<uint8_t>();
+    bittube.recvObjects<uint8_t>(tube, recvData, size);
+
+    return 0;
+}
diff --git a/libs/sensor/fuzz/sensor_fuzzer/Android.bp b/libs/sensor/fuzz/sensor_fuzzer/Android.bp
new file mode 100644
index 0000000..685c549
--- /dev/null
+++ b/libs/sensor/fuzz/sensor_fuzzer/Android.bp
@@ -0,0 +1,47 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *****************************************************************************
+ */
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "frameworks_native_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_fuzz {
+    name: "sensor_fuzzer",
+    srcs: [
+        "sensor_fuzzer.cpp",
+    ],
+    shared_libs: [
+        "libsensor",
+        "libbinder",
+        "libcutils",
+        "libutils",
+        "liblog",
+        "libhardware",
+        "libpermission",
+    ],
+    export_shared_lib_headers: [
+        "libbinder",
+        "libpermission",
+        "libhardware",
+    ],
+}
diff --git a/libs/sensor/fuzz/sensor_fuzzer/sensor_fuzzer.cpp b/libs/sensor/fuzz/sensor_fuzzer/sensor_fuzzer.cpp
new file mode 100644
index 0000000..129f430
--- /dev/null
+++ b/libs/sensor/fuzz/sensor_fuzzer/sensor_fuzzer.cpp
@@ -0,0 +1,51 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *****************************************************************************
+ */
+#include <fuzzer/FuzzedDataProvider.h>
+
+#include <sensor/Sensor.h>
+using namespace android;
+
+const int MAX_STR_LEN = 32;
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    FuzzedDataProvider fdp(data, size);
+    struct sensor_t sensor_type;
+    sensor_type.name = fdp.ConsumeBytesAsString(MAX_STR_LEN).c_str();
+    sensor_type.vendor = fdp.ConsumeBytesAsString(MAX_STR_LEN).c_str();
+    sensor_type.stringType = "";
+    sensor_type.requiredPermission = "";
+    sensor_type.version = fdp.ConsumeIntegral<int>();
+    sensor_type.handle = fdp.ConsumeIntegral<int>();
+    sensor_type.type = fdp.ConsumeIntegral<int>();
+    sensor_type.maxRange = fdp.ConsumeFloatingPoint<float>();
+    sensor_type.resolution = fdp.ConsumeFloatingPoint<float>();
+    sensor_type.power = fdp.ConsumeFloatingPoint<float>();
+    sensor_type.minDelay = fdp.ConsumeIntegral<int32_t>();
+    sensor_type.fifoReservedEventCount = fdp.ConsumeIntegral<uint32_t>();
+    sensor_type.fifoMaxEventCount = fdp.ConsumeIntegral<uint32_t>();
+    int halVersion = fdp.ConsumeIntegral<int>();
+    Sensor sensor1(&sensor_type, halVersion);
+    uint8_t buffer[size];
+    for (int i = 0; i < size; i++) buffer[i] = data[i];
+    sensor1.flatten(buffer, size);
+    std::vector<uint8_t> buffer1(sensor1.getFlattenedSize());
+    auto ab = sensor1.unflatten(buffer1.data(), buffer1.size());
+    return 0;
+}
+
diff --git a/libs/vibrator/include/vibrator/ExternalVibration.h b/libs/vibrator/include/vibrator/ExternalVibration.h
index c6eb3d1..760dbce 100644
--- a/libs/vibrator/include/vibrator/ExternalVibration.h
+++ b/libs/vibrator/include/vibrator/ExternalVibration.h
@@ -33,7 +33,6 @@
     ExternalVibration(int32_t uid, std::string pkg, const audio_attributes_t& attrs,
             sp<IExternalVibrationController> controller);
     virtual ~ExternalVibration() = default;
-    ExternalVibration(const ExternalVibration&) = default;
 
     bool operator==(const ExternalVibration&) const;
 
diff --git a/rustfmt.toml b/rustfmt.toml
new file mode 120000
index 0000000..ee92d9e
--- /dev/null
+++ b/rustfmt.toml
@@ -0,0 +1 @@
+../../build/soong/scripts/rustfmt.toml
\ No newline at end of file
diff --git a/services/audiomanager/IAudioManager.cpp b/services/audiomanager/IAudioManager.cpp
index 700074a..3ef5049 100644
--- a/services/audiomanager/IAudioManager.cpp
+++ b/services/audiomanager/IAudioManager.cpp
@@ -141,6 +141,17 @@
         data.writeInt32((int32_t) sessionId);
         return remote()->transact(PLAYER_SESSION_ID, data, &reply, IBinder::FLAG_ONEWAY);
     }
+
+    virtual status_t portEvent(audio_port_handle_t portId, player_state_t event,
+            const std::unique_ptr<os::PersistableBundle>& extras) {
+        Parcel data, reply;
+        data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
+        data.writeInt32((int32_t) portId);
+        data.writeInt32((int32_t) event);
+        // TODO: replace PersistableBundle with own struct
+        data.writeNullableParcelable(extras);
+        return remote()->transact(PORT_EVENT, data, &reply, IBinder::FLAG_ONEWAY);
+    }
 };
 
 IMPLEMENT_META_INTERFACE(AudioManager, "android.media.IAudioService");
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 41878e3..29a0e4f 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -38,6 +38,7 @@
         "-Wshadow",
         "-Wshadow-field-in-constructor-modified",
         "-Wshadow-uncaptured-local",
+        "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
     ],
     sanitize: {
         misc_undefined: ["bounds"],
@@ -56,7 +57,7 @@
 filegroup {
     name: "libinputflinger_sources",
     srcs: [
-        "InputClassifier.cpp",
+        "InputProcessor.cpp",
         "InputCommonConverter.cpp",
         "PreferStylusOverTouchBlocker.cpp",
         "UnwantedInteractionBlocker.cpp",
@@ -168,3 +169,39 @@
         "libinputflinger_headers",
     ],
 }
+
+// This target will build everything 'input-related'. This could be useful for
+// large refactorings of the input code. This is similar to 'm checkbuild', but
+// just for input code.
+// Use 'm checkinput' to build, and then (optionally) use 'm installclean' to
+// remove any of the installed artifacts that you may not want on your actual
+// build.
+phony {
+    name: "checkinput",
+    required: [
+        // native targets
+        "libinput",
+        "libinputflinger",
+        "inputflinger_tests",
+        "inputflinger_benchmarks",
+        "libinput_tests",
+        "libpalmrejection_test",
+        "libandroid_runtime",
+        "libinputservice_test",
+        "Bug-115739809",
+        "StructLayout_test",
+        "inputflinger_latencytracker_fuzzer",
+
+        // Java/Kotlin targets
+        "CtsWindowManagerDeviceTestCases",
+        "InputTests",
+        "CtsHardwareTestCases",
+        "CtsInputTestCases",
+        "CtsViewTestCases",
+        "CtsWidgetTestCases",
+        "FrameworksCoreTests",
+        "FrameworksServicesTests",
+        "CtsSecurityTestCases",
+        "CtsSecurityBulletinHostTestCases",
+    ],
+}
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 2a3924b..dce327e 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -196,9 +196,20 @@
         }
         coords += StringPrintf("{%" PRIu32 ": ", i);
         coords +=
-                StringPrintf("id=%" PRIu32 " x=%.1f y=%.1f, pressure=%.1f", pointerProperties[i].id,
+                StringPrintf("id=%" PRIu32 " x=%.1f y=%.1f pressure=%.1f", pointerProperties[i].id,
                              pointerCoords[i].getX(), pointerCoords[i].getY(),
                              pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
+        const int32_t toolType = pointerProperties[i].toolType;
+        if (toolType != AMOTION_EVENT_TOOL_TYPE_FINGER) {
+            coords += StringPrintf(" toolType=%s", motionToolTypeToString(toolType));
+        }
+        const float major = pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR);
+        const float minor = pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR);
+        const float orientation = pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+        if (major != 0 || minor != 0) {
+            coords += StringPrintf(" major=%.1f minor=%.1f orientation=%.1f", major, minor,
+                                   orientation);
+        }
         coords += "}";
     }
     return StringPrintf("NotifyMotionArgs(id=%" PRId32 ", eventTime=%" PRId64 ", deviceId=%" PRId32
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index 9767cd9..9182503 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -55,14 +55,14 @@
 
 /**
  * The event flow is via the "InputListener" interface, as follows:
- * InputReader -> UnwantedInteractionBlocker -> InputClassifier -> InputDispatcher
+ * InputReader -> UnwantedInteractionBlocker -> InputProcessor -> InputDispatcher
  */
 InputManager::InputManager(
         const sp<InputReaderPolicyInterface>& readerPolicy,
         const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
     mDispatcher = createInputDispatcher(dispatcherPolicy);
-    mClassifier = std::make_unique<InputClassifier>(*mDispatcher);
-    mBlocker = std::make_unique<UnwantedInteractionBlocker>(*mClassifier);
+    mProcessor = std::make_unique<InputProcessor>(*mDispatcher);
+    mBlocker = std::make_unique<UnwantedInteractionBlocker>(*mProcessor);
     mReader = createInputReader(readerPolicy, *mBlocker);
 }
 
@@ -110,12 +110,12 @@
     return *mReader;
 }
 
-UnwantedInteractionBlockerInterface& InputManager::getUnwantedInteractionBlocker() {
+UnwantedInteractionBlockerInterface& InputManager::getBlocker() {
     return *mBlocker;
 }
 
-InputClassifierInterface& InputManager::getClassifier() {
-    return *mClassifier;
+InputProcessorInterface& InputManager::getProcessor() {
+    return *mProcessor;
 }
 
 InputDispatcherInterface& InputManager::getDispatcher() {
@@ -125,7 +125,7 @@
 void InputManager::monitor() {
     mReader->monitor();
     mBlocker->monitor();
-    mClassifier->monitor();
+    mProcessor->monitor();
     mDispatcher->monitor();
 }
 
diff --git a/services/inputflinger/InputManager.h b/services/inputflinger/InputManager.h
index 8aad35b..b40ab7f 100644
--- a/services/inputflinger/InputManager.h
+++ b/services/inputflinger/InputManager.h
@@ -21,7 +21,7 @@
  * Native input manager.
  */
 
-#include "InputClassifier.h"
+#include "InputProcessor.h"
 #include "InputReaderBase.h"
 #include "include/UnwantedInteractionBlockerInterface.h"
 
@@ -52,10 +52,11 @@
  *    this could be a palm on the screen. This stage would alter the event stream to remove either
  *    partially (some of the pointers) or fully (all touches) the unwanted interaction. The events
  *    are processed on the InputReader thread, without any additional queue. The events are then
- *    posted to the queue managed by the InputClassifier.
- * 3. The InputClassifier class starts a thread to communicate with the device-specific
- *    classifiers. It then waits on the queue of events from UnwantedInteractionBlocker, applies
- *    a classification to them, and queues them for the InputDispatcher.
+ *    posted to the queue managed by the InputProcessor.
+ * 3. The InputProcessor class starts a thread to communicate with the device-specific
+ *    IInputProcessor HAL. It then waits on the queue of events from UnwantedInteractionBlocker,
+ *    processes the events (for example, applies a classification to the events), and queues them
+ *    for the InputDispatcher.
  * 4. The InputDispatcher class starts a thread that waits for new events on the
  *    previous queue and asynchronously dispatches them to applications.
  *
@@ -83,10 +84,10 @@
     virtual InputReaderInterface& getReader() = 0;
 
     /* Gets the unwanted interaction blocker. */
-    virtual UnwantedInteractionBlockerInterface& getUnwantedInteractionBlocker() = 0;
+    virtual UnwantedInteractionBlockerInterface& getBlocker() = 0;
 
-    /* Gets the input classifier */
-    virtual InputClassifierInterface& getClassifier() = 0;
+    /* Gets the input processor */
+    virtual InputProcessorInterface& getProcessor() = 0;
 
     /* Gets the input dispatcher. */
     virtual InputDispatcherInterface& getDispatcher() = 0;
@@ -108,8 +109,8 @@
     status_t stop() override;
 
     InputReaderInterface& getReader() override;
-    UnwantedInteractionBlockerInterface& getUnwantedInteractionBlocker() override;
-    InputClassifierInterface& getClassifier() override;
+    UnwantedInteractionBlockerInterface& getBlocker() override;
+    InputProcessorInterface& getProcessor() override;
     InputDispatcherInterface& getDispatcher() override;
     void monitor() override;
 
@@ -123,7 +124,7 @@
 
     std::unique_ptr<UnwantedInteractionBlockerInterface> mBlocker;
 
-    std::unique_ptr<InputClassifierInterface> mClassifier;
+    std::unique_ptr<InputProcessorInterface> mProcessor;
 
     std::unique_ptr<InputDispatcherInterface> mDispatcher;
 };
diff --git a/services/inputflinger/InputClassifier.cpp b/services/inputflinger/InputProcessor.cpp
similarity index 85%
rename from services/inputflinger/InputClassifier.cpp
rename to services/inputflinger/InputProcessor.cpp
index 21695c3..0749441 100644
--- a/services/inputflinger/InputClassifier.cpp
+++ b/services/inputflinger/InputProcessor.cpp
@@ -14,9 +14,9 @@
  * limitations under the License.
  */
 
-#define LOG_TAG "InputClassifier"
+#define LOG_TAG "InputProcessor"
 
-#include "InputClassifier.h"
+#include "InputProcessor.h"
 #include "InputCommonConverter.h"
 
 #include <android-base/stringprintf.h>
@@ -27,7 +27,7 @@
 #include <algorithm>
 #include <cmath>
 #if defined(__linux__)
-    #include <pthread.h>
+#include <pthread.h>
 #endif
 #include <unordered_set>
 
@@ -44,10 +44,10 @@
 
 namespace android {
 
-//Max number of elements to store in mEvents.
+// Max number of elements to store in mEvents.
 static constexpr size_t MAX_EVENTS = 5;
 
-template<class K, class V>
+template <class K, class V>
 static V getValueForKey(const std::unordered_map<K, V>& map, K key, V defaultValue) {
     auto it = map.find(key);
     if (it == map.end()) {
@@ -123,15 +123,15 @@
 
 // --- ClassifierEvent ---
 
-ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyMotionArgs> args) :
-        type(ClassifierEventType::MOTION), args(std::move(args)) { };
-ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyDeviceResetArgs> args) :
-        type(ClassifierEventType::DEVICE_RESET), args(std::move(args)) { };
-ClassifierEvent::ClassifierEvent(ClassifierEventType type, std::unique_ptr<NotifyArgs> args) :
-        type(type), args(std::move(args)) { };
+ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyMotionArgs> args)
+      : type(ClassifierEventType::MOTION), args(std::move(args)){};
+ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyDeviceResetArgs> args)
+      : type(ClassifierEventType::DEVICE_RESET), args(std::move(args)){};
+ClassifierEvent::ClassifierEvent(ClassifierEventType type, std::unique_ptr<NotifyArgs> args)
+      : type(type), args(std::move(args)){};
 
-ClassifierEvent::ClassifierEvent(ClassifierEvent&& other) :
-        type(other.type), args(std::move(other.args)) { };
+ClassifierEvent::ClassifierEvent(ClassifierEvent&& other)
+      : type(other.type), args(std::move(other.args)){};
 
 ClassifierEvent& ClassifierEvent::operator=(ClassifierEvent&& other) {
     type = other.type;
@@ -180,7 +180,7 @@
     mHalThread = std::thread(&MotionClassifier::processEvents, this);
 #if defined(__linux__)
     // Set the thread name for debugging
-    pthread_setname_np(mHalThread.native_handle(), "InputClassifier");
+    pthread_setname_np(mHalThread.native_handle(), "InputProcessor");
 #endif
 }
 
@@ -198,7 +198,7 @@
 
 /**
  * Obtain the classification from the HAL for a given MotionEvent.
- * Should only be called from the InputClassifier thread (mHalThread).
+ * Should only be called from the InputProcessor thread (mHalThread).
  * Should not be called from the thread that notifyMotion runs on.
  *
  * There is no way to provide a timeout for a HAL call. So if the HAL takes too long
@@ -239,8 +239,8 @@
             }
         }
         if (!halResponseOk) {
-            ALOGE("Error communicating with InputClassifier HAL. "
-                    "Exiting MotionClassifier HAL thread");
+            ALOGE("Error communicating with InputProcessor HAL. "
+                  "Exiting MotionClassifier HAL thread");
             clearClassifications();
             return;
         }
@@ -262,14 +262,14 @@
 }
 
 void MotionClassifier::updateClassification(int32_t deviceId, nsecs_t eventTime,
-        MotionClassification classification) {
+                                            MotionClassification classification) {
     std::scoped_lock lock(mLock);
     const nsecs_t lastDownTime = getValueForKey(mLastDownTimes, deviceId, static_cast<nsecs_t>(0));
     if (eventTime < lastDownTime) {
         // HAL just finished processing an event that belonged to an earlier gesture,
         // but new gesture is already in progress. Drop this classification.
         ALOGW("Received late classification. Late by at least %" PRId64 " ms.",
-                nanoseconds_to_milliseconds(lastDownTime - eventTime));
+              nanoseconds_to_milliseconds(lastDownTime - eventTime));
         return;
     }
     mClassifications[deviceId] = classification;
@@ -319,14 +319,14 @@
 
 /**
  * Per-device reset. Clear the outstanding events that are going to be sent to HAL.
- * Request InputClassifier thread to call resetDevice for this particular device.
+ * Request InputProcessor thread to call resetDevice for this particular device.
  */
 void MotionClassifier::reset(const NotifyDeviceResetArgs& args) {
     int32_t deviceId = args.deviceId;
     // Clear the pending events right away, to avoid unnecessary work done by the HAL.
     mEvents.erase([deviceId](const ClassifierEvent& event) {
-            std::optional<int32_t> eventDeviceId = event.getDeviceId();
-            return eventDeviceId && (*eventDeviceId == deviceId);
+        std::optional<int32_t> eventDeviceId = event.getDeviceId();
+        return eventDeviceId && (*eventDeviceId == deviceId);
     });
     enqueueEvent(std::make_unique<NotifyDeviceResetArgs>(args));
 }
@@ -334,23 +334,22 @@
 void MotionClassifier::dump(std::string& dump) {
     std::scoped_lock lock(mLock);
     dump += StringPrintf(INDENT2 "mService connected: %s\n", mService ? "true" : "false");
-    dump += StringPrintf(INDENT2 "mEvents: %zu element(s) (max=%zu)\n",
-            mEvents.size(), MAX_EVENTS);
+    dump += StringPrintf(INDENT2 "mEvents: %zu element(s) (max=%zu)\n", mEvents.size(), MAX_EVENTS);
     dump += INDENT2 "mClassifications, mLastDownTimes:\n";
     dump += INDENT3 "Device Id\tClassification\tLast down time";
     // Combine mClassifications and mLastDownTimes into a single table.
     // Create a superset of device ids.
     std::unordered_set<int32_t> deviceIds;
     std::for_each(mClassifications.begin(), mClassifications.end(),
-            [&deviceIds](auto pair){ deviceIds.insert(pair.first); });
+                  [&deviceIds](auto pair) { deviceIds.insert(pair.first); });
     std::for_each(mLastDownTimes.begin(), mLastDownTimes.end(),
-            [&deviceIds](auto pair){ deviceIds.insert(pair.first); });
-    for(int32_t deviceId : deviceIds) {
+                  [&deviceIds](auto pair) { deviceIds.insert(pair.first); });
+    for (int32_t deviceId : deviceIds) {
         const MotionClassification classification =
                 getValueForKey(mClassifications, deviceId, MotionClassification::NONE);
         const nsecs_t downTime = getValueForKey(mLastDownTimes, deviceId, static_cast<nsecs_t>(0));
-        dump += StringPrintf("\n" INDENT4 "%" PRId32 "\t%s\t%" PRId64,
-                deviceId, motionClassificationToString(classification), downTime);
+        dump += StringPrintf("\n" INDENT4 "%" PRId32 "\t%s\t%" PRId64, deviceId,
+                             motionClassificationToString(classification), downTime);
     }
 }
 
@@ -366,20 +365,20 @@
     }
 }
 
-// --- InputClassifier ---
+// --- InputProcessor ---
 
-InputClassifier::InputClassifier(InputListenerInterface& listener) : mQueuedListener(listener) {}
+InputProcessor::InputProcessor(InputListenerInterface& listener) : mQueuedListener(listener) {}
 
-void InputClassifier::onBinderDied(void* cookie) {
-    InputClassifier* classifier = static_cast<InputClassifier*>(cookie);
-    if (classifier == nullptr) {
+void InputProcessor::onBinderDied(void* cookie) {
+    InputProcessor* processor = static_cast<InputProcessor*>(cookie);
+    if (processor == nullptr) {
         LOG_ALWAYS_FATAL("Cookie is not valid");
         return;
     }
-    classifier->setMotionClassifierEnabled(false);
+    processor->setMotionClassifierEnabled(false);
 }
 
-void InputClassifier::setMotionClassifierEnabled(bool enabled) {
+void InputProcessor::setMotionClassifierEnabled(bool enabled) {
     std::scoped_lock lock(mLock);
     if (enabled) {
         ALOGI("Enabling motion classifier");
@@ -392,7 +391,7 @@
                  * and we can't continue because 'mInitializeMotionClassifier' will block in its
                  * destructor.
                  */
-                LOG_ALWAYS_FATAL("The thread to load IInputClassifier is stuck!");
+                LOG_ALWAYS_FATAL("The thread to load IInputProcessor is stuck!");
             }
         }
         mInitializeMotionClassifier = std::async(std::launch::async, [this] {
@@ -416,19 +415,19 @@
     }
 }
 
-void InputClassifier::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
+void InputProcessor::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
     // pass through
     mQueuedListener.notifyConfigurationChanged(args);
     mQueuedListener.flush();
 }
 
-void InputClassifier::notifyKey(const NotifyKeyArgs* args) {
+void InputProcessor::notifyKey(const NotifyKeyArgs* args) {
     // pass through
     mQueuedListener.notifyKey(args);
     mQueuedListener.flush();
 }
 
-void InputClassifier::notifyMotion(const NotifyMotionArgs* args) {
+void InputProcessor::notifyMotion(const NotifyMotionArgs* args) {
     { // acquire lock
         std::scoped_lock lock(mLock);
         // MotionClassifier is only used for touch events, for now
@@ -444,25 +443,25 @@
     mQueuedListener.flush();
 }
 
-void InputClassifier::notifySensor(const NotifySensorArgs* args) {
+void InputProcessor::notifySensor(const NotifySensorArgs* args) {
     // pass through
     mQueuedListener.notifySensor(args);
     mQueuedListener.flush();
 }
 
-void InputClassifier::notifyVibratorState(const NotifyVibratorStateArgs* args) {
+void InputProcessor::notifyVibratorState(const NotifyVibratorStateArgs* args) {
     // pass through
     mQueuedListener.notifyVibratorState(args);
     mQueuedListener.flush();
 }
 
-void InputClassifier::notifySwitch(const NotifySwitchArgs* args) {
+void InputProcessor::notifySwitch(const NotifySwitchArgs* args) {
     // pass through
     mQueuedListener.notifySwitch(args);
     mQueuedListener.flush();
 }
 
-void InputClassifier::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
+void InputProcessor::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
     { // acquire lock
         std::scoped_lock lock(mLock);
         if (mMotionClassifier) {
@@ -475,13 +474,13 @@
     mQueuedListener.flush();
 }
 
-void InputClassifier::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
+void InputProcessor::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
     // pass through
     mQueuedListener.notifyPointerCaptureChanged(args);
     mQueuedListener.flush();
 }
 
-void InputClassifier::setMotionClassifierLocked(
+void InputProcessor::setMotionClassifierLocked(
         std::unique_ptr<MotionClassifierInterface> motionClassifier) REQUIRES(mLock) {
     if (motionClassifier == nullptr) {
         // Destroy the ScopedDeathRecipient object, which will cause it to unlinkToDeath.
@@ -491,9 +490,9 @@
     mMotionClassifier = std::move(motionClassifier);
 }
 
-void InputClassifier::dump(std::string& dump) {
+void InputProcessor::dump(std::string& dump) {
     std::scoped_lock lock(mLock);
-    dump += "Input Classifier State:\n";
+    dump += "Input Processor State:\n";
     dump += INDENT1 "Motion Classifier:\n";
     if (mMotionClassifier) {
         mMotionClassifier->dump(dump);
@@ -503,12 +502,11 @@
     dump += "\n";
 }
 
-void InputClassifier::monitor() {
+void InputProcessor::monitor() {
     std::scoped_lock lock(mLock);
     if (mMotionClassifier) mMotionClassifier->monitor();
 }
 
-InputClassifier::~InputClassifier() {
-}
+InputProcessor::~InputProcessor() {}
 
 } // namespace android
diff --git a/services/inputflinger/InputClassifier.h b/services/inputflinger/InputProcessor.h
similarity index 90%
rename from services/inputflinger/InputClassifier.h
rename to services/inputflinger/InputProcessor.h
index 9b31a3c..261e012 100644
--- a/services/inputflinger/InputClassifier.h
+++ b/services/inputflinger/InputProcessor.h
@@ -61,8 +61,8 @@
  */
 class MotionClassifierInterface {
 public:
-    MotionClassifierInterface() { }
-    virtual ~MotionClassifierInterface() { }
+    MotionClassifierInterface() {}
+    virtual ~MotionClassifierInterface() {}
     /**
      * Based on the motion event described by NotifyMotionArgs,
      * provide a MotionClassification for the current gesture.
@@ -92,7 +92,7 @@
  * Base interface for an InputListener stage.
  * Provides classification to events.
  */
-class InputClassifierInterface : public InputListenerInterface {
+class InputProcessorInterface : public InputListenerInterface {
 public:
     virtual void setMotionClassifierEnabled(bool enabled) = 0;
     /**
@@ -104,8 +104,8 @@
     /** Called by the heartbeat to ensure that the classifier has not deadlocked. */
     virtual void monitor() = 0;
 
-    InputClassifierInterface() { }
-    virtual ~InputClassifierInterface() { }
+    InputProcessorInterface() {}
+    virtual ~InputProcessorInterface() {}
 };
 
 // --- Implementations ---
@@ -124,10 +124,10 @@
 };
 
 /**
- * Implementation of MotionClassifierInterface that calls the InputClassifier HAL
+ * Implementation of MotionClassifierInterface that calls the InputProcessor HAL
  * in order to determine the classification for the current gesture.
  *
- * The InputClassifier HAL may keep track of the entire gesture in order to determine
+ * The InputProcessor HAL may keep track of the entire gesture in order to determine
  * the classification, and may be hardware-specific. It may use the data in
  * NotifyMotionArgs::videoFrames field to drive the classification decisions.
  * The HAL is called from a separate thread.
@@ -174,20 +174,20 @@
      */
     void enqueueEvent(ClassifierEvent&& event);
     /**
-     * Thread that will communicate with InputClassifier HAL.
-     * This should be the only thread that communicates with InputClassifier HAL,
+     * Thread that will communicate with InputProcessor HAL.
+     * This should be the only thread that communicates with InputProcessor HAL,
      * because this thread is allowed to block on the HAL calls.
      */
     std::thread mHalThread;
     /**
-     * Process events and call the InputClassifier HAL
+     * Process events and call the InputProcessor HAL
      */
     void processEvents();
     /**
      * Access to the InputProcessor HAL. May be null if init() hasn't completed yet.
      * When init() successfully completes, mService is guaranteed to remain non-null and to not
      * change its value until MotionClassifier is destroyed.
-     * This variable is *not* guarded by mLock in the InputClassifier thread, because
+     * This variable is *not* guarded by mLock in the InputProcessor thread, because
      * that thread knows exactly when this variable is initialized.
      * When accessed in any other thread, mService is checked for nullness with a lock.
      */
@@ -197,8 +197,8 @@
      * Per-device input classifications. Should only be accessed using the
      * getClassification / setClassification methods.
      */
-    std::unordered_map<int32_t /*deviceId*/, MotionClassification>
-            mClassifications GUARDED_BY(mLock);
+    std::unordered_map<int32_t /*deviceId*/, MotionClassification> mClassifications
+            GUARDED_BY(mLock);
     /**
      * Set the current classification for a given device.
      */
@@ -208,7 +208,7 @@
      */
     MotionClassification getClassification(int32_t deviceId);
     void updateClassification(int32_t deviceId, nsecs_t eventTime,
-            MotionClassification classification);
+                              MotionClassification classification);
     /**
      * Clear all current classifications
      */
@@ -217,7 +217,7 @@
      * Per-device times when the last ACTION_DOWN was received.
      * Used to reject late classifications that do not belong to the current gesture.
      *
-     * Accessed indirectly by both InputClassifier thread and the thread that receives notifyMotion.
+     * Accessed indirectly by both InputProcessor thread and the thread that receives notifyMotion.
      */
     std::unordered_map<int32_t /*deviceId*/, nsecs_t /*downTime*/> mLastDownTimes GUARDED_BY(mLock);
 
@@ -226,7 +226,7 @@
     void clearDeviceState(int32_t deviceId);
 
     /**
-     * Exit the InputClassifier HAL thread.
+     * Exit the InputProcessor HAL thread.
      * Useful for tests to ensure proper cleanup.
      */
     void requestExit();
@@ -237,14 +237,14 @@
 };
 
 /**
- * Implementation of the InputClassifierInterface.
+ * Implementation of the InputProcessorInterface.
  * Represents a separate stage of input processing. All of the input events go through this stage.
  * Acts as a passthrough for all input events except for motion events.
  * The events of motion type are sent to MotionClassifier.
  */
-class InputClassifier : public InputClassifierInterface {
+class InputProcessor : public InputProcessorInterface {
 public:
-    explicit InputClassifier(InputListenerInterface& listener);
+    explicit InputProcessor(InputListenerInterface& listener);
 
     void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
     void notifyKey(const NotifyKeyArgs* args) override;
@@ -258,7 +258,7 @@
     void dump(std::string& dump) override;
     void monitor() override;
 
-    ~InputClassifier();
+    ~InputProcessor();
 
     // Called from InputManager
     void setMotionClassifierEnabled(bool enabled) override;
diff --git a/services/inputflinger/InputThread.cpp b/services/inputflinger/InputThread.cpp
index b87f7a1..e2e64f9 100644
--- a/services/inputflinger/InputThread.cpp
+++ b/services/inputflinger/InputThread.cpp
@@ -41,7 +41,7 @@
 
 InputThread::InputThread(std::string name, std::function<void()> loop, std::function<void()> wake)
       : mName(name), mThreadWake(wake) {
-    mThread = new InputThreadImpl(loop);
+    mThread = sp<InputThreadImpl>::make(loop);
     mThread->run(mName.c_str(), ANDROID_PRIORITY_URGENT_DISPLAY);
 }
 
diff --git a/services/inputflinger/UnwantedInteractionBlocker.cpp b/services/inputflinger/UnwantedInteractionBlocker.cpp
index a8e495f..4e0f0c3 100644
--- a/services/inputflinger/UnwantedInteractionBlocker.cpp
+++ b/services/inputflinger/UnwantedInteractionBlocker.cpp
@@ -39,6 +39,30 @@
 
 namespace android {
 
+/**
+ * Log detailed debug messages about each inbound motion event notification to the blocker.
+ * Enable this via "adb shell setprop log.tag.UnwantedInteractionBlockerInboundMotion DEBUG"
+ * (requires restart)
+ */
+const bool DEBUG_INBOUND_MOTION =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "InboundMotion", ANDROID_LOG_INFO);
+
+/**
+ * Log detailed debug messages about each outbound motion event processed by the blocker.
+ * Enable this via "adb shell setprop log.tag.UnwantedInteractionBlockerOutboundMotion DEBUG"
+ * (requires restart)
+ */
+const bool DEBUG_OUTBOUND_MOTION =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "OutboundMotion", ANDROID_LOG_INFO);
+
+/**
+ * Log the data sent to the model and received back from the model.
+ * Enable this via "adb shell setprop log.tag.UnwantedInteractionBlockerModel DEBUG"
+ * (requires restart)
+ */
+const bool DEBUG_MODEL =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Model", ANDROID_LOG_INFO);
+
 // Category (=namespace) name for the input settings that are applied at boot time
 static const char* INPUT_NATIVE_BOOT = "input_native_boot";
 /**
@@ -58,8 +82,7 @@
 }
 
 static ::base::TimeTicks toChromeTimestamp(nsecs_t eventTime) {
-    return ::base::TimeTicks::UnixEpoch() +
-            ::base::Milliseconds(static_cast<float>(ns2ms(eventTime)));
+    return ::base::TimeTicks::UnixEpoch() + ::base::TimeDelta::FromNanosecondsD(eventTime);
 }
 
 /**
@@ -69,8 +92,8 @@
 static bool isPalmRejectionEnabled() {
     std::string value = toLower(
             server_configurable_flags::GetServerConfigurableFlag(INPUT_NATIVE_BOOT,
-                                                                 PALM_REJECTION_ENABLED, "false"));
-    if (value == "true" || value == "1") {
+                                                                 PALM_REJECTION_ENABLED, "0"));
+    if (value == "1") {
         return true;
     }
     return false;
@@ -310,6 +333,7 @@
 }
 
 void UnwantedInteractionBlocker::notifyMotion(const NotifyMotionArgs* args) {
+    ALOGD_IF(DEBUG_INBOUND_MOTION, "%s: %s", __func__, args->dump().c_str());
     { // acquire lock
         std::scoped_lock lock(mLock);
         const std::vector<NotifyMotionArgs> processedArgs =
@@ -323,17 +347,22 @@
     mQueuedListener.flush();
 }
 
+void UnwantedInteractionBlocker::enqueueOutboundMotionLocked(const NotifyMotionArgs& args) {
+    ALOGD_IF(DEBUG_OUTBOUND_MOTION, "%s: %s", __func__, args.dump().c_str());
+    mQueuedListener.notifyMotion(&args);
+}
+
 void UnwantedInteractionBlocker::notifyMotionLocked(const NotifyMotionArgs* args) {
     auto it = mPalmRejectors.find(args->deviceId);
     const bool sendToPalmRejector = it != mPalmRejectors.end() && isFromTouchscreen(args->source);
     if (!sendToPalmRejector) {
-        mQueuedListener.notifyMotion(args);
+        enqueueOutboundMotionLocked(*args);
         return;
     }
 
     std::vector<NotifyMotionArgs> processedArgs = it->second.processMotion(*args);
     for (const NotifyMotionArgs& loopArgs : processedArgs) {
-        mQueuedListener.notifyMotion(&loopArgs);
+        enqueueOutboundMotionLocked(loopArgs);
     }
 }
 
@@ -617,8 +646,18 @@
             getTouches(args, mDeviceInfo, oldSlotState, mSlotState);
     ::base::TimeTicks chromeTimestamp = toChromeTimestamp(args.eventTime);
 
+    if (DEBUG_MODEL) {
+        std::stringstream touchesStream;
+        for (const ::ui::InProgressTouchEvdev& touch : touches) {
+            touchesStream << touch.tracking_id << " : " << touch << "\n";
+        }
+        ALOGD("Filter: touches = %s", touchesStream.str().c_str());
+    }
     mPalmDetectionFilter->Filter(touches, chromeTimestamp, &slotsToHold, &slotsToSuppress);
 
+    ALOGD_IF(DEBUG_MODEL, "Response: slotsToHold = %s, slotsToSuppress = %s",
+             slotsToHold.to_string().c_str(), slotsToSuppress.to_string().c_str());
+
     // Now that we know which slots should be suppressed, let's convert those to pointer id's.
     std::set<int32_t> oldSuppressedIds;
     std::swap(oldSuppressedIds, mSuppressedPointerIds);
diff --git a/services/inputflinger/UnwantedInteractionBlocker.h b/services/inputflinger/UnwantedInteractionBlocker.h
index a433764..8ff9658 100644
--- a/services/inputflinger/UnwantedInteractionBlocker.h
+++ b/services/inputflinger/UnwantedInteractionBlocker.h
@@ -101,6 +101,9 @@
     std::map<int32_t /*deviceId*/, PalmRejector> mPalmRejectors GUARDED_BY(mLock);
     // TODO(b/210159205): delete this when simultaneous stylus and touch is supported
     void notifyMotionLocked(const NotifyMotionArgs* args) REQUIRES(mLock);
+
+    // Call this function for outbound events so that they can be logged when logging is enabled.
+    void enqueueOutboundMotionLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
 };
 
 class SlotState {
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index c9ea068..12eeea6 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -260,14 +260,15 @@
 
 static void benchmarkNotifyMotion(benchmark::State& state) {
     // Create dispatcher
-    sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+    sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
     InputDispatcher dispatcher(fakePolicy);
     dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
     dispatcher.start();
 
     // Create a window that will receive motion events
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
 
     dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -294,14 +295,15 @@
 
 static void benchmarkInjectMotion(benchmark::State& state) {
     // Create dispatcher
-    sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+    sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
     InputDispatcher dispatcher(fakePolicy);
     dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
     dispatcher.start();
 
     // Create a window that will receive motion events
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
 
     dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -327,14 +329,15 @@
 
 static void benchmarkOnWindowInfosChanged(benchmark::State& state) {
     // Create dispatcher
-    sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+    sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
     InputDispatcher dispatcher(fakePolicy);
     dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
     dispatcher.start();
 
     // Create a window
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
 
     std::vector<gui::WindowInfo> windowInfos{*window->getInfo()};
     gui::DisplayInfo info;
diff --git a/services/inputflinger/dispatcher/FocusResolver.cpp b/services/inputflinger/dispatcher/FocusResolver.cpp
index 4da846b..85dcf8f 100644
--- a/services/inputflinger/dispatcher/FocusResolver.cpp
+++ b/services/inputflinger/dispatcher/FocusResolver.cpp
@@ -39,7 +39,7 @@
     return it != mFocusedWindowTokenByDisplay.end() ? it->second.second : nullptr;
 }
 
-std::optional<FocusRequest> FocusResolver::getFocusRequest(int32_t displayId) {
+std::optional<FocusRequest> FocusResolver::getFocusRequest(int32_t displayId) const {
     auto it = mFocusRequestByDisplay.find(displayId);
     return it != mFocusRequestByDisplay.end() ? std::make_optional<>(it->second) : std::nullopt;
 }
diff --git a/services/inputflinger/dispatcher/FocusResolver.h b/services/inputflinger/dispatcher/FocusResolver.h
index 6d11a77..8a6dfa4 100644
--- a/services/inputflinger/dispatcher/FocusResolver.h
+++ b/services/inputflinger/dispatcher/FocusResolver.h
@@ -62,6 +62,7 @@
     std::optional<FocusResolver::FocusChanges> setFocusedWindow(
             const android::gui::FocusRequest& request,
             const std::vector<sp<android::gui::WindowInfoHandle>>& windows);
+    std::optional<android::gui::FocusRequest> getFocusRequest(int32_t displayId) const;
 
     // Display has been removed from the system, clean up old references.
     void displayRemoved(int32_t displayId);
@@ -112,7 +113,6 @@
     std::optional<FocusResolver::FocusChanges> updateFocusedWindow(
             int32_t displayId, const std::string& reason, const sp<IBinder>& token,
             const std::string& tokenName = "");
-    std::optional<android::gui::FocusRequest> getFocusRequest(int32_t displayId);
 };
 
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 4516558..b52e312 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -555,10 +555,10 @@
         mLatencyAggregator(),
         mLatencyTracker(&mLatencyAggregator),
         kPerDisplayTouchModeEnabled(mPolicy->isPerDisplayTouchModeEnabled()) {
-    mLooper = new Looper(false);
+    mLooper = sp<Looper>::make(false);
     mReporter = createInputReporter();
 
-    mWindowInfoListener = new DispatcherWindowListener(*this);
+    mWindowInfoListener = sp<DispatcherWindowListener>::make(*this);
     SurfaceComposerClient::getDefault()->addWindowInfosListener(mWindowInfoListener);
 
     mKeyRepeatState.lastKeyEntry = nullptr;
@@ -659,6 +659,13 @@
     if (focusedWindowHandle != nullptr) {
         return; // We now have a focused window. No need for ANR.
     }
+    std::optional<FocusRequest> pendingRequest =
+            mFocusResolver.getFocusRequest(mAwaitedApplicationDisplayId);
+    if (pendingRequest.has_value() && onAnrLocked(*pendingRequest)) {
+        // We don't have a focusable window but we know which window should have
+        // been focused. Blame that process in case it doesn't belong to the focused app.
+        return;
+    }
     onAnrLocked(mAwaitedFocusedApplication);
 }
 
@@ -2207,10 +2214,7 @@
 
             // Update the temporary touch state.
             BitSet32 pointerIds;
-            if (isSplit) {
-                uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
-                pointerIds.markBit(pointerId);
-            }
+            pointerIds.markBit(entry.pointerProperties[pointerIndex].id);
 
             tempTouchState.addOrUpdateWindow(windowHandle, targetFlags, pointerIds,
                                              entry.eventTime);
@@ -2297,9 +2301,7 @@
                 }
 
                 BitSet32 pointerIds;
-                if (isSplit) {
-                    pointerIds.markBit(entry.pointerProperties[0].id);
-                }
+                pointerIds.markBit(entry.pointerProperties[0].id);
                 tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds,
                                                  entry.eventTime);
             }
@@ -2477,21 +2479,28 @@
             }
         } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
             // One pointer went up.
-            if (isSplit) {
-                int32_t pointerIndex = getMotionEventActionPointerIndex(action);
-                uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
+            int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+            uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
 
-                for (size_t i = 0; i < tempTouchState.windows.size();) {
-                    TouchedWindow& touchedWindow = tempTouchState.windows[i];
-                    if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
-                        touchedWindow.pointerIds.clearBit(pointerId);
-                        if (touchedWindow.pointerIds.isEmpty()) {
-                            tempTouchState.windows.erase(tempTouchState.windows.begin() + i);
-                            continue;
-                        }
-                    }
-                    i += 1;
+            for (size_t i = 0; i < tempTouchState.windows.size();) {
+                TouchedWindow& touchedWindow = tempTouchState.windows[i];
+                touchedWindow.pointerIds.clearBit(pointerId);
+                if (touchedWindow.pointerIds.isEmpty()) {
+                    tempTouchState.windows.erase(tempTouchState.windows.begin() + i);
+                    continue;
                 }
+                i += 1;
+            }
+        } else if (!isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN) {
+            // If no split, we suppose all touched windows should receive pointer down.
+            const int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+            for (size_t i = 0; i < tempTouchState.windows.size(); i++) {
+                TouchedWindow& touchedWindow = tempTouchState.windows[i];
+                // Ignore drag window for it should just track one pointer.
+                if (mDragState && mDragState->dragWindow == touchedWindow.windowHandle) {
+                    continue;
+                }
+                touchedWindow.pointerIds.markBit(entry.pointerProperties[pointerIndex].id);
             }
         }
 
@@ -5121,14 +5130,13 @@
 
         // Store the dragging window.
         if (isDragDrop) {
-            if (pointerIds.count() > 1) {
-                ALOGW("The drag and drop cannot be started when there is more than 1 pointer on the"
-                      " window.");
+            if (pointerIds.count() != 1) {
+                ALOGW("The drag and drop cannot be started when there is no pointer or more than 1"
+                      " pointer on the window.");
                 return false;
             }
-            // If the window didn't not support split or the source is mouse, the pointerIds count
-            // would be 0, so we have to track the pointer 0.
-            const int32_t id = pointerIds.count() == 0 ? 0 : pointerIds.firstMarkedBit();
+            // Track the pointer id for drag window and generate the drag state.
+            const int32_t id = pointerIds.firstMarkedBit();
             mDragState = std::make_unique<DragState>(toWindowHandle, id);
         }
 
@@ -5509,7 +5517,7 @@
         const sp<IBinder>& token = serverChannel->getConnectionToken();
         int fd = serverChannel->getFd();
         sp<Connection> connection =
-                new Connection(std::move(serverChannel), false /*monitor*/, mIdGenerator);
+                sp<Connection>::make(std::move(serverChannel), false /*monitor*/, mIdGenerator);
 
         if (mConnectionsByToken.find(token) != mConnectionsByToken.end()) {
             ALOGE("Created a new connection, but the token %p is already known", token.get());
@@ -5519,7 +5527,8 @@
         std::function<int(int events)> callback = std::bind(&InputDispatcher::handleReceiveCallback,
                                                             this, std::placeholders::_1, token);
 
-        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
+        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, sp<LooperEventCallback>::make(callback),
+                       nullptr);
     } // release lock
 
     // Wake the looper because some connections have changed.
@@ -5545,7 +5554,8 @@
                                           << " without a specified display.";
         }
 
-        sp<Connection> connection = new Connection(serverChannel, true /*monitor*/, mIdGenerator);
+        sp<Connection> connection =
+                sp<Connection>::make(serverChannel, true /*monitor*/, mIdGenerator);
         const sp<IBinder>& token = serverChannel->getConnectionToken();
         const int fd = serverChannel->getFd();
 
@@ -5558,7 +5568,8 @@
 
         mGlobalMonitorsByDisplay[displayId].emplace_back(serverChannel, pid);
 
-        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
+        mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, sp<LooperEventCallback>::make(callback),
+                       nullptr);
     }
 
     // Wake the looper because some connections have changed.
@@ -5844,6 +5855,25 @@
     postCommandLocked(std::move(command));
 }
 
+bool InputDispatcher::onAnrLocked(const android::gui::FocusRequest& pendingFocusRequest) {
+    if (pendingFocusRequest.token == nullptr) {
+        return false;
+    }
+
+    const std::string reason = android::base::StringPrintf("%s is not focusable.",
+                                                           pendingFocusRequest.windowName.c_str());
+    updateLastAnrStateLocked(pendingFocusRequest.windowName, reason);
+    sp<Connection> connection = getConnectionLocked(pendingFocusRequest.token);
+    if (connection != nullptr) {
+        processConnectionUnresponsiveLocked(*connection, std::move(reason));
+        // Stop waking up for events on this connection, it is already unresponsive
+        cancelEventsForAnrLocked(connection);
+    } else {
+        sendWindowUnresponsiveCommandLocked(pendingFocusRequest.token, std::nullopt, reason);
+    }
+    return true;
+}
+
 void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
     if (connection == nullptr) {
         LOG_ALWAYS_FATAL("Caller must check for nullness");
@@ -6366,11 +6396,18 @@
     std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>> handlesPerDisplay;
     for (const auto& info : windowInfos) {
         handlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
-        handlesPerDisplay[info.displayId].push_back(new WindowInfoHandle(info));
+        handlesPerDisplay[info.displayId].push_back(sp<WindowInfoHandle>::make(info));
     }
 
     { // acquire lock
         std::scoped_lock _l(mLock);
+
+        // Ensure that we have an entry created for all existing displays so that if a displayId has
+        // no windows, we can tell that the windows were removed from the display.
+        for (const auto& [displayId, _] : mWindowHandlesByDisplay) {
+            handlesPerDisplay[displayId];
+        }
+
         mDisplayInfos.clear();
         for (const auto& displayInfo : displayInfos) {
             mDisplayInfos.emplace(displayInfo.displayId, displayInfo);
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index be619ae..dc6dd5c 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -658,6 +658,7 @@
     void sendDropWindowCommandLocked(const sp<IBinder>& token, float x, float y) REQUIRES(mLock);
     void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
     void onAnrLocked(std::shared_ptr<InputApplicationHandle> application) REQUIRES(mLock);
+    bool onAnrLocked(const android::gui::FocusRequest& pendingFocusRequest) REQUIRES(mLock);
     void updateLastAnrStateLocked(const sp<android::gui::WindowInfoHandle>& window,
                                   const std::string& reason) REQUIRES(mLock);
     void updateLastAnrStateLocked(const InputApplicationHandle& application,
diff --git a/services/inputflinger/dispatcher/InputTarget.cpp b/services/inputflinger/dispatcher/InputTarget.cpp
index d39113b..2df97d9 100644
--- a/services/inputflinger/dispatcher/InputTarget.cpp
+++ b/services/inputflinger/dispatcher/InputTarget.cpp
@@ -43,8 +43,8 @@
 }
 
 void InputTarget::addPointers(BitSet32 newPointerIds, const ui::Transform& transform) {
-    // The pointerIds can be empty, but still a valid InputTarget. This can happen for Monitors
-    // and non splittable windows since we will just use all the pointers from the input event.
+    // The pointerIds can be empty, but still a valid InputTarget. This can happen when there is no
+    // valid pointer property from the input event.
     if (newPointerIds.isEmpty()) {
         setDefaultPointerTransform(transform);
         return;
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
index 0962d0c..a7839db 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.h
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -29,7 +29,7 @@
 struct TouchedWindow {
     sp<gui::WindowInfoHandle> windowHandle;
     int32_t targetFlags;
-    BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
+    BitSet32 pointerIds;
     bool isPilferingPointers = false;
     // Time at which the first action down occurred on this window.
     // NOTE: This is not initialized in case of HOVER entry/exit and DISPATCH_AS_OUTSIDE scenario.
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index a17d2c0..bfa44ac 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -1310,7 +1310,8 @@
     if (!identifier.uniqueId.empty()) {
         rawDescriptor += "uniqueId:";
         rawDescriptor += identifier.uniqueId;
-    } else if (identifier.nonce != 0) {
+    }
+    if (identifier.nonce != 0) {
         rawDescriptor += StringPrintf("nonce:%04x", identifier.nonce);
     }
 
@@ -1338,16 +1339,20 @@
     // of Android. In practice we sometimes get devices that cannot be uniquely
     // identified. In this case we enforce uniqueness between connected devices.
     // Ideally, we also want the descriptor to be short and relatively opaque.
+    // Note that we explicitly do not use the path or location for external devices
+    // as their path or location will change as they are plugged/unplugged or moved
+    // to different ports. We do fallback to using name and location in the case of
+    // internal devices which are detected by the vendor and product being 0 in
+    // generateDescriptor. If two identical descriptors are detected we will fallback
+    // to using a 'nonce' and incrementing it until the new descriptor no longer has
+    // a match with any existing descriptors.
 
     identifier.nonce = 0;
     std::string rawDescriptor = generateDescriptor(identifier);
-    if (identifier.uniqueId.empty()) {
-        // If it didn't have a unique id check for conflicts and enforce
-        // uniqueness if necessary.
-        while (getDeviceByDescriptorLocked(identifier.descriptor) != nullptr) {
-            identifier.nonce++;
-            rawDescriptor = generateDescriptor(identifier);
-        }
+    // Enforce that the generated descriptor is unique.
+    while (hasDeviceWithDescriptorLocked(identifier.descriptor)) {
+        identifier.nonce++;
+        rawDescriptor = generateDescriptor(identifier);
     }
     ALOGV("Created descriptor: raw=%s, cooked=%s", rawDescriptor.c_str(),
           identifier.descriptor.c_str());
@@ -1422,13 +1427,22 @@
     return vibrators;
 }
 
-EventHub::Device* EventHub::getDeviceByDescriptorLocked(const std::string& descriptor) const {
-    for (const auto& [id, device] : mDevices) {
+/**
+ * Checks both mDevices and mOpeningDevices for a device with the descriptor passed.
+ */
+bool EventHub::hasDeviceWithDescriptorLocked(const std::string& descriptor) const {
+    for (const auto& device : mOpeningDevices) {
         if (descriptor == device->identifier.descriptor) {
-            return device.get();
+            return true;
         }
     }
-    return nullptr;
+
+    for (const auto& [id, device] : mDevices) {
+        if (descriptor == device->identifier.descriptor) {
+            return true;
+        }
+    }
+    return false;
 }
 
 EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const {
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 79901f0..11a2dbe 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -38,6 +38,26 @@
 
 namespace android {
 
+/**
+ * Determines if the identifiers passed are a sub-devices. Sub-devices are physical devices
+ * that expose multiple input device paths such a keyboard that also has a touchpad input.
+ * These are separate devices with unique descriptors in EventHub, but InputReader should
+ * create a single InputDevice for them.
+ * Sub-devices are detected by the following criteria:
+ * 1. The vendor, product, bus, version, and unique id match
+ * 2. The location matches. The location is used to distinguish a single device with multiple
+ *    inputs versus the same device plugged into multiple ports.
+ */
+
+static bool isSubDevice(const InputDeviceIdentifier& identifier1,
+                        const InputDeviceIdentifier& identifier2) {
+    return (identifier1.vendor == identifier2.vendor &&
+            identifier1.product == identifier2.product && identifier1.bus == identifier2.bus &&
+            identifier1.version == identifier2.version &&
+            identifier1.uniqueId == identifier2.uniqueId &&
+            identifier1.location == identifier2.location);
+}
+
 // --- InputReader ---
 
 InputReader::InputReader(std::shared_ptr<EventHubInterface> eventHub,
@@ -270,8 +290,9 @@
 std::shared_ptr<InputDevice> InputReader::createDeviceLocked(
         int32_t eventHubId, const InputDeviceIdentifier& identifier) {
     auto deviceIt = std::find_if(mDevices.begin(), mDevices.end(), [identifier](auto& devicePair) {
-        return devicePair.second->getDescriptor().size() && identifier.descriptor.size() &&
-                devicePair.second->getDescriptor() == identifier.descriptor;
+        const InputDeviceIdentifier identifier2 =
+                devicePair.second->getDeviceInfo().getIdentifier();
+        return isSubDevice(identifier, identifier2);
     });
 
     std::shared_ptr<InputDevice> device;
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 79188aa..4733ecb 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -652,7 +652,6 @@
     base::Result<void> readNotifyLocked() REQUIRES(mLock);
     void handleNotifyEventLocked(const inotify_event&) REQUIRES(mLock);
 
-    Device* getDeviceByDescriptorLocked(const std::string& descriptor) const REQUIRES(mLock);
     Device* getDeviceLocked(int32_t deviceId) const REQUIRES(mLock);
     Device* getDeviceByPathLocked(const std::string& devicePath) const REQUIRES(mLock);
     /**
@@ -662,6 +661,9 @@
     Device* getDeviceByFdLocked(int fd) const REQUIRES(mLock);
 
     int32_t getNextControllerNumberLocked(const std::string& name) REQUIRES(mLock);
+
+    bool hasDeviceWithDescriptorLocked(const std::string& descriptor) const REQUIRES(mLock);
+
     void releaseControllerNumberLocked(int32_t num) REQUIRES(mLock);
     void reportDeviceAddedForStatisticsLocked(const InputDeviceIdentifier& identifier,
                                               ftl::Flags<InputDeviceClass> classes) REQUIRES(mLock);
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index c1111f2..17ee54f 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -46,6 +46,8 @@
 static const float MIN_FREEFORM_GESTURE_WIDTH_IN_MILLIMETER = 30;
 // --- Static Definitions ---
 
+static const DisplayViewport kUninitializedViewport;
+
 template <typename T>
 inline static void swap(T& a, T& b) {
     T temp = a;
@@ -392,6 +394,10 @@
     }
 
     if (changes && resetNeeded) {
+        // If the device needs to be reset, cancel any ongoing gestures and reset the state.
+        cancelTouch(when, when);
+        reset(when);
+
         // Send reset, unless this is the first time the device has been configured,
         // in which case the reader will call reset itself after all mappers are ready.
         NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
@@ -882,7 +888,7 @@
 }
 
 void TouchInputMapper::configureInputDevice(nsecs_t when, bool* outResetNeeded) {
-    DeviceMode oldDeviceMode = mDeviceMode;
+    const DeviceMode oldDeviceMode = mDeviceMode;
 
     resolveExternalStylusPresence();
 
@@ -911,31 +917,24 @@
         mDeviceMode = DeviceMode::UNSCALED;
     }
 
-    // Ensure we have valid X and Y axes.
+    const std::optional<DisplayViewport> newViewportOpt = findViewport();
+
+    // Ensure the device is valid and can be used.
     if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
         ALOGW("Touch device '%s' did not report support for X or Y axis!  "
               "The device will be inoperable.",
               getDeviceName().c_str());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
-    }
-
-    // Get associated display dimensions.
-    std::optional<DisplayViewport> newViewport = findViewport();
-    if (!newViewport) {
+    } else if (!newViewportOpt) {
         ALOGI("Touch device '%s' could not query the properties of its associated "
               "display.  The device will be inoperable until the display size "
               "becomes available.",
               getDeviceName().c_str());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
-    }
-
-    if (!newViewport->isActive) {
+    } else if (!newViewportOpt->isActive) {
         ALOGI("Disabling %s (device %i) because the associated viewport is not active",
               getDeviceName().c_str(), getDeviceId());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
     }
 
     // Raw width and height in the natural orientation.
@@ -947,11 +946,13 @@
     const float rawMeanResolution =
             (rawXResolution > 0 && rawYResolution > 0) ? (rawXResolution + rawYResolution) / 2 : 0;
 
-    const bool viewportChanged = mViewport != *newViewport;
+    const DisplayViewport& newViewport = newViewportOpt.value_or(kUninitializedViewport);
+    const bool viewportChanged = mViewport != newViewport;
     bool skipViewportUpdate = false;
     if (viewportChanged) {
-        const bool viewportOrientationChanged = mViewport.orientation != newViewport->orientation;
-        mViewport = *newViewport;
+        const bool viewportOrientationChanged = mViewport.orientation != newViewport.orientation;
+        const bool viewportDisplayIdChanged = mViewport.displayId != newViewport.displayId;
+        mViewport = newViewport;
 
         if (mDeviceMode == DeviceMode::DIRECT || mDeviceMode == DeviceMode::POINTER) {
             // Convert rotated viewport to the natural orientation.
@@ -1026,8 +1027,9 @@
                     : getInverseRotation(mViewport.orientation);
             // For orientation-aware devices that work in the un-rotated coordinate space, the
             // viewport update should be skipped if it is only a change in the orientation.
-            skipViewportUpdate = mParameters.orientationAware && mDisplayWidth == oldDisplayWidth &&
-                    mDisplayHeight == oldDisplayHeight && viewportOrientationChanged;
+            skipViewportUpdate = !viewportDisplayIdChanged && mParameters.orientationAware &&
+                    mDisplayWidth == oldDisplayWidth && mDisplayHeight == oldDisplayHeight &&
+                    viewportOrientationChanged;
 
             // Apply the input device orientation for the device.
             mInputDeviceOrientation =
@@ -1112,10 +1114,6 @@
             mPointerGestureMaxSwipeWidth =
                     std::max(mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal,
                              minFreeformGestureWidth);
-
-            // Abort current pointer usages because the state has changed.
-            const nsecs_t readTime = when; // synthetic event
-            abortPointerUsage(when, readTime, 0 /*policyFlags*/);
         }
 
         // Inform the dispatcher about the changes.
@@ -1960,6 +1958,10 @@
 }
 
 void TouchInputMapper::abortTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
+    if (mCurrentMotionAborted) {
+        // Current motion event was already aborted.
+        return;
+    }
     BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
     if (!currentIdBits.isEmpty()) {
         int32_t metaState = getContext()->getGlobalMetaState();
diff --git a/services/inputflinger/reporter/InputReporter.cpp b/services/inputflinger/reporter/InputReporter.cpp
index b591d3f..6f1eef6 100644
--- a/services/inputflinger/reporter/InputReporter.cpp
+++ b/services/inputflinger/reporter/InputReporter.cpp
@@ -35,7 +35,7 @@
 }
 
 sp<InputReporterInterface> createInputReporter() {
-    return new InputReporter();
+    return sp<InputReporter>::make();
 }
 
 } // namespace android
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 76a7c19..6da2145 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -41,8 +41,8 @@
         "EventHub_test.cpp",
         "FocusResolver_test.cpp",
         "IInputFlingerQuery.aidl",
-        "InputClassifier_test.cpp",
-        "InputClassifierConverter_test.cpp",
+        "InputProcessor_test.cpp",
+        "InputProcessorConverter_test.cpp",
         "InputDispatcher_test.cpp",
         "InputReader_test.cpp",
         "InputFlingerService_test.cpp",
diff --git a/services/inputflinger/tests/AnrTracker_test.cpp b/services/inputflinger/tests/AnrTracker_test.cpp
index b561da1..f8be48a 100644
--- a/services/inputflinger/tests/AnrTracker_test.cpp
+++ b/services/inputflinger/tests/AnrTracker_test.cpp
@@ -40,8 +40,8 @@
 TEST(AnrTrackerTest, MultipleEntries_RemoveToken) {
     AnrTracker tracker;
 
-    sp<IBinder> token1 = new BBinder();
-    sp<IBinder> token2 = new BBinder();
+    sp<IBinder> token1 = sp<BBinder>::make();
+    sp<IBinder> token2 = sp<BBinder>::make();
 
     tracker.insert(1, token1);
     tracker.insert(2, token2);
@@ -90,8 +90,8 @@
 TEST(AnrTrackerTest, MultipleTokens_MaintainsOrder) {
     AnrTracker tracker;
 
-    sp<IBinder> token1 = new BBinder();
-    sp<IBinder> token2 = new BBinder();
+    sp<IBinder> token1 = sp<BBinder>::make();
+    sp<IBinder> token2 = sp<BBinder>::make();
 
     tracker.insert(2, token1);
     tracker.insert(5, token2);
@@ -104,8 +104,8 @@
 TEST(AnrTrackerTest, MultipleTokens_IdenticalTimes) {
     AnrTracker tracker;
 
-    sp<IBinder> token1 = new BBinder();
-    sp<IBinder> token2 = new BBinder();
+    sp<IBinder> token1 = sp<BBinder>::make();
+    sp<IBinder> token2 = sp<BBinder>::make();
 
     tracker.insert(2, token1);
     tracker.insert(2, token2);
@@ -119,8 +119,8 @@
 TEST(AnrTrackerTest, MultipleTokens_IdenticalTimesRemove) {
     AnrTracker tracker;
 
-    sp<IBinder> token1 = new BBinder();
-    sp<IBinder> token2 = new BBinder();
+    sp<IBinder> token1 = sp<BBinder>::make();
+    sp<IBinder> token2 = sp<BBinder>::make();
 
     tracker.insert(2, token1);
     tracker.insert(2, token2);
@@ -152,12 +152,12 @@
     ASSERT_EQ(nullptr, tracker.firstToken());
 
     // Remove with non-matching token
-    tracker.erase(1, new BBinder());
+    tracker.erase(1, sp<BBinder>::make());
     ASSERT_EQ(1, tracker.firstTimeout());
     ASSERT_EQ(nullptr, tracker.firstToken());
 
     // Remove with both non-matching
-    tracker.erase(2, new BBinder());
+    tracker.erase(2, sp<BBinder>::make());
     ASSERT_EQ(1, tracker.firstTimeout());
     ASSERT_EQ(nullptr, tracker.firstToken());
 }
diff --git a/services/inputflinger/tests/EventHub_test.cpp b/services/inputflinger/tests/EventHub_test.cpp
index ef68a84..6ef6e44 100644
--- a/services/inputflinger/tests/EventHub_test.cpp
+++ b/services/inputflinger/tests/EventHub_test.cpp
@@ -180,6 +180,20 @@
 }
 
 /**
+ * Ensure that two identical devices get assigned unique descriptors from EventHub.
+ */
+TEST_F(EventHubTest, DevicesWithMatchingUniqueIdsAreUnique) {
+    std::unique_ptr<UinputHomeKey> keyboard2 = createUinputDevice<UinputHomeKey>();
+    int32_t deviceId2;
+    ASSERT_NO_FATAL_FAILURE(deviceId2 = waitForDeviceCreation());
+
+    ASSERT_NE(mEventHub->getDeviceIdentifier(mDeviceId).descriptor,
+              mEventHub->getDeviceIdentifier(deviceId2).descriptor);
+    keyboard2.reset();
+    waitForDeviceClose(deviceId2);
+}
+
+/**
  * Ensure that input_events are generated with monotonic clock.
  * That means input_event should receive a timestamp that is in the future of the time
  * before the event was sent.
diff --git a/services/inputflinger/tests/FocusResolver_test.cpp b/services/inputflinger/tests/FocusResolver_test.cpp
index 91be4a3..5d5cf9c 100644
--- a/services/inputflinger/tests/FocusResolver_test.cpp
+++ b/services/inputflinger/tests/FocusResolver_test.cpp
@@ -50,16 +50,16 @@
 };
 
 TEST(FocusResolverTest, SetFocusedWindow) {
-    sp<IBinder> focusableWindowToken = new BBinder();
-    sp<IBinder> invisibleWindowToken = new BBinder();
-    sp<IBinder> unfocusableWindowToken = new BBinder();
+    sp<IBinder> focusableWindowToken = sp<BBinder>::make();
+    sp<IBinder> invisibleWindowToken = sp<BBinder>::make();
+    sp<IBinder> unfocusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
-    windows.push_back(new FakeWindowHandle("Focusable", focusableWindowToken, true /* focusable */,
-                                           true /* visible */));
-    windows.push_back(new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */,
-                                           false /* visible */));
-    windows.push_back(new FakeWindowHandle("unfocusable", unfocusableWindowToken,
-                                           false /* focusable */, true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken,
+                                                 true /* focusable */, true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken,
+                                                 true /* focusable */, false /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("unfocusable", unfocusableWindowToken,
+                                                 false /* focusable */, true /* visible */));
 
     // focusable window can get focused
     FocusRequest request;
@@ -85,10 +85,10 @@
 }
 
 TEST(FocusResolverTest, RemoveFocusFromFocusedWindow) {
-    sp<IBinder> focusableWindowToken = new BBinder();
+    sp<IBinder> focusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
-    windows.push_back(new FakeWindowHandle("Focusable", focusableWindowToken, true /* focusable */,
-                                           true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken,
+                                                 true /* focusable */, true /* visible */));
 
     FocusRequest request;
     request.displayId = 42;
@@ -109,24 +109,24 @@
 }
 
 TEST(FocusResolverTest, SetFocusedMirroredWindow) {
-    sp<IBinder> focusableWindowToken = new BBinder();
-    sp<IBinder> invisibleWindowToken = new BBinder();
-    sp<IBinder> unfocusableWindowToken = new BBinder();
+    sp<IBinder> focusableWindowToken = sp<BBinder>::make();
+    sp<IBinder> invisibleWindowToken = sp<BBinder>::make();
+    sp<IBinder> unfocusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
-    windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */,
-                                           true /* visible */));
-    windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */,
-                                           true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken,
+                                                 true /* focusable */, true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken,
+                                                 true /* focusable */, true /* visible */));
 
-    windows.push_back(new FakeWindowHandle("Mirror2Visible", invisibleWindowToken,
-                                           true /* focusable */, true /* visible */));
-    windows.push_back(new FakeWindowHandle("Mirror2Invisible", invisibleWindowToken,
-                                           true /* focusable */, false /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Mirror2Visible", invisibleWindowToken,
+                                                 true /* focusable */, true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Mirror2Invisible", invisibleWindowToken,
+                                                 true /* focusable */, false /* visible */));
 
-    windows.push_back(new FakeWindowHandle("Mirror3Focusable", unfocusableWindowToken,
-                                           true /* focusable */, true /* visible */));
-    windows.push_back(new FakeWindowHandle("Mirror3Unfocusable", unfocusableWindowToken,
-                                           false /* focusable */, true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Mirror3Focusable", unfocusableWindowToken,
+                                                 true /* focusable */, true /* visible */));
+    windows.push_back(sp<FakeWindowHandle>::make("Mirror3Unfocusable", unfocusableWindowToken,
+                                                 false /* focusable */, true /* visible */));
 
     // mirrored window can get focused
     FocusRequest request;
@@ -149,10 +149,11 @@
 }
 
 TEST(FocusResolverTest, SetInputWindows) {
-    sp<IBinder> focusableWindowToken = new BBinder();
+    sp<IBinder> focusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
-    sp<FakeWindowHandle> window = new FakeWindowHandle("Focusable", focusableWindowToken,
-                                                       true /* focusable */, true /* visible */);
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, true /* focusable */,
+                                       true /* visible */);
     windows.push_back(window);
 
     // focusable window can get focused
@@ -171,12 +172,12 @@
 }
 
 TEST(FocusResolverTest, FocusRequestsCanBePending) {
-    sp<IBinder> invisibleWindowToken = new BBinder();
+    sp<IBinder> invisibleWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> invisibleWindow =
-            new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */,
-                                 false /* visible */);
+            sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken, true /* focusable */,
+                                       false /* visible */);
     windows.push_back(invisibleWindow);
 
     // invisible window cannot get focused
@@ -195,11 +196,12 @@
 }
 
 TEST(FocusResolverTest, FocusRequestsArePersistent) {
-    sp<IBinder> windowToken = new BBinder();
+    sp<IBinder> windowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
 
-    sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken,
-                                                       false /* focusable */, true /* visible */);
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make("Test Window", windowToken, false /* focusable */,
+                                       true /* visible */);
     windows.push_back(window);
 
     // non-focusable window cannot get focused
@@ -236,17 +238,17 @@
 }
 
 TEST(FocusResolverTest, ConditionalFocusRequestsAreNotPersistent) {
-    sp<IBinder> hostWindowToken = new BBinder();
+    sp<IBinder> hostWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> hostWindow =
-            new FakeWindowHandle("Host Window", hostWindowToken, true /* focusable */,
-                                 true /* visible */);
+            sp<FakeWindowHandle>::make("Host Window", hostWindowToken, true /* focusable */,
+                                       true /* visible */);
     windows.push_back(hostWindow);
-    sp<IBinder> embeddedWindowToken = new BBinder();
+    sp<IBinder> embeddedWindowToken = sp<BBinder>::make();
     sp<FakeWindowHandle> embeddedWindow =
-            new FakeWindowHandle("Embedded Window", embeddedWindowToken, true /* focusable */,
-                                 true /* visible */);
+            sp<FakeWindowHandle>::make("Embedded Window", embeddedWindowToken, true /* focusable */,
+                                       true /* visible */);
     windows.push_back(embeddedWindow);
 
     FocusRequest request;
@@ -287,11 +289,12 @@
     ASSERT_FALSE(changes);
 }
 TEST(FocusResolverTest, FocusRequestsAreClearedWhenWindowIsRemoved) {
-    sp<IBinder> windowToken = new BBinder();
+    sp<IBinder> windowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
 
-    sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken,
-                                                       true /* focusable */, true /* visible */);
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make("Test Window", windowToken, true /* focusable */,
+                                       true /* visible */);
     windows.push_back(window);
 
     FocusRequest request;
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 8a2dea5..cd853a6 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -515,7 +515,7 @@
     std::unique_ptr<InputDispatcher> mDispatcher;
 
     void SetUp() override {
-        mFakePolicy = new FakeInputDispatcherPolicy();
+        mFakePolicy = sp<FakeInputDispatcherPolicy>::make();
         mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy, STALE_EVENT_TIMEOUT);
         mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
         // Start InputDispatcher thread
@@ -752,7 +752,7 @@
 public:
     FakeApplicationHandle() {
         mInfo.name = "Fake Application";
-        mInfo.token = new BBinder();
+        mInfo.token = sp<BBinder>::make();
         mInfo.dispatchingTimeoutMillis =
                 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
     }
@@ -1028,8 +1028,8 @@
             const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
             const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId) {
         sp<FakeWindowHandle> handle =
-                new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
-                                     displayId, mInfo.token);
+                sp<FakeWindowHandle>::make(inputApplicationHandle, dispatcher,
+                                           mInfo.name + "(Mirror)", displayId, mInfo.token);
         return handle;
     }
 
@@ -1563,8 +1563,8 @@
 TEST_F(InputDispatcherTest, WhenInputChannelBreaks_PolicyIsNotified) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Window that breaks its input channel",
-                                 ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher,
+                                       "Window that breaks its input channel", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -1575,8 +1575,8 @@
 
 TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1589,8 +1589,8 @@
 
 TEST_F(InputDispatcherTest, WhenDisplayNotSpecified_InjectMotionToDefaultDisplay) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     // Inject a MotionEvent to an unknown display.
@@ -1609,8 +1609,8 @@
  */
 TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -1628,8 +1628,8 @@
  */
 TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -1647,9 +1647,9 @@
 TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> windowTop =
-            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
     sp<FakeWindowHandle> windowSecond =
-            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1671,10 +1671,10 @@
 TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> foregroundWindow =
-            new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
     foregroundWindow->setDupTouchToWallpaper(true);
     sp<FakeWindowHandle> wallpaperWindow =
-            new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
@@ -1715,10 +1715,10 @@
 TEST_F(InputDispatcherTest, WhenWallpaperDisappears_NoCrash) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> foregroundWindow =
-            new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
     foregroundWindow->setDupTouchToWallpaper(true);
     sp<FakeWindowHandle> wallpaperWindow =
-            new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
@@ -1759,11 +1759,11 @@
 TEST_F(InputDispatcherTest, WallpaperWindow_ReceivesMultiTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
     window->setDupTouchToWallpaper(true);
 
     sp<FakeWindowHandle> wallpaperWindow =
-            new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
@@ -1814,17 +1814,17 @@
 TEST_F(InputDispatcherTest, TwoWindows_SplitWallpaperTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> leftWindow =
-            new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     leftWindow->setFrame(Rect(0, 0, 200, 200));
     leftWindow->setDupTouchToWallpaper(true);
 
     sp<FakeWindowHandle> rightWindow =
-            new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
     rightWindow->setDupTouchToWallpaper(true);
 
     sp<FakeWindowHandle> wallpaperWindow =
-            new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
     wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
@@ -1901,7 +1901,7 @@
 TEST_F(InputDispatcherTest, SplitWorksWhenEmptyAreaIsTouched) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Window", DISPLAY_ID);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", DISPLAY_ID);
 
     mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
     NotifyMotionArgs args;
@@ -1925,11 +1925,11 @@
 TEST_F(InputDispatcherTest, SplitWorksWhenNonTouchableWindowIsTouched) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window1 =
-            new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
     window1->setTouchableRegion(Region{{0, 0, 100, 100}});
     window1->setTouchable(false);
     sp<FakeWindowHandle> window2 =
-            new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
     window2->setTouchableRegion(Region{{100, 0, 200, 100}});
 
     mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
@@ -1955,10 +1955,10 @@
 TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTime) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window1 =
-            new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
     window1->setTouchableRegion(Region{{0, 0, 100, 100}});
     sp<FakeWindowHandle> window2 =
-            new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
     window2->setTouchableRegion(Region{{100, 0, 200, 100}});
 
     mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
@@ -2022,10 +2022,10 @@
 TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> windowLeft =
-            new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     windowLeft->setFrame(Rect(0, 0, 600, 800));
     sp<FakeWindowHandle> windowRight =
-            new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     windowRight->setFrame(Rect(600, 0, 1200, 800));
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -2131,7 +2131,7 @@
 TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 1200, 800));
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -2212,10 +2212,10 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     sp<FakeWindowHandle> windowLeft =
-            new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     windowLeft->setFrame(Rect(0, 0, 600, 800));
     sp<FakeWindowHandle> windowRight =
-            new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     windowRight->setFrame(Rect(600, 0, 1200, 800));
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -2233,8 +2233,8 @@
 
 TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2258,8 +2258,8 @@
 
 TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -2281,8 +2281,8 @@
 
 TEST_F(InputDispatcherTest, InterceptKeyByPolicy) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2303,8 +2303,8 @@
 
 TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2331,15 +2331,17 @@
 TEST_F(InputDispatcherTest, ActionOutsideSentOnlyWhenAWindowIsTouched) {
     // There are three windows that do not overlap. `window` wants to WATCH_OUTSIDE_TOUCH.
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "First Window", ADISPLAY_ID_DEFAULT);
     window->setWatchOutsideTouch(true);
     window->setFrame(Rect{0, 0, 100, 100});
     sp<FakeWindowHandle> secondWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+                                       ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect{100, 100, 200, 200});
     sp<FakeWindowHandle> thirdWindow =
-            new FakeWindowHandle(application, mDispatcher, "Third Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Third Window",
+                                       ADISPLAY_ID_DEFAULT);
     thirdWindow->setFrame(Rect{200, 200, 300, 300});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
 
@@ -2370,6 +2372,35 @@
     thirdWindow->consumeMotionDown();
 }
 
+TEST_F(InputDispatcherTest, OnWindowInfosChanged_RemoveAllWindowsOnDisplay) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
+    window->setFocusable(true);
+
+    mDispatcher->onWindowInfosChanged({*window->getInfo()}, {});
+    setFocusedWindow(window);
+
+    window->consumeFocusEvent(true);
+
+    NotifyKeyArgs keyDown = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+    NotifyKeyArgs keyUp = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyDown);
+    mDispatcher->notifyKey(&keyUp);
+
+    window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
+
+    // All windows are removed from the display. Ensure that we can no longer dispatch to it.
+    mDispatcher->onWindowInfosChanged({}, {});
+
+    window->consumeFocusEvent(false);
+
+    mDispatcher->notifyKey(&keyDown);
+    mDispatcher->notifyKey(&keyUp);
+    window->assertNoEvents();
+}
+
 /**
  * Ensure the correct coordinate spaces are used by InputDispatcher.
  *
@@ -2412,13 +2443,14 @@
 
         // Add two windows to the display. Their frames are represented in the display space.
         sp<FakeWindowHandle> firstWindow =
-                new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+                                           ADISPLAY_ID_DEFAULT);
         firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
         addWindow(firstWindow);
 
         sp<FakeWindowHandle> secondWindow =
-                new FakeWindowHandle(application, mDispatcher, "Second Window",
-                                     ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+                                           ADISPLAY_ID_DEFAULT);
         secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
         addWindow(secondWindow);
         return {std::move(firstWindow), std::move(secondWindow)};
@@ -2519,9 +2551,11 @@
 
     // Create a couple of windows
     sp<FakeWindowHandle> firstWindow =
-            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+                                       ADISPLAY_ID_DEFAULT);
     sp<FakeWindowHandle> secondWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+                                       ADISPLAY_ID_DEFAULT);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -2570,13 +2604,13 @@
 
     // Create a couple of windows + a spy window
     sp<FakeWindowHandle> spyWindow =
-            new FakeWindowHandle(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
     spyWindow->setTrustedOverlay(true);
     spyWindow->setSpy(true);
     sp<FakeWindowHandle> firstWindow =
-            new FakeWindowHandle(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
     sp<FakeWindowHandle> secondWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
@@ -2617,10 +2651,12 @@
 
     // Create a couple of windows
     sp<FakeWindowHandle> firstWindow =
-            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+                                       ADISPLAY_ID_DEFAULT);
     firstWindow->setPreventSplitting(true);
     sp<FakeWindowHandle> secondWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+                                       ADISPLAY_ID_DEFAULT);
     secondWindow->setPreventSplitting(true);
 
     // Add the windows to the dispatcher
@@ -2692,11 +2728,13 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     sp<FakeWindowHandle> firstWindow =
-            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+                                       ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
 
     sp<FakeWindowHandle> secondWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+                                       ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
@@ -2756,11 +2794,13 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     sp<FakeWindowHandle> firstWindow =
-            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+                                       ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
 
     sp<FakeWindowHandle> secondWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+                                       ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
@@ -2821,10 +2861,10 @@
 TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> firstWindowInPrimary =
-            new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
     firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
     sp<FakeWindowHandle> secondWindowInPrimary =
-            new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
 
     sp<FakeWindowHandle> mirrorWindowInPrimary =
@@ -2880,10 +2920,10 @@
 TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> firstWindowInPrimary =
-            new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
     firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
     sp<FakeWindowHandle> secondWindowInPrimary =
-            new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
 
     sp<FakeWindowHandle> mirrorWindowInPrimary =
@@ -2935,8 +2975,8 @@
 
 TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
 
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2953,8 +2993,8 @@
 
 TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -2968,8 +3008,8 @@
 // If a window is touchable, but does not have focus, it should receive motion events, but not keys
 TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -2991,11 +3031,13 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     sp<FakeWindowHandle> firstWindow =
-            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+                                       ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
 
     sp<FakeWindowHandle> secondWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+                                       ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
@@ -3046,7 +3088,7 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
     graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
@@ -3136,7 +3178,7 @@
 TEST_F(InputDispatcherMonitorTest, MonitorTouchIsCanceledWhenForegroundWindowDisappears) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
@@ -3176,8 +3218,8 @@
 
 TEST_F(InputDispatcherMonitorTest, ReceivesMotionEvents) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
@@ -3193,8 +3235,8 @@
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -3218,8 +3260,8 @@
 
 TEST_F(InputDispatcherMonitorTest, NoWindowTransform) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     window->setWindowOffset(20, 40);
     window->setWindowTransform(0, 1, -1, 0);
@@ -3247,8 +3289,8 @@
 
 TEST_F(InputDispatcherTest, TestMoveEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -3278,8 +3320,8 @@
  */
 TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Test window", ADISPLAY_ID_DEFAULT);
     const WindowInfo& windowInfo = *window->getInfo();
 
     // Set focused application.
@@ -3324,8 +3366,8 @@
 
 TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Test window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
@@ -3363,8 +3405,8 @@
 
 TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Test window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -3468,9 +3510,9 @@
 TEST_F(InputDispatcherTest, SetFocusedWindow) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> windowTop =
-            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
     sp<FakeWindowHandle> windowSecond =
-            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
     // Top window is also focusable but is not granted focus.
@@ -3491,7 +3533,7 @@
 TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
     window->setFocusable(true);
@@ -3511,7 +3553,7 @@
 TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
     window->setFocusable(false);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -3529,9 +3571,9 @@
 TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> windowTop =
-            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
     sp<FakeWindowHandle> windowSecond =
-            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
     windowTop->setFocusable(true);
@@ -3554,9 +3596,9 @@
 TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> windowTop =
-            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
     sp<FakeWindowHandle> windowSecond =
-            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
     windowTop->setFocusable(true);
@@ -3575,10 +3617,10 @@
 TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
     sp<FakeWindowHandle> previousFocusedWindow =
-            new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
-                                 ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "previousFocusedWindow",
+                                       ADISPLAY_ID_DEFAULT);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
     window->setFocusable(true);
@@ -3613,7 +3655,7 @@
 TEST_F(InputDispatcherTest, DisplayRemoved) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
     // window is granted focus.
@@ -3658,7 +3700,7 @@
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
     sp<FakeWindowHandle> slipperyExitWindow =
-            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
     slipperyExitWindow->setSlippery(true);
     // Make sure this one overlaps the bottom window
     slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
@@ -3667,7 +3709,7 @@
     slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
 
     sp<FakeWindowHandle> slipperyEnterWindow =
-            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
     slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
 
     mDispatcher->setInputWindows(
@@ -3701,7 +3743,7 @@
     sp<FakeWindowHandle> mWindow;
 
     virtual void SetUp() override {
-        mFakePolicy = new FakeInputDispatcherPolicy();
+        mFakePolicy = sp<FakeInputDispatcherPolicy>::make();
         mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
         mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
         mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
@@ -3712,7 +3754,7 @@
 
     void setUpWindow() {
         mApp = std::make_shared<FakeApplicationHandle>();
-        mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+        mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
 
         mWindow->setFocusable(true);
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
@@ -3849,7 +3891,7 @@
 
         application1 = std::make_shared<FakeApplicationHandle>();
         windowInPrimary =
-                new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
 
         // Set focus window for primary display, but focused display would be second one.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
@@ -3860,7 +3902,7 @@
 
         application2 = std::make_shared<FakeApplicationHandle>();
         windowInSecondary =
-                new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
+                sp<FakeWindowHandle>::make(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
         // Set focus to second display window.
         // Set focus display to second one.
         mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
@@ -3989,7 +4031,7 @@
 
 TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
     sp<FakeWindowHandle> secondWindowInPrimary =
-            new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
     secondWindowInPrimary->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
     setFocusedWindow(secondWindowInPrimary);
@@ -4158,8 +4200,8 @@
 
         std::shared_ptr<InputApplicationHandle> application =
                 std::make_shared<FakeApplicationHandle>();
-        mWindow =
-                new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
+        mWindow = sp<FakeWindowHandle>::make(application, mDispatcher, "Test Window",
+                                             ADISPLAY_ID_DEFAULT);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
         mWindow->setFocusable(true);
@@ -4263,11 +4305,11 @@
         std::shared_ptr<FakeApplicationHandle> application =
                 std::make_shared<FakeApplicationHandle>();
         mUnfocusedWindow =
-                new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
         mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
 
         mFocusedWindow =
-                new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
         mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
 
         // Set focused application.
@@ -4373,12 +4415,12 @@
 
         std::shared_ptr<FakeApplicationHandle> application =
                 std::make_shared<FakeApplicationHandle>();
-        mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
-                                        ADISPLAY_ID_DEFAULT);
+        mWindow1 = sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window 1",
+                                              ADISPLAY_ID_DEFAULT);
         mWindow1->setFrame(Rect(0, 0, 100, 100));
 
-        mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
-                                        ADISPLAY_ID_DEFAULT, mWindow1->getToken());
+        mWindow2 = sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window 2",
+                                              ADISPLAY_ID_DEFAULT, mWindow1->getToken());
         mWindow2->setFrame(Rect(100, 100, 200, 200));
 
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
@@ -4560,8 +4602,8 @@
 
         mApplication = std::make_shared<FakeApplicationHandle>();
         mApplication->setDispatchingTimeout(20ms);
-        mWindow =
-                new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "TestWindow",
+                                             ADISPLAY_ID_DEFAULT);
         mWindow->setFrame(Rect(0, 0, 30, 30));
         mWindow->setDispatchingTimeout(30ms);
         mWindow->setFocusable(true);
@@ -4595,7 +4637,7 @@
 
     sp<FakeWindowHandle> addSpyWindow() {
         sp<FakeWindowHandle> spy =
-                new FakeWindowHandle(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
         spy->setTrustedOverlay(true);
         spy->setFocusable(false);
         spy->setSpy(true);
@@ -4676,6 +4718,36 @@
 
 // We have a focused application, but no focused window
 TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
+    FocusRequest request;
+    request.token = nullptr;
+    request.windowName = "";
+    request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
+    request.displayId = mWindow->getInfo()->displayId;
+    mDispatcher->setFocusedWindow(request);
+    mWindow->consumeFocusEvent(false);
+
+    // taps on the window work as normal
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               WINDOW_LOCATION));
+    ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
+    mDispatcher->waitForIdle();
+    mFakePolicy->assertNotifyAnrWasNotCalled();
+
+    // Once a focused event arrives, we get an ANR for this application
+    // We specify the injection timeout to be smaller than the application timeout, to ensure that
+    // injection times out (instead of failing).
+    const InputEventInjectionResult result =
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
+    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
+    const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+    mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
+    ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but we are waiting on the requested window to become focusable
+TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_PendingFocusedRequest) {
     mWindow->setFocusable(false);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
     mWindow->consumeFocusEvent(false);
@@ -4696,7 +4768,7 @@
                       InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
     const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
-    mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
+    mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
     ASSERT_TRUE(mDispatcher->waitForIdle());
 }
 
@@ -4746,11 +4818,10 @@
             injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
                       InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
-    const std::chrono::duration appTimeout =
-            mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
-    mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
+    const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+    mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
 
-    std::this_thread::sleep_for(appTimeout);
+    std::this_thread::sleep_for(timeout);
     // ANR should not be raised again. It is up to policy to do that if it desires.
     mFakePolicy->assertNotifyAnrWasNotCalled();
 
@@ -4771,8 +4842,8 @@
                       InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
 
-    const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
-    mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
+    const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+    mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
 
     // Future focused events get dropped right away
     ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
@@ -5041,14 +5112,14 @@
 
         mApplication = std::make_shared<FakeApplicationHandle>();
         mApplication->setDispatchingTimeout(10ms);
-        mUnfocusedWindow =
-                new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
+        mUnfocusedWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Unfocused",
+                                                      ADISPLAY_ID_DEFAULT);
         mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
         // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
         mUnfocusedWindow->setWatchOutsideTouch(true);
 
-        mFocusedWindow =
-                new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
+        mFocusedWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Focused",
+                                                    ADISPLAY_ID_DEFAULT);
         mFocusedWindow->setDispatchingTimeout(30ms);
         mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
 
@@ -5415,16 +5486,17 @@
         InputDispatcherTest::SetUp();
 
         mApplication = std::make_shared<FakeApplicationHandle>();
-        mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
-                                              "Window without input channel", ADISPLAY_ID_DEFAULT,
-                                              std::make_optional<sp<IBinder>>(nullptr) /*token*/);
+        mNoInputWindow =
+                sp<FakeWindowHandle>::make(mApplication, mDispatcher,
+                                           "Window without input channel", ADISPLAY_ID_DEFAULT,
+                                           std::make_optional<sp<IBinder>>(nullptr) /*token*/);
 
         mNoInputWindow->setNoInputChannel(true);
         mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
         // It's perfectly valid for this window to not have an associated input channel
 
-        mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
-                                             ADISPLAY_ID_DEFAULT);
+        mBottomWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Bottom window",
+                                                   ADISPLAY_ID_DEFAULT);
         mBottomWindow->setFrame(Rect(0, 0, 100, 100));
 
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
@@ -5457,9 +5529,9 @@
  */
 TEST_F(InputDispatcherMultiWindowOcclusionTests,
        NoInputChannelFeature_DropsTouchesWithValidChannel) {
-    mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
-                                          "Window with input channel and NO_INPUT_CHANNEL",
-                                          ADISPLAY_ID_DEFAULT);
+    mNoInputWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher,
+                                                "Window with input channel and NO_INPUT_CHANNEL",
+                                                ADISPLAY_ID_DEFAULT);
 
     mNoInputWindow->setNoInputChannel(true);
     mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
@@ -5485,9 +5557,9 @@
     virtual void SetUp() override {
         InputDispatcherTest::SetUp();
         mApp = std::make_shared<FakeApplicationHandle>();
-        mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
-        mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
-                                       mWindow->getToken());
+        mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mMirror = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindowMirror",
+                                             ADISPLAY_ID_DEFAULT, mWindow->getToken());
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
         mWindow->setFocusable(true);
         mMirror->setFocusable(true);
@@ -5629,9 +5701,10 @@
     void SetUp() override {
         InputDispatcherTest::SetUp();
         mApp = std::make_shared<FakeApplicationHandle>();
-        mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
         mWindow->setFocusable(true);
-        mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+        mSecondWindow =
+                sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
         mSecondWindow->setFocusable(true);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
@@ -5812,7 +5885,7 @@
     sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
         std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
         sp<FakeWindowHandle> window =
-                new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
         // Generate an arbitrary PID based on the UID
         window->setOwnerInfo(1777 + (uid % 10000), uid);
         return window;
@@ -6173,17 +6246,21 @@
     sp<FakeWindowHandle> mSecondWindow;
     sp<FakeWindowHandle> mDragWindow;
     sp<FakeWindowHandle> mSpyWindow;
+    // Mouse would force no-split, set the id as non-zero to verify if drag state could track it.
+    static constexpr int32_t MOUSE_POINTER_ID = 1;
 
     void SetUp() override {
         InputDispatcherTest::SetUp();
         mApp = std::make_shared<FakeApplicationHandle>();
-        mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
         mWindow->setFrame(Rect(0, 0, 100, 100));
 
-        mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+        mSecondWindow =
+                sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
         mSecondWindow->setFrame(Rect(100, 0, 200, 100));
 
-        mSpyWindow = new FakeWindowHandle(mApp, mDispatcher, "SpyWindow", ADISPLAY_ID_DEFAULT);
+        mSpyWindow =
+                sp<FakeWindowHandle>::make(mApp, mDispatcher, "SpyWindow", ADISPLAY_ID_DEFAULT);
         mSpyWindow->setSpy(true);
         mSpyWindow->setTrustedOverlay(true);
         mSpyWindow->setFrame(Rect(0, 0, 200, 100));
@@ -6192,11 +6269,41 @@
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mSpyWindow, mWindow, mSecondWindow}}});
     }
 
-    void injectDown() {
-        ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
-                                   {50, 50}))
-                << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    void injectDown(int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
+        switch (fromSource) {
+            case AINPUT_SOURCE_TOUCHSCREEN:
+                ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+                          injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN,
+                                           ADISPLAY_ID_DEFAULT, {50, 50}))
+                        << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+                break;
+            case AINPUT_SOURCE_STYLUS:
+                ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+                          injectMotionEvent(
+                                  mDispatcher,
+                                  MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
+                                                     AINPUT_SOURCE_STYLUS)
+                                          .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
+                                          .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
+                                                           .x(50)
+                                                           .y(50))
+                                          .build()));
+                break;
+            case AINPUT_SOURCE_MOUSE:
+                ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+                          injectMotionEvent(
+                                  mDispatcher,
+                                  MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
+                                          .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
+                                          .pointer(PointerBuilder(MOUSE_POINTER_ID,
+                                                                  AMOTION_EVENT_TOOL_TYPE_MOUSE)
+                                                           .x(50)
+                                                           .y(50))
+                                          .build()));
+                break;
+            default:
+                FAIL() << "Source " << fromSource << " doesn't support drag and drop";
+        }
 
         // Window should receive motion event.
         mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -6207,13 +6314,14 @@
     // Start performing drag, we will create a drag window and transfer touch to it.
     // @param sendDown : if true, send a motion down on first window before perform drag and drop.
     // Returns true on success.
-    bool performDrag(bool sendDown = true) {
+    bool startDrag(bool sendDown = true, int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
         if (sendDown) {
-            injectDown();
+            injectDown(fromSource);
         }
 
         // The drag window covers the entire display
-        mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
+        mDragWindow =
+                sp<FakeWindowHandle>::make(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
         mDragWindow->setTouchableRegion(Region{{0, 0, 0, 0}});
         mDispatcher->setInputWindows(
                 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mSpyWindow, mWindow, mSecondWindow}}});
@@ -6228,36 +6336,10 @@
         }
         return transferred;
     }
-
-    // Start performing drag, we will create a drag window and transfer touch to it.
-    void performStylusDrag() {
-        ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  injectMotionEvent(mDispatcher,
-                                    MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
-                                                       AINPUT_SOURCE_STYLUS)
-                                            .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
-                                            .pointer(PointerBuilder(0,
-                                                                    AMOTION_EVENT_TOOL_TYPE_STYLUS)
-                                                             .x(50)
-                                                             .y(50))
-                                            .build()));
-        mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-
-        // The drag window covers the entire display
-        mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
-        mDispatcher->setInputWindows(
-                {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
-
-        // Transfer touch focus to the drag window
-        mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
-                                        true /* isDragDrop */);
-        mWindow->consumeMotionCancel();
-        mDragWindow->consumeMotionDown();
-    }
 };
 
 TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
-    performDrag();
+    startDrag();
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -6295,7 +6377,7 @@
 }
 
 TEST_F(InputDispatcherDragTests, DragEnterAndPointerDownPilfersPointers) {
-    performDrag();
+    startDrag();
 
     // No cancel event after drag start
     mSpyWindow->assertNoEvents();
@@ -6319,7 +6401,7 @@
 }
 
 TEST_F(InputDispatcherDragTests, DragAndDrop) {
-    performDrag();
+    startDrag();
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -6351,7 +6433,7 @@
 }
 
 TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
-    performStylusDrag();
+    startDrag(true, AINPUT_SOURCE_STYLUS);
 
     // Move on window and keep button pressed.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -6398,7 +6480,7 @@
 }
 
 TEST_F(InputDispatcherDragTests, DragAndDropOnInvalidWindow) {
-    performDrag();
+    startDrag();
 
     // Set second window invisible.
     mSecondWindow->setVisible(false);
@@ -6434,6 +6516,9 @@
 }
 
 TEST_F(InputDispatcherDragTests, NoDragAndDropWhenMultiFingers) {
+    // Ensure window could track pointerIds if it didn't support split touch.
+    mWindow->setPreventSplitting(true);
+
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
@@ -6454,7 +6539,7 @@
     mWindow->consumeMotionPointerDown(1 /* pointerIndex */);
 
     // Should not perform drag and drop when window has multi fingers.
-    ASSERT_FALSE(performDrag(false));
+    ASSERT_FALSE(startDrag(false));
 }
 
 TEST_F(InputDispatcherDragTests, DragAndDropWhenSplitTouch) {
@@ -6482,7 +6567,7 @@
     mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
 
     // Perform drag and drop from first window.
-    ASSERT_TRUE(performDrag(false));
+    ASSERT_TRUE(startDrag(false));
 
     // Move on window.
     const MotionEvent secondFingerMoveEvent =
@@ -6517,11 +6602,11 @@
 }
 
 TEST_F(InputDispatcherDragTests, DragAndDropWhenMultiDisplays) {
-    performDrag();
+    startDrag();
 
     // Update window of second display.
     sp<FakeWindowHandle> windowInSecondary =
-            new FakeWindowHandle(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
+            sp<FakeWindowHandle>::make(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
     mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
 
     // Let second display has a touch state.
@@ -6568,12 +6653,61 @@
     mSecondWindow->assertNoEvents();
 }
 
+TEST_F(InputDispatcherDragTests, MouseDragAndDrop) {
+    startDrag(true, AINPUT_SOURCE_MOUSE);
+    // Move on window.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher,
+                                MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
+                                        .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
+                                        .pointer(PointerBuilder(MOUSE_POINTER_ID,
+                                                                AMOTION_EVENT_TOOL_TYPE_MOUSE)
+                                                         .x(50)
+                                                         .y(50))
+                                        .build()))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
+    mWindow->consumeDragEvent(false, 50, 50);
+    mSecondWindow->assertNoEvents();
+
+    // Move to another window.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher,
+                                MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
+                                        .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
+                                        .pointer(PointerBuilder(MOUSE_POINTER_ID,
+                                                                AMOTION_EVENT_TOOL_TYPE_MOUSE)
+                                                         .x(150)
+                                                         .y(50))
+                                        .build()))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
+    mWindow->consumeDragEvent(true, 150, 50);
+    mSecondWindow->consumeDragEvent(false, 50, 50);
+
+    // drop to another window.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher,
+                                MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
+                                        .buttonState(0)
+                                        .pointer(PointerBuilder(MOUSE_POINTER_ID,
+                                                                AMOTION_EVENT_TOOL_TYPE_MOUSE)
+                                                         .x(150)
+                                                         .y(50))
+                                        .build()))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
+    mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
+    mWindow->assertNoEvents();
+    mSecondWindow->assertNoEvents();
+}
+
 class InputDispatcherDropInputFeatureTest : public InputDispatcherTest {};
 
 TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Test window", ADISPLAY_ID_DEFAULT);
     window->setDropInput(true);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
@@ -6611,14 +6745,14 @@
     std::shared_ptr<FakeApplicationHandle> obscuringApplication =
             std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> obscuringWindow =
-            new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
-                                 ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(obscuringApplication, mDispatcher, "obscuringWindow",
+                                       ADISPLAY_ID_DEFAULT);
     obscuringWindow->setFrame(Rect(0, 0, 50, 50));
     obscuringWindow->setOwnerInfo(111, 111);
     obscuringWindow->setTouchable(false);
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Test window", ADISPLAY_ID_DEFAULT);
     window->setDropInputIfObscured(true);
     window->setOwnerInfo(222, 222);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -6657,14 +6791,14 @@
     std::shared_ptr<FakeApplicationHandle> obscuringApplication =
             std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> obscuringWindow =
-            new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
-                                 ADISPLAY_ID_DEFAULT);
+            sp<FakeWindowHandle>::make(obscuringApplication, mDispatcher, "obscuringWindow",
+                                       ADISPLAY_ID_DEFAULT);
     obscuringWindow->setFrame(Rect(0, 0, 50, 50));
     obscuringWindow->setOwnerInfo(111, 111);
     obscuringWindow->setTouchable(false);
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Test window", ADISPLAY_ID_DEFAULT);
     window->setDropInputIfObscured(true);
     window->setOwnerInfo(222, 222);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -6708,10 +6842,11 @@
         InputDispatcherTest::SetUp();
 
         mApp = std::make_shared<FakeApplicationHandle>();
-        mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
         mWindow->setFocusable(true);
         setFocusedWindow(mWindow);
-        mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+        mSecondWindow =
+                sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
         mSecondWindow->setFocusable(true);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
@@ -6794,8 +6929,8 @@
                 std::make_shared<FakeApplicationHandle>();
         std::string name = "Fake Spy ";
         name += std::to_string(mSpyCount++);
-        sp<FakeWindowHandle> spy =
-                new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
+        sp<FakeWindowHandle> spy = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                              name.c_str(), ADISPLAY_ID_DEFAULT);
         spy->setSpy(true);
         spy->setTrustedOverlay(true);
         return spy;
@@ -6805,7 +6940,8 @@
         std::shared_ptr<FakeApplicationHandle> application =
                 std::make_shared<FakeApplicationHandle>();
         sp<FakeWindowHandle> window =
-                new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window",
+                                           ADISPLAY_ID_DEFAULT);
         window->setFocusable(true);
         return window;
     }
@@ -7383,8 +7519,8 @@
         std::shared_ptr<FakeApplicationHandle> overlayApplication =
                 std::make_shared<FakeApplicationHandle>();
         sp<FakeWindowHandle> overlay =
-                new FakeWindowHandle(overlayApplication, mDispatcher, "Stylus interceptor window",
-                                     ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(overlayApplication, mDispatcher,
+                                           "Stylus interceptor window", ADISPLAY_ID_DEFAULT);
         overlay->setFocusable(false);
         overlay->setOwnerInfo(111, 111);
         overlay->setTouchable(false);
@@ -7394,8 +7530,8 @@
         std::shared_ptr<FakeApplicationHandle> application =
                 std::make_shared<FakeApplicationHandle>();
         sp<FakeWindowHandle> window =
-                new FakeWindowHandle(application, mDispatcher, "Application window",
-                                     ADISPLAY_ID_DEFAULT);
+                sp<FakeWindowHandle>::make(application, mDispatcher, "Application window",
+                                           ADISPLAY_ID_DEFAULT);
         window->setFocusable(true);
         window->setOwnerInfo(222, 222);
 
@@ -7535,8 +7671,9 @@
     sp<FakeWindowHandle> createWindow() const {
         std::shared_ptr<FakeApplicationHandle> overlayApplication =
                 std::make_shared<FakeApplicationHandle>();
-        sp<FakeWindowHandle> window = new FakeWindowHandle(overlayApplication, mDispatcher,
-                                                           "Owned Window", ADISPLAY_ID_DEFAULT);
+        sp<FakeWindowHandle> window =
+                sp<FakeWindowHandle>::make(overlayApplication, mDispatcher, "Owned Window",
+                                           ADISPLAY_ID_DEFAULT);
         window->setOwnerInfo(mPid, mUid);
         return window;
     }
diff --git a/services/inputflinger/tests/InputFlingerService_test.cpp b/services/inputflinger/tests/InputFlingerService_test.cpp
index 454e531..22ae894 100644
--- a/services/inputflinger/tests/InputFlingerService_test.cpp
+++ b/services/inputflinger/tests/InputFlingerService_test.cpp
@@ -223,8 +223,10 @@
 
     if (forkPid == 0) {
         // Server process
-        android::sp<android::TestInputManager> manager = new android::TestInputManager();
-        android::sp<android::TestInputQuery> query = new android::TestInputQuery(manager);
+        android::sp<android::TestInputManager> manager =
+                android::sp<android::TestInputManager>::make();
+        android::sp<android::TestInputQuery> query =
+                android::sp<android::TestInputQuery>::make(manager);
 
         android::defaultServiceManager()->addService(android::kTestServiceName, manager,
                                                      false /*allowIsolated*/);
diff --git a/services/inputflinger/tests/InputClassifierConverter_test.cpp b/services/inputflinger/tests/InputProcessorConverter_test.cpp
similarity index 93%
rename from services/inputflinger/tests/InputClassifierConverter_test.cpp
rename to services/inputflinger/tests/InputProcessorConverter_test.cpp
index 81ef9b9..040c8da 100644
--- a/services/inputflinger/tests/InputClassifierConverter_test.cpp
+++ b/services/inputflinger/tests/InputProcessorConverter_test.cpp
@@ -24,7 +24,7 @@
 
 namespace android {
 
-// --- InputClassifierConverterTest ---
+// --- InputProcessorConverterTest ---
 
 static NotifyMotionArgs generateBasicMotionArgs() {
     // Create a basic motion event for testing
@@ -52,7 +52,7 @@
 
 static float getMotionEventAxis(common::PointerCoords coords, common::Axis axis) {
     uint32_t index = BitSet64::getIndexOfBit(static_cast<uint64_t>(coords.bits),
-            static_cast<uint64_t>(axis));
+                                             static_cast<uint64_t>(axis));
     return coords.values[index];
 }
 
@@ -60,7 +60,7 @@
  * Check that coordinates get converted properly from the framework's PointerCoords
  * to the hidl PointerCoords in input::common.
  */
-TEST(InputClassifierConverterTest, PointerCoordsAxes) {
+TEST(InputProcessorConverterTest, PointerCoordsAxes) {
     const NotifyMotionArgs motionArgs = generateBasicMotionArgs();
     ASSERT_EQ(1, motionArgs.pointerCoords[0].getX());
     ASSERT_EQ(2, motionArgs.pointerCoords[0].getY());
@@ -76,7 +76,7 @@
     ASSERT_EQ(getMotionEventAxis(motionEvent.pointerCoords[0], common::Axis::SIZE),
               motionArgs.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_SIZE));
     ASSERT_EQ(BitSet64::count(motionArgs.pointerCoords[0].bits),
-            BitSet64::count(motionEvent.pointerCoords[0].bits));
+              BitSet64::count(motionEvent.pointerCoords[0].bits));
 }
 
 } // namespace android
diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputProcessor_test.cpp
similarity index 75%
rename from services/inputflinger/tests/InputClassifier_test.cpp
rename to services/inputflinger/tests/InputProcessor_test.cpp
index 3a77127..380001c 100644
--- a/services/inputflinger/tests/InputClassifier_test.cpp
+++ b/services/inputflinger/tests/InputProcessor_test.cpp
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-#include "../InputClassifier.h"
+#include "../InputProcessor.h"
 #include <gtest/gtest.h>
 #include <gui/constants.h>
 
@@ -31,7 +31,7 @@
 
 namespace android {
 
-// --- InputClassifierTest ---
+// --- InputProcessorTest ---
 
 static NotifyMotionArgs generateBasicMotionArgs() {
     // Create a basic motion event for testing
@@ -56,105 +56,104 @@
     return motionArgs;
 }
 
-class InputClassifierTest : public testing::Test {
+class InputProcessorTest : public testing::Test {
 protected:
     TestInputListener mTestListener;
-    std::unique_ptr<InputClassifierInterface> mClassifier;
+    std::unique_ptr<InputProcessorInterface> mProcessor;
 
-    void SetUp() override { mClassifier = std::make_unique<InputClassifier>(mTestListener); }
+    void SetUp() override { mProcessor = std::make_unique<InputProcessor>(mTestListener); }
 };
 
 /**
- * Create a basic configuration change and send it to input classifier.
+ * Create a basic configuration change and send it to input processor.
  * Expect that the event is received by the next input stage, unmodified.
  */
-TEST_F(InputClassifierTest, SendToNextStage_NotifyConfigurationChangedArgs) {
-    // Create a basic configuration change and send to classifier
-    NotifyConfigurationChangedArgs args(1/*sequenceNum*/, 2/*eventTime*/);
+TEST_F(InputProcessorTest, SendToNextStage_NotifyConfigurationChangedArgs) {
+    // Create a basic configuration change and send to processor
+    NotifyConfigurationChangedArgs args(1 /*sequenceNum*/, 2 /*eventTime*/);
 
-    mClassifier->notifyConfigurationChanged(&args);
+    mProcessor->notifyConfigurationChanged(&args);
     NotifyConfigurationChangedArgs outArgs;
     ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyConfigurationChangedWasCalled(&outArgs));
     ASSERT_EQ(args, outArgs);
 }
 
-TEST_F(InputClassifierTest, SendToNextStage_NotifyKeyArgs) {
-    // Create a basic key event and send to classifier
+TEST_F(InputProcessorTest, SendToNextStage_NotifyKeyArgs) {
+    // Create a basic key event and send to processor
     NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
                        AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
                        AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
                        AMETA_NONE, 6 /*downTime*/);
 
-    mClassifier->notifyKey(&args);
+    mProcessor->notifyKey(&args);
     NotifyKeyArgs outArgs;
     ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyKeyWasCalled(&outArgs));
     ASSERT_EQ(args, outArgs);
 }
 
-
 /**
- * Create a basic motion event and send it to input classifier.
+ * Create a basic motion event and send it to input processor.
  * Expect that the event is received by the next input stage, unmodified.
  */
-TEST_F(InputClassifierTest, SendToNextStage_NotifyMotionArgs) {
+TEST_F(InputProcessorTest, SendToNextStage_NotifyMotionArgs) {
     NotifyMotionArgs motionArgs = generateBasicMotionArgs();
-    mClassifier->notifyMotion(&motionArgs);
+    mProcessor->notifyMotion(&motionArgs);
     NotifyMotionArgs args;
     ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyMotionWasCalled(&args));
     ASSERT_EQ(motionArgs, args);
 }
 
 /**
- * Create a basic switch event and send it to input classifier.
+ * Create a basic switch event and send it to input processor.
  * Expect that the event is received by the next input stage, unmodified.
  */
-TEST_F(InputClassifierTest, SendToNextStage_NotifySwitchArgs) {
-    NotifySwitchArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*policyFlags*/, 4/*switchValues*/,
-            5/*switchMask*/);
+TEST_F(InputProcessorTest, SendToNextStage_NotifySwitchArgs) {
+    NotifySwitchArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*policyFlags*/, 4 /*switchValues*/,
+                          5 /*switchMask*/);
 
-    mClassifier->notifySwitch(&args);
+    mProcessor->notifySwitch(&args);
     NotifySwitchArgs outArgs;
     ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifySwitchWasCalled(&outArgs));
     ASSERT_EQ(args, outArgs);
 }
 
 /**
- * Create a basic device reset event and send it to input classifier.
+ * Create a basic device reset event and send it to input processor.
  * Expect that the event is received by the next input stage, unmodified.
  */
-TEST_F(InputClassifierTest, SendToNextStage_NotifyDeviceResetArgs) {
-    NotifyDeviceResetArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/);
+TEST_F(InputProcessorTest, SendToNextStage_NotifyDeviceResetArgs) {
+    NotifyDeviceResetArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*deviceId*/);
 
-    mClassifier->notifyDeviceReset(&args);
+    mProcessor->notifyDeviceReset(&args);
     NotifyDeviceResetArgs outArgs;
     ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyDeviceResetWasCalled(&outArgs));
     ASSERT_EQ(args, outArgs);
 }
 
-TEST_F(InputClassifierTest, SetMotionClassifier_Enabled) {
-    mClassifier->setMotionClassifierEnabled(true);
+TEST_F(InputProcessorTest, SetMotionClassifier_Enabled) {
+    mProcessor->setMotionClassifierEnabled(true);
 }
 
-TEST_F(InputClassifierTest, SetMotionClassifier_Disabled) {
-    mClassifier->setMotionClassifierEnabled(false);
+TEST_F(InputProcessorTest, SetMotionClassifier_Disabled) {
+    mProcessor->setMotionClassifierEnabled(false);
 }
 
 /**
  * Try to break it by calling setMotionClassifierEnabled multiple times.
  */
-TEST_F(InputClassifierTest, SetMotionClassifier_Multiple) {
-    mClassifier->setMotionClassifierEnabled(true);
-    mClassifier->setMotionClassifierEnabled(true);
-    mClassifier->setMotionClassifierEnabled(true);
-    mClassifier->setMotionClassifierEnabled(false);
-    mClassifier->setMotionClassifierEnabled(false);
-    mClassifier->setMotionClassifierEnabled(true);
-    mClassifier->setMotionClassifierEnabled(true);
-    mClassifier->setMotionClassifierEnabled(true);
+TEST_F(InputProcessorTest, SetMotionClassifier_Multiple) {
+    mProcessor->setMotionClassifierEnabled(true);
+    mProcessor->setMotionClassifierEnabled(true);
+    mProcessor->setMotionClassifierEnabled(true);
+    mProcessor->setMotionClassifierEnabled(false);
+    mProcessor->setMotionClassifierEnabled(false);
+    mProcessor->setMotionClassifierEnabled(true);
+    mProcessor->setMotionClassifierEnabled(true);
+    mProcessor->setMotionClassifierEnabled(true);
 }
 
 /**
- * A minimal implementation of IInputClassifier.
+ * A minimal implementation of IInputProcessor.
  */
 class TestHal : public aidl::android::hardware::input::processor::BnInputProcessor {
     ::ndk::ScopedAStatus classify(
@@ -212,7 +211,7 @@
     NotifyMotionArgs motionArgs = generateBasicMotionArgs();
 
     std::vector<int16_t> videoData = {1, 2, 3, 4};
-    timeval timestamp = { 1, 1};
+    timeval timestamp = {1, 1};
     TouchVideoFrame frame(2, 2, std::move(videoData), timestamp);
     motionArgs.videoFrames = {frame};
 
@@ -228,11 +227,11 @@
     NotifyMotionArgs motionArgs = generateBasicMotionArgs();
 
     std::vector<int16_t> videoData1 = {1, 2, 3, 4};
-    timeval timestamp1 = { 1, 1};
+    timeval timestamp1 = {1, 1};
     TouchVideoFrame frame1(2, 2, std::move(videoData1), timestamp1);
 
     std::vector<int16_t> videoData2 = {6, 6, 6, 6};
-    timeval timestamp2 = { 1, 2};
+    timeval timestamp2 = {1, 2};
     TouchVideoFrame frame2(2, 2, std::move(videoData2), timestamp2);
 
     motionArgs.videoFrames = {frame1, frame2};
@@ -253,7 +252,7 @@
  * Make sure MotionClassifier does not crash when a device is reset.
  */
 TEST_F(MotionClassifierTest, DeviceReset_DoesNotCrash) {
-    NotifyDeviceResetArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/);
+    NotifyDeviceResetArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*deviceId*/);
     ASSERT_NO_FATAL_FAILURE(mMotionClassifier->reset(args));
 }
 
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 67fcc40..a0e6192 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -1332,7 +1332,7 @@
 protected:
     sp<FakeInputReaderPolicy> mFakePolicy;
 
-    void SetUp() override { mFakePolicy = new FakeInputReaderPolicy(); }
+    void SetUp() override { mFakePolicy = sp<FakeInputReaderPolicy>::make(); }
     void TearDown() override { mFakePolicy.clear(); }
 };
 
@@ -1570,7 +1570,7 @@
 
     void SetUp() override {
         mFakeEventHub = std::make_unique<FakeEventHub>();
-        mFakePolicy = new FakeInputReaderPolicy();
+        mFakePolicy = sp<FakeInputReaderPolicy>::make();
         mFakeListener = std::make_unique<TestInputListener>();
 
         mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
@@ -2254,7 +2254,7 @@
     std::shared_ptr<FakePointerController> mFakePointerController;
 
     void SetUp() override {
-        mFakePolicy = new FakeInputReaderPolicy();
+        mFakePolicy = sp<FakeInputReaderPolicy>::make();
         mFakePointerController = std::make_shared<FakePointerController>();
         mFakePolicy->setPointerController(mFakePointerController);
         mTestListener = std::make_unique<TestInputListener>(2000ms /*eventHappenedTimeout*/,
@@ -2653,7 +2653,7 @@
 
     void SetUp() override {
         mFakeEventHub = std::make_unique<FakeEventHub>();
-        mFakePolicy = new FakeInputReaderPolicy();
+        mFakePolicy = sp<FakeInputReaderPolicy>::make();
         mFakeListener = std::make_unique<TestInputListener>();
         mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
                                                             *mFakeListener);
@@ -2940,11 +2940,13 @@
 
     virtual void SetUp(ftl::Flags<InputDeviceClass> classes) {
         mFakeEventHub = std::make_unique<FakeEventHub>();
-        mFakePolicy = new FakeInputReaderPolicy();
+        mFakePolicy = sp<FakeInputReaderPolicy>::make();
         mFakeListener = std::make_unique<TestInputListener>();
         mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
                                                             *mFakeListener);
         mDevice = newDevice(DEVICE_ID, DEVICE_NAME, DEVICE_LOCATION, EVENTHUB_ID, classes);
+        // Consume the device reset notification generated when adding a new device.
+        mFakeListener->assertNotifyDeviceResetWasCalled();
     }
 
     void SetUp() override {
@@ -2969,6 +2971,8 @@
             mReader->loopOnce();
         }
         mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
+        // Loop the reader to flush the input listener queue.
+        mReader->loopOnce();
     }
 
     std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name,
@@ -2992,6 +2996,8 @@
         configureDevice(0);
         mDevice->reset(ARBITRARY_TIME);
         mapper.reset(ARBITRARY_TIME);
+        // Loop the reader to flush the input listener queue.
+        mReader->loopOnce();
         return mapper;
     }
 
@@ -3017,6 +3023,7 @@
         event.code = code;
         event.value = value;
         mapper.process(&event);
+        // Loop the reader to flush the input listener queue.
         mReader->loopOnce();
     }
 
@@ -4913,7 +4920,6 @@
     ASSERT_TRUE(mReader->getContext()->getGeneration() != generation);
 
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
-    ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
     ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);
 
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
@@ -6696,6 +6702,89 @@
             toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
 }
 
+TEST_F(SingleTouchInputMapperTest,
+       Process_WhenViewportDisplayIdChanged_TouchIsCanceledAndDeviceIsReset) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareButtons();
+    prepareAxes(POSITION);
+    SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    NotifyMotionArgs motionArgs;
+
+    // Down.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+
+    // We should receive a down event
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // Change display id
+    clearViewports();
+    prepareSecondaryDisplay(ViewportType::INTERNAL);
+
+    // We should receive a cancel event
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    // Then receive reset called
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest,
+       Process_WhenViewportActiveStatusChanged_TouchIsCanceledAndDeviceIsReset) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareButtons();
+    prepareAxes(POSITION);
+    SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+    NotifyMotionArgs motionArgs;
+
+    // Start a new gesture.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // Make the viewport inactive. This will put the device in disabled mode.
+    auto viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
+    viewport->isActive = false;
+    mFakePolicy->updateViewport(*viewport);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    // We should receive a cancel event for the ongoing gesture.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    // Then we should be notified that the device was reset.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+
+    // No events are generated while the viewport is inactive.
+    processMove(mapper, 101, 201);
+    processSync(mapper);
+    processDown(mapper, 102, 202);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+    // Make the viewport active again. The device should resume processing events.
+    viewport->isActive = true;
+    mFakePolicy->updateViewport(*viewport);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    // The device is reset because it changes back to direct mode, without generating any events.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+    // Start a new gesture.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // No more events.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasNotCalled());
+}
+
 // --- TouchDisplayProjectionTest ---
 
 class TouchDisplayProjectionTest : public SingleTouchInputMapperTest {
@@ -8553,27 +8642,27 @@
     ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
 
-    // Finger move
+    // The ongoing touch should be canceled immediately
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    EXPECT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+
+    // Finger move is ignored
     x += 10, y += 10;
     processPosition(mapper, x, y);
     processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
-    EXPECT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
 
     // Reactivate display viewport
     displayViewport.isActive = true;
     ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
 
-    // Finger move again
+    // Finger move again starts new gesture
     x += 10, y += 10;
     processPosition(mapper, x, y);
     processSync(mapper);
-
-    // Gesture is aborted, so events after display is activated won't be dispatched until there is
-    // no pointer on the touch device.
-    mFakeListener->assertNotifyMotionWasNotCalled();
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
 }
 
 TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) {
@@ -8739,6 +8828,10 @@
         // window's coordinate space.
         frames[0].rotate(getInverseRotation(orientation));
         ASSERT_EQ(frames, motionArgs.videoFrames);
+
+        // Release finger.
+        processSync(mapper);
+        ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
     }
 }
 
@@ -9801,7 +9894,7 @@
 
     virtual void SetUp(ftl::Flags<InputDeviceClass> classes) {
         mFakeEventHub = std::make_unique<FakeEventHub>();
-        mFakePolicy = new FakeInputReaderPolicy();
+        mFakePolicy = sp<FakeInputReaderPolicy>::make();
         mFakeListener = std::make_unique<TestInputListener>();
         mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
                                                             *mFakeListener);
diff --git a/services/inputflinger/tests/LatencyTracker_test.cpp b/services/inputflinger/tests/LatencyTracker_test.cpp
index 89c0741..1f4b248 100644
--- a/services/inputflinger/tests/LatencyTracker_test.cpp
+++ b/services/inputflinger/tests/LatencyTracker_test.cpp
@@ -44,7 +44,7 @@
     graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 9;
     graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 10;
     expectedCT.setGraphicsTimeline(std::move(graphicsTimeline));
-    t.connectionTimelines.emplace(new BBinder(), std::move(expectedCT));
+    t.connectionTimelines.emplace(sp<BBinder>::make(), std::move(expectedCT));
     return t;
 }
 
@@ -56,8 +56,8 @@
     sp<IBinder> connection2;
 
     void SetUp() override {
-        connection1 = new BBinder();
-        connection2 = new BBinder();
+        connection1 = sp<BBinder>::make();
+        connection2 = sp<BBinder>::make();
 
         mTracker = std::make_unique<LatencyTracker>(this);
     }
diff --git a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
index 8af3871..f2a3964 100644
--- a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
+++ b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
@@ -405,11 +405,11 @@
 };
 
 /**
- * Create a basic configuration change and send it to input classifier.
+ * Create a basic configuration change and send it to input processor.
  * Expect that the event is received by the next input stage, unmodified.
  */
 TEST_F(UnwantedInteractionBlockerTest, ConfigurationChangedIsPassedToNextListener) {
-    // Create a basic configuration change and send to classifier
+    // Create a basic configuration change and send to blocker
     NotifyConfigurationChangedArgs args(1 /*sequenceNum*/, 2 /*eventTime*/);
 
     mBlocker->notifyConfigurationChanged(&args);
@@ -423,7 +423,7 @@
  * to next stage unmodified.
  */
 TEST_F(UnwantedInteractionBlockerTest, KeyIsPassedToNextListener) {
-    // Create a basic key event and send to classifier
+    // Create a basic key event and send to blocker
     NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
                        AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
                        AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
diff --git a/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp b/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
index 4f066ad..72780fb 100644
--- a/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
@@ -42,7 +42,7 @@
     if (useExistingToken) {
         return tokens[fdp.ConsumeIntegralInRange<size_t>(0ul, tokens.size() - 1)];
     }
-    return new BBinder();
+    return sp<BBinder>::make();
 }
 
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
@@ -54,7 +54,7 @@
     // Make some pre-defined tokens to ensure that some timelines are complete.
     std::array<sp<IBinder> /*token*/, 10> predefinedTokens;
     for (size_t i = 0; i < predefinedTokens.size(); i++) {
-        predefinedTokens[i] = new BBinder();
+        predefinedTokens[i] = sp<BBinder>::make();
     }
 
     // Randomly invoke LatencyTracker api's until randomness is exhausted.
diff --git a/services/powermanager/tests/IThermalManagerTest.cpp b/services/powermanager/tests/IThermalManagerTest.cpp
index b62be5f..7414958 100644
--- a/services/powermanager/tests/IThermalManagerTest.cpp
+++ b/services/powermanager/tests/IThermalManagerTest.cpp
@@ -33,26 +33,38 @@
 using namespace android::os;
 using namespace std::chrono_literals;
 
-class IThermalServiceTest : public testing::Test,
-                            public BnThermalStatusListener{
+class IThermalServiceTestListener : public BnThermalStatusListener {
+    public:
+        virtual binder::Status onStatusChange(int status) override;
+        std::condition_variable mCondition;
+        int mListenerStatus = 0;
+        std::mutex mMutex;
+};
+
+binder::Status IThermalServiceTestListener::onStatusChange(int status) {
+    std::unique_lock<std::mutex> lock(mMutex);
+    mListenerStatus = status;
+    ALOGI("IThermalServiceTestListener::notifyListener %d", mListenerStatus);
+    mCondition.notify_all();
+    return binder::Status::ok();
+}
+
+class IThermalServiceTest : public testing::Test {
     public:
         IThermalServiceTest();
         void setThermalOverride(int level);
-        virtual binder::Status onStatusChange(int status) override;
         int getStatusFromService();
         void SetUp() override;
         void TearDown() override;
     protected:
         sp<IThermalService> mThermalSvc;
-        std::condition_variable mCondition;
-        int mListenerStatus;
         int mServiceStatus;
-        std::mutex mMutex;
+        sp<IThermalServiceTestListener> mCallback;
 };
 
 IThermalServiceTest::IThermalServiceTest()
- : mListenerStatus(0),
-   mServiceStatus(0) {
+ : mServiceStatus(0),
+   mCallback(sp<IThermalServiceTestListener>::make()) {
 }
 
 void IThermalServiceTest::setThermalOverride(int level) {
@@ -60,14 +72,6 @@
     system(cmdStr.c_str());
 }
 
-binder::Status IThermalServiceTest::onStatusChange(int status) {
-    std::unique_lock<std::mutex> lock(mMutex);
-    mListenerStatus = status;
-    ALOGI("IThermalServiceTest::notifyListener %d", mListenerStatus);
-    mCondition.notify_all();
-    return binder::Status::ok();
-}
-
 int IThermalServiceTest::getStatusFromService() {
     int status;
     binder::Status ret = mThermalSvc->getCurrentThermalStatus(&status);
@@ -87,19 +91,19 @@
     mThermalSvc = interface_cast<IThermalService>(binder);
     EXPECT_NE(mThermalSvc, nullptr);
     // Lock mutex for operation, so listener will only be processed after wait_for is called
-    std::unique_lock<std::mutex> lock(mMutex);
+    std::unique_lock<std::mutex> lock(mCallback->mMutex);
     bool success = false;
-    binder::Status ret = mThermalSvc->registerThermalStatusListener(this, &success);
+    binder::Status ret = mThermalSvc->registerThermalStatusListener(mCallback, &success);
     // Check the result
     ASSERT_TRUE(success);
     ASSERT_TRUE(ret.isOk());
     // Wait for listener called after registration, shouldn't timeout
-    EXPECT_NE(mCondition.wait_for(lock, 1s), std::cv_status::timeout);
+    EXPECT_NE(mCallback->mCondition.wait_for(lock, 1s), std::cv_status::timeout);
 }
 
 void IThermalServiceTest::TearDown() {
     bool success = false;
-    binder::Status ret = mThermalSvc->unregisterThermalStatusListener(this, &success);
+    binder::Status ret = mThermalSvc->unregisterThermalStatusListener(mCallback, &success);
     ASSERT_TRUE(success);
     ASSERT_TRUE(ret.isOk());
 }
@@ -114,14 +118,14 @@
 TEST_P(IThermalListenerTest, TestListener) {
     int level = GetParam();
     // Lock mutex for operation, so listener will only be processed after wait_for is called
-    std::unique_lock<std::mutex> lock(mMutex);
+    std::unique_lock<std::mutex> lock(mCallback->mMutex);
     // Set the override thermal status
     setThermalOverride(level);
     // Wait for listener called, shouldn't timeout
-    EXPECT_NE(mCondition.wait_for(lock, 1s), std::cv_status::timeout);
+    EXPECT_NE(mCallback->mCondition.wait_for(lock, 1s), std::cv_status::timeout);
     // Check the result
-    EXPECT_EQ(level, mListenerStatus);
-    ALOGI("Thermal listener status %d, expecting %d", mListenerStatus, level);
+    EXPECT_EQ(level, mCallback->mListenerStatus);
+    ALOGI("Thermal listener status %d, expecting %d", mCallback->mListenerStatus, level);
 }
 
 INSTANTIATE_TEST_SUITE_P(TestListenerLevels, IThermalListenerTest, testing::Range(
@@ -158,4 +162,4 @@
     ALOGV("Test result = %d\n", status);
 
     return status;
-}
\ No newline at end of file
+}
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index f1457bf..76429ff 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -18,6 +18,7 @@
         "-Wunused",
         "-Wunreachable-code",
         "-Wconversion",
+        "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
     ],
 }
 
@@ -145,7 +146,6 @@
         "ClientCache.cpp",
         "Client.cpp",
         "EffectLayer.cpp",
-        "ContainerLayer.cpp",
         "DisplayDevice.cpp",
         "DisplayHardware/AidlComposerHal.cpp",
         "DisplayHardware/HidlComposerHal.cpp",
@@ -163,6 +163,7 @@
         "FrameTracer/FrameTracer.cpp",
         "FrameTracker.cpp",
         "HdrLayerInfoReporter.cpp",
+        "HwcSlotGenerator.cpp",
         "WindowInfosListenerInvoker.cpp",
         "Layer.cpp",
         "LayerProtoHelper.cpp",
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 59e2d18..51a5445 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -25,7 +25,6 @@
 
 #include <FrameTimeline/FrameTimeline.h>
 #include <compositionengine/CompositionEngine.h>
-#include <compositionengine/LayerFECompositionState.h>
 #include <gui/BufferQueue.h>
 #include <private/gui/SyncFeatures.h>
 #include <renderengine/Image.h>
@@ -71,33 +70,74 @@
 
 using PresentState = frametimeline::SurfaceFrame::PresentState;
 using gui::WindowInfo;
-void BufferStateLayer::callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
-                                                 const sp<GraphicBuffer>& buffer,
-                                                 uint64_t framenumber,
-                                                 const sp<Fence>& releaseFence,
-                                                 uint32_t currentMaxAcquiredBufferCount) {
-    if (!listener) {
-        return;
-    }
-    ATRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64, getDebugName(), framenumber);
-    listener->onReleaseBuffer({buffer->getId(), framenumber},
-                              releaseFence ? releaseFence : Fence::NO_FENCE,
-                              currentMaxAcquiredBufferCount);
-}
-
 namespace {
 static constexpr float defaultMaxLuminance = 1000.0;
+
+constexpr mat4 inverseOrientation(uint32_t transform) {
+    const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+    const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
+    const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+    mat4 tr;
+
+    if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+        tr = tr * rot90;
+    }
+    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
+        tr = tr * flipH;
+    }
+    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
+        tr = tr * flipV;
+    }
+    return inverse(tr);
+}
+
+bool assignTransform(ui::Transform* dst, ui::Transform& from) {
+    if (*dst == from) {
+        return false;
+    }
+    *dst = from;
+    return true;
+}
+
+TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
+    using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
+    using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
+    const auto frameRateCompatibility = [frameRate] {
+        switch (frameRate.type) {
+            case Layer::FrameRateCompatibility::Default:
+                return FrameRateCompatibility::Default;
+            case Layer::FrameRateCompatibility::ExactOrMultiple:
+                return FrameRateCompatibility::ExactOrMultiple;
+            default:
+                return FrameRateCompatibility::Undefined;
+        }
+    }();
+
+    const auto seamlessness = [frameRate] {
+        switch (frameRate.seamlessness) {
+            case scheduler::Seamlessness::OnlySeamless:
+                return Seamlessness::ShouldBeSeamless;
+            case scheduler::Seamlessness::SeamedAndSeamless:
+                return Seamlessness::NotRequired;
+            default:
+                return Seamlessness::Undefined;
+        }
+    }();
+
+    return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
+                                       .frameRateCompatibility = frameRateCompatibility,
+                                       .seamlessness = seamlessness};
+}
 } // namespace
 
 BufferStateLayer::BufferStateLayer(const LayerCreationArgs& args)
       : Layer(args),
         mTextureName(args.textureName),
         mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()},
-        mHwcSlotGenerator(new HwcSlotGenerator()) {
+        mHwcSlotGenerator(sp<HwcSlotGenerator>::make()) {
     ALOGV("Creating Layer %s", getDebugName());
 
     mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
-
     mPotentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
     mProtectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
     mDrawingState.dataspace = ui::Dataspace::V0_SRGB;
@@ -127,6 +167,20 @@
     mFlinger->mFrameTracer->onDestroy(layerId);
 }
 
+void BufferStateLayer::callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+                                                 const sp<GraphicBuffer>& buffer,
+                                                 uint64_t framenumber,
+                                                 const sp<Fence>& releaseFence,
+                                                 uint32_t currentMaxAcquiredBufferCount) {
+    if (!listener) {
+        return;
+    }
+    ATRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64, getDebugName(), framenumber);
+    listener->onReleaseBuffer({buffer->getId(), framenumber},
+                              releaseFence ? releaseFence : Fence::NO_FENCE,
+                              currentMaxAcquiredBufferCount);
+}
+
 // -----------------------------------------------------------------------
 // Interface implementation for Layer
 // -----------------------------------------------------------------------
@@ -239,14 +293,6 @@
     mDrawingState.callbackHandles = {};
 }
 
-void BufferStateLayer::finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
-                                                 const CompositorTiming& compositorTiming) {
-    for (const auto& handle : mDrawingState.callbackHandles) {
-        handle->gpuCompositionDoneFence = glDoneFence;
-        handle->compositorTiming = compositorTiming;
-    }
-}
-
 bool BufferStateLayer::willPresentCurrentTransaction() const {
     // Returns true if the most recent Transaction applied to CurrentState will be presented.
     return (getSidebandStreamChanged() || getAutoRefresh() ||
@@ -307,14 +353,6 @@
     return true;
 }
 
-static bool assignTransform(ui::Transform* dst, ui::Transform& from) {
-    if (*dst == from) {
-        return false;
-    }
-    *dst = from;
-    return true;
-}
-
 // Translate destination frame into scale and position. If a destination frame is not set, use the
 // provided scale and position
 bool BufferStateLayer::updateGeometry() {
@@ -641,14 +679,6 @@
     return fenceSignaled;
 }
 
-bool BufferStateLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
-    if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
-        return true;
-    }
-
-    return mDrawingState.isAutoTimestamp || mDrawingState.desiredPresentTime <= expectedPresentTime;
-}
-
 bool BufferStateLayer::onPreComposition(nsecs_t refreshStartTime) {
     for (const auto& handle : mDrawingState.callbackHandles) {
         handle->refreshStartTime = refreshStartTime;
@@ -685,8 +715,7 @@
     return (mDrawingStateModified || mDrawingState.modified) && (c.buffer != nullptr || c.bgColorLayer != nullptr);
 }
 
-status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
-                                          nsecs_t /*expectedPresentTime*/) {
+void BufferStateLayer::updateTexImage(nsecs_t latchTime) {
     const State& s(getDrawingState());
 
     if (!s.buffer) {
@@ -695,7 +724,7 @@
                 handle->latchTime = latchTime;
             }
         }
-        return NO_ERROR;
+        return;
     }
 
     for (auto& handle : mDrawingState.callbackHandles) {
@@ -734,135 +763,36 @@
     mDrawingState.callbackHandles = remainingHandles;
 
     mDrawingStateModified = false;
-
-    return NO_ERROR;
 }
 
-status_t BufferStateLayer::updateActiveBuffer() {
-    const State& s(getDrawingState());
-
-    if (s.buffer == nullptr) {
-        return BAD_VALUE;
-    }
-
-    if (!mBufferInfo.mBuffer || !s.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
+void BufferStateLayer::gatherBufferInfo() {
+    if (!mBufferInfo.mBuffer || !mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
         decrementPendingBufferCount();
     }
 
     mPreviousReleaseCallbackId = {getCurrentBufferId(), mBufferInfo.mFrameNumber};
-    mBufferInfo.mBuffer = s.buffer;
-    mBufferInfo.mFence = s.acquireFence;
-    mBufferInfo.mFrameNumber = s.frameNumber;
-
-    return NO_ERROR;
-}
-
-status_t BufferStateLayer::updateFrameNumber() {
-    // TODO(marissaw): support frame history events
-    mPreviousFrameNumber = mCurrentFrameNumber;
-    mCurrentFrameNumber = mDrawingState.frameNumber;
-    return NO_ERROR;
-}
-
-void BufferStateLayer::HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
-    std::lock_guard lock(mMutex);
-    if (!clientCacheId.isValid()) {
-        ALOGE("invalid process, failed to erase buffer");
-        return;
-    }
-    eraseBufferLocked(clientCacheId);
-}
-
-int BufferStateLayer::HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
-    std::lock_guard<std::mutex> lock(mMutex);
-    auto itr = mCachedBuffers.find(clientCacheId);
-    if (itr == mCachedBuffers.end()) {
-        return addCachedBuffer(clientCacheId);
-    }
-    auto& [hwcCacheSlot, counter] = itr->second;
-    counter = mCounter++;
-    return hwcCacheSlot;
-}
-
-int BufferStateLayer::HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId)
-        REQUIRES(mMutex) {
-    if (!clientCacheId.isValid()) {
-        ALOGE("invalid process, returning invalid slot");
-        return BufferQueue::INVALID_BUFFER_SLOT;
-    }
-
-    ClientCache::getInstance().registerErasedRecipient(clientCacheId, wp<ErasedRecipient>(this));
-
-    int hwcCacheSlot = getFreeHwcCacheSlot();
-    mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
-    return hwcCacheSlot;
-}
-
-int BufferStateLayer::HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
-    if (mFreeHwcCacheSlots.empty()) {
-        evictLeastRecentlyUsed();
-    }
-
-    int hwcCacheSlot = mFreeHwcCacheSlots.top();
-    mFreeHwcCacheSlots.pop();
-    return hwcCacheSlot;
-}
-
-void BufferStateLayer::HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) {
-    uint64_t minCounter = UINT_MAX;
-    client_cache_t minClientCacheId = {};
-    for (const auto& [clientCacheId, slotCounter] : mCachedBuffers) {
-        const auto& [hwcCacheSlot, counter] = slotCounter;
-        if (counter < minCounter) {
-            minCounter = counter;
-            minClientCacheId = clientCacheId;
-        }
-    }
-    eraseBufferLocked(minClientCacheId);
-
-    ClientCache::getInstance().unregisterErasedRecipient(minClientCacheId, this);
-}
-
-void BufferStateLayer::HwcSlotGenerator::eraseBufferLocked(const client_cache_t& clientCacheId)
-        REQUIRES(mMutex) {
-    auto itr = mCachedBuffers.find(clientCacheId);
-    if (itr == mCachedBuffers.end()) {
-        return;
-    }
-    auto& [hwcCacheSlot, counter] = itr->second;
-
-    // TODO send to hwc cache and resources
-
-    mFreeHwcCacheSlots.push(hwcCacheSlot);
-    mCachedBuffers.erase(clientCacheId);
-}
-
-void BufferStateLayer::gatherBufferInfo() {
+    mBufferInfo.mBuffer = mDrawingState.buffer;
+    mBufferInfo.mFence = mDrawingState.acquireFence;
+    mBufferInfo.mFrameNumber = mDrawingState.frameNumber;
     mBufferInfo.mPixelFormat =
             !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
     mBufferInfo.mFrameLatencyNeeded = true;
-
-    const State& s(getDrawingState());
-    mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
-    mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
-    mBufferInfo.mFence = s.acquireFence;
-    mBufferInfo.mTransform = s.bufferTransform;
+    mBufferInfo.mDesiredPresentTime = mDrawingState.desiredPresentTime;
+    mBufferInfo.mFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence);
+    mBufferInfo.mFence = mDrawingState.acquireFence;
+    mBufferInfo.mTransform = mDrawingState.bufferTransform;
     auto lastDataspace = mBufferInfo.mDataspace;
-    mBufferInfo.mDataspace = translateDataspace(s.dataspace);
+    mBufferInfo.mDataspace = translateDataspace(mDrawingState.dataspace);
     if (lastDataspace != mBufferInfo.mDataspace) {
         mFlinger->mSomeDataspaceChanged = true;
     }
-    mBufferInfo.mCrop = computeBufferCrop(s);
+    mBufferInfo.mCrop = computeBufferCrop(mDrawingState);
     mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
-    mBufferInfo.mSurfaceDamage = s.surfaceDamageRegion;
-    mBufferInfo.mHdrMetadata = s.hdrMetadata;
-    mBufferInfo.mApi = s.api;
-    mBufferInfo.mTransformToDisplayInverse = s.transformToDisplayInverse;
-    mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId);
-}
-
-uint32_t BufferStateLayer::getEffectiveScalingMode() const {
-   return NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+    mBufferInfo.mSurfaceDamage = mDrawingState.surfaceDamageRegion;
+    mBufferInfo.mHdrMetadata = mDrawingState.hdrMetadata;
+    mBufferInfo.mApi = mDrawingState.api;
+    mBufferInfo.mTransformToDisplayInverse = mDrawingState.transformToDisplayInverse;
+    mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(mDrawingState.clientCacheId);
 }
 
 Rect BufferStateLayer::computeBufferCrop(const State& s) {
@@ -882,7 +812,7 @@
     args.textureName = mTextureName;
     sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
     layer->mHwcSlotGenerator = mHwcSlotGenerator;
-    layer->setInitialValuesForClone(this);
+    layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
     return layer;
 }
 
@@ -1178,32 +1108,6 @@
             (mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
 }
 
-bool BufferStateLayer::isFixedSize() const {
-    return true;
-}
-
-bool BufferStateLayer::usesSourceCrop() const {
-    return true;
-}
-
-static constexpr mat4 inverseOrientation(uint32_t transform) {
-    const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
-    const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
-    const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
-    mat4 tr;
-
-    if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
-        tr = tr * rot90;
-    }
-    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
-        tr = tr * flipH;
-    }
-    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
-        tr = tr * flipV;
-    }
-    return inverse(tr);
-}
-
 std::optional<compositionengine::LayerFE::LayerSettings> BufferStateLayer::prepareClientComposition(
         compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
     ATRACE_CALL();
@@ -1373,38 +1277,6 @@
     compositionState->sidebandStreamHasFrame = false;
 }
 
-namespace {
-TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
-    using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
-    using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
-    const auto frameRateCompatibility = [frameRate] {
-        switch (frameRate.type) {
-            case Layer::FrameRateCompatibility::Default:
-                return FrameRateCompatibility::Default;
-            case Layer::FrameRateCompatibility::ExactOrMultiple:
-                return FrameRateCompatibility::ExactOrMultiple;
-            default:
-                return FrameRateCompatibility::Undefined;
-        }
-    }();
-
-    const auto seamlessness = [frameRate] {
-        switch (frameRate.seamlessness) {
-            case scheduler::Seamlessness::OnlySeamless:
-                return Seamlessness::ShouldBeSeamless;
-            case scheduler::Seamlessness::SeamedAndSeamless:
-                return Seamlessness::NotRequired;
-            default:
-                return Seamlessness::Undefined;
-        }
-    }();
-
-    return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
-                                       .frameRateCompatibility = frameRateCompatibility,
-                                       .seamlessness = seamlessness};
-}
-} // namespace
-
 void BufferStateLayer::onPostComposition(const DisplayDevice* display,
                                          const std::shared_ptr<FenceTime>& glDoneFence,
                                          const std::shared_ptr<FenceTime>& presentFence,
@@ -1413,8 +1285,10 @@
     // composition.
     if (!mBufferInfo.mFrameLatencyNeeded) return;
 
-    // Update mFrameEventHistory.
-    finalizeFrameEventHistory(glDoneFence, compositorTiming);
+    for (const auto& handle : mDrawingState.callbackHandles) {
+        handle->gpuCompositionDoneFence = glDoneFence;
+        handle->compositorTiming = compositorTiming;
+    }
 
     // Update mFrameTracker.
     nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
@@ -1480,8 +1354,7 @@
     mBufferInfo.mFrameLatencyNeeded = false;
 }
 
-bool BufferStateLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                                   nsecs_t expectedPresentTime) {
+bool BufferStateLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) {
     ATRACE_FORMAT_INSTANT("latchBuffer %s - %" PRIu64, getDebugName(),
                           getDrawingState().frameNumber);
 
@@ -1499,27 +1372,16 @@
         return false;
     }
 
+    updateTexImage(latchTime);
+    if (mDrawingState.buffer == nullptr) {
+        return false;
+    }
+
     // Capture the old state of the layer for comparisons later
-    const State& s(getDrawingState());
-    const bool oldOpacity = isOpaque(s);
-
     BufferInfo oldBufferInfo = mBufferInfo;
-
-    status_t err = updateTexImage(recomputeVisibleRegions, latchTime, expectedPresentTime);
-    if (err != NO_ERROR) {
-        return false;
-    }
-
-    err = updateActiveBuffer();
-    if (err != NO_ERROR) {
-        return false;
-    }
-
-    err = updateFrameNumber();
-    if (err != NO_ERROR) {
-        return false;
-    }
-
+    const bool oldOpacity = isOpaque(mDrawingState);
+    mPreviousFrameNumber = mCurrentFrameNumber;
+    mCurrentFrameNumber = mDrawingState.frameNumber;
     gatherBufferInfo();
 
     if (oldBufferInfo.mBuffer == nullptr) {
@@ -1544,7 +1406,7 @@
         }
     }
 
-    if (oldOpacity != isOpaque(s)) {
+    if (oldOpacity != isOpaque(mDrawingState)) {
         recomputeVisibleRegions = true;
     }
 
@@ -1628,7 +1490,7 @@
 void BufferStateLayer::latchAndReleaseBuffer() {
     if (hasReadyFrame()) {
         bool ignored = false;
-        latchBuffer(ignored, systemTime(), 0 /* expectedPresentTime */);
+        latchBuffer(ignored, systemTime());
     }
     releasePendingBuffer(systemTime());
 }
@@ -1711,7 +1573,8 @@
 void BufferStateLayer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
     Layer::setInitialValuesForClone(clonedFrom);
 
-    sp<BufferStateLayer> bufferClonedFrom = static_cast<BufferStateLayer*>(clonedFrom.get());
+    sp<BufferStateLayer> bufferClonedFrom =
+            sp<BufferStateLayer>::fromExisting(static_cast<BufferStateLayer*>(clonedFrom.get()));
     mPremultipliedAlpha = bufferClonedFrom->mPremultipliedAlpha;
     mPotentialCursor = bufferClonedFrom->mPotentialCursor;
     mProtectedByApp = bufferClonedFrom->mProtectedByApp;
@@ -1724,7 +1587,8 @@
         return;
     }
 
-    sp<BufferStateLayer> clonedFrom = static_cast<BufferStateLayer*>(getClonedFrom().get());
+    sp<BufferStateLayer> clonedFrom = sp<BufferStateLayer>::fromExisting(
+            static_cast<BufferStateLayer*>(getClonedFrom().get()));
     mBufferInfo = clonedFrom->mBufferInfo;
     mSidebandStream = clonedFrom->mSidebandStream;
     surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index df7ae61..8bad3d2 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -40,6 +40,7 @@
 #include "DisplayHardware/HWComposer.h"
 #include "FrameTimeline.h"
 #include "FrameTracker.h"
+#include "HwcSlotGenerator.h"
 #include "Layer.h"
 #include "LayerVector.h"
 #include "SurfaceFlinger.h"
@@ -74,10 +75,7 @@
     // GRALLOC_USAGE_PROTECTED sense.
     bool isProtected() const override;
 
-    // isFixedSize - true if content has a fixed size
-    bool isFixedSize() const override;
-
-    bool usesSourceCrop() const override;
+    bool usesSourceCrop() const override { return true; }
 
     bool isHdrY410() const override;
 
@@ -89,13 +87,9 @@
     // the visible regions need to be recomputed (this is a fairly heavy
     // operation, so this should be set only if needed). Typically this is used
     // to figure out if the content or size of a surface has changed.
-    bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                     nsecs_t expectedPresentTime) override;
+    bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
     bool hasReadyFrame() const override;
 
-    // Returns the current scaling mode
-    uint32_t getEffectiveScalingMode() const override;
-
     // Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
     // This is used if the buffer is just latched and releases to free up the buffer
     // and will not be shown on screen.
@@ -122,14 +116,6 @@
 
     void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
 
-    void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
-                                   const CompositorTiming& compositorTiming) override;
-
-    // Returns true if the next buffer should be presented at the expected present time,
-    // overridden by BufferStateLayer and BufferQueueLayer for implementation
-    // specific logic
-    bool isBufferDue(nsecs_t /*expectedPresentTime*/) const { return true; }
-
     Region getActiveTransparentRegion(const Layer::State& s) const override {
         return s.transparentRegionHint;
     }
@@ -166,7 +152,6 @@
     bool updateGeometry() override;
 
     bool fenceHasSignaled() const;
-    bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const;
     bool onPreComposition(nsecs_t) override;
 
     // See mPendingBufferTransactions
@@ -174,9 +159,6 @@
     std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
     std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
 
-    // Returns true if the next buffer should be presented at the expected present time
-    bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const override { return true; }
-
 protected:
     void gatherBufferInfo();
     void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
@@ -268,11 +250,7 @@
 
     bool hasFrameUpdate() const;
 
-    status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                            nsecs_t expectedPresentTime);
-
-    status_t updateActiveBuffer();
-    status_t updateFrameNumber();
+    void updateTexImage(nsecs_t latchTime);
 
     sp<Layer> createClone() override;
 
@@ -323,45 +301,6 @@
     // not specify a destination frame.
     ui::Transform mRequestedTransform;
 
-    // TODO(marissaw): support sticky transform for LEGACY camera mode
-
-    class HwcSlotGenerator : public ClientCache::ErasedRecipient {
-    public:
-        HwcSlotGenerator() {
-            for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
-                mFreeHwcCacheSlots.push(i);
-            }
-        }
-
-        void bufferErased(const client_cache_t& clientCacheId);
-
-        int getHwcCacheSlot(const client_cache_t& clientCacheId);
-
-    private:
-        friend class SlotGenerationTest;
-        int addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
-        int getFreeHwcCacheSlot() REQUIRES(mMutex);
-        void evictLeastRecentlyUsed() REQUIRES(mMutex);
-        void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
-
-        struct CachedBufferHash {
-            std::size_t operator()(const client_cache_t& clientCacheId) const {
-                return std::hash<uint64_t>{}(clientCacheId.id);
-            }
-        };
-
-        std::mutex mMutex;
-
-        std::unordered_map<client_cache_t, std::pair<int /*HwcCacheSlot*/, uint64_t /*counter*/>,
-                           CachedBufferHash>
-                mCachedBuffers GUARDED_BY(mMutex);
-        std::stack<int /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
-
-        // The cache increments this counter value when a slot is updated or used.
-        // Used to track the least recently-used buffer
-        uint64_t mCounter = 0;
-    };
-
     sp<HwcSlotGenerator> mHwcSlotGenerator;
 };
 
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index b27055d..3685bb4 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -83,8 +83,8 @@
     sp<IBinder> handle;
     int32_t layerId;
     uint32_t transformHint;
-    LayerCreationArgs args(mFlinger.get(), this, name.c_str(), static_cast<uint32_t>(flags),
-                           std::move(metadata));
+    LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), name.c_str(),
+                           static_cast<uint32_t>(flags), std::move(metadata));
     const status_t status =
             mFlinger->createLayer(args, &handle, parent, &layerId, nullptr, &transformHint);
     if (status == NO_ERROR) {
@@ -137,7 +137,8 @@
                                      gui::MirrorSurfaceResult* outResult) {
     sp<IBinder> handle;
     int32_t layerId;
-    LayerCreationArgs args(mFlinger.get(), this, "MirrorRoot", 0 /* flags */, gui::LayerMetadata());
+    LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), "MirrorRoot",
+                           0 /* flags */, gui::LayerMetadata());
     status_t status = mFlinger->mirrorLayer(args, mirrorFromHandle, &handle, &layerId);
     if (status == NO_ERROR) {
         outResult->handle = handle;
@@ -146,5 +147,20 @@
     return binderStatusFromStatusT(status);
 }
 
+binder::Status Client::mirrorDisplay(int64_t displayId, gui::MirrorSurfaceResult* outResult) {
+    sp<IBinder> handle;
+    int32_t layerId;
+    LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this),
+                           "MirrorRoot-" + std::to_string(displayId), 0 /* flags */,
+                           gui::LayerMetadata());
+    std::optional<DisplayId> id = DisplayId::fromValue(static_cast<uint64_t>(displayId));
+    status_t status = mFlinger->mirrorDisplay(*id, args, &handle, &layerId);
+    if (status == NO_ERROR) {
+        outResult->handle = handle;
+        outResult->layerId = layerId;
+    }
+    return binderStatusFromStatusT(status);
+}
+
 // ---------------------------------------------------------------------------
 }; // namespace android
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index 4720d5c..4e59dfd 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -59,6 +59,8 @@
     binder::Status mirrorSurface(const sp<IBinder>& mirrorFromHandle,
                                  gui::MirrorSurfaceResult* outResult) override;
 
+    binder::Status mirrorDisplay(int64_t displayId, gui::MirrorSurfaceResult* outResult) override;
+
     // constant
     sp<SurfaceFlinger> mFlinger;
 
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index 3c7b9d9..cf932a8 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -30,7 +30,7 @@
 
 ANDROID_SINGLETON_STATIC_INSTANCE(ClientCache);
 
-ClientCache::ClientCache() : mDeathRecipient(new CacheDeathRecipient) {}
+ClientCache::ClientCache() : mDeathRecipient(sp<CacheDeathRecipient>::make()) {}
 
 bool ClientCache::getBuffer(const client_cache_t& cacheId,
                             ClientCacheBuffer** outClientCacheBuffer) {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
index 9ee779c..5854674 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
@@ -91,16 +91,9 @@
     // Called after the HWC calls are made to present the display
     virtual void onPresentDisplayCompleted() = 0;
 
-    // Called after the surface has been rendering to signal the surface should
-    // be made ready for displaying
-    virtual void flip() = 0;
-
     // Debugging - Dumps the state of the RenderSurface to a string
     virtual void dump(std::string& result) const = 0;
 
-    // Debugging - gets the page flip count for the RenderSurface
-    virtual std::uint32_t getPageFlipCount() const = 0;
-
     // Returns true if the render surface supports client composition prediction.
     virtual bool supportsCompositionStrategyPrediction() const = 0;
 };
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
index e4cb113..1c14a43 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
@@ -62,15 +62,12 @@
             base::unique_fd* bufferFence) override;
     void queueBuffer(base::unique_fd readyFence) override;
     void onPresentDisplayCompleted() override;
-    void flip() override;
     bool supportsCompositionStrategyPrediction() const override;
 
     // Debugging
     void dump(std::string& result) const override;
-    std::uint32_t getPageFlipCount() const override;
 
     // Testing
-    void setPageFlipCountForTest(std::uint32_t);
     void setSizeForTest(const ui::Size&);
     std::shared_ptr<renderengine::ExternalTexture>& mutableTextureForTest();
     base::unique_fd& mutableBufferReadyForTest();
@@ -89,7 +86,6 @@
     ui::Size mSize;
     const size_t mMaxTextureCacheSize;
     bool mProtected{false};
-    std::uint32_t mPageFlipCount{0};
 };
 
 std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
index e65aa73..2bfd3cf 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
@@ -150,8 +150,6 @@
     bool hasSolidColorLayers() const;
 
 private:
-    CachedSet() = default;
-
     const NonBufferHash mFingerprint;
     std::chrono::steady_clock::time_point mLastUpdate = std::chrono::steady_clock::now();
     std::vector<Layer> mLayers;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
index e12aebb..af8d4bc 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
@@ -42,9 +42,7 @@
     MOCK_METHOD1(dequeueBuffer, std::shared_ptr<renderengine::ExternalTexture>(base::unique_fd*));
     MOCK_METHOD1(queueBuffer, void(base::unique_fd));
     MOCK_METHOD0(onPresentDisplayCompleted, void());
-    MOCK_METHOD0(flip, void());
     MOCK_CONST_METHOD1(dump, void(std::string& result));
-    MOCK_CONST_METHOD0(getPageFlipCount, std::uint32_t());
     MOCK_CONST_METHOD0(supportsCompositionStrategyPrediction, bool());
 };
 
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index ea856e4..09adaed 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -196,7 +196,7 @@
                             });
 
         if (hasQueuedFrames) {
-            releasedLayers.emplace_back(layerFE);
+            releasedLayers.emplace_back(wp<LayerFE>::fromExisting(layerFE));
         }
     }
 
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index aea6798..8ebc5b1 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -1160,7 +1160,8 @@
 
     if (isPowerHintSessionEnabled()) {
         // get fence end time to know when gpu is complete in display
-        setHintSessionGpuFence(std::make_unique<FenceTime>(new Fence(dup(optReadyFence->get()))));
+        setHintSessionGpuFence(
+                std::make_unique<FenceTime>(sp<Fence>::make(dup(optReadyFence->get()))));
     }
     // swap buffers (presentation)
     mRenderSurface->queueBuffer(std::move(*optReadyFence));
@@ -1288,7 +1289,8 @@
             ATRACE_NAME("ClientCompositionCacheHit");
             outputCompositionState.reusedClientComposition = true;
             setExpensiveRenderingExpected(false);
-            return base::unique_fd();
+            // b/239944175 pass the fence associated with the buffer.
+            return base::unique_fd(std::move(fd));
         }
         ATRACE_NAME("ClientCompositionCacheMiss");
         mClientCompositionRequestCache->add(tex->getBuffer()->getId(), clientCompositionDisplay,
@@ -1491,7 +1493,6 @@
 
     auto& outputState = editState();
     outputState.dirtyRegion.clear();
-    mRenderSurface->flip();
 
     auto frame = presentAndGetFrameFences();
 
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index 5a3af7b..0fe55db 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -251,10 +251,6 @@
     mDisplaySurface->onFrameCommitted();
 }
 
-void RenderSurface::flip() {
-    mPageFlipCount++;
-}
-
 void RenderSurface::dump(std::string& out) const {
     using android::base::StringAppendF;
 
@@ -265,7 +261,6 @@
     dumpVal(out, "size", mSize);
     StringAppendF(&out, "ANativeWindow=%p (format %d) ", mNativeWindow.get(),
                   ANativeWindow_getFormat(mNativeWindow.get()));
-    dumpVal(out, "flips", mPageFlipCount);
     out.append("\n");
 
     String8 surfaceDump;
@@ -273,14 +268,6 @@
     out.append(surfaceDump);
 }
 
-std::uint32_t RenderSurface::getPageFlipCount() const {
-    return mPageFlipCount;
-}
-
-void RenderSurface::setPageFlipCountForTest(std::uint32_t count) {
-    mPageFlipCount = count;
-}
-
 void RenderSurface::setSizeForTest(const ui::Size& size) {
     mSize = size;
 }
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 344fea3..51ca213 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -194,7 +194,7 @@
     StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
     StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
     StrictMock<mock::CompositionEngine> mCompositionEngine;
-    sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
+    sp<mock::NativeWindow> mNativeWindow = sp<StrictMock<mock::NativeWindow>>::make();
 };
 
 struct PartialMockDisplayTestCommon : public DisplayTestCommon {
@@ -524,7 +524,7 @@
     auto args = getDisplayCreationArgsForGpuVirtualDisplay();
     std::shared_ptr<impl::Display> gpuDisplay = impl::createDisplay(mCompositionEngine, args);
 
-    sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+    sp<mock::LayerFE> layerXLayerFE = sp<StrictMock<mock::LayerFE>>::make();
 
     {
         Output::ReleasedLayers releasedLayers;
@@ -542,7 +542,7 @@
 }
 
 TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNoLayersWithQueuedFrames) {
-    sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+    sp<mock::LayerFE> layerXLayerFE = sp<StrictMock<mock::LayerFE>>::make();
 
     {
         Output::ReleasedLayers releasedLayers;
@@ -558,7 +558,7 @@
 }
 
 TEST_F(DisplaySetReleasedLayersTest, setReleasedLayers) {
-    sp<mock::LayerFE> unknownLayer = new StrictMock<mock::LayerFE>();
+    sp<mock::LayerFE> unknownLayer = sp<StrictMock<mock::LayerFE>>::make();
 
     CompositionRefreshArgs refreshArgs;
     refreshArgs.layersWithQueuedFrames.push_back(mLayer1.layerFE);
@@ -897,9 +897,9 @@
 }
 
 TEST_F(DisplayPresentAndGetFrameFencesTest, returnsPresentAndLayerFences) {
-    sp<Fence> presentFence = new Fence();
-    sp<Fence> layer1Fence = new Fence();
-    sp<Fence> layer2Fence = new Fence();
+    sp<Fence> presentFence = sp<Fence>::make();
+    sp<Fence> layer1Fence = sp<Fence>::make();
+    sp<Fence> layer2Fence = sp<Fence>::make();
 
     EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(HalDisplayId(DEFAULT_DISPLAY_ID), _, _))
             .Times(1);
@@ -1018,8 +1018,8 @@
     NiceMock<android::mock::HWComposer> mHwComposer;
     NiceMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
     NiceMock<mock::CompositionEngine> mCompositionEngine;
-    sp<mock::NativeWindow> mNativeWindow = new NiceMock<mock::NativeWindow>();
-    sp<mock::DisplaySurface> mDisplaySurface = new NiceMock<mock::DisplaySurface>();
+    sp<mock::NativeWindow> mNativeWindow = sp<NiceMock<mock::NativeWindow>>::make();
+    sp<mock::DisplaySurface> mDisplaySurface = sp<NiceMock<mock::DisplaySurface>>::make();
     std::shared_ptr<Display> mDisplay;
     impl::RenderSurface* mRenderSurface;
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp b/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
index 00eafb1..7197780 100644
--- a/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
@@ -66,8 +66,10 @@
     }
 
     impl::HwcBufferCache mCache;
-    sp<GraphicBuffer> mBuffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
-    sp<GraphicBuffer> mBuffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+    sp<GraphicBuffer> mBuffer1 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    sp<GraphicBuffer> mBuffer2 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
 };
 
 TEST_F(HwcBufferCacheTest, cacheWorksForSlotZero) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
index 8c164ed..c8bd5e4 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -55,7 +55,8 @@
     MOCK_METHOD(void, setRequiresClientComposition,
                 (DisplayId displayId, bool requiresClientComposition), (override));
     MOCK_METHOD(void, setExpectedPresentTime, (nsecs_t expectedPresentTime), (override));
-    MOCK_METHOD(void, setPresentFenceTime, (nsecs_t presentFenceTime), (override));
+    MOCK_METHOD(void, setSfPresentTiming, (nsecs_t presentFenceTime, nsecs_t presentEndTime),
+                (override));
     MOCK_METHOD(void, setHwcPresentDelayedTime,
                 (DisplayId displayId,
                  std::chrono::steady_clock::time_point earliestFrameStartTime));
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index 5290bd9..0f7dce8 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -955,11 +955,11 @@
         reinterpret_cast<native_handle_t*>(1031);
 const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kBuffer;
 const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kOverrideBuffer =
-        new GraphicBuffer(4, 5, PIXEL_FORMAT_RGBA_8888,
-                          AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
-                                  AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN);
+        sp<GraphicBuffer>::make(4, 5, PIXEL_FORMAT_RGBA_8888,
+                                AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
+                                        AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN);
 const sp<Fence> OutputLayerWriteStateToHWCTest::kFence;
-const sp<Fence> OutputLayerWriteStateToHWCTest::kOverrideFence = new Fence();
+const sp<Fence> OutputLayerWriteStateToHWCTest::kOverrideFence = sp<Fence>::make();
 const std::string OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Key =
         "com.example.metadata.1";
 const std::vector<uint8_t> OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Value{{1, 2, 3}};
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index cf12890..ad0fb9d 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -293,7 +293,7 @@
     InjectedLayer layer;
     layer.outputLayerState.overrideInfo.buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), renderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), renderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     injectOutputLayer(layer);
@@ -1017,7 +1017,7 @@
 
     std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), renderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), renderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     layer1.outputLayerState.overrideInfo.buffer = buffer;
@@ -3227,7 +3227,6 @@
     // setup below are satisfied in the specific order.
     InSequence seq;
 
-    EXPECT_CALL(*mRenderSurface, flip());
     EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
     EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
 
@@ -3250,7 +3249,6 @@
     frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
     frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
 
-    EXPECT_CALL(*mRenderSurface, flip());
     EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
     EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
 
@@ -3284,7 +3282,6 @@
     frameFences.layerFences.emplace(&mLayer2.hwc2Layer, sp<Fence>::make());
     frameFences.layerFences.emplace(&mLayer3.hwc2Layer, sp<Fence>::make());
 
-    EXPECT_CALL(*mRenderSurface, flip());
     EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
     EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
 
@@ -3320,7 +3317,6 @@
     Output::FrameFences frameFences;
     frameFences.presentFence = presentFence;
 
-    EXPECT_CALL(*mRenderSurface, flip());
     EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
     EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
 
@@ -3449,7 +3445,7 @@
     StrictMock<OutputPartialMock> mOutput;
     std::shared_ptr<renderengine::ExternalTexture> mOutputBuffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
 
@@ -3687,7 +3683,7 @@
 
     const auto otherOutputBuffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index e5f9ebf..83937a6 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -61,8 +61,8 @@
     StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
     StrictMock<mock::CompositionEngine> mCompositionEngine;
     StrictMock<mock::Display> mDisplay;
-    sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
-    sp<mock::DisplaySurface> mDisplaySurface = new StrictMock<mock::DisplaySurface>();
+    sp<mock::NativeWindow> mNativeWindow = sp<StrictMock<mock::NativeWindow>>::make();
+    sp<mock::DisplaySurface> mDisplaySurface = sp<StrictMock<mock::DisplaySurface>>::make();
     impl::RenderSurface mSurface{mCompositionEngine, mDisplay,
                                  RenderSurfaceCreationArgsBuilder()
                                          .setDisplayWidth(DEFAULT_DISPLAY_WIDTH)
@@ -109,7 +109,7 @@
  */
 
 TEST_F(RenderSurfaceTest, getClientTargetAcquireFenceForwardsCall) {
-    sp<Fence> fence = new Fence();
+    sp<Fence> fence = sp<Fence>::make();
 
     EXPECT_CALL(*mDisplaySurface, getClientTargetAcquireFence()).WillOnce(ReturnRef(fence));
 
@@ -234,7 +234,7 @@
  */
 
 TEST_F(RenderSurfaceTest, dequeueBufferObtainsABuffer) {
-    sp<GraphicBuffer> buffer = new GraphicBuffer();
+    sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
 
     EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
             .WillOnce(
@@ -253,7 +253,7 @@
 TEST_F(RenderSurfaceTest, queueBufferHandlesNoClientComposition) {
     const auto buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     mSurface.mutableTextureForTest() = buffer;
@@ -271,8 +271,9 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesClientComposition) {
-    const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
-                                                                              mRenderEngine, false);
+    const auto buffer =
+            std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+                                                                  mRenderEngine, false);
     mSurface.mutableTextureForTest() = buffer;
 
     impl::OutputCompositionState state;
@@ -290,8 +291,9 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequest) {
-    const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
-                                                                              mRenderEngine, false);
+    const auto buffer =
+            std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+                                                                  mRenderEngine, false);
     mSurface.mutableTextureForTest() = buffer;
 
     impl::OutputCompositionState state;
@@ -309,7 +311,7 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferYetDequeued) {
-    sp<GraphicBuffer> buffer = new GraphicBuffer();
+    sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
 
     impl::OutputCompositionState state;
     state.usesClientComposition = false;
@@ -329,8 +331,9 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesNativeWindowQueueBufferFailureOnVirtualDisplay) {
-    const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
-                                                                              mRenderEngine, false);
+    const auto buffer =
+            std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+                                                                  mRenderEngine, false);
     mSurface.mutableTextureForTest() = buffer;
 
     impl::OutputCompositionState state;
@@ -359,17 +362,5 @@
     mSurface.onPresentDisplayCompleted();
 }
 
-/*
- * RenderSurface::flip()
- */
-
-TEST_F(RenderSurfaceTest, flipForwardsSignal) {
-    mSurface.setPageFlipCountForTest(500);
-
-    mSurface.flip();
-
-    EXPECT_EQ(501u, mSurface.getPageFlipCount());
-}
-
 } // namespace
 } // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index 50e3a28..200278c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -108,11 +108,12 @@
         testLayer->outputLayerCompositionState.visibleRegion =
                 Region(Rect(pos + 1, pos + 1, pos + 2, pos + 2));
 
+        const auto kUsageFlags =
+                static_cast<uint64_t>(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                      GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE);
         testLayer->layerFECompositionState.buffer =
-                new GraphicBuffer(100, 100, HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                  GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                          GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
-                                  "output");
+                sp<GraphicBuffer>::make(100u, 100u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags,
+                                        "output");
 
         testLayer->layerFE = sp<mock::LayerFE>::make();
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
index 5c6e8da..47b6820 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
@@ -112,6 +112,9 @@
     sp<mock::LayerFE> mLayerFE = sp<mock::LayerFE>::make();
     mock::OutputLayer mOutputLayer;
     std::unique_ptr<LayerState> mLayerState;
+
+    static constexpr auto kUsageFlags = static_cast<uint32_t>(
+            AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN);
 };
 
 TEST_F(LayerStateTest, getOutputLayer) {
@@ -346,7 +349,7 @@
 TEST_F(LayerStateTest, updateBuffer) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -354,7 +357,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     ftl::Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
@@ -364,7 +367,7 @@
 TEST_F(LayerStateTest, updateBufferSingleBufferedLegacy) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -372,7 +375,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
 
@@ -388,7 +391,7 @@
 TEST_F(LayerStateTest, updateBufferSingleBufferedUsage) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -396,7 +399,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     layerFECompositionStateTwo.buffer->usage = static_cast<uint64_t>(BufferUsage::FRONT_BUFFER);
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
@@ -412,14 +415,14 @@
 TEST_F(LayerStateTest, compareBuffer) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
@@ -720,10 +723,7 @@
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
     layerFECompositionState.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer1");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, kUsageFlags, "buffer1");
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -732,10 +732,7 @@
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
     layerFECompositionStateTwo.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBX_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer2");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBX_8888, kUsageFlags, "buffer2");
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     ftl::Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
@@ -748,10 +745,7 @@
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
     layerFECompositionState.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer1");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, kUsageFlags, "buffer1");
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -759,10 +753,7 @@
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
     layerFECompositionStateTwo.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBX_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer2");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBX_8888, kUsageFlags, "buffer2");
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
@@ -1069,7 +1060,7 @@
 TEST_F(LayerStateTest, getNonBufferHash_filtersOutBuffers) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -1077,7 +1068,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
index 68c72e0..35d0ffb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
@@ -228,7 +228,7 @@
 }
 
 TEST_F(LayerStackTest, getApproximateMatch_exactMatchesSameBuffer) {
-    sp<GraphicBuffer> buffer = new GraphicBuffer();
+    sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
     mock::OutputLayer outputLayerOne;
     sp<mock::LayerFE> layerFEOne = sp<mock::LayerFE>::make();
     OutputLayerCompositionState outputLayerCompositionStateOne;
@@ -268,7 +268,7 @@
             .dataspace = ui::Dataspace::SRGB,
     };
     LayerFECompositionState layerFECompositionStateOne;
-    layerFECompositionStateOne.buffer = new GraphicBuffer();
+    layerFECompositionStateOne.buffer = sp<GraphicBuffer>::make();
     layerFECompositionStateOne.alpha = sAlphaOne;
     layerFECompositionStateOne.colorTransformIsIdentity = true;
     setupMocksForLayer(outputLayerOne, *layerFEOne, outputLayerCompositionStateOne,
@@ -285,7 +285,7 @@
             .dataspace = ui::Dataspace::DISPLAY_P3,
     };
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     layerFECompositionStateTwo.alpha = sAlphaTwo;
     layerFECompositionStateTwo.colorTransformIsIdentity = false;
     layerFECompositionStateTwo.colorTransform = sMat4One;
@@ -310,7 +310,7 @@
             .sourceCrop = sFloatRectOne,
     };
     LayerFECompositionState layerFECompositionStateOne;
-    layerFECompositionStateOne.buffer = new GraphicBuffer();
+    layerFECompositionStateOne.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(outputLayerOne, *layerFEOne, outputLayerCompositionStateOne,
                        layerFECompositionStateOne);
     LayerState layerStateOne(&outputLayerOne);
@@ -321,7 +321,7 @@
             .sourceCrop = sFloatRectTwo,
     };
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(outputLayerTwo, *layerFETwo, outputLayerCompositionStateTwo,
                        layerFECompositionStateTwo);
     LayerState layerStateTwo(&outputLayerTwo);
diff --git a/services/surfaceflinger/ContainerLayer.cpp b/services/surfaceflinger/ContainerLayer.cpp
deleted file mode 100644
index 3ccc229..0000000
--- a/services/surfaceflinger/ContainerLayer.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-// #define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "ContainerLayer"
-
-#include "ContainerLayer.h"
-
-namespace android {
-
-ContainerLayer::ContainerLayer(const LayerCreationArgs& args) : Layer(args) {}
-
-ContainerLayer::~ContainerLayer() = default;
-
-bool ContainerLayer::isVisible() const {
-    return false;
-}
-
-sp<Layer> ContainerLayer::createClone() {
-    sp<ContainerLayer> layer = mFlinger->getFactory().createContainerLayer(
-            LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata()));
-    layer->setInitialValuesForClone(this);
-    return layer;
-}
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/ContainerLayer.h b/services/surfaceflinger/ContainerLayer.h
deleted file mode 100644
index 9b7bab1..0000000
--- a/services/surfaceflinger/ContainerLayer.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <sys/types.h>
-
-#include <cstdint>
-
-#include "Layer.h"
-
-namespace android {
-
-class ContainerLayer : public Layer {
-public:
-    explicit ContainerLayer(const LayerCreationArgs&);
-    ~ContainerLayer() override;
-
-    const char* getType() const override { return "ContainerLayer"; }
-    bool isVisible() const override;
-
-    bool isCreatedFromMainThread() const override { return true; }
-
-protected:
-    bool canDrawShadows() const override { return false; }
-    sp<Layer> createClone() override;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 8680900..bff301e 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -136,10 +136,6 @@
     mDeviceProductInfo = std::move(info);
 }
 
-uint32_t DisplayDevice::getPageFlipCount() const {
-    return mCompositionDisplay->getRenderSurface()->getPageFlipCount();
-}
-
 auto DisplayDevice::getInputInfo() const -> InputInfo {
     gui::DisplayInfo info;
     info.displayId = getLayerStack().id;
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 2161436..10fc095 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -259,7 +259,6 @@
     /* ------------------------------------------------------------------------
      * Debugging
      */
-    uint32_t getPageFlipCount() const;
     std::string getDebugName() const;
     void dump(std::string& result) const;
 
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index c52e96d..16d3984 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -369,7 +369,7 @@
     for (uint32_t element = 0; element < numElements; ++element) {
         auto layer = getLayerById(layerIds[element]);
         if (layer) {
-            sp<Fence> fence(new Fence(fenceFds[element]));
+            sp<Fence> fence(sp<Fence>::make(fenceFds[element]));
             releaseFences.emplace(layer.get(), fence);
         } else {
             ALOGE("getReleaseFences: invalid layer %" PRIu64
@@ -394,7 +394,7 @@
         return error;
     }
 
-    *outPresentFence = new Fence(presentFenceFd);
+    *outPresentFence = sp<Fence>::make(presentFenceFd);
     return Error::NONE;
 }
 
@@ -532,7 +532,7 @@
     }
 
     if (*state == 1) {
-        *outPresentFence = new Fence(presentFenceFd);
+        *outPresentFence = sp<Fence>::make(presentFenceFd);
     }
 
     if (*state == 0) {
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 77dda6c..929f9dc 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -187,7 +187,7 @@
     if (!mSupportsPowerHint.has_value()) {
         std::lock_guard lock(mPowerHalMutex);
         HalWrapper* const halWrapper = getPowerHal();
-        mSupportsPowerHint = halWrapper->supportsPowerHintSession();
+        mSupportsPowerHint = halWrapper && halWrapper->supportsPowerHintSession();
     }
     return *mSupportsPowerHint;
 }
@@ -315,7 +315,8 @@
     mExpectedPresentTimes.append(expectedPresentTime);
 }
 
-void PowerAdvisor::setPresentFenceTime(nsecs_t presentFenceTime) {
+void PowerAdvisor::setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) {
+    mLastSfPresentEndTime = presentEndTime;
     mLastPresentFenceTime = presentFenceTime;
 }
 
@@ -334,13 +335,7 @@
 }
 
 void PowerAdvisor::setCompositeEnd(nsecs_t compositeEnd) {
-    mLastCompositeEndTime = compositeEnd;
-    // calculate the postcomp time here as well
-    std::vector<DisplayId>&& displays = getOrderedDisplayIds(&DisplayTimingData::hwcPresentEndTime);
-    DisplayTimingData& timingData = mDisplayTimingData[displays.back()];
-    mLastPostcompDuration = compositeEnd -
-            (timingData.skippedValidate ? *timingData.hwcValidateEndTime
-                                        : *timingData.hwcPresentEndTime);
+    mLastPostcompDuration = compositeEnd - mLastSfPresentEndTime;
 }
 
 void PowerAdvisor::setDisplays(std::vector<DisplayId>& displayIds) {
@@ -399,7 +394,7 @@
             getOrderedDisplayIds(&DisplayTimingData::hwcPresentStartTime);
     DisplayTimeline referenceTiming, estimatedTiming;
 
-    // Iterate over the displays in the same order they are presented
+    // Iterate over the displays that use hwc in the same order they are presented
     for (DisplayId displayId : displayIds) {
         if (mDisplayTimingData.count(displayId) == 0) {
             continue;
@@ -451,8 +446,11 @@
     }
     ATRACE_INT64("Idle duration", idleDuration);
 
+    nsecs_t estimatedFlingerEndTime = earlyHint ? estimatedEndTime : mLastSfPresentEndTime;
+
     // Don't count time spent idly waiting in the estimate as we could do more work in that time
     estimatedEndTime -= idleDuration;
+    estimatedFlingerEndTime -= idleDuration;
 
     // We finish the frame when both present and the gpu are done, so wait for the later of the two
     // Also add the frame delay duration since the target did not move while we were delayed
@@ -460,7 +458,10 @@
             std::max(estimatedEndTime, estimatedGpuEndTime.value_or(0)) - mCommitStartTimes[0];
 
     // We finish SurfaceFlinger when post-composition finishes, so add that in here
-    nsecs_t flingerDuration = estimatedEndTime + mLastPostcompDuration - mCommitStartTimes[0];
+    nsecs_t flingerDuration =
+            estimatedFlingerEndTime + mLastPostcompDuration - mCommitStartTimes[0];
+
+    // Combine the two timings into a single normalized one
     nsecs_t combinedDuration = combineTimingEstimates(totalDuration, flingerDuration);
 
     return std::make_optional(combinedDuration);
@@ -640,9 +641,8 @@
 
     mSupportsPowerHint = checkPowerHintSessionSupported();
 
-    mAllowedActualDeviation =
-            base::GetIntProperty<nsecs_t>("debug.sf.allowed_actual_deviation",
-                                          std::chrono::nanoseconds(250us).count());
+    // Currently set to 0 to disable rate limiter by default
+    mAllowedActualDeviation = base::GetIntProperty<nsecs_t>("debug.sf.allowed_actual_deviation", 0);
 }
 
 AidlPowerHalWrapper::~AidlPowerHalWrapper() {
@@ -759,9 +759,10 @@
 }
 
 bool AidlPowerHalWrapper::shouldReportActualDurations() {
-    // Report if we have never reported before or are approaching a stale session
+    // Report if we have never reported before or will go stale next frame
     if (!mLastActualDurationSent.has_value() ||
-        (systemTime() - mLastActualReportTimestamp) > kStaleTimeout.count()) {
+        (mLastTargetDurationSent + systemTime() - mLastActualReportTimestamp) >
+                kStaleTimeout.count()) {
         return true;
     }
 
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 98921b0..859cf3d 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -72,8 +72,8 @@
                                      nsecs_t presentEndTime) = 0;
     // Reports the expected time that the current frame will present to the display
     virtual void setExpectedPresentTime(nsecs_t expectedPresentTime) = 0;
-    // Reports the most recent present fence time once it's known at the end of the frame
-    virtual void setPresentFenceTime(nsecs_t presentFenceTime) = 0;
+    // Reports the most recent present fence time and end time once known
+    virtual void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) = 0;
     // Reports whether a display used client composition this frame
     virtual void setRequiresClientComposition(DisplayId displayId,
                                               bool requiresClientComposition) = 0;
@@ -142,7 +142,7 @@
     void setSkippedValidate(DisplayId displayId, bool skipped) override;
     void setRequiresClientComposition(DisplayId displayId, bool requiresClientComposition) override;
     void setExpectedPresentTime(nsecs_t expectedPresentTime) override;
-    void setPresentFenceTime(nsecs_t presentFenceTime) override;
+    void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) override;
     void setHwcPresentDelayedTime(
             DisplayId displayId,
             std::chrono::steady_clock::time_point earliestFrameStartTime) override;
@@ -245,8 +245,6 @@
 
     // Current frame's delay
     nsecs_t mFrameDelayDuration = 0;
-    // Last frame's composite end time
-    nsecs_t mLastCompositeEndTime = -1;
     // Last frame's post-composition duration
     nsecs_t mLastPostcompDuration = 0;
     // Buffer of recent commit start times
@@ -255,6 +253,8 @@
     RingBuffer<nsecs_t, 2> mExpectedPresentTimes;
     // Most recent present fence time, set at the end of the frame once known
     nsecs_t mLastPresentFenceTime = -1;
+    // Most recent present fence time, set at the end of the frame once known
+    nsecs_t mLastSfPresentEndTime = -1;
     // Target for the entire pipeline including gpu
     std::optional<nsecs_t> mTotalFrameTargetDuration;
     // Updated list of display IDs
@@ -332,7 +332,7 @@
     static const bool sTraceHintSessionData;
     static constexpr const std::chrono::nanoseconds kDefaultTarget = 16ms;
     // Amount of time after the last message was sent before the session goes stale
-    // actually 100ms but we use 80 here to ideally avoid going stale
+    // actually 100ms but we use 80 here to give some slack
     static constexpr const std::chrono::nanoseconds kStaleTimeout = 80ms;
 };
 
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
index e8c590e..d8bbc30 100644
--- a/services/surfaceflinger/EffectLayer.cpp
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -74,7 +74,7 @@
 }
 
 bool EffectLayer::isVisible() const {
-    return !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur()) && hasSomethingToDraw();
+    return hasSomethingToDraw() && !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur());
 }
 
 bool EffectLayer::setColor(const half3& color) {
@@ -144,7 +144,7 @@
 sp<Layer> EffectLayer::createClone() {
     sp<EffectLayer> layer = mFlinger->getFactory().createEffectLayer(
             LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata()));
-    layer->setInitialValuesForClone(this);
+    layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
     return layer;
 }
 
diff --git a/services/surfaceflinger/FpsReporter.cpp b/services/surfaceflinger/FpsReporter.cpp
index c89c9ff..155cf4d 100644
--- a/services/surfaceflinger/FpsReporter.cpp
+++ b/services/surfaceflinger/FpsReporter.cpp
@@ -63,7 +63,8 @@
                 for (TrackedListener& listener : localListeners) {
                     if (listener.taskId == taskId) {
                         seenTasks.insert(taskId);
-                        listenersAndLayersToReport.push_back({listener, sp<Layer>(layer)});
+                        listenersAndLayersToReport.push_back(
+                                {listener, sp<Layer>::fromExisting(layer)});
                         break;
                     }
                 }
@@ -90,7 +91,7 @@
 
 void FpsReporter::addListener(const sp<gui::IFpsListener>& listener, int32_t taskId) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     std::lock_guard lock(mMutex);
     mListeners.emplace(wp<IBinder>(asBinder), TrackedListener{listener, taskId});
 }
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index 3e69b5c..c73a75c 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -109,11 +109,11 @@
         jankType &= ~JankType::DisplayHAL;
     }
     if (jankType & JankType::SurfaceFlingerCpuDeadlineMissed) {
-        janks.emplace_back("SurfaceFlinger CPU Deadline Missed");
+        janks.emplace_back("SurfaceFlinger deadline missed (while in HWC)");
         jankType &= ~JankType::SurfaceFlingerCpuDeadlineMissed;
     }
     if (jankType & JankType::SurfaceFlingerGpuDeadlineMissed) {
-        janks.emplace_back("SurfaceFlinger GPU Deadline Missed");
+        janks.emplace_back("SurfaceFlinger deadline missed (while in GPU comp)");
         jankType &= ~JankType::SurfaceFlingerGpuDeadlineMissed;
     }
     if (jankType & JankType::AppDeadlineMissed) {
@@ -986,11 +986,8 @@
                                     mJankClassificationThresholds.presentThreshold) {
                     // Classify CPU vs GPU if SF wasn't stuffed or if SF was stuffed but this frame
                     // was presented more than a vsync late.
-                    if (mGpuFence != FenceTime::NO_FENCE &&
-                        mSurfaceFlingerActuals.endTime - mSurfaceFlingerActuals.startTime <
-                                mRefreshRate.getPeriodNsecs()) {
-                        // If SF was in GPU composition and the CPU work finished before the vsync
-                        // period, classify it as GPU deadline missed.
+                    if (mGpuFence != FenceTime::NO_FENCE) {
+                        // If SF was in GPU composition, classify it as GPU deadline missed.
                         mJankType = JankType::SurfaceFlingerGpuDeadlineMissed;
                     } else {
                         mJankType = JankType::SurfaceFlingerCpuDeadlineMissed;
diff --git a/services/surfaceflinger/HdrLayerInfoReporter.cpp b/services/surfaceflinger/HdrLayerInfoReporter.cpp
index c06e300..c88554e 100644
--- a/services/surfaceflinger/HdrLayerInfoReporter.cpp
+++ b/services/surfaceflinger/HdrLayerInfoReporter.cpp
@@ -51,7 +51,7 @@
 
 void HdrLayerInfoReporter::addListener(const sp<gui::IHdrLayerInfoListener>& listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     std::lock_guard lock(mMutex);
     mListeners.emplace(wp<IBinder>(asBinder), TrackedListener{listener, HdrLayerInfo{}});
 }
diff --git a/services/surfaceflinger/HwcSlotGenerator.cpp b/services/surfaceflinger/HwcSlotGenerator.cpp
new file mode 100644
index 0000000..939c35b
--- /dev/null
+++ b/services/surfaceflinger/HwcSlotGenerator.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "HwcSlotGenerator"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <gui/BufferQueue.h>
+
+#include "HwcSlotGenerator.h"
+
+namespace android {
+
+HwcSlotGenerator::HwcSlotGenerator() {
+    for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+        mFreeHwcCacheSlots.push(i);
+    }
+}
+
+void HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
+    std::lock_guard lock(mMutex);
+    if (!clientCacheId.isValid()) {
+        ALOGE("invalid process, failed to erase buffer");
+        return;
+    }
+    eraseBufferLocked(clientCacheId);
+}
+
+int HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
+    std::lock_guard<std::mutex> lock(mMutex);
+    auto itr = mCachedBuffers.find(clientCacheId);
+    if (itr == mCachedBuffers.end()) {
+        return addCachedBuffer(clientCacheId);
+    }
+    auto& [hwcCacheSlot, counter] = itr->second;
+    counter = mCounter++;
+    return hwcCacheSlot;
+}
+
+int HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex) {
+    if (!clientCacheId.isValid()) {
+        ALOGE("invalid process, returning invalid slot");
+        return BufferQueue::INVALID_BUFFER_SLOT;
+    }
+
+    ClientCache::getInstance().registerErasedRecipient(clientCacheId,
+                                                       wp<ErasedRecipient>::fromExisting(this));
+
+    int hwcCacheSlot = getFreeHwcCacheSlot();
+    mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
+    return hwcCacheSlot;
+}
+
+int HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
+    if (mFreeHwcCacheSlots.empty()) {
+        evictLeastRecentlyUsed();
+    }
+
+    int hwcCacheSlot = mFreeHwcCacheSlots.top();
+    mFreeHwcCacheSlots.pop();
+    return hwcCacheSlot;
+}
+
+void HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) {
+    uint64_t minCounter = UINT_MAX;
+    client_cache_t minClientCacheId = {};
+    for (const auto& [clientCacheId, slotCounter] : mCachedBuffers) {
+        const auto& [hwcCacheSlot, counter] = slotCounter;
+        if (counter < minCounter) {
+            minCounter = counter;
+            minClientCacheId = clientCacheId;
+        }
+    }
+    eraseBufferLocked(minClientCacheId);
+
+    ClientCache::getInstance().unregisterErasedRecipient(minClientCacheId,
+                                                         wp<ErasedRecipient>::fromExisting(this));
+}
+
+void HwcSlotGenerator::eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex) {
+    auto itr = mCachedBuffers.find(clientCacheId);
+    if (itr == mCachedBuffers.end()) {
+        return;
+    }
+    auto& [hwcCacheSlot, counter] = itr->second;
+
+    // TODO send to hwc cache and resources
+
+    mFreeHwcCacheSlots.push(hwcCacheSlot);
+    mCachedBuffers.erase(clientCacheId);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/HwcSlotGenerator.h b/services/surfaceflinger/HwcSlotGenerator.h
new file mode 100644
index 0000000..5a1b6d7
--- /dev/null
+++ b/services/surfaceflinger/HwcSlotGenerator.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <functional>
+#include <mutex>
+#include <stack>
+#include <unordered_map>
+
+#include "ClientCache.h"
+
+namespace android {
+
+class HwcSlotGenerator : public ClientCache::ErasedRecipient {
+public:
+    HwcSlotGenerator();
+    void bufferErased(const client_cache_t& clientCacheId);
+    int getHwcCacheSlot(const client_cache_t& clientCacheId);
+
+private:
+    friend class SlotGenerationTest;
+    int addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
+    int getFreeHwcCacheSlot() REQUIRES(mMutex);
+    void evictLeastRecentlyUsed() REQUIRES(mMutex);
+    void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
+
+    struct CachedBufferHash {
+        std::size_t operator()(const client_cache_t& clientCacheId) const {
+            return std::hash<uint64_t>{}(clientCacheId.id);
+        }
+    };
+
+    std::mutex mMutex;
+
+    std::unordered_map<client_cache_t, std::pair<int /*HwcCacheSlot*/, uint64_t /*counter*/>,
+                       CachedBufferHash>
+            mCachedBuffers GUARDED_BY(mMutex);
+    std::stack<int /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
+
+    // The cache increments this counter value when a slot is updated or used.
+    // Used to track the least recently-used buffer
+    uint64_t mCounter = 0;
+};
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index ba3cb51..5e1a858 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -78,6 +78,7 @@
 namespace android {
 namespace {
 constexpr int kDumpTableRowLength = 159;
+const ui::Transform kIdentityTransform;
 } // namespace
 
 using namespace ftl::flag_operators;
@@ -93,7 +94,7 @@
 
 Layer::Layer(const LayerCreationArgs& args)
       : sequence(args.sequence.value_or(sSequence++)),
-        mFlinger(args.flinger),
+        mFlinger(sp<SurfaceFlinger>::fromExisting(args.flinger)),
         mName(base::StringPrintf("%s#%d", args.name.c_str(), sequence)),
         mClientRef(args.client),
         mWindowType(static_cast<WindowInfo::Type>(
@@ -227,7 +228,7 @@
     }
 
     if (!std::binary_search(layersInTree.begin(), layersInTree.end(), strongRelative.get())) {
-        strongRelative->removeZOrderRelative(this);
+        strongRelative->removeZOrderRelative(wp<Layer>::fromExisting(this));
         mFlinger->setTransactionFlags(eTraversalNeeded);
         setZOrderRelativeOf(nullptr);
     }
@@ -239,13 +240,13 @@
         mFlinger->mScheduler->deregisterLayer(this);
     }
 
-    mFlinger->markLayerPendingRemovalLocked(this);
+    mFlinger->markLayerPendingRemovalLocked(sp<Layer>::fromExisting(this));
 }
 
 sp<Layer> Layer::getRootLayer() {
     sp<Layer> parent = getParent();
     if (parent == nullptr) {
-        return this;
+        return sp<Layer>::fromExisting(this);
     }
     return parent->getRootLayer();
 }
@@ -288,7 +289,7 @@
         return nullptr;
     }
     mGetHandleCalled = true;
-    return new Handle(mFlinger, this);
+    return sp<Handle>::make(mFlinger, sp<Layer>::fromExisting(this));
 }
 
 // ---------------------------------------------------------------------------
@@ -520,8 +521,9 @@
 }
 
 sp<compositionengine::LayerFE> Layer::asLayerFE() const {
-    return const_cast<compositionengine::LayerFE*>(
+    compositionengine::LayerFE* layerFE = const_cast<compositionengine::LayerFE*>(
             static_cast<const compositionengine::LayerFE*>(this));
+    return sp<compositionengine::LayerFE>::fromExisting(layerFE);
 }
 
 sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
@@ -812,7 +814,7 @@
     if (mDrawingState.zOrderRelativeOf != nullptr) {
         sp<Layer> strongRelative = mDrawingState.zOrderRelativeOf.promote();
         if (strongRelative != nullptr) {
-            strongRelative->removeZOrderRelative(this);
+            strongRelative->removeZOrderRelative(wp<Layer>::fromExisting(this));
         }
         setZOrderRelativeOf(nullptr);
     }
@@ -870,10 +872,10 @@
 
     auto oldZOrderRelativeOf = mDrawingState.zOrderRelativeOf.promote();
     if (oldZOrderRelativeOf != nullptr) {
-        oldZOrderRelativeOf->removeZOrderRelative(this);
+        oldZOrderRelativeOf->removeZOrderRelative(wp<Layer>::fromExisting(this));
     }
     setZOrderRelativeOf(relative);
-    relative->addZOrderRelative(this);
+    relative->addZOrderRelative(wp<Layer>::fromExisting(this));
 
     setTransactionFlags(eTransactionNeeded);
 
@@ -1240,7 +1242,7 @@
 
 void Layer::updateTreeHasFrameRateVote() {
     const auto root = [&]() -> sp<Layer> {
-        sp<Layer> layer = this;
+        sp<Layer> layer = sp<Layer>::fromExisting(this);
         while (auto parent = layer->getParent()) {
             layer = parent;
         }
@@ -1613,7 +1615,7 @@
     setTransactionFlags(eTransactionNeeded);
 
     mCurrentChildren.add(layer);
-    layer->setParent(this);
+    layer->setParent(sp<Layer>::fromExisting(this));
     layer->setGameModeForTree(mGameMode);
     updateTreeHasFrameRateVote();
 }
@@ -1658,11 +1660,11 @@
 
     sp<Layer> parent = getParent();
     if (parent != nullptr) {
-        parent->removeChild(this);
+        parent->removeChild(sp<Layer>::fromExisting(this));
     }
 
     if (newParentHandle != nullptr) {
-        newParent->addChild(this);
+        newParent->addChild(sp<Layer>::fromExisting(this));
         if (!newParent->isRemovedFromCurrentState()) {
             addToCurrentState();
         } else {
@@ -1944,8 +1946,11 @@
 }
 
 int32_t Layer::getBackgroundBlurRadius() const {
-    const auto& p = mDrawingParent.promote();
+    if (getDrawingState().backgroundBlurRadius == 0) {
+        return 0;
+    }
 
+    const auto& p = mDrawingParent.promote();
     half parentAlpha = (p != nullptr) ? p->getAlpha() : 1.0_hf;
     return parentAlpha * getDrawingState().backgroundBlurRadius;
 }
@@ -2060,7 +2065,7 @@
                   zOrderRelativeOf->mName.c_str());
             ALOGE("Severing rel Z loop, potentially dangerous");
             mDrawingState.isRelativeOf = false;
-            zOrderRelativeOf->removeZOrderRelative(this);
+            zOrderRelativeOf->removeZOrderRelative(wp<Layer>::fromExisting(this));
         }
     }
 }
@@ -2112,8 +2117,6 @@
     layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(getDataSpace())));
     layerInfo->set_queued_frames(getQueuedFrameCount());
     layerInfo->set_curr_frame(mCurrentFrameNumber);
-    layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
-
     layerInfo->set_requested_corner_radius(getDrawingState().cornerRadius);
     layerInfo->set_corner_radius(
             (getRoundedCornerState().radius.x + getRoundedCornerState().radius.y) / 2.0);
@@ -2209,7 +2212,8 @@
     if ((traceFlags & LayerTracing::TRACE_INPUT) && needsInputInfo()) {
         WindowInfo info;
         if (useDrawing) {
-            info = fillInputInfo(ui::Transform(), /* displayIsSecure */ true);
+            info = fillInputInfo(
+                    InputDisplayArgs{.transform = &kIdentityTransform, .isSecure = true});
         } else {
             info = state.inputInfo;
         }
@@ -2339,7 +2343,7 @@
 }
 
 void Layer::fillTouchOcclusionMode(WindowInfo& info) {
-    sp<Layer> p = this;
+    sp<Layer> p = sp<Layer>::fromExisting(this);
     while (p != nullptr && !p->hasInputInfo()) {
         p = p->mDrawingParent.promote();
     }
@@ -2416,7 +2420,7 @@
     }
 }
 
-WindowInfo Layer::fillInputInfo(const ui::Transform& displayTransform, bool displayIsSecure) {
+WindowInfo Layer::fillInputInfo(const InputDisplayArgs& displayArgs) {
     if (!hasInputInfo()) {
         mDrawingState.inputInfo.name = getName();
         mDrawingState.inputInfo.ownerUid = mOwnerUid;
@@ -2425,12 +2429,21 @@
         mDrawingState.inputInfo.displayId = getLayerStack().id;
     }
 
+    const ui::Transform& displayTransform =
+            displayArgs.transform != nullptr ? *displayArgs.transform : kIdentityTransform;
+
     WindowInfo info = mDrawingState.inputInfo;
     info.id = sequence;
     info.displayId = getLayerStack().id;
 
     fillInputFrameInfo(info, displayTransform);
 
+    if (displayArgs.transform == nullptr) {
+        // Do not let the window receive touches if it is not associated with a valid display
+        // transform. We still allow the window to receive keys and prevent ANRs.
+        info.inputConfig |= WindowInfo::InputConfig::NOT_TOUCHABLE;
+    }
+
     // For compatibility reasons we let layers which can receive input
     // receive input before they have actually submitted a buffer. Because
     // of this we use canReceiveInput instead of isVisible to check the
@@ -2448,7 +2461,7 @@
 
     // If the window will be blacked out on a display because the display does not have the secure
     // flag and the layer has the secure flag set, then drop input.
-    if (!displayIsSecure && isSecure()) {
+    if (!displayArgs.isSecure && isSecure()) {
         info.inputConfig |= WindowInfo::InputConfig::DROP_INPUT;
     }
 
@@ -2482,7 +2495,7 @@
 
 sp<Layer> Layer::getClonedRoot() {
     if (mClonedChild != nullptr) {
-        return this;
+        return sp<Layer>::fromExisting(this);
     }
     if (mDrawingParent == nullptr || mDrawingParent.promote() == nullptr) {
         return nullptr;
@@ -2536,7 +2549,7 @@
     }
 
     mClonedChild->updateClonedDrawingState(clonedLayersMap);
-    mClonedChild->updateClonedChildren(this, clonedLayersMap);
+    mClonedChild->updateClonedChildren(sp<Layer>::fromExisting(this), clonedLayersMap);
     mClonedChild->updateClonedRelatives(clonedLayersMap);
 }
 
@@ -2547,7 +2560,7 @@
     if (isClonedFromAlive()) {
         sp<Layer> clonedFrom = getClonedFrom();
         cloneDrawingState(clonedFrom.get());
-        clonedLayersMap.emplace(clonedFrom, this);
+        clonedLayersMap.emplace(clonedFrom, sp<Layer>::fromExisting(this));
     }
 
     // The clone layer may have children in drawingState since they may have been created and
@@ -2591,7 +2604,7 @@
         if (clonedLayersMap.count(cropLayer) == 0) {
             // Real layer had a crop layer but it's not in the cloned hierarchy. Just set to
             // self as crop layer to avoid going outside bounds.
-            mDrawingState.touchableRegionCrop = this;
+            mDrawingState.touchableRegionCrop = wp<Layer>::fromExisting(this);
         } else {
             const sp<Layer>& clonedCropLayer = clonedLayersMap.at(cropLayer);
             mDrawingState.touchableRegionCrop = clonedCropLayer;
@@ -2603,7 +2616,7 @@
 }
 
 void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
-    mDrawingState.zOrderRelativeOf = nullptr;
+    mDrawingState.zOrderRelativeOf = wp<Layer>();
     mDrawingState.zOrderRelatives.clear();
 
     if (!isClonedFromAlive()) {
@@ -2639,7 +2652,7 @@
 
 void Layer::addChildToDrawing(const sp<Layer>& layer) {
     mDrawingChildren.add(layer);
-    layer->mDrawingParent = this;
+    layer->mDrawingParent = sp<Layer>::fromExisting(this);
 }
 
 Layer::FrameRateCompatibility Layer::FrameRate::convertCompatibility(int8_t compatibility) {
@@ -2701,7 +2714,7 @@
     }
 
     // We can safely cast this binder since its local and we verified its interface descriptor.
-    sp<Handle> handle = static_cast<Handle*>(handleBinder.get());
+    sp<Handle> handle = sp<Handle>::cast(handleBinder);
     return handle->owner;
 }
 
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index b809c8a..22bb866 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -528,8 +528,6 @@
 
     virtual bool isHdrY410() const { return false; }
 
-    virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
-
     /*
      * called after composition.
      * returns true if the layer latched a new buffer this frame.
@@ -542,17 +540,13 @@
     // If a buffer was replaced this frame, release the former buffer
     virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
 
-    virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
-                                           const CompositorTiming& /*compositorTiming*/) {}
-
     /*
      * latchBuffer - called each time the screen is redrawn and returns whether
      * the visible regions need to be recomputed (this is a fairly heavy
      * operation, so this should be set only if needed). Typically this is used
      * to figure out if the content or size of a surface has changed.
      */
-    virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
-                             nsecs_t /*expectedPresentTime*/) {
+    virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/) {
         return false;
     }
 
@@ -854,7 +848,11 @@
     bool getPremultipledAlpha() const;
     void setInputInfo(const gui::WindowInfo& info);
 
-    gui::WindowInfo fillInputInfo(const ui::Transform& displayTransform, bool displayIsSecure);
+    struct InputDisplayArgs {
+        const ui::Transform* transform = nullptr;
+        bool isSecure = false;
+    };
+    gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
 
     /**
      * Returns whether this layer has an explicitly set input-info.
@@ -926,11 +924,6 @@
     virtual void commitTransaction(State& stateToCommit);
     virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
 
-    // Returns mCurrentScaling mode (originating from the
-    // Client) or mOverrideScalingMode mode (originating from
-    // the Surface Controller) if set.
-    virtual uint32_t getEffectiveScalingMode() const { return 0; }
-
     sp<compositionengine::LayerFE> asLayerFE() const;
     sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
     bool isClone() { return mClonedFrom != nullptr; }
diff --git a/services/surfaceflinger/LayerRenderArea.cpp b/services/surfaceflinger/LayerRenderArea.cpp
index 896f254..e17b01f 100644
--- a/services/surfaceflinger/LayerRenderArea.cpp
+++ b/services/surfaceflinger/LayerRenderArea.cpp
@@ -17,8 +17,8 @@
 #include <ui/GraphicTypes.h>
 #include <ui/Transform.h>
 
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
+#include "EffectLayer.h"
 #include "Layer.h"
 #include "LayerRenderArea.h"
 #include "SurfaceFlinger.h"
@@ -110,8 +110,9 @@
         // layer which has no properties set and which does not draw.
         //  We hold the statelock as the reparent-for-drawing operation modifies the
         //  hierarchy and there could be readers on Binder threads, like dump.
-        sp<ContainerLayer> screenshotParentLayer = mFlinger.getFactory().createContainerLayer(
-                  {&mFlinger, nullptr, "Screenshot Parent"s, 0, LayerMetadata()});
+        sp<EffectLayer> screenshotParentLayer = mFlinger.getFactory().createEffectLayer(
+                {&mFlinger, nullptr, "Screenshot Parent"s, ISurfaceComposerClient::eNoColorFill,
+                 LayerMetadata()});
         {
             Mutex::Autolock _l(mFlinger.mStateLock);
             reparentForDrawing(mLayer, screenshotParentLayer, sourceCrop);
diff --git a/services/surfaceflinger/LocklessQueue.h b/services/surfaceflinger/LocklessQueue.h
new file mode 100644
index 0000000..6b63360
--- /dev/null
+++ b/services/surfaceflinger/LocklessQueue.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <atomic>
+#include <optional>
+
+template <typename T>
+// Single consumer multi producer stack. We can understand the two operations independently to see
+// why they are without race condition.
+//
+// push is responsible for maintaining a linked list stored in mPush, and called from multiple
+// threads without lock. We can see that if two threads never observe the same value from
+// mPush.load, it just functions as a normal linked list. In the case where two threads observe the
+// same value, one of them has to execute the compare_exchange first. The one that doesn't execute
+// the compare exchange first, will receive false from compare_exchange. previousHead is updated (by
+// compare_exchange) to the most recent value of mPush, and we try again. It's relatively clear to
+// see that the process can repeat with an arbitrary number of threads.
+//
+// Pop is much simpler. If mPop is empty (as it begins) it atomically exchanges
+// the entire push list with null. This is safe, since the only other reader (push)
+// of mPush will retry if it changes in between it's read and atomic compare. We
+// then store the list and pop one element.
+//
+// If we already had something in the pop list we just pop directly.
+class LocklessQueue {
+public:
+    class Entry {
+    public:
+        T mValue;
+        std::atomic<Entry*> mNext;
+        Entry(T value) : mValue(value) {}
+    };
+    std::atomic<Entry*> mPush = nullptr;
+    std::atomic<Entry*> mPop = nullptr;
+    bool isEmpty() { return (mPush.load() == nullptr) && (mPop.load() == nullptr); }
+
+    void push(T value) {
+        Entry* entry = new Entry(value);
+        Entry* previousHead = mPush.load(/*std::memory_order_relaxed*/);
+        do {
+            entry->mNext = previousHead;
+        } while (!mPush.compare_exchange_weak(previousHead, entry)); /*std::memory_order_release*/
+    }
+    std::optional<T> pop() {
+        Entry* popped = mPop.load(/*std::memory_order_acquire*/);
+        if (popped) {
+            // Single consumer so this is fine
+            mPop.store(popped->mNext /* , std::memory_order_release */);
+            auto value = popped->mValue;
+            delete popped;
+            return std::move(value);
+        } else {
+            Entry* grabbedList = mPush.exchange(nullptr /* , std::memory_order_acquire */);
+            if (!grabbedList) return std::nullopt;
+            // Reverse the list
+            while (grabbedList->mNext) {
+                Entry* next = grabbedList->mNext;
+                grabbedList->mNext = popped;
+                popped = grabbedList;
+                grabbedList = next;
+            }
+            mPop.store(popped /* , std::memory_order_release */);
+            auto value = grabbedList->mValue;
+            delete grabbedList;
+            return std::move(value);
+        }
+    }
+};
diff --git a/services/surfaceflinger/NativeWindowSurface.cpp b/services/surfaceflinger/NativeWindowSurface.cpp
index 3fff928..a6a3eec 100644
--- a/services/surfaceflinger/NativeWindowSurface.cpp
+++ b/services/surfaceflinger/NativeWindowSurface.cpp
@@ -30,7 +30,7 @@
     class NativeWindowSurface final : public surfaceflinger::NativeWindowSurface {
     public:
         explicit NativeWindowSurface(const sp<IGraphicBufferProducer>& producer)
-              : mSurface(new Surface(producer, /* controlledByApp */ false)) {}
+              : mSurface(sp<Surface>::make(producer, /* controlledByApp */ false)) {}
 
         ~NativeWindowSurface() override = default;
 
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index a9180d4..9b19afb 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -152,13 +152,13 @@
             }
         }();
 
-        sp<GraphicBuffer> buffer =
-                new GraphicBuffer(static_cast<uint32_t>(bufferWidth),
-                                  static_cast<uint32_t>(bufferHeight), HAL_PIXEL_FORMAT_RGBA_8888,
-                                  1,
-                                  GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
-                                          GRALLOC_USAGE_HW_TEXTURE,
-                                  "RefreshRateOverlayBuffer");
+        const auto kUsageFlags =
+                static_cast<uint64_t>(GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
+                                      GRALLOC_USAGE_HW_TEXTURE);
+        sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+                                                           static_cast<uint32_t>(bufferHeight),
+                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1u,
+                                                           kUsageFlags, "RefreshRateOverlayBuffer");
 
         const status_t bufferStatus = buffer->initCheck();
         LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d",
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 2487dbd..5705255 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -132,7 +132,7 @@
 void RegionSamplingThread::addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
                                        const sp<IRegionSamplingListener>& listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     std::lock_guard lock(mSamplingMutex);
     mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayer, listener});
 }
@@ -344,8 +344,8 @@
         const uint32_t usage =
                 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
         sp<GraphicBuffer> graphicBuffer =
-                new GraphicBuffer(sampledBounds.getWidth(), sampledBounds.getHeight(),
-                                  PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
+                sp<GraphicBuffer>::make(sampledBounds.getWidth(), sampledBounds.getHeight(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
         const status_t bufferStatus = graphicBuffer->initCheck();
         LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureSample: Buffer failed to allocate: %d",
                             bufferStatus);
diff --git a/services/surfaceflinger/Scheduler/Android.bp b/services/surfaceflinger/Scheduler/Android.bp
index 5de796d..5bd8a99 100644
--- a/services/surfaceflinger/Scheduler/Android.bp
+++ b/services/surfaceflinger/Scheduler/Android.bp
@@ -18,6 +18,7 @@
         "libbase",
         "libcutils",
         "liblog",
+        "libui",
         "libutils",
     ],
 }
@@ -39,6 +40,7 @@
     name: "libscheduler",
     defaults: ["libscheduler_defaults"],
     srcs: [
+        "src/PresentLatencyTracker.cpp",
         "src/Timer.cpp",
     ],
     local_include_dirs: ["include"],
@@ -50,6 +52,7 @@
     test_suites: ["device-tests"],
     defaults: ["libscheduler_defaults"],
     srcs: [
+        "tests/PresentLatencyTrackerTest.cpp",
         "tests/TimerTest.cpp",
     ],
     static_libs: [
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index d152ab2..d3f53c1 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -173,7 +173,7 @@
 
 void EventThreadConnection::onFirstRef() {
     // NOTE: mEventThread doesn't hold a strong reference on us
-    mEventThread->registerDisplayEventConnection(this);
+    mEventThread->registerDisplayEventConnection(sp<EventThreadConnection>::fromExisting(this));
 }
 
 binder::Status EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
@@ -188,20 +188,22 @@
 }
 
 binder::Status EventThreadConnection::setVsyncRate(int rate) {
-    mEventThread->setVsyncRate(static_cast<uint32_t>(rate), this);
+    mEventThread->setVsyncRate(static_cast<uint32_t>(rate),
+                               sp<EventThreadConnection>::fromExisting(this));
     return binder::Status::ok();
 }
 
 binder::Status EventThreadConnection::requestNextVsync() {
     ATRACE_CALL();
-    mEventThread->requestNextVsync(this);
+    mEventThread->requestNextVsync(sp<EventThreadConnection>::fromExisting(this));
     return binder::Status::ok();
 }
 
 binder::Status EventThreadConnection::getLatestVsyncEventData(
         ParcelableVsyncEventData* outVsyncEventData) {
     ATRACE_CALL();
-    outVsyncEventData->vsync = mEventThread->getLatestVsyncEventData(this);
+    outVsyncEventData->vsync =
+            mEventThread->getLatestVsyncEventData(sp<EventThreadConnection>::fromExisting(this));
     return binder::Status::ok();
 }
 
@@ -289,9 +291,9 @@
 
 sp<EventThreadConnection> EventThread::createEventConnection(
         ResyncCallback resyncCallback, EventRegistrationFlags eventRegistration) const {
-    return new EventThreadConnection(const_cast<EventThread*>(this),
-                                     IPCThreadState::self()->getCallingUid(),
-                                     std::move(resyncCallback), eventRegistration);
+    return sp<EventThreadConnection>::make(const_cast<EventThread*>(this),
+                                           IPCThreadState::self()->getCallingUid(),
+                                           std::move(resyncCallback), eventRegistration);
 }
 
 status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index f2af85e..e1ac301 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -30,11 +30,11 @@
 
 namespace android::impl {
 
-void MessageQueue::Handler::dispatchFrame(int64_t vsyncId, nsecs_t expectedVsyncTime) {
+void MessageQueue::Handler::dispatchFrame(VsyncId vsyncId, TimePoint expectedVsyncTime) {
     if (!mFramePending.exchange(true)) {
         mVsyncId = vsyncId;
         mExpectedVsyncTime = expectedVsyncTime;
-        mQueue.mLooper->sendMessage(this, Message());
+        mQueue.mLooper->sendMessage(sp<MessageHandler>::fromExisting(this), Message());
     }
 }
 
@@ -44,16 +44,7 @@
 
 void MessageQueue::Handler::handleMessage(const Message&) {
     mFramePending.store(false);
-
-    const nsecs_t frameTime = systemTime();
-    auto& compositor = mQueue.mCompositor;
-
-    if (!compositor.commit(frameTime, mVsyncId, mExpectedVsyncTime)) {
-        return;
-    }
-
-    compositor.composite(frameTime, mVsyncId);
-    compositor.sample();
+    mQueue.onFrameSignal(mQueue.mCompositor, mVsyncId, mExpectedVsyncTime);
 }
 
 MessageQueue::MessageQueue(ICompositor& compositor)
@@ -102,16 +93,17 @@
     // Trace VSYNC-sf
     mVsync.value = (mVsync.value + 1) % 2;
 
+    const auto expectedVsyncTime = TimePoint::fromNs(vsyncTime);
     {
         std::lock_guard lock(mVsync.mutex);
-        mVsync.lastCallbackTime = std::chrono::nanoseconds(vsyncTime);
+        mVsync.lastCallbackTime = expectedVsyncTime;
         mVsync.scheduledFrameTime.reset();
     }
 
-    const auto vsyncId = mVsync.tokenManager->generateTokenForPredictions(
-            {targetWakeupTime, readyTime, vsyncTime});
+    const auto vsyncId = VsyncId{mVsync.tokenManager->generateTokenForPredictions(
+            {targetWakeupTime, readyTime, vsyncTime})};
 
-    mHandler->dispatchFrame(vsyncId, vsyncTime);
+    mHandler->dispatchFrame(vsyncId, expectedVsyncTime);
 }
 
 void MessageQueue::initVsync(scheduler::VSyncDispatch& dispatch,
@@ -133,9 +125,10 @@
     std::lock_guard lock(mVsync.mutex);
     mVsync.workDuration = workDuration;
     if (mVsync.scheduledFrameTime) {
-        mVsync.scheduledFrameTime = mVsync.registration->schedule(
-                {mVsync.workDuration.get().count(),
-                 /*readyDuration=*/0, mVsync.lastCallbackTime.count()});
+        mVsync.scheduledFrameTime =
+                mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
+                                               .readyDuration = 0,
+                                               .earliestVsync = mVsync.lastCallbackTime.ns()});
     }
 }
 
@@ -171,7 +164,7 @@
     {
         std::lock_guard lock(mInjector.mutex);
         if (CC_UNLIKELY(mInjector.connection)) {
-            ALOGD("%s while injecting VSYNC", __FUNCTION__);
+            ALOGD("%s while injecting VSYNC", __func__);
             mInjector.connection->requestNextVsync();
             return;
         }
@@ -181,7 +174,7 @@
     mVsync.scheduledFrameTime =
             mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
                                            .readyDuration = 0,
-                                           .earliestVsync = mVsync.lastCallbackTime.count()});
+                                           .earliestVsync = mVsync.lastCallbackTime.ns()});
 }
 
 void MessageQueue::injectorCallback() {
@@ -190,9 +183,10 @@
     while ((n = DisplayEventReceiver::getEvents(&mInjector.tube, buffer, 8)) > 0) {
         for (int i = 0; i < n; i++) {
             if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
-                auto& vsync = buffer[i].vsync;
-                mHandler->dispatchFrame(vsync.vsyncData.preferredVsyncId(),
-                                        vsync.vsyncData.preferredExpectedPresentationTime());
+                auto& vsync = buffer[i].vsync.vsyncData;
+                mHandler->dispatchFrame(VsyncId{vsync.preferredVsyncId()},
+                                        TimePoint::fromNs(
+                                                vsync.preferredExpectedPresentationTime()));
                 break;
             }
         }
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index 4082e26..506f27b 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -25,8 +25,12 @@
 #include <android/gui/IDisplayEventConnection.h>
 #include <private/gui/BitTube.h>
 #include <utils/Looper.h>
+#include <utils/StrongPointer.h>
 #include <utils/Timers.h>
 
+#include <scheduler/Time.h>
+#include <scheduler/VsyncId.h>
+
 #include "EventThread.h"
 #include "TracedOrdinal.h"
 #include "VSyncDispatch.h"
@@ -34,8 +38,8 @@
 namespace android {
 
 struct ICompositor {
-    virtual bool commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime) = 0;
-    virtual void composite(nsecs_t frameTime, int64_t vsyncId) = 0;
+    virtual bool commit(TimePoint frameTime, VsyncId, TimePoint expectedVsyncTime) = 0;
+    virtual void composite(TimePoint frameTime, VsyncId) = 0;
     virtual void sample() = 0;
 
 protected:
@@ -47,6 +51,9 @@
     template <typename G>
     friend auto makeTask(G&&);
 
+    template <typename... Args>
+    friend sp<Task<F>> sp<Task<F>>::make(Args&&... args);
+
     explicit Task(F&& f) : mTask(std::move(f)) {}
 
     void handleMessage(const Message&) override { mTask(); }
@@ -57,7 +64,7 @@
 
 template <typename F>
 inline auto makeTask(F&& f) {
-    sp<Task<F>> task = new Task<F>(std::move(f));
+    sp<Task<F>> task = sp<Task<F>>::make(std::forward<F>(f));
     return std::make_pair(task, task->mTask.get_future());
 }
 
@@ -84,8 +91,9 @@
     class Handler : public MessageHandler {
         MessageQueue& mQueue;
         std::atomic_bool mFramePending = false;
-        std::atomic<int64_t> mVsyncId = 0;
-        std::atomic<nsecs_t> mExpectedVsyncTime = 0;
+
+        std::atomic<VsyncId> mVsyncId;
+        std::atomic<TimePoint> mExpectedVsyncTime;
 
     public:
         explicit Handler(MessageQueue& queue) : mQueue(queue) {}
@@ -93,7 +101,7 @@
 
         bool isFramePending() const;
 
-        virtual void dispatchFrame(int64_t vsyncId, nsecs_t expectedVsyncTime);
+        virtual void dispatchFrame(VsyncId, TimePoint expectedVsyncTime);
     };
 
     friend class Handler;
@@ -104,6 +112,8 @@
     void vsyncCallback(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime);
 
 private:
+    virtual void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) = 0;
+
     ICompositor& mCompositor;
     const sp<Looper> mLooper;
     const sp<Handler> mHandler;
@@ -115,7 +125,7 @@
         mutable std::mutex mutex;
         TracedOrdinal<std::chrono::nanoseconds> workDuration
                 GUARDED_BY(mutex) = {"VsyncWorkDuration-sf", std::chrono::nanoseconds(0)};
-        std::chrono::nanoseconds lastCallbackTime GUARDED_BY(mutex) = std::chrono::nanoseconds{0};
+        TimePoint lastCallbackTime GUARDED_BY(mutex);
         std::optional<nsecs_t> scheduledFrameTime GUARDED_BY(mutex);
         TracedOrdinal<int> value = {"VSYNC-sf", 0};
     };
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index a3d4e8d..55ae013 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -131,6 +131,18 @@
     }
 }
 
+void Scheduler::onFrameSignal(ICompositor& compositor, VsyncId vsyncId,
+                              TimePoint expectedVsyncTime) {
+    const TimePoint frameTime = SchedulerClock::now();
+
+    if (!compositor.commit(frameTime, vsyncId, expectedVsyncTime)) {
+        return;
+    }
+
+    compositor.composite(frameTime, vsyncId);
+    compositor.sample();
+}
+
 void Scheduler::createVsyncSchedule(FeatureFlags features) {
     mVsyncSchedule.emplace(features);
 }
@@ -151,20 +163,20 @@
             .getFrameRateOverrideForUid(uid, supportsFrameRateOverrideByContent);
 }
 
-bool Scheduler::isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const {
+bool Scheduler::isVsyncValid(TimePoint expectedVsyncTimestamp, uid_t uid) const {
     const auto frameRate = getFrameRateOverride(uid);
     if (!frameRate.has_value()) {
         return true;
     }
 
-    return mVsyncSchedule->getTracker().isVSyncInPhase(expectedVsyncTimestamp, *frameRate);
+    return mVsyncSchedule->getTracker().isVSyncInPhase(expectedVsyncTimestamp.ns(), *frameRate);
 }
 
 impl::EventThread::ThrottleVsyncCallback Scheduler::makeThrottleVsyncCallback() const {
     std::scoped_lock lock(mRefreshRateConfigsLock);
 
     return [this](nsecs_t expectedVsyncTimestamp, uid_t uid) {
-        return !isVsyncValid(expectedVsyncTimestamp, uid);
+        return !isVsyncValid(TimePoint::fromNs(expectedVsyncTimestamp), uid);
     };
 }
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index f800eeb..4730493 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -192,7 +192,7 @@
 
     // Returns true if a given vsync timestamp is considered valid vsync
     // for a given uid
-    bool isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const;
+    bool isVsyncValid(TimePoint expectedVsyncTimestamp, uid_t uid) const;
 
     void dump(std::string&) const;
     void dump(ConnectionHandle, std::string&) const;
@@ -243,6 +243,9 @@
     enum class TimerState { Reset, Expired };
     enum class TouchState { Inactive, Active };
 
+    // impl::MessageQueue overrides:
+    void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override;
+
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
     sp<EventThreadConnection> createConnectionInternal(
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
index 27f4311..cc9f7cf 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -100,14 +100,8 @@
         return getExpectedCallbackTime(nextVsyncTime, timing);
     }
 
-    bool const alreadyDispatchedForVsync = mLastDispatchTime &&
-            ((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
-             (*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
-    if (alreadyDispatchedForVsync) {
-        nextVsyncTime =
-                tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
-        nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
-    }
+    nextVsyncTime = adjustVsyncIfNeeded(tracker, nextVsyncTime);
+    nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
 
     auto const nextReadyTime = nextVsyncTime - timing.readyDuration;
     mScheduleTiming = timing;
@@ -123,6 +117,25 @@
     return mWorkloadUpdateInfo.has_value();
 }
 
+nsecs_t VSyncDispatchTimerQueueEntry::adjustVsyncIfNeeded(VSyncTracker& tracker,
+                                                          nsecs_t nextVsyncTime) const {
+    bool const alreadyDispatchedForVsync = mLastDispatchTime &&
+            ((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
+             (*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
+    const nsecs_t currentPeriod = tracker.currentPeriod();
+    bool const nextVsyncTooClose = mLastDispatchTime &&
+            (nextVsyncTime - *mLastDispatchTime + mMinVsyncDistance) <= currentPeriod;
+    if (alreadyDispatchedForVsync) {
+        return tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
+    }
+
+    if (nextVsyncTooClose) {
+        return tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + currentPeriod);
+    }
+
+    return nextVsyncTime;
+}
+
 void VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now) {
     if (!mArmedInfo && !mWorkloadUpdateInfo) {
         return;
@@ -136,7 +149,9 @@
     const auto earliestReadyBy = now + mScheduleTiming.workDuration + mScheduleTiming.readyDuration;
     const auto earliestVsync = std::max(earliestReadyBy, mScheduleTiming.earliestVsync);
 
-    const auto nextVsyncTime = tracker.nextAnticipatedVSyncTimeFrom(earliestVsync);
+    const auto nextVsyncTime =
+            adjustVsyncIfNeeded(tracker, /*nextVsyncTime*/
+                                tracker.nextAnticipatedVSyncTimeFrom(earliestVsync));
     const auto nextReadyTime = nextVsyncTime - mScheduleTiming.readyDuration;
     const auto nextWakeupTime = nextReadyTime - mScheduleTiming.workDuration;
 
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
index 4923031..4f2f87a 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
@@ -84,6 +84,8 @@
     void dump(std::string& result) const;
 
 private:
+    nsecs_t adjustVsyncIfNeeded(VSyncTracker& tracker, nsecs_t nextVsyncTime) const;
+
     const std::string mName;
     const VSyncDispatch::Callback mCallback;
 
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
index 77782e9..898e865 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -167,7 +167,9 @@
         vsyncTS[i] = timestamp;
         meanTS += timestamp;
 
-        const auto ordinal = (vsyncTS[i] + currentPeriod / 2) / currentPeriod * kScalingFactor;
+        const auto ordinal = currentPeriod == 0
+                ? 0
+                : (vsyncTS[i] + currentPeriod / 2) / currentPeriod * kScalingFactor;
         ordinals[i] = ordinal;
         meanOrdinal += ordinal;
     }
diff --git a/services/surfaceflinger/Scheduler/VsyncModulator.cpp b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
index be57b2a..138d8d6 100644
--- a/services/surfaceflinger/Scheduler/VsyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
@@ -53,14 +53,14 @@
         case Schedule::EarlyStart:
             if (token) {
                 mEarlyWakeupRequests.emplace(token);
-                token->linkToDeath(this);
+                token->linkToDeath(sp<DeathRecipient>::fromExisting(this));
             } else {
                 ALOGW("%s: EarlyStart requested without a valid token", __func__);
             }
             break;
         case Schedule::EarlyEnd: {
             if (token && mEarlyWakeupRequests.erase(token) > 0) {
-                token->unlinkToDeath(this);
+                token->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
             } else {
                 ALOGW("%s: Unexpected EarlyEnd", __func__);
             }
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h b/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h
new file mode 100644
index 0000000..23ae83f
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <memory>
+#include <queue>
+#include <utility>
+
+#include <scheduler/Time.h>
+
+namespace android {
+
+class FenceTime;
+
+namespace scheduler {
+
+// Computes composite-to-present latency by tracking recently composited frames pending to present.
+class PresentLatencyTracker {
+public:
+    // For tests.
+    static constexpr size_t kMaxPendingFrames = 4;
+
+    // Returns the present latency of the latest frame.
+    Duration trackPendingFrame(TimePoint compositeTime,
+                               std::shared_ptr<FenceTime> presentFenceTime);
+
+private:
+    struct PendingFrame {
+        PendingFrame(TimePoint compositeTime, std::shared_ptr<FenceTime> presentFenceTime)
+              : compositeTime(compositeTime), presentFenceTime(std::move(presentFenceTime)) {}
+
+        const TimePoint compositeTime;
+        const std::shared_ptr<FenceTime> presentFenceTime;
+    };
+
+    std::queue<PendingFrame> mPendingFrames;
+};
+
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Time.h b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
index 6fa548e..f00d456 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/Time.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
@@ -32,31 +32,33 @@
 struct Duration;
 
 struct TimePoint : scheduler::SchedulerClock::time_point {
-    explicit TimePoint(const Duration&);
+    constexpr TimePoint() = default;
+    explicit constexpr TimePoint(const Duration&);
 
     // Implicit conversion from std::chrono counterpart.
     constexpr TimePoint(scheduler::SchedulerClock::time_point p)
           : scheduler::SchedulerClock::time_point(p) {}
 
-    static TimePoint fromNs(nsecs_t);
+    static constexpr TimePoint fromNs(nsecs_t);
 
     nsecs_t ns() const;
 };
 
 struct Duration : TimePoint::duration {
     // Implicit conversion from std::chrono counterpart.
-    constexpr Duration(TimePoint::duration d) : TimePoint::duration(d) {}
+    template <typename R, typename P>
+    constexpr Duration(std::chrono::duration<R, P> d) : TimePoint::duration(d) {}
 
-    static Duration fromNs(nsecs_t ns) { return {std::chrono::nanoseconds(ns)}; }
+    static constexpr Duration fromNs(nsecs_t ns) { return {std::chrono::nanoseconds(ns)}; }
 
     nsecs_t ns() const { return std::chrono::nanoseconds(*this).count(); }
 };
 
 using Period = Duration;
 
-inline TimePoint::TimePoint(const Duration& d) : scheduler::SchedulerClock::time_point(d) {}
+constexpr TimePoint::TimePoint(const Duration& d) : scheduler::SchedulerClock::time_point(d) {}
 
-inline TimePoint TimePoint::fromNs(nsecs_t ns) {
+constexpr TimePoint TimePoint::fromNs(nsecs_t ns) {
     return TimePoint(Duration::fromNs(ns));
 }
 
@@ -64,4 +66,15 @@
     return Duration(time_since_epoch()).ns();
 }
 
+// Shorthand to convert the tick count of a Duration to Period and Rep. For example:
+//
+//     const auto i = ticks<std::ratio<1>>(d);      // Integer seconds.
+//     const auto f = ticks<std::milli, float>(d);  // Floating-point milliseconds.
+//
+template <typename Period, typename Rep = Duration::rep>
+constexpr Rep ticks(Duration d) {
+    using D = std::chrono::duration<Rep, Period>;
+    return std::chrono::duration_cast<D>(d).count();
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/VsyncId.h b/services/surfaceflinger/Scheduler/include/scheduler/VsyncId.h
new file mode 100644
index 0000000..c64a3cd
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/VsyncId.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+
+namespace android {
+
+// TODO(b/185536303): Import StrongTyping.h into FTL so it can be used here.
+
+// Sequential frame identifier, also known as FrameTimeline token.
+struct VsyncId {
+    int64_t value = -1;
+};
+
+inline bool operator==(VsyncId lhs, VsyncId rhs) {
+    return lhs.value == rhs.value;
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp b/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp
new file mode 100644
index 0000000..8f3e081
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <scheduler/PresentLatencyTracker.h>
+
+#include <cutils/compiler.h>
+#include <log/log.h>
+#include <ui/FenceTime.h>
+
+namespace android::scheduler {
+
+Duration PresentLatencyTracker::trackPendingFrame(TimePoint compositeTime,
+                                                  std::shared_ptr<FenceTime> presentFenceTime) {
+    Duration presentLatency = Duration::zero();
+    while (!mPendingFrames.empty()) {
+        const auto& pendingFrame = mPendingFrames.front();
+        const auto presentTime =
+                TimePoint::fromNs(pendingFrame.presentFenceTime->getCachedSignalTime());
+
+        if (presentTime == TimePoint::fromNs(Fence::SIGNAL_TIME_PENDING)) {
+            break;
+        }
+
+        if (presentTime == TimePoint::fromNs(Fence::SIGNAL_TIME_INVALID)) {
+            ALOGE("%s: Invalid present fence", __func__);
+        } else {
+            presentLatency = presentTime - pendingFrame.compositeTime;
+        }
+
+        mPendingFrames.pop();
+    }
+
+    mPendingFrames.emplace(compositeTime, std::move(presentFenceTime));
+
+    if (CC_UNLIKELY(mPendingFrames.size() > kMaxPendingFrames)) {
+        ALOGE("%s: Too many pending frames", __func__);
+        mPendingFrames.pop();
+    }
+
+    return presentLatency;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
new file mode 100644
index 0000000..8952ca9
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include <algorithm>
+#include <array>
+
+#include <scheduler/PresentLatencyTracker.h>
+#include <ui/FenceTime.h>
+
+namespace android::scheduler {
+namespace {
+
+using FencePair = std::pair<sp<Fence>, std::shared_ptr<FenceTime>>;
+
+FencePair makePendingFence(FenceToFenceTimeMap& fenceMap) {
+    const auto fence = sp<Fence>::make();
+    return {fence, fenceMap.createFenceTimeForTest(fence)};
+}
+
+} // namespace
+
+TEST(PresentLatencyTrackerTest, skipsInvalidFences) {
+    PresentLatencyTracker tracker;
+
+    const TimePoint kCompositeTime = TimePoint::fromNs(999);
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+
+    FenceToFenceTimeMap fenceMap;
+    const auto [fence, fenceTime] = makePendingFence(fenceMap);
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fenceTime), Duration::zero());
+
+    fenceTime->signalForTest(9999);
+
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE),
+              Duration::fromNs(9000));
+}
+
+TEST(PresentLatencyTrackerTest, tracksPendingFrames) {
+    PresentLatencyTracker tracker;
+
+    FenceToFenceTimeMap fenceMap;
+    std::array<FencePair, PresentLatencyTracker::kMaxPendingFrames> fences;
+    std::generate(fences.begin(), fences.end(), [&fenceMap] { return makePendingFence(fenceMap); });
+
+    // The present latency is 0 if all fences are pending.
+    const TimePoint kCompositeTime = TimePoint::fromNs(1234);
+    for (const auto& [fence, fenceTime] : fences) {
+        EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fenceTime), Duration::zero());
+    }
+
+    // If multiple frames have been presented...
+    constexpr size_t kPresentCount = fences.size() / 2;
+    for (size_t i = 0; i < kPresentCount; i++) {
+        fences[i].second->signalForTest(kCompositeTime.ns() + static_cast<nsecs_t>(i));
+    }
+
+    const auto fence = makePendingFence(fenceMap);
+
+    // ...then the present latency is measured using the latest frame.
+    constexpr Duration kPresentLatency = Duration::fromNs(static_cast<nsecs_t>(kPresentCount) - 1);
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fence.second), kPresentLatency);
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 4f54f17..db551d7 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -108,7 +108,6 @@
 #include "BufferStateLayer.h"
 #include "Client.h"
 #include "Colorizer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "DisplayHardware/ComposerHal.h"
 #include "DisplayHardware/FramebufferSurface.h"
@@ -159,6 +158,7 @@
 
 namespace android {
 
+using namespace std::chrono_literals;
 using namespace std::string_literals;
 
 using namespace hardware::configstore;
@@ -335,7 +335,7 @@
         mFrameTimeline(mFactory.createFrameTimeline(mTimeStats, mPid)),
         mCompositionEngine(mFactory.createCompositionEngine()),
         mHwcServiceName(base::GetProperty("debug.sf.hwc_service_name"s, "default"s)),
-        mTunnelModeEnabledReporter(new TunnelModeEnabledReporter()),
+        mTunnelModeEnabledReporter(sp<TunnelModeEnabledReporter>::make()),
         mInternalDisplayDensity(getDensityFromProperty("ro.sf.lcd_density", true)),
         mEmulatedDisplayDensity(getDensityFromProperty("qemu.sf.lcd_density", false)),
         mPowerAdvisor(std::make_unique<Hwc2::impl::PowerAdvisor>(*this)),
@@ -460,14 +460,14 @@
 }
 
 LatchUnsignaledConfig SurfaceFlinger::getLatchUnsignaledConfig() {
-    if (base::GetBoolProperty("debug.sf.latch_unsignaled"s, false)) {
-        return LatchUnsignaledConfig::Always;
-    }
-
     if (base::GetBoolProperty("debug.sf.auto_latch_unsignaled"s, true)) {
         return LatchUnsignaledConfig::AutoSingleLayer;
     }
 
+    if (base::GetBoolProperty("debug.sf.latch_unsignaled"s, false)) {
+        return LatchUnsignaledConfig::Always;
+    }
+
     return LatchUnsignaledConfig::Disabled;
 }
 
@@ -478,7 +478,8 @@
     mBootFinished = false;
 
     // Sever the link to inputflinger since it's gone as well.
-    static_cast<void>(mScheduler->schedule([=] { mInputFlinger = nullptr; }));
+    static_cast<void>(mScheduler->schedule(
+            [this] { mInputFlinger.clear(); }));
 
     // restore initial conditions (default device unblank, etc)
     initializeDisplays();
@@ -506,7 +507,7 @@
         virtual ~DisplayToken() {
              // no more references, this display must be terminated
              Mutex::Autolock _l(flinger->mStateLock);
-             flinger->mCurrentState.displays.removeItem(this);
+             flinger->mCurrentState.displays.removeItem(wp<IBinder>::fromExisting(this));
              flinger->setTransactionFlags(eDisplayTransactionNeeded);
          }
      public:
@@ -515,7 +516,7 @@
         }
     };
 
-    sp<BBinder> token = new DisplayToken(this);
+    sp<BBinder> token = sp<DisplayToken>::make(sp<SurfaceFlinger>::fromExisting(this));
 
     Mutex::Autolock _l(mStateLock);
     // Display ID is assigned when virtual display is allocated by HWC.
@@ -607,12 +608,6 @@
     return displayIds;
 }
 
-status_t SurfaceFlinger::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) const {
-    Mutex::Autolock lock(mStateLock);
-    *id = getPrimaryDisplayIdLocked();
-    return NO_ERROR;
-}
-
 sp<IBinder> SurfaceFlinger::getPhysicalDisplayToken(PhysicalDisplayId displayId) const {
     Mutex::Autolock lock(mStateLock);
     return getPhysicalDisplayTokenLocked(displayId);
@@ -663,7 +658,7 @@
     const String16 name("window");
     mWindowManager = defaultServiceManager()->getService(name);
     if (mWindowManager != 0) {
-        mWindowManager->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
+        mWindowManager->linkToDeath(sp<IBinder::DeathRecipient>::fromExisting(this));
     }
 
     // stop boot animation
@@ -1448,18 +1443,6 @@
     }));
 }
 
-status_t SurfaceFlinger::clearAnimationFrameStats() {
-    Mutex::Autolock _l(mStateLock);
-    mAnimFrameTracker.clearStats();
-    return NO_ERROR;
-}
-
-status_t SurfaceFlinger::getAnimationFrameStats(FrameStats* outStats) const {
-    Mutex::Autolock _l(mStateLock);
-    mAnimFrameTracker.getStats(outStats);
-    return NO_ERROR;
-}
-
 status_t SurfaceFlinger::overrideHdrTypes(const sp<IBinder>& displayToken,
                                           const std::vector<ui::Hdr>& hdrTypes) {
     Mutex::Autolock lock(mStateLock);
@@ -1569,7 +1552,7 @@
 
 status_t SurfaceFlinger::injectVSync(nsecs_t when) {
     Mutex::Autolock lock(mStateLock);
-    const nsecs_t expectedPresentTime = calculateExpectedPresentTime(when).ns();
+    const nsecs_t expectedPresentTime = calculateExpectedPresentTime(TimePoint::fromNs(when)).ns();
     const nsecs_t deadlineTimestamp = expectedPresentTime;
     return mScheduler->injectVSync(when, expectedPresentTime, deadlineTimestamp) ? NO_ERROR
                                                                                  : BAD_VALUE;
@@ -1944,9 +1927,9 @@
     }));
 }
 
-auto SurfaceFlinger::getPreviousPresentFence(nsecs_t frameTime, Period vsyncPeriod)
+auto SurfaceFlinger::getPreviousPresentFence(TimePoint frameTime, Period vsyncPeriod)
         -> const FenceTimePtr& {
-    const bool isTwoVsyncsAhead = mExpectedPresentTime - frameTime > vsyncPeriod.ns();
+    const bool isTwoVsyncsAhead = mExpectedPresentTime - frameTime > vsyncPeriod;
     const size_t i = static_cast<size_t>(isTwoVsyncsAhead);
     return mPreviousPresentFences[i].fenceTime;
 }
@@ -1963,10 +1946,10 @@
     return status == -ETIME;
 }
 
-TimePoint SurfaceFlinger::calculateExpectedPresentTime(nsecs_t frameTime) const {
+TimePoint SurfaceFlinger::calculateExpectedPresentTime(TimePoint frameTime) const {
     const auto& schedule = mScheduler->getVsyncSchedule();
 
-    const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(TimePoint::fromNs(frameTime));
+    const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(frameTime);
     if (mVsyncModulator->getVsyncConfig().sfOffset > 0) {
         return vsyncDeadline;
     }
@@ -1975,25 +1958,21 @@
     return vsyncDeadline + schedule.period();
 }
 
-bool SurfaceFlinger::commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime)
+bool SurfaceFlinger::commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime)
         FTL_FAKE_GUARD(kMainThreadContext) {
     // The expectedVsyncTime, which was predicted when this frame was scheduled, is normally in the
     // future relative to frameTime, but may not be for delayed frames. Adjust mExpectedPresentTime
     // accordingly, but not mScheduledPresentTime.
-    const nsecs_t lastScheduledPresentTime = mScheduledPresentTime;
+    const TimePoint lastScheduledPresentTime = mScheduledPresentTime;
     mScheduledPresentTime = expectedVsyncTime;
 
     // Calculate the expected present time once and use the cached value throughout this frame to
     // make sure all layers are seeing this same value.
-    mExpectedPresentTime = expectedVsyncTime >= frameTime
-            ? expectedVsyncTime
-            : calculateExpectedPresentTime(frameTime).ns();
+    mExpectedPresentTime = expectedVsyncTime >= frameTime ? expectedVsyncTime
+                                                          : calculateExpectedPresentTime(frameTime);
 
-    const auto vsyncIn = [&] {
-        if (!ATRACE_ENABLED()) return 0.f;
-        return (mExpectedPresentTime - systemTime()) / 1e6f;
-    }();
-    ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, vsyncId, vsyncIn,
+    ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, vsyncId.value,
+                  ticks<std::milli, float>(mExpectedPresentTime - scheduler::SchedulerClock::now()),
                   mExpectedPresentTime == expectedVsyncTime ? "" : " (adjusted)");
 
     const Period vsyncPeriod = mScheduler->getVsyncSchedule().period();
@@ -2023,7 +2002,7 @@
     const TracedOrdinal<bool> frameMissed = {"PrevFrameMissed",
                                              framePending ||
                                                      (previousPresentTime >= 0 &&
-                                                      (lastScheduledPresentTime <
+                                                      (lastScheduledPresentTime.ns() <
                                                        previousPresentTime - frameMissedSlop))};
     const TracedOrdinal<bool> hwcFrameMissed = {"PrevHwcFrameMissed",
                                                 mHadDeviceComposition && frameMissed};
@@ -2073,20 +2052,23 @@
     }
 
     // Save this once per commit + composite to ensure consistency
-    mPowerHintSessionEnabled = mPowerAdvisor->usePowerHintSession();
+    // TODO (b/240619471): consider removing active display check once AOD is fixed
+    const auto activeDisplay =
+            FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(mActiveDisplayToken));
+    mPowerHintSessionEnabled = mPowerAdvisor->usePowerHintSession() && activeDisplay &&
+            activeDisplay->getPowerMode() == hal::PowerMode::ON;
     if (mPowerHintSessionEnabled) {
-        nsecs_t vsyncPeriod;
-        {
-            Mutex::Autolock lock(mStateLock);
-            vsyncPeriod = getVsyncPeriodFromHWC();
-        }
-        mPowerAdvisor->setCommitStart(frameTime);
-        mPowerAdvisor->setExpectedPresentTime(mExpectedPresentTime);
-        const nsecs_t idealSfWorkDuration =
-                mVsyncModulator->getVsyncConfig().sfWorkDuration.count();
-        // Frame delay is how long we should have minus how long we actually have
-        mPowerAdvisor->setFrameDelay(idealSfWorkDuration - (mExpectedPresentTime - frameTime));
-        mPowerAdvisor->setTotalFrameTargetWorkDuration(idealSfWorkDuration);
+        const auto& display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()).get();
+        const nsecs_t vsyncPeriod = display->getActiveMode()->getVsyncPeriod();
+        mPowerAdvisor->setCommitStart(frameTime.ns());
+        mPowerAdvisor->setExpectedPresentTime(mExpectedPresentTime.ns());
+
+        // Frame delay is how long we should have minus how long we actually have.
+        const Duration idealSfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration;
+        const Duration frameDelay = idealSfWorkDuration - (mExpectedPresentTime - frameTime);
+
+        mPowerAdvisor->setFrameDelay(frameDelay.ns());
+        mPowerAdvisor->setTotalFrameTargetWorkDuration(idealSfWorkDuration.ns());
         mPowerAdvisor->setTargetWorkDuration(vsyncPeriod);
 
         // Send early hint here to make sure there's not another frame pending
@@ -2106,10 +2088,12 @@
     // Composite if transactions were committed, or if requested by HWC.
     bool mustComposite = mMustComposite.exchange(false);
     {
-        mFrameTimeline->setSfWakeUp(vsyncId, frameTime, Fps::fromPeriodNsecs(vsyncPeriod.ns()));
+        mFrameTimeline->setSfWakeUp(vsyncId.value, frameTime.ns(),
+                                    Fps::fromPeriodNsecs(vsyncPeriod.ns()));
 
         bool needsTraversal = false;
         if (clearTransactionFlags(eTransactionFlushNeeded)) {
+            needsTraversal |= commitMirrorDisplays(vsyncId);
             needsTraversal |= commitCreatedLayers(vsyncId);
             needsTraversal |= flushTransactionQueues(vsyncId);
         }
@@ -2155,7 +2139,7 @@
 
     if (mLayerTracingEnabled && !mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and tracing should only be enabled for debugging.
-        mLayerTracing.notify(mVisibleRegionsDirty, frameTime, vsyncId);
+        mLayerTracing.notify(mVisibleRegionsDirty, frameTime.ns(), vsyncId.value);
     }
     mLastCommittedVsyncId = vsyncId;
 
@@ -2164,9 +2148,9 @@
     return mustComposite && CC_LIKELY(mBootStage != BootStage::BOOTLOADER);
 }
 
-void SurfaceFlinger::composite(nsecs_t frameTime, int64_t vsyncId)
+void SurfaceFlinger::composite(TimePoint frameTime, VsyncId vsyncId)
         FTL_FAKE_GUARD(kMainThreadContext) {
-    ATRACE_FORMAT("%s %" PRId64, __func__, vsyncId);
+    ATRACE_FORMAT("%s %" PRId64, __func__, vsyncId.value);
 
     compositionengine::CompositionRefreshArgs refreshArgs;
     const auto& displays = FTL_FAKE_GUARD(mStateLock, mDisplays);
@@ -2226,15 +2210,13 @@
         refreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::milliseconds(mDebugFlashDelay);
     }
 
-    const auto expectedPresentTime = mExpectedPresentTime.load();
-    const auto prevVsyncTime =
-            TimePoint::fromNs(expectedPresentTime) - mScheduler->getVsyncSchedule().period();
-
+    const auto prevVsyncTime = mExpectedPresentTime - mScheduler->getVsyncSchedule().period();
     const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
+
     refreshArgs.earliestPresentTime = prevVsyncTime - hwcMinWorkDuration;
     refreshArgs.previousPresentFence = mPreviousPresentFences[0].fenceTime;
     refreshArgs.scheduledFrameTime = mScheduler->getScheduledFrameTime();
-    refreshArgs.expectedPresentTime = expectedPresentTime;
+    refreshArgs.expectedPresentTime = mExpectedPresentTime.ns();
 
     // Store the present time just before calling to the composition engine so we could notify
     // the scheduler.
@@ -2242,11 +2224,12 @@
 
     mCompositionEngine->present(refreshArgs);
 
-    mTimeStats->recordFrameDuration(frameTime, systemTime());
+    mTimeStats->recordFrameDuration(frameTime.ns(), systemTime());
 
     // Send a power hint hint after presentation is finished
     if (mPowerHintSessionEnabled) {
-        mPowerAdvisor->setPresentFenceTime(mPreviousPresentFences[0].fenceTime->getSignalTime());
+        mPowerAdvisor->setSfPresentTiming(mPreviousPresentFences[0].fenceTime->getSignalTime(),
+                                          systemTime());
         if (mPowerHintSessionMode.late) {
             mPowerAdvisor->sendActualWorkDuration();
         }
@@ -2256,7 +2239,6 @@
         scheduleComposite(FrameHint::kNone);
     }
 
-    postFrame();
     postComposition();
 
     const bool prevFrameHadClientComposition = mHadClientComposition;
@@ -2286,7 +2268,7 @@
     mLayersWithQueuedFrames.clear();
     if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and should only be used for debugging.
-        mLayerTracing.notify(mVisibleRegionsDirty, frameTime, vsyncId);
+        mLayerTracing.notify(mVisibleRegionsDirty, frameTime.ns(), vsyncId.value);
     }
 
     mVisibleRegionsWereDirtyThisFrame = mVisibleRegionsDirty; // Cache value for use in post-comp
@@ -2316,32 +2298,6 @@
     mLayersPendingRefresh.clear();
 }
 
-nsecs_t SurfaceFlinger::trackPresentLatency(nsecs_t compositeTime,
-                                            std::shared_ptr<FenceTime> presentFenceTime) {
-    // Update queue of past composite+present times and determine the
-    // most recently known composite to present latency.
-    getBE().mCompositePresentTimes.push({compositeTime, std::move(presentFenceTime)});
-    nsecs_t compositeToPresentLatency = -1;
-    while (!getBE().mCompositePresentTimes.empty()) {
-        SurfaceFlingerBE::CompositePresentTime& cpt = getBE().mCompositePresentTimes.front();
-        // Cached values should have been updated before calling this method,
-        // which helps avoid duplicate syscalls.
-        nsecs_t displayTime = cpt.display->getCachedSignalTime();
-        if (displayTime == Fence::SIGNAL_TIME_PENDING) {
-            break;
-        }
-        compositeToPresentLatency = displayTime - cpt.composite;
-        getBE().mCompositePresentTimes.pop();
-    }
-
-    // Don't let mCompositePresentTimes grow unbounded, just in case.
-    while (getBE().mCompositePresentTimes.size() > 16) {
-        getBE().mCompositePresentTimes.pop();
-    }
-
-    return compositeToPresentLatency;
-}
-
 bool SurfaceFlinger::isHdrLayer(Layer* layer) const {
     // Treat all layers as non-HDR if:
     // 1. They do not have a valid HDR dataspace. Currently we treat those as PQ or HLG. and
@@ -2398,7 +2354,7 @@
 
 void SurfaceFlinger::postComposition() {
     ATRACE_CALL();
-    ALOGV("postComposition");
+    ALOGV(__func__);
 
     const auto* display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()).get();
 
@@ -2413,38 +2369,40 @@
     }
 
     mPreviousPresentFences[1] = mPreviousPresentFences[0];
-    mPreviousPresentFences[0].fence =
-            display ? getHwComposer().getPresentFence(display->getPhysicalId()) : Fence::NO_FENCE;
-    mPreviousPresentFences[0].fenceTime =
-            std::make_shared<FenceTime>(mPreviousPresentFences[0].fence);
 
-    nsecs_t now = systemTime();
+    auto presentFence =
+            display ? getHwComposer().getPresentFence(display->getPhysicalId()) : Fence::NO_FENCE;
+
+    auto presentFenceTime = std::make_shared<FenceTime>(presentFence);
+    mPreviousPresentFences[0] = {presentFence, presentFenceTime};
+
+    const TimePoint presentTime = scheduler::SchedulerClock::now();
 
     // Set presentation information before calling Layer::releasePendingBuffer, such that jank
     // information from previous' frame classification is already available when sending jank info
     // to clients, so they get jank classification as early as possible.
-    mFrameTimeline->setSfPresent(/* sfPresentTime */ now, mPreviousPresentFences[0].fenceTime,
-                                 glCompositionDoneFenceTime);
+    mFrameTimeline->setSfPresent(presentTime.ns(), presentFenceTime, glCompositionDoneFenceTime);
 
     // We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
     // be sampled a little later than when we started doing work for this frame,
     // but that should be okay since CompositorTiming has snapping logic.
-    const nsecs_t compositeTime = mCompositionEngine->getLastFrameRefreshTimestamp();
-    const nsecs_t presentLatency =
-            trackPresentLatency(compositeTime, mPreviousPresentFences[0].fenceTime);
+    const TimePoint compositeTime =
+            TimePoint::fromNs(mCompositionEngine->getLastFrameRefreshTimestamp());
+    const Duration presentLatency =
+            mPresentLatencyTracker.trackPendingFrame(compositeTime, presentFenceTime);
 
     const auto& schedule = mScheduler->getVsyncSchedule();
-    const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(TimePoint::fromNs(now));
+    const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(presentTime);
     const Period vsyncPeriod = schedule.period();
     const nsecs_t vsyncPhase = mVsyncConfiguration->getCurrentConfigs().late.sfOffset;
 
     const CompositorTiming compositorTiming(vsyncDeadline.ns(), vsyncPeriod.ns(), vsyncPhase,
-                                            presentLatency);
+                                            presentLatency.ns());
 
     for (const auto& layer: mLayersWithQueuedFrames) {
-        layer->onPostComposition(display, glCompositionDoneFenceTime,
-                                 mPreviousPresentFences[0].fenceTime, compositorTiming);
-        layer->releasePendingBuffer(/*dequeueReadyTime*/ now);
+        layer->onPostComposition(display, glCompositionDoneFenceTime, presentFenceTime,
+                                 compositorTiming);
+        layer->releasePendingBuffer(presentTime.ns());
     }
 
     std::vector<std::pair<std::shared_ptr<compositionengine::Display>, sp<HdrLayerInfoReporter>>>
@@ -2501,13 +2459,16 @@
     mSomeDataspaceChanged = false;
     mVisibleRegionsWereDirtyThisFrame = false;
 
-    mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0].fence);
+    mTransactionCallbackInvoker.addPresentFence(std::move(presentFence));
     mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
     mTransactionCallbackInvoker.clearCompletedTransactions();
 
+    mTimeStats->incrementTotalFrames();
+    mTimeStats->setPresentFenceGlobal(presentFenceTime);
+
     if (display && display->isInternal() && display->getPowerMode() == hal::PowerMode::ON &&
-        mPreviousPresentFences[0].fenceTime->isValid()) {
-        mScheduler->addPresentFence(mPreviousPresentFences[0].fenceTime);
+        presentFenceTime->isValid()) {
+        mScheduler->addPresentFence(std::move(presentFenceTime));
     }
 
     const bool isDisplayConnected =
@@ -2519,24 +2480,6 @@
         }
     }
 
-    if (mAnimCompositionPending) {
-        mAnimCompositionPending = false;
-
-        if (mPreviousPresentFences[0].fenceTime->isValid()) {
-            mAnimFrameTracker.setActualPresentFence(mPreviousPresentFences[0].fenceTime);
-        } else if (isDisplayConnected) {
-            // The HWC doesn't support present fences, so use the refresh
-            // timestamp instead.
-            const nsecs_t presentTime = display->getRefreshTimestamp();
-            mAnimFrameTracker.setActualPresentTime(presentTime);
-        }
-        mAnimFrameTracker.advanceFrame();
-    }
-
-    mTimeStats->incrementTotalFrames();
-
-    mTimeStats->setPresentFenceGlobal(mPreviousPresentFences[0].fenceTime);
-
     const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
     const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle);
     mTimeStats->recordDisplayEventConnectionCount(sfConnections + appConnections);
@@ -2546,21 +2489,6 @@
         return;
     }
 
-    nsecs_t currentTime = systemTime();
-    if (mHasPoweredOff) {
-        mHasPoweredOff = false;
-    } else {
-        nsecs_t elapsedTime = currentTime - getBE().mLastSwapTime;
-        const size_t numPeriods = static_cast<size_t>(elapsedTime / vsyncPeriod.ns());
-        if (numPeriods < SurfaceFlingerBE::NUM_BUCKETS - 1) {
-            getBE().mFrameBuckets[numPeriods] += elapsedTime;
-        } else {
-            getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1] += elapsedTime;
-        }
-        getBE().mTotalTime += elapsedTime;
-    }
-    getBE().mLastSwapTime = currentTime;
-
     // Cleanup any outstanding resources due to rendering a prior frame.
     getRenderEngine().cleanupPostRender();
 
@@ -2587,6 +2515,8 @@
         // getTotalSize returns the total number of buffers that were allocated by SurfaceFlinger
         ATRACE_INT64("Total Buffer Size", GraphicBufferAllocator::get().getTotalSize());
     }
+
+    logFrameStats(presentTime);
 }
 
 FloatRect SurfaceFlinger::getMaxDisplayBounds() {
@@ -2619,16 +2549,6 @@
     }
 }
 
-void SurfaceFlinger::postFrame() {
-    const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked());
-    if (display && getHwComposer().isConnected(display->getPhysicalId())) {
-        uint32_t flipCount = display->getPageFlipCount();
-        if (flipCount % LOG_FRAME_STATS_PERIOD == 0) {
-            logFrameStats();
-        }
-    }
-}
-
 void SurfaceFlinger::commitTransactions() {
     ATRACE_CALL();
 
@@ -2747,7 +2667,7 @@
                 state.isSecure = true; // All physical displays are currently considered secure.
                 state.displayName = std::move(info->name);
 
-                sp<IBinder> token = new BBinder();
+                sp<IBinder> token = sp<BBinder>::make();
                 mCurrentState.displays.add(token, state);
                 mPhysicalDisplayTokens.try_emplace(displayId, std::move(token));
                 mInterceptor->saveDisplayCreation(state);
@@ -2793,7 +2713,8 @@
         const DisplayDeviceState& state,
         const sp<compositionengine::DisplaySurface>& displaySurface,
         const sp<IGraphicBufferProducer>& producer) {
-    DisplayDeviceCreationArgs creationArgs(this, getHwComposer(), displayToken, compositionDisplay);
+    DisplayDeviceCreationArgs creationArgs(sp<SurfaceFlinger>::fromExisting(this), getHwComposer(),
+                                           displayToken, compositionDisplay);
     creationArgs.sequenceId = state.sequenceId;
     creationArgs.isSecure = state.isSecure;
     creationArgs.displaySurface = displaySurface;
@@ -3192,18 +3113,17 @@
         mVisibleRegionsDirty = true;
         mUpdateInputInfo = true;
         mDrawingState.traverseInZOrder([&](Layer* layer) {
-            if (mLayersPendingRemoval.indexOf(layer) >= 0) {
+            if (mLayersPendingRemoval.indexOf(sp<Layer>::fromExisting(layer)) >= 0) {
                 // this layer is not visible anymore
                 Region visibleReg;
                 visibleReg.set(layer->getScreenBounds());
-                invalidateLayerStack(layer, visibleReg);
+                invalidateLayerStack(sp<Layer>::fromExisting(layer), visibleReg);
             }
         });
     }
 
     doCommitTransactions();
     signalSynchronousTransactions(CountDownLatch::eSyncTransaction);
-    mAnimTransactionPending = false;
 }
 
 void SurfaceFlinger::updateInputFlinger() {
@@ -3312,11 +3232,11 @@
     mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
         if (!layer->needsInputInfo()) return;
 
-        // Do not create WindowInfos for windows on displays that cannot receive input.
-        if (const auto opt = displayInputInfos.get(layer->getLayerStack())) {
-            const auto& info = opt->get();
-            outWindowInfos.push_back(layer->fillInputInfo(info.transform, info.isSecure));
-        }
+        const auto opt = displayInputInfos.get(layer->getLayerStack(),
+                                               [](const auto& info) -> Layer::InputDisplayArgs {
+                                                   return {&info.transform, info.isSecure};
+                                               });
+        outWindowInfos.push_back(layer->fillInputInfo(opt.value_or(Layer::InputDisplayArgs{})));
     });
 
     sNumWindowInfos = outWindowInfos.size();
@@ -3432,8 +3352,9 @@
                           *mFrameTimeline->getTokenManager(), configs.late.sfWorkDuration);
 
     mRegionSamplingThread =
-            new RegionSamplingThread(*this, RegionSamplingThread::EnvironmentTimingTunables());
-    mFpsReporter = new FpsReporter(*mFrameTimeline, *this);
+            sp<RegionSamplingThread>::make(*this,
+                                           RegionSamplingThread::EnvironmentTimingTunables());
+    mFpsReporter = sp<FpsReporter>::make(*mFrameTimeline, *this);
     // Dispatch a mode change request for the primary display on scheduler
     // initialization, so that the EventThreads always contain a reference to a
     // prior configuration.
@@ -3491,10 +3412,6 @@
         mLayersPendingRemoval.clear();
     }
 
-    // If this transaction is part of a window animation then the next frame
-    // we composite should be considered an animation as well.
-    mAnimCompositionPending = mAnimTransactionPending;
-
     mDrawingState = mCurrentState;
     // clear the "changed" flags in current state
     mCurrentState.colorMatrixChanged = false;
@@ -3540,8 +3457,6 @@
     bool frameQueued = false;
     bool newDataLatched = false;
 
-    const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
-
     // Store the set of layers that need updates. This set must not change as
     // buffers are being latched, as this could result in a deadlock.
     // Example: Two producers share the same command stream and:
@@ -3561,12 +3476,7 @@
 
         if (layer->hasReadyFrame()) {
             frameQueued = true;
-            if (layer->shouldPresentNow(expectedPresentTime)) {
-                mLayersWithQueuedFrames.emplace(layer);
-            } else {
-                ATRACE_NAME("!layer->shouldPresentNow()");
-                layer->useEmptyDamage();
-            }
+            mLayersWithQueuedFrames.emplace(sp<Layer>::fromExisting(layer));
         } else {
             layer->useEmptyDamage();
         }
@@ -3587,7 +3497,7 @@
         Mutex::Autolock lock(mStateLock);
 
         for (const auto& layer : mLayersWithQueuedFrames) {
-            if (layer->latchBuffer(visibleRegions, latchTime, expectedPresentTime)) {
+            if (layer->latchBuffer(visibleRegions, latchTime)) {
                 mLayersPendingRefresh.push_back(layer);
                 newDataLatched = true;
             }
@@ -3679,52 +3589,33 @@
     }
 }
 
-bool SurfaceFlinger::stopTransactionProcessing(
-        const std::unordered_set<sp<IBinder>, SpHash<IBinder>>&
-                applyTokensWithUnsignaledTransactions) const {
-    if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::AutoSingleLayer) {
-        // if we are in LatchUnsignaledConfig::AutoSingleLayer
-        // then we should have only one applyToken for processing.
-        // so we can stop further transactions on this applyToken.
-        return !applyTokensWithUnsignaledTransactions.empty();
-    }
-
-    return false;
-}
-
-int SurfaceFlinger::flushUnsignaledPendingTransactionQueues(
-        std::vector<TransactionState>& transactions,
-        std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-        std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions) {
-    return flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                                         applyTokensWithUnsignaledTransactions,
-                                         /*tryApplyUnsignaled*/ true);
-}
-
 int SurfaceFlinger::flushPendingTransactionQueues(
         std::vector<TransactionState>& transactions,
         std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-        std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions,
         bool tryApplyUnsignaled) {
+    std::unordered_set<sp<IBinder>, SpHash<IBinder>> applyTokensWithUnsignaledTransactions;
     int transactionsPendingBarrier = 0;
     auto it = mPendingTransactionQueues.begin();
     while (it != mPendingTransactionQueues.end()) {
         auto& [applyToken, transactionQueue] = *it;
         while (!transactionQueue.empty()) {
-            if (stopTransactionProcessing(applyTokensWithUnsignaledTransactions)) {
+            // if we are in LatchUnsignaledConfig::AutoSingleLayer
+            // then we should have only one applyToken for processing.
+            // so we can stop further transactions on this applyToken.
+            if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::AutoSingleLayer &&
+                !applyTokensWithUnsignaledTransactions.empty()) {
                 ATRACE_NAME("stopTransactionProcessing");
                 break;
             }
 
             auto& transaction = transactionQueue.front();
             const auto ready =
-                transactionIsReadyToBeApplied(transaction,
-                                              transaction.frameTimelineInfo,
-                                              transaction.isAutoTimestamp,
-                                              transaction.desiredPresentTime,
-                                              transaction.originUid, transaction.states,
-                                              bufferLayersReadyToPresent, transactions.size(),
-                                              tryApplyUnsignaled);
+                    transactionIsReadyToBeApplied(transaction, transaction.frameTimelineInfo,
+                                                  transaction.isAutoTimestamp,
+                                                  TimePoint::fromNs(transaction.desiredPresentTime),
+                                                  transaction.originUid, transaction.states,
+                                                  bufferLayersReadyToPresent, transactions.size(),
+                                                  tryApplyUnsignaled);
             ATRACE_INT("TransactionReadiness", static_cast<int>(ready));
             if (ready == TransactionReadiness::NotReady) {
                 setTransactionFlags(eTransactionFlushNeeded);
@@ -3753,11 +3644,12 @@
 
             transactions.emplace_back(std::move(transaction));
             transactionQueue.pop();
+            mPendingTransactionCount--;
+            ATRACE_INT("TransactionQueue", mPendingTransactionCount.load());
         }
 
         if (transactionQueue.empty()) {
             it = mPendingTransactionQueues.erase(it);
-            mTransactionQueueCV.broadcast();
         } else {
             it = std::next(it, 1);
         }
@@ -3765,73 +3657,23 @@
     return transactionsPendingBarrier;
 }
 
-bool SurfaceFlinger::flushTransactionQueues(int64_t vsyncId) {
+bool SurfaceFlinger::flushTransactionQueues(VsyncId vsyncId) {
     // to prevent onHandleDestroyed from being called while the lock is held,
     // we must keep a copy of the transactions (specifically the composer
     // states) around outside the scope of the lock
     std::vector<TransactionState> transactions;
     // Layer handles that have transactions with buffers that are ready to be applied.
     std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>> bufferLayersReadyToPresent;
-    std::unordered_set<sp<IBinder>, SpHash<IBinder>> applyTokensWithUnsignaledTransactions;
     {
         Mutex::Autolock _l(mStateLock);
         {
-            Mutex::Autolock _l(mQueueLock);
-
-            int lastTransactionsPendingBarrier = 0;
-            int transactionsPendingBarrier = 0;
-            // First collect transactions from the pending transaction queues.
-            // We are not allowing unsignaled buffers here as we want to
-            // collect all the transactions from applyTokens that are ready first.
-            transactionsPendingBarrier =
-                    flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                            applyTokensWithUnsignaledTransactions, /*tryApplyUnsignaled*/ false);
-
-            // Second, collect transactions from the transaction queue.
-            // Here as well we are not allowing unsignaled buffers for the same
-            // reason as above.
-            while (!mTransactionQueue.empty()) {
-                auto& transaction = mTransactionQueue.front();
-                const bool pendingTransactions =
-                        mPendingTransactionQueues.find(transaction.applyToken) !=
-                        mPendingTransactionQueues.end();
-                const auto ready = [&]() REQUIRES(mStateLock) {
-                    if (pendingTransactions) {
-                        ATRACE_NAME("pendingTransactions");
-                        return TransactionReadiness::NotReady;
-                    }
-
-                    return transactionIsReadyToBeApplied(transaction, transaction.frameTimelineInfo,
-                                                         transaction.isAutoTimestamp,
-                                                         transaction.desiredPresentTime,
-                                                         transaction.originUid, transaction.states,
-                                                         bufferLayersReadyToPresent,
-                                                         transactions.size(),
-                                                         /*tryApplyUnsignaled*/ false);
-                }();
-                ATRACE_INT("TransactionReadiness", static_cast<int>(ready));
-                if (ready != TransactionReadiness::Ready) {
-                    if (ready == TransactionReadiness::NotReadyBarrier) {
-                        transactionsPendingBarrier++;
-                    }
-                    mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction));
-                } else {
-                    transaction.traverseStatesWithBuffers([&](const layer_state_t& state) {
-                        const bool frameNumberChanged = state.bufferData->flags.test(
-                                BufferData::BufferDataChange::frameNumberChanged);
-                        if (frameNumberChanged) {
-                            bufferLayersReadyToPresent[state.surface] = state.bufferData->frameNumber;
-                        } else {
-                            // Barrier function only used for BBQ which always includes a frame number.
-                            // This value only used for barrier logic.
-                            bufferLayersReadyToPresent[state.surface] =
-                                std::numeric_limits<uint64_t>::max();
-                        }
-                    });
-                    transactions.emplace_back(std::move(transaction));
+            while (!mLocklessTransactionQueue.isEmpty()) {
+                auto maybeTransaction = mLocklessTransactionQueue.pop();
+                if (!maybeTransaction.has_value()) {
+                    break;
                 }
-                mTransactionQueue.pop_front();
-                ATRACE_INT("TransactionQueue", mTransactionQueue.size());
+                auto transaction = maybeTransaction.value();
+                mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction));
             }
 
             // Transactions with a buffer pending on a barrier may be on a different applyToken
@@ -3844,20 +3686,21 @@
             // loop through flushPendingTransactionQueues until we perform an iteration
             // where the number of transactionsPendingBarrier doesn't change. This way
             // we can continue to resolve dependency chains of barriers as far as possible.
-            while (lastTransactionsPendingBarrier != transactionsPendingBarrier) {
+            int lastTransactionsPendingBarrier = 0;
+            int transactionsPendingBarrier = 0;
+            do {
                 lastTransactionsPendingBarrier = transactionsPendingBarrier;
                 transactionsPendingBarrier =
-                    flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                        applyTokensWithUnsignaledTransactions,
-                        /*tryApplyUnsignaled*/ false);
-            }
+                        flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
+                                                      /*tryApplyUnsignaled*/ false);
+            } while (lastTransactionsPendingBarrier != transactionsPendingBarrier);
 
             // We collected all transactions that could apply without latching unsignaled buffers.
             // If we are allowing latch unsignaled of some form, now it's the time to go over the
             // transactions that were not applied and try to apply them unsignaled.
             if (enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
-                flushUnsignaledPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                                                        applyTokensWithUnsignaledTransactions);
+                flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
+                                              /*tryApplyUnsignaled*/ true);
             }
 
             return applyTransactions(transactions, vsyncId);
@@ -3866,7 +3709,7 @@
 }
 
 bool SurfaceFlinger::applyTransactions(std::vector<TransactionState>& transactions,
-                                       int64_t vsyncId) {
+                                       VsyncId vsyncId) {
     bool needsTraversal = false;
     // Now apply all transactions.
     for (auto& transaction : transactions) {
@@ -3886,37 +3729,37 @@
     }
 
     if (mTransactionTracing) {
-        mTransactionTracing->addCommittedTransactions(transactions, vsyncId);
+        mTransactionTracing->addCommittedTransactions(transactions, vsyncId.value);
     }
     return needsTraversal;
 }
 
 bool SurfaceFlinger::transactionFlushNeeded() {
-    Mutex::Autolock _l(mQueueLock);
-    return !mPendingTransactionQueues.empty() || !mTransactionQueue.empty();
+    return !mPendingTransactionQueues.empty() || !mLocklessTransactionQueue.isEmpty();
 }
 
-bool SurfaceFlinger::frameIsEarly(nsecs_t expectedPresentTime, int64_t vsyncId) const {
-    // The amount of time SF can delay a frame if it is considered early based
-    // on the VsyncModulator::VsyncConfig::appWorkDuration
-    constexpr std::chrono::nanoseconds kEarlyLatchMaxThreshold = 100ms;
-
-    const nsecs_t currentVsyncPeriod = mScheduler->getVsyncSchedule().period().ns();
-    const nsecs_t earlyLatchVsyncThreshold = currentVsyncPeriod / 2;
-
-    const auto prediction = mFrameTimeline->getTokenManager()->getPredictionsForToken(vsyncId);
-    if (!prediction.has_value()) {
+bool SurfaceFlinger::frameIsEarly(TimePoint expectedPresentTime, VsyncId vsyncId) const {
+    const auto prediction =
+            mFrameTimeline->getTokenManager()->getPredictionsForToken(vsyncId.value);
+    if (!prediction) {
         return false;
     }
 
-    if (std::abs(prediction->presentTime - expectedPresentTime) >=
-        kEarlyLatchMaxThreshold.count()) {
+    const auto predictedPresentTime = TimePoint::fromNs(prediction->presentTime);
+
+    // The duration for which SF can delay a frame if it is considered early based on the
+    // VsyncModulator::VsyncConfig::appWorkDuration.
+    if (constexpr std::chrono::nanoseconds kEarlyLatchMaxThreshold = 100ms;
+        std::chrono::abs(predictedPresentTime - expectedPresentTime) >= kEarlyLatchMaxThreshold) {
         return false;
     }
 
-    return prediction->presentTime >= expectedPresentTime &&
-            prediction->presentTime - expectedPresentTime >= earlyLatchVsyncThreshold;
+    const Duration earlyLatchVsyncThreshold = mScheduler->getVsyncSchedule().period() / 2;
+
+    return predictedPresentTime >= expectedPresentTime &&
+            predictedPresentTime - expectedPresentTime >= earlyLatchVsyncThreshold;
 }
+
 bool SurfaceFlinger::shouldLatchUnsignaled(const sp<Layer>& layer, const layer_state_t& state,
                                            size_t numStates, size_t totalTXapplied) const {
     if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::Disabled) {
@@ -3963,30 +3806,29 @@
     return true;
 }
 
-auto SurfaceFlinger::transactionIsReadyToBeApplied(TransactionState& transaction,
-        const FrameTimelineInfo& info, bool isAutoTimestamp, int64_t desiredPresentTime,
-        uid_t originUid, const Vector<ComposerState>& states,
-        const std::unordered_map<
-            sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
+auto SurfaceFlinger::transactionIsReadyToBeApplied(
+        TransactionState& transaction, const FrameTimelineInfo& info, bool isAutoTimestamp,
+        TimePoint desiredPresentTime, uid_t originUid, const Vector<ComposerState>& states,
+        const std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>&
+                bufferLayersReadyToPresent,
         size_t totalTXapplied, bool tryApplyUnsignaled) const -> TransactionReadiness {
     ATRACE_FORMAT("transactionIsReadyToBeApplied vsyncId: %" PRId64, info.vsyncId);
-    const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
     // Do not present if the desiredPresentTime has not passed unless it is more than one second
     // in the future. We ignore timestamps more than 1 second in the future for stability reasons.
-    if (!isAutoTimestamp && desiredPresentTime >= expectedPresentTime &&
-        desiredPresentTime < expectedPresentTime + s2ns(1)) {
+    if (!isAutoTimestamp && desiredPresentTime >= mExpectedPresentTime &&
+        desiredPresentTime < mExpectedPresentTime + 1s) {
         ATRACE_NAME("not current");
         return TransactionReadiness::NotReady;
     }
 
-    if (!mScheduler->isVsyncValid(expectedPresentTime, originUid)) {
+    if (!mScheduler->isVsyncValid(mExpectedPresentTime, originUid)) {
         ATRACE_NAME("!isVsyncValid");
         return TransactionReadiness::NotReady;
     }
 
     // If the client didn't specify desiredPresentTime, use the vsyncId to determine the expected
     // present time of this transaction.
-    if (isAutoTimestamp && frameIsEarly(expectedPresentTime, info.vsyncId)) {
+    if (isAutoTimestamp && frameIsEarly(mExpectedPresentTime, VsyncId{info.vsyncId})) {
         ATRACE_NAME("frameIsEarly");
         return TransactionReadiness::NotReady;
     }
@@ -4032,7 +3874,7 @@
 
         if (fenceUnsignaled && !allowLatchUnsignaled) {
             if (!transaction.sentFenceTimeoutWarning &&
-                queueProcessTime - transaction.queueTime > std::chrono::nanoseconds(4s).count()) {
+                queueProcessTime - transaction.postTime > std::chrono::nanoseconds(4s).count()) {
                 transaction.sentFenceTimeoutWarning = true;
                 auto listener = s.bufferData->releaseBufferListener;
                 if (listener) {
@@ -4059,18 +3901,15 @@
 }
 
 void SurfaceFlinger::queueTransaction(TransactionState& state) {
-    state.queueTime = systemTime();
-
-    Mutex::Autolock lock(mQueueLock);
-
     // Generate a CountDownLatch pending state if this is a synchronous transaction.
     if (state.flags & eSynchronous) {
         state.transactionCommittedSignal =
                 std::make_shared<CountDownLatch>(CountDownLatch::eSyncTransaction);
     }
 
-    mTransactionQueue.emplace_back(state);
-    ATRACE_INT("TransactionQueue", mTransactionQueue.size());
+    mLocklessTransactionQueue.push(state);
+    mPendingTransactionCount++;
+    ATRACE_INT("TransactionQueue", mPendingTransactionCount.load());
 
     const auto schedule = [](uint32_t flags) {
         if (flags & eEarlyWakeupEnd) return TransactionSchedule::EarlyEnd;
@@ -4239,10 +4078,6 @@
         if (transactionFlags) {
             setTransactionFlags(transactionFlags);
         }
-
-        if (flags & eAnimation) {
-            mAnimTransactionPending = true;
-        }
     }
 
     return needsTraversal;
@@ -4351,7 +4186,7 @@
     if (layer == nullptr) {
         for (auto& [listener, callbackIds] : s.listeners) {
             mTransactionCallbackInvoker.registerUnpresentedCallbackHandle(
-                    new CallbackHandle(listener, callbackIds, s.surface));
+                    sp<CallbackHandle>::make(listener, callbackIds, s.surface));
         }
         return 0;
     }
@@ -4605,7 +4440,8 @@
     std::vector<sp<CallbackHandle>> callbackHandles;
     if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!filteredListeners.empty())) {
         for (auto& [listener, callbackIds] : filteredListeners) {
-            callbackHandles.emplace_back(new CallbackHandle(listener, callbackIds, s.surface));
+            callbackHandles.emplace_back(
+                    sp<CallbackHandle>::make(listener, callbackIds, s.surface));
         }
     }
 
@@ -4646,7 +4482,9 @@
         if (!mirrorFrom) {
             return NAME_NOT_FOUND;
         }
-        status_t result = createContainerLayer(args, outHandle, &mirrorLayer);
+        LayerCreationArgs mirrorArgs = args;
+        mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill;
+        status_t result = createEffectLayer(mirrorArgs, outHandle, &mirrorLayer);
         if (result != NO_ERROR) {
             return result;
         }
@@ -4663,6 +4501,55 @@
                           false /* addToRoot */, nullptr /* outTransformHint */);
 }
 
+status_t SurfaceFlinger::mirrorDisplay(DisplayId displayId, const LayerCreationArgs& args,
+                                       sp<IBinder>* outHandle, int32_t* outLayerId) {
+    IPCThreadState* ipc = IPCThreadState::self();
+    const int uid = ipc->getCallingUid();
+    if (uid != AID_ROOT && uid != AID_GRAPHICS && uid != AID_SYSTEM && uid != AID_SHELL) {
+        ALOGE("Permission denied when trying to mirror display");
+        return PERMISSION_DENIED;
+    }
+
+    ui::LayerStack layerStack;
+    sp<Layer> rootMirrorLayer;
+    status_t result = 0;
+
+    {
+        Mutex::Autolock lock(mStateLock);
+
+        const auto display = getDisplayDeviceLocked(displayId);
+        if (!display) {
+            return NAME_NOT_FOUND;
+        }
+
+        layerStack = display->getLayerStack();
+        LayerCreationArgs mirrorArgs = args;
+        mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill;
+        result = createEffectLayer(mirrorArgs, outHandle, &rootMirrorLayer);
+        *outLayerId = rootMirrorLayer->sequence;
+        result |= addClientLayer(args.client, *outHandle, rootMirrorLayer /* layer */,
+                                 nullptr /* parent */, true /* addToRoot */,
+                                 nullptr /* outTransformHint */);
+    }
+
+    if (result != NO_ERROR) {
+        return result;
+    }
+
+    if (mTransactionTracing) {
+        mTransactionTracing->onLayerAdded((*outHandle)->localBinder(), *outLayerId, args.name,
+                                          args.flags, -1 /* parentId */);
+    }
+
+    {
+        std::scoped_lock<std::mutex> lock(mMirrorDisplayLock);
+        mMirrorDisplays.emplace_back(layerStack, *outHandle, args.client);
+    }
+
+    setTransactionFlags(eTransactionFlushNeeded);
+    return NO_ERROR;
+}
+
 status_t SurfaceFlinger::createLayer(LayerCreationArgs& args, sp<IBinder>* outHandle,
                                      const sp<IBinder>& parentHandle, int32_t* outLayerId,
                                      const sp<Layer>& parentLayer, uint32_t* outTransformHint) {
@@ -4685,12 +4572,12 @@
                                         pendingBufferCounter);
             }
         } break;
+        case ISurfaceComposerClient::eFXSurfaceContainer:
+            args.flags |= ISurfaceComposerClient::eNoColorFill;
+            FMT_FALLTHROUGH;
         case ISurfaceComposerClient::eFXSurfaceEffect:
             result = createEffectLayer(args, outHandle, &layer);
             break;
-        case ISurfaceComposerClient::eFXSurfaceContainer:
-            result = createContainerLayer(args, outHandle, &layer);
-            break;
         default:
             result = BAD_VALUE;
             break;
@@ -4746,13 +4633,6 @@
     return NO_ERROR;
 }
 
-status_t SurfaceFlinger::createContainerLayer(const LayerCreationArgs& args, sp<IBinder>* handle,
-                                              sp<Layer>* outLayer) {
-    *outLayer = getFactory().createContainerLayer(args);
-    *handle = (*outLayer)->getHandle();
-    return NO_ERROR;
-}
-
 void SurfaceFlinger::markLayerPendingRemovalLocked(const sp<Layer>& layer) {
     mLayersPendingRemoval.add(layer);
     mLayersRemoved = true;
@@ -4802,8 +4682,7 @@
                           {}, mPid, getuid(), transactionId);
 
     setPowerModeInternal(display, hal::PowerMode::ON);
-    const nsecs_t vsyncPeriod = display->refreshRateConfigs().getActiveMode()->getVsyncPeriod();
-    mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
+
     mActiveDisplayTransformHint = display->getTransformHint();
 }
 
@@ -4860,7 +4739,6 @@
         }
 
         mVisibleRegionsDirty = true;
-        mHasPoweredOff = true;
         scheduleComposite(FrameHint::kActive);
     } else if (mode == hal::PowerMode::OFF) {
         // Turn off the display
@@ -4950,11 +4828,11 @@
                 {"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
                 {"--list"s, dumper(&SurfaceFlinger::listLayersLocked)},
                 {"--planner"s, argsDumper(&SurfaceFlinger::dumpPlannerInfo)},
-                {"--static-screen"s, dumper(&SurfaceFlinger::dumpStaticScreenStats)},
                 {"--timestats"s, protoDumper(&SurfaceFlinger::dumpTimeStats)},
                 {"--vsync"s, dumper(&SurfaceFlinger::dumpVSync)},
                 {"--wide-color"s, dumper(&SurfaceFlinger::dumpWideColorInfo)},
                 {"--frametimeline"s, argsDumper(&SurfaceFlinger::dumpFrameTimeline)},
+                {"--hwclayers"s, dumper(&SurfaceFlinger::dumpHwcLayersMinidumpLocked)},
         };
 
         const auto flag = args.empty() ? ""s : std::string(String8(args[0]));
@@ -5015,17 +4893,14 @@
 
 void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
     StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
+    if (args.size() < 2) return;
 
-    if (args.size() > 1) {
-        const auto name = String8(args[1]);
-        mCurrentState.traverseInZOrder([&](Layer* layer) {
-            if (layer->getName() == name.string()) {
-                layer->dumpFrameStats(result);
-            }
-        });
-    } else {
-        mAnimFrameTracker.dumpStats(result);
-    }
+    const auto name = String8(args[1]);
+    mCurrentState.traverseInZOrder([&](Layer* layer) {
+        if (layer->getName() == name.string()) {
+            layer->dumpFrameStats(result);
+        }
+    });
 }
 
 void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
@@ -5037,8 +4912,6 @@
             layer->clearFrameStats();
         }
     });
-
-    mAnimFrameTracker.clearStats();
 }
 
 void SurfaceFlinger::dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const {
@@ -5049,12 +4922,13 @@
     mFrameTimeline->parseArgs(args, result);
 }
 
-void SurfaceFlinger::logFrameStats() {
-    mDrawingState.traverse([&](Layer* layer) {
-        layer->logFrameStats();
-    });
+void SurfaceFlinger::logFrameStats(TimePoint now) {
+    static TimePoint sTimestamp = now;
+    if (now - sTimestamp < 30min) return;
+    sTimestamp = now;
 
-    mAnimFrameTracker.logAndResetStats("<win-anim>");
+    ATRACE_CALL();
+    mDrawingState.traverse([&](Layer* layer) { layer->logFrameStats(); });
 }
 
 void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -5097,21 +4971,6 @@
     }
 }
 
-void SurfaceFlinger::dumpStaticScreenStats(std::string& result) const {
-    result.append("Static screen stats:\n");
-    for (size_t b = 0; b < SurfaceFlingerBE::NUM_BUCKETS - 1; ++b) {
-        float bucketTimeSec = getBE().mFrameBuckets[b] / 1e9;
-        float percent = 100.0f *
-                static_cast<float>(getBE().mFrameBuckets[b]) / getBE().mTotalTime;
-        StringAppendF(&result, "  < %zd frames: %.3f s (%.1f%%)\n", b + 1, bucketTimeSec, percent);
-    }
-    float bucketTimeSec = getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1] / 1e9;
-    float percent = 100.0f *
-            static_cast<float>(getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1]) / getBE().mTotalTime;
-    StringAppendF(&result, "  %zd+ frames: %.3f s (%.1f%%)\n", SurfaceFlingerBE::NUM_BUCKETS - 1,
-                  bucketTimeSec, percent);
-}
-
 void SurfaceFlinger::dumpCompositionDisplays(std::string& result) const {
     for (const auto& [token, display] : mDisplays) {
         display->getCompositionDisplay()->dump(result);
@@ -5270,6 +5129,23 @@
     result.append(future.get());
 }
 
+void SurfaceFlinger::dumpHwcLayersMinidumpLocked(std::string& result) const {
+    for (const auto& [token, display] : mDisplays) {
+        const auto displayId = HalDisplayId::tryCast(display->getId());
+        if (!displayId) {
+            continue;
+        }
+
+        StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
+                      (isDisplayActiveLocked(display) ? "active" : "inactive"));
+        Layer::miniDumpHeader(result);
+
+        const DisplayDevice& ref = *display;
+        mCurrentState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); });
+        result.append("\n");
+    }
+}
+
 void SurfaceFlinger::dumpAllLocked(const DumpArgs& args, std::string& result) const {
     const bool colorize = !args.empty() && args[0] == String16("--color");
     Colorizer colorizer(colorize);
@@ -5307,9 +5183,6 @@
     dumpVSync(result);
     result.append("\n");
 
-    dumpStaticScreenStats(result);
-    result.append("\n");
-
     StringAppendF(&result, "Total missed frame count: %u\n", mFrameMissedCount.load());
     StringAppendF(&result, "HWC missed frame count: %u\n", mHwcFrameMissedCount.load());
     StringAppendF(&result, "GPU missed frame count: %u\n\n", mGpuFrameMissedCount.load());
@@ -5404,23 +5277,7 @@
     }
     result.push_back('\n');
 
-    /*
-     * HWC layer minidump
-     */
-    for (const auto& [token, display] : mDisplays) {
-        const auto displayId = HalDisplayId::tryCast(display->getId());
-        if (!displayId) {
-            continue;
-        }
-
-        StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
-                      (isDisplayActiveLocked(display) ? "active" : "inactive"));
-        Layer::miniDumpHeader(result);
-
-        const DisplayDevice& ref = *display;
-        mCurrentState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); });
-        result.append("\n");
-    }
+    dumpHwcLayersMinidumpLocked(result);
 
     {
         DumpArgs plannerArgs;
@@ -5657,15 +5514,8 @@
                 reply->writeInt32(0);
                 reply->writeInt32(mDebugDisableHWC);
                 return NO_ERROR;
-            case 1013: {
-                const auto display = getDefaultDisplayDevice();
-                if (!display) {
-                    return NAME_NOT_FOUND;
-                }
-
-                reply->writeInt32(display->getPageFlipCount());
-                return NO_ERROR;
-            }
+            case 1013: // Unused.
+                return NAME_NOT_FOUND;
             case 1014: {
                 Mutex::Autolock _l(mStateLock);
                 // daltonize
@@ -5788,7 +5638,7 @@
                         mScheduler
                                 ->schedule([&]() FTL_FAKE_GUARD(mStateLock) {
                                     mLayerTracing.notify(true /* visibleRegionDirty */,
-                                                         startingTime, mLastCommittedVsyncId);
+                                                         startingTime, mLastCommittedVsyncId.value);
                                 })
                                 .wait();
                     }
@@ -6484,7 +6334,7 @@
                 return;
             }
 
-            sp<Layer> p = layer;
+            auto p = sp<Layer>::fromExisting(layer);
             while (p != nullptr) {
                 if (excludeLayers.count(p) != 0) {
                     return;
@@ -6549,8 +6399,13 @@
                                              1 /* layerCount */, usage, "screenshot");
 
     const status_t bufferStatus = buffer->initCheck();
-    LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureScreenCommon: Buffer failed to allocate: %d",
-                        bufferStatus);
+    if (bufferStatus != OK) {
+        // Animations may end up being really janky, but don't crash here.
+        // Otherwise an irreponsible process may cause an SF crash by allocating
+        // too much.
+        ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus);
+        return ftl::yield<FenceResult>(base::unexpected(bufferStatus)).share();
+    }
     const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
             renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
                                                  renderengine::impl::ExternalTexture::Usage::
@@ -7082,7 +6937,7 @@
     return calculateMaxAcquiredBufferCount(refreshRate, presentLatency);
 }
 
-void SurfaceFlinger::handleLayerCreatedLocked(const LayerCreatedState& state, int64_t vsyncId) {
+void SurfaceFlinger::handleLayerCreatedLocked(const LayerCreatedState& state, VsyncId vsyncId) {
     sp<Layer> layer = state.layer.promote();
     if (!layer) {
         ALOGD("Layer was destroyed soon after creation %p", state.layer.unsafe_get());
@@ -7113,7 +6968,7 @@
 
     layer->updateTransformHint(mActiveDisplayTransformHint);
     if (mTransactionTracing) {
-        mTransactionTracing->onLayerAddedToDrawingState(layer->getSequence(), vsyncId);
+        mTransactionTracing->onLayerAddedToDrawingState(layer->getSequence(), vsyncId.value);
     }
     mInterceptor->saveSurfaceCreation(layer);
 }
@@ -7198,7 +7053,46 @@
     return buffer;
 }
 
-bool SurfaceFlinger::commitCreatedLayers(int64_t vsyncId) {
+bool SurfaceFlinger::commitMirrorDisplays(VsyncId vsyncId) {
+    std::vector<MirrorDisplayState> mirrorDisplays;
+    {
+        std::scoped_lock<std::mutex> lock(mMirrorDisplayLock);
+        mirrorDisplays = std::move(mMirrorDisplays);
+        mMirrorDisplays.clear();
+        if (mirrorDisplays.size() == 0) {
+            return false;
+        }
+    }
+
+    sp<IBinder> unused;
+    for (const auto& mirrorDisplay : mirrorDisplays) {
+        // Set mirror layer's default layer stack to -1 so it doesn't end up rendered on a display
+        // accidentally.
+        sp<Layer> rootMirrorLayer = Layer::fromHandle(mirrorDisplay.rootHandle).promote();
+        rootMirrorLayer->setLayerStack(ui::LayerStack::fromValue(-1));
+        for (const auto& layer : mDrawingState.layersSortedByZ) {
+            if (layer->getLayerStack() != mirrorDisplay.layerStack ||
+                layer->isInternalDisplayOverlay()) {
+                continue;
+            }
+
+            LayerCreationArgs mirrorArgs(this, mirrorDisplay.client, "MirrorLayerParent",
+                                         ISurfaceComposerClient::eNoColorFill,
+                                         gui::LayerMetadata());
+            sp<Layer> childMirror;
+            createEffectLayer(mirrorArgs, &unused, &childMirror);
+            childMirror->setClonedChild(layer->createClone());
+            if (mTransactionTracing) {
+                mTransactionTracing->onLayerAddedToDrawingState(childMirror->getSequence(),
+                                                                vsyncId.value);
+            }
+            childMirror->reparent(mirrorDisplay.rootHandle);
+        }
+    }
+    return true;
+}
+
+bool SurfaceFlinger::commitCreatedLayers(VsyncId vsyncId) {
     std::vector<LayerCreatedState> createdLayers;
     {
         std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
@@ -7244,7 +7138,7 @@
 }
 
 binder::Status SurfaceComposerAIDL::createConnection(sp<gui::ISurfaceComposerClient>* outClient) {
-    const sp<Client> client = new Client(mFlinger);
+    const sp<Client> client = sp<Client>::make(mFlinger);
     if (client->initCheck() == NO_ERROR) {
         *outClient = client;
         return binder::Status::ok();
@@ -7285,20 +7179,6 @@
     return binder::Status::ok();
 }
 
-binder::Status SurfaceComposerAIDL::getPrimaryPhysicalDisplayId(int64_t* outDisplayId) {
-    status_t status = checkAccessPermission();
-    if (status != OK) {
-        return binderStatusFromStatusT(status);
-    }
-
-    PhysicalDisplayId id;
-    status = mFlinger->getPrimaryPhysicalDisplayId(&id);
-    if (status == NO_ERROR) {
-        *outDisplayId = id.value;
-    }
-    return binderStatusFromStatusT(status);
-}
-
 binder::Status SurfaceComposerAIDL::getPhysicalDisplayToken(int64_t displayId,
                                                             sp<IBinder>* outDisplay) {
     const auto id = DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
@@ -7547,40 +7427,6 @@
     return binderStatusFromStatusT(status);
 }
 
-binder::Status SurfaceComposerAIDL::clearAnimationFrameStats() {
-    status_t status = checkAccessPermission();
-    if (status == OK) {
-        status = mFlinger->clearAnimationFrameStats();
-    }
-    return binderStatusFromStatusT(status);
-}
-
-binder::Status SurfaceComposerAIDL::getAnimationFrameStats(gui::FrameStats* outStats) {
-    status_t status = checkAccessPermission();
-    if (status != OK) {
-        return binderStatusFromStatusT(status);
-    }
-
-    FrameStats stats;
-    status = mFlinger->getAnimationFrameStats(&stats);
-    if (status == NO_ERROR) {
-        outStats->refreshPeriodNano = stats.refreshPeriodNano;
-        outStats->desiredPresentTimesNano.reserve(stats.desiredPresentTimesNano.size());
-        for (const auto& t : stats.desiredPresentTimesNano) {
-            outStats->desiredPresentTimesNano.push_back(t);
-        }
-        outStats->actualPresentTimesNano.reserve(stats.actualPresentTimesNano.size());
-        for (const auto& t : stats.actualPresentTimesNano) {
-            outStats->actualPresentTimesNano.push_back(t);
-        }
-        outStats->frameReadyTimesNano.reserve(stats.frameReadyTimesNano.size());
-        for (const auto& t : stats.frameReadyTimesNano) {
-            outStats->frameReadyTimesNano.push_back(t);
-        }
-    }
-    return binderStatusFromStatusT(status);
-}
-
 binder::Status SurfaceComposerAIDL::overrideHdrTypes(const sp<IBinder>& display,
                                                      const std::vector<int32_t>& hdrTypes) {
     // overrideHdrTypes is used by CTS tests, which acquire the necessary
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 7d23c3c..4d4d263 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -55,6 +55,8 @@
 #include <compositionengine/FenceResult.h>
 #include <compositionengine/OutputColorSetting.h>
 #include <scheduler/Fps.h>
+#include <scheduler/PresentLatencyTracker.h>
+#include <scheduler/Time.h>
 
 #include "ClientCache.h"
 #include "DisplayDevice.h"
@@ -65,6 +67,7 @@
 #include "FlagManager.h"
 #include "FrameTracker.h"
 #include "LayerVector.h"
+#include "LocklessQueue.h"
 #include "Scheduler/RefreshRateConfigs.h"
 #include "Scheduler/RefreshRateStats.h"
 #include "Scheduler/Scheduler.h"
@@ -94,12 +97,12 @@
 #include <utility>
 
 #include <aidl/android/hardware/graphics/common/DisplayDecorationSupport.h>
+#include "Client.h"
 
 using namespace android::surfaceflinger;
 
 namespace android {
 
-class Client;
 class EventThread;
 class FlagManager;
 class FpsReporter;
@@ -168,20 +171,6 @@
 
 using DisplayColorSetting = compositionengine::OutputColorSetting;
 
-struct SurfaceFlingerBE {
-    // Only accessed from the main thread.
-    struct CompositePresentTime {
-        nsecs_t composite = -1;
-        std::shared_ptr<FenceTime> display = FenceTime::NO_FENCE;
-    };
-    std::queue<CompositePresentTime> mCompositePresentTimes;
-
-    static const size_t NUM_BUCKETS = 8; // < 1-7, 7+
-    nsecs_t mFrameBuckets[NUM_BUCKETS] = {};
-    nsecs_t mTotalTime = 0;
-    std::atomic<nsecs_t> mLastSwapTime = 0;
-};
-
 class SurfaceFlinger : public BnSurfaceComposer,
                        public PriorityDumper,
                        private IBinder::DeathRecipient,
@@ -202,29 +191,6 @@
 
     static char const* getServiceName() ANDROID_API { return "SurfaceFlinger"; }
 
-    // This is the phase offset in nanoseconds of the software vsync event
-    // relative to the vsync event reported by HWComposer.  The software vsync
-    // event is when SurfaceFlinger and Choreographer-based applications run each
-    // frame.
-    //
-    // This phase offset allows adjustment of the minimum latency from application
-    // wake-up time (by Choreographer) to the time at which the resulting window
-    // image is displayed.  This value may be either positive (after the HW vsync)
-    // or negative (before the HW vsync). Setting it to 0 will result in a lower
-    // latency bound of two vsync periods because the app and SurfaceFlinger
-    // will run just after the HW vsync.  Setting it to a positive number will
-    // result in the minimum latency being:
-    //
-    //     (2 * VSYNC_PERIOD - (vsyncPhaseOffsetNs % VSYNC_PERIOD))
-    //
-    // Note that reducing this latency makes it more likely for the applications
-    // to not have their window content image ready in time.  When this happens
-    // the latency will end up being an additional vsync period, and animations
-    // will hiccup.  Therefore, this latency should be tuned somewhat
-    // conservatively (or at least with awareness of the trade-off being made).
-    static int64_t vsyncPhaseOffsetNs;
-    static int64_t sfVsyncPhaseOffsetNs;
-
     // If fences from sync Framework are supported.
     static bool hasSyncFramework;
 
@@ -278,9 +244,6 @@
     // starts SurfaceFlinger main loop in the current thread
     void run() ANDROID_API;
 
-    SurfaceFlingerBE& getBE() { return mBE; }
-    const SurfaceFlingerBE& getBE() const { return mBE; }
-
     // Indicates frame activity, i.e. whether commit and/or composite is taking place.
     enum class FrameHint { kNone, kActive };
 
@@ -391,10 +354,6 @@
     using DumpArgs = Vector<String16>;
     using Dumper = std::function<void(const DumpArgs&, bool asProto, std::string&)>;
 
-    // This value is specified in number of frames.  Log frame stats at most
-    // every half hour.
-    enum { LOG_FRAME_STATS_PERIOD =  30*60*60 };
-
     class State {
     public:
         explicit State(LayerVector::StateSet set) : stateSet(set), layersSortedByZ(set) {}
@@ -529,7 +488,6 @@
         Mutex::Autolock lock(mStateLock);
         return getPhysicalDisplayIdsLocked();
     }
-    status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*) const EXCLUDES(mStateLock);
 
     sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const;
     status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo,
@@ -567,8 +525,6 @@
     void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on);
     void setGameContentType(const sp<IBinder>& displayToken, bool on);
     void setPowerMode(const sp<IBinder>& displayToken, int mode);
-    status_t clearAnimationFrameStats();
-    status_t getAnimationFrameStats(FrameStats* outStats) const;
     status_t overrideHdrTypes(const sp<IBinder>& displayToken,
                               const std::vector<ui::Hdr>& hdrTypes);
     status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success);
@@ -657,11 +613,11 @@
 
     // Commits transactions for layers and displays. Returns whether any state has been invalidated,
     // i.e. whether a frame should be composited for each display.
-    bool commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime) override;
+    bool commit(TimePoint frameTime, VsyncId, TimePoint expectedVsyncTime) override;
 
     // Composites a frame for each display. CompositionEngine performs GPU and/or HAL composition
     // via RenderEngine and the Composer HAL, respectively.
-    void composite(nsecs_t frameTime, int64_t vsyncId) override;
+    void composite(TimePoint frameTime, VsyncId) override;
 
     // Samples the composited frame via RegionSamplingThread.
     void sample() override;
@@ -753,22 +709,15 @@
                                const std::vector<ListenerCallbacks>& listenerCallbacks,
                                int originPid, int originUid, uint64_t transactionId)
             REQUIRES(mStateLock);
-    // flush pending transaction that was presented after desiredPresentTime.
-    bool flushTransactionQueues(int64_t vsyncId);
+    // Flush pending transactions that were presented after desiredPresentTime.
+    bool flushTransactionQueues(VsyncId) REQUIRES(kMainThreadContext);
     // Returns true if there is at least one transaction that needs to be flushed
     bool transactionFlushNeeded();
 
     int flushPendingTransactionQueues(
             std::vector<TransactionState>& transactions,
             std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-            std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions,
-            bool tryApplyUnsignaled) REQUIRES(mStateLock, mQueueLock);
-
-    int flushUnsignaledPendingTransactionQueues(
-            std::vector<TransactionState>& transactions,
-            std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-            std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions)
-            REQUIRES(mStateLock, mQueueLock);
+            bool tryApplyUnsignaled) REQUIRES(mStateLock) REQUIRES(kMainThreadContext);
 
     uint32_t setClientStateLocked(const FrameTimelineInfo&, ComposerState&,
                                   int64_t desiredPresentTime, bool isAutoTimestamp,
@@ -792,23 +741,24 @@
         Ready,
         ReadyUnsignaled,
     };
-    TransactionReadiness transactionIsReadyToBeApplied(TransactionState& state,
-            const FrameTimelineInfo& info, bool isAutoTimestamp, int64_t desiredPresentTime,
-            uid_t originUid, const Vector<ComposerState>& states,
-            const std::unordered_map<
-                sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-            size_t totalTXapplied, bool tryApplyUnsignaled) const REQUIRES(mStateLock);
+    TransactionReadiness transactionIsReadyToBeApplied(
+            TransactionState&, const FrameTimelineInfo&, bool isAutoTimestamp,
+            TimePoint desiredPresentTime, uid_t originUid, const Vector<ComposerState>&,
+            const std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>&
+                    bufferLayersReadyToPresent,
+            size_t totalTXapplied, bool tryApplyUnsignaled) const REQUIRES(mStateLock)
+            REQUIRES(kMainThreadContext);
+
     static LatchUnsignaledConfig getLatchUnsignaledConfig();
     bool shouldLatchUnsignaled(const sp<Layer>& layer, const layer_state_t&, size_t numStates,
                                size_t totalTXapplied) const;
-    bool stopTransactionProcessing(const std::unordered_set<sp<IBinder>, SpHash<IBinder>>&
-                                           applyTokensWithUnsignaledTransactions) const;
-    bool applyTransactions(std::vector<TransactionState>& transactions, int64_t vsyncId)
+    bool applyTransactions(std::vector<TransactionState>& transactions, VsyncId)
             REQUIRES(mStateLock);
     uint32_t setDisplayStateLocked(const DisplayState& s) REQUIRES(mStateLock);
     uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)
             REQUIRES(mStateLock);
-    bool frameIsEarly(nsecs_t expectedPresentTime, int64_t vsyncId) const;
+    bool frameIsEarly(TimePoint expectedPresentTime, VsyncId) const;
+
     /*
      * Layer management
      */
@@ -823,12 +773,12 @@
     status_t createEffectLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle,
                                sp<Layer>* outLayer);
 
-    status_t createContainerLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle,
-                                  sp<Layer>* outLayer);
-
     status_t mirrorLayer(const LayerCreationArgs& args, const sp<IBinder>& mirrorFromHandle,
                          sp<IBinder>* outHandle, int32_t* outLayerId);
 
+    status_t mirrorDisplay(DisplayId displayId, const LayerCreationArgs& args,
+                           sp<IBinder>* outHandle, int32_t* outLayerId);
+
     // called when all clients have released all their references to
     // this layer meaning it is entirely safe to destroy all
     // resources associated to this layer.
@@ -953,12 +903,7 @@
     /*
      * Compositing
      */
-    void postComposition();
-
-    // Returns the composite-to-present latency of the latest presented frame.
-    nsecs_t trackPresentLatency(nsecs_t compositeTime, std::shared_ptr<FenceTime> presentFenceTime);
-
-    void postFrame() REQUIRES(kMainThreadContext);
+    void postComposition() REQUIRES(kMainThreadContext);
 
     /*
      * Display management
@@ -993,7 +938,7 @@
 
     using FenceTimePtr = std::shared_ptr<FenceTime>;
 
-    const FenceTimePtr& getPreviousPresentFence(nsecs_t frameTime, Period)
+    const FenceTimePtr& getPreviousPresentFence(TimePoint frameTime, Period)
             REQUIRES(kMainThreadContext);
 
     // Blocks the thread waiting for up to graceTimeMs in case the fence is about to signal.
@@ -1001,7 +946,7 @@
 
     // Calculates the expected present time for this frame. For negative offsets, performs a
     // correction using the predicted vsync for the next frame instead.
-    TimePoint calculateExpectedPresentTime(nsecs_t frameTime) const;
+    TimePoint calculateExpectedPresentTime(TimePoint frameTime) const;
 
     /*
      * Display identification
@@ -1051,6 +996,7 @@
      * Debugging & dumpsys
      */
     void dumpAllLocked(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
+    void dumpHwcLayersMinidumpLocked(std::string& result) const REQUIRES(mStateLock);
 
     void appendSfConfigString(std::string& result) const;
     void listLayersLocked(std::string& result) const;
@@ -1058,10 +1004,9 @@
     void clearStatsLocked(const DumpArgs& args, std::string& result);
     void dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const;
     void dumpFrameTimeline(const DumpArgs& args, std::string& result) const;
-    void logFrameStats() REQUIRES(kMainThreadContext);
+    void logFrameStats(TimePoint now) REQUIRES(kMainThreadContext);
 
     void dumpVSync(std::string& result) const REQUIRES(mStateLock);
-    void dumpStaticScreenStats(std::string& result) const;
 
     void dumpCompositionDisplays(std::string& result) const REQUIRES(mStateLock);
     void dumpDisplays(std::string& result) const REQUIRES(mStateLock);
@@ -1098,7 +1043,7 @@
     status_t CheckTransactCodeCredentials(uint32_t code);
 
     // Add transaction to the Transaction Queue
-    void queueTransaction(TransactionState& state) EXCLUDES(mQueueLock);
+    void queueTransaction(TransactionState& state);
     void waitForSynchronousTransaction(const CountDownLatch& transactionCommittedSignal);
     void signalSynchronousTransactions(const uint32_t flag);
 
@@ -1134,7 +1079,6 @@
     State mCurrentState{LayerVector::StateSet::Current};
     std::atomic<int32_t> mTransactionFlags = 0;
     std::vector<std::shared_ptr<CountDownLatch>> mTransactionCommittedSignals;
-    bool mAnimTransactionPending = false;
     std::atomic<uint32_t> mUniqueTransactionId = 1;
     SortedVector<sp<Layer>> mLayersPendingRemoval;
 
@@ -1182,8 +1126,6 @@
     bool mSomeDataspaceChanged = false;
     bool mForceTransactionDisplayChange = false;
 
-    bool mAnimCompositionPending = false;
-
     // Tracks layers that have pending frames which are candidates for being
     // latched.
     std::unordered_set<sp<Layer>, SpHash<Layer>> mLayersWithQueuedFrames;
@@ -1240,7 +1182,7 @@
     const std::unique_ptr<FrameTracer> mFrameTracer;
     const std::unique_ptr<frametimeline::FrameTimeline> mFrameTimeline;
 
-    int64_t mLastCommittedVsyncId = -1;
+    VsyncId mLastCommittedVsyncId;
 
     // If blurs should be enabled on this device.
     bool mSupportsBlur = false;
@@ -1252,9 +1194,6 @@
 
     TransactionCallbackInvoker mTransactionCallbackInvoker;
 
-    // Thread-safe.
-    FrameTracker mAnimFrameTracker;
-
     // We maintain a pool of pre-generated texture names to hand out to avoid
     // layer creation needing to run on the main thread (which it would
     // otherwise need to do to access RenderEngine).
@@ -1262,18 +1201,10 @@
     uint32_t mTexturePoolSize = 0;
     std::vector<uint32_t> mTexturePool;
 
-    mutable Mutex mQueueLock;
-    Condition mTransactionQueueCV;
     std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash>
-            mPendingTransactionQueues GUARDED_BY(mQueueLock);
-    std::deque<TransactionState> mTransactionQueue GUARDED_BY(mQueueLock);
-    /*
-     * Feature prototyping
-     */
-
-    // Static screen stats
-    bool mHasPoweredOff = false;
-
+            mPendingTransactionQueues;
+    LocklessQueue<TransactionState> mLocklessTransactionQueue;
+    std::atomic<size_t> mPendingTransactionCount = 0;
     std::atomic<size_t> mNumLayers = 0;
 
     // to linkToDeath
@@ -1301,7 +1232,6 @@
     ui::Dataspace mColorSpaceAgnosticDataspace;
     float mDimmingRatio = -1.f;
 
-    SurfaceFlingerBE mBE;
     std::unique_ptr<compositionengine::CompositionEngine> mCompositionEngine;
     // mMaxRenderTargetSize is only set once in init() so it doesn't need to be protected by
     // any mutex.
@@ -1325,6 +1255,7 @@
     sp<VsyncModulator> mVsyncModulator;
 
     std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
+    scheduler::PresentLatencyTracker mPresentLatencyTracker GUARDED_BY(kMainThreadContext);
 
     struct FenceWithFenceTime {
         sp<Fence> fence = Fence::NO_FENCE;
@@ -1332,8 +1263,9 @@
     };
     std::array<FenceWithFenceTime, 2> mPreviousPresentFences;
 
-    std::atomic<nsecs_t> mExpectedPresentTime = 0;
-    nsecs_t mScheduledPresentTime = 0;
+    TimePoint mScheduledPresentTime GUARDED_BY(kMainThreadContext);
+    TimePoint mExpectedPresentTime GUARDED_BY(kMainThreadContext);
+
     hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
     hal::Vsync mLastHWCVsyncState = hal::Vsync::DISABLE;
 
@@ -1387,9 +1319,21 @@
     // A temporay pool that store the created layers and will be added to current state in main
     // thread.
     std::vector<LayerCreatedState> mCreatedLayers GUARDED_BY(mCreatedLayersLock);
-    bool commitCreatedLayers(int64_t vsyncId);
-    void handleLayerCreatedLocked(const LayerCreatedState& state, int64_t vsyncId)
-            REQUIRES(mStateLock);
+    bool commitCreatedLayers(VsyncId);
+    void handleLayerCreatedLocked(const LayerCreatedState&, VsyncId) REQUIRES(mStateLock);
+
+    mutable std::mutex mMirrorDisplayLock;
+    struct MirrorDisplayState {
+        MirrorDisplayState(ui::LayerStack layerStack, sp<IBinder>& rootHandle,
+                           const sp<Client>& client)
+              : layerStack(layerStack), rootHandle(rootHandle), client(client) {}
+
+        ui::LayerStack layerStack;
+        sp<IBinder> rootHandle;
+        const sp<Client> client;
+    };
+    std::vector<MirrorDisplayState> mMirrorDisplays GUARDED_BY(mMirrorDisplayLock);
+    bool commitMirrorDisplays(VsyncId);
 
     std::atomic<ui::Transform::RotationFlags> mActiveDisplayTransformHint;
 
@@ -1434,7 +1378,6 @@
                                  sp<IBinder>* outDisplay) override;
     binder::Status destroyDisplay(const sp<IBinder>& display) override;
     binder::Status getPhysicalDisplayIds(std::vector<int64_t>* outDisplayIds) override;
-    binder::Status getPrimaryPhysicalDisplayId(int64_t* outDisplayId) override;
     binder::Status getPhysicalDisplayToken(int64_t displayId, sp<IBinder>* outDisplay) override;
     binder::Status setPowerMode(const sp<IBinder>& display, int mode) override;
     binder::Status getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) override;
@@ -1459,8 +1402,15 @@
     binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override;
     binder::Status captureLayers(const LayerCaptureArgs&,
                                  const sp<IScreenCaptureListener>&) override;
-    binder::Status clearAnimationFrameStats() override;
-    binder::Status getAnimationFrameStats(gui::FrameStats* outStats) override;
+
+    // TODO(b/239076119): Remove deprecated AIDL.
+    [[deprecated]] binder::Status clearAnimationFrameStats() override {
+        return binder::Status::ok();
+    }
+    [[deprecated]] binder::Status getAnimationFrameStats(gui::FrameStats*) override {
+        return binder::Status::ok();
+    }
+
     binder::Status overrideHdrTypes(const sp<IBinder>& display,
                                     const std::vector<int32_t>& hdrTypes) override;
     binder::Status onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) override;
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index 2399a39..5c96f35 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -23,7 +23,6 @@
 #include <ui/GraphicBuffer.h>
 
 #include "BufferStateLayer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "EffectLayer.h"
 #include "FrameTracer/FrameTracer.h"
@@ -57,22 +56,22 @@
 }
 
 sp<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor() {
-    return new android::impl::SurfaceInterceptor();
+    return sp<android::impl::SurfaceInterceptor>::make();
 }
 
 sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread(
         bool timestampPropertyValue) {
-    return new StartPropertySetThread(timestampPropertyValue);
+    return sp<StartPropertySetThread>::make(timestampPropertyValue);
 }
 
 sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
-    return new DisplayDevice(creationArgs);
+    return sp<DisplayDevice>::make(creationArgs);
 }
 
 sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
                                                       PixelFormat format, uint32_t layerCount,
                                                       uint64_t usage, std::string requestorName) {
-    return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+    return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
 }
 
 void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
@@ -90,16 +89,12 @@
     return compositionengine::impl::createCompositionEngine();
 }
 
-sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) {
-    return new ContainerLayer(args);
-}
-
 sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) {
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) {
-    return new EffectLayer(args);
+    return sp<EffectLayer>::make(args);
 }
 
 std::unique_ptr<FrameTracer> DefaultFactory::createFrameTracer() {
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 4000e09..8d00379 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -43,7 +43,6 @@
     std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
     sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) override;
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override;
     std::unique_ptr<FrameTracer> createFrameTracer() override;
     std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
             std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.cpp b/services/surfaceflinger/SurfaceFlingerFactory.cpp
index 3997b04..7bd6cf6 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerFactory.cpp
@@ -26,7 +26,7 @@
 sp<SurfaceFlinger> createSurfaceFlinger() {
     static DefaultFactory factory;
 
-    return new SurfaceFlinger(factory);
+    return sp<SurfaceFlinger>::make(factory);
 }
 
 } // namespace android::surfaceflinger
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 77a75c4..291838f 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -32,7 +32,6 @@
 
 class BufferLayerConsumer;
 class BufferStateLayer;
-class ContainerLayer;
 class DisplayDevice;
 class EffectLayer;
 class FrameTracer;
@@ -93,7 +92,6 @@
 
     virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
     virtual sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) = 0;
-    virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0;
     virtual std::unique_ptr<FrameTracer> createFrameTracer() = 0;
     virtual std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
             std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) = 0;
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 0782fef..66691c2 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -46,7 +46,7 @@
 
     std::scoped_lock lock(mListenersMutex);
 
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
 
     listener->onToggled(mEnabled); // notifies of current state
 
@@ -115,8 +115,9 @@
     ATRACE_CALL();
     for (const auto& l : layers) {
         l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) {
-            addSurfaceCreationLocked(createTraceIncrementLocked(), layer);
-            addInitialSurfaceStateLocked(createTraceIncrementLocked(), layer);
+            addSurfaceCreationLocked(createTraceIncrementLocked(), sp<Layer>::fromExisting(layer));
+            addInitialSurfaceStateLocked(createTraceIncrementLocked(),
+                                         sp<Layer>::fromExisting(layer));
         });
     }
 }
diff --git a/services/surfaceflinger/Tracing/LayerTracing.cpp b/services/surfaceflinger/Tracing/LayerTracing.cpp
index afa3e50..566d553 100644
--- a/services/surfaceflinger/Tracing/LayerTracing.cpp
+++ b/services/surfaceflinger/Tracing/LayerTracing.cpp
@@ -89,6 +89,9 @@
     LayersTraceFileProto fileProto;
     fileProto.set_magic_number(uint64_t(LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_H) << 32 |
                                LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_L);
+    auto timeOffsetNs = static_cast<std::uint64_t>(systemTime(SYSTEM_TIME_REALTIME) -
+                                                   systemTime(SYSTEM_TIME_MONOTONIC));
+    fileProto.set_real_to_elapsed_time_offset_nanos(timeOffsetNs);
     return fileProto;
 }
 
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
index 65918f6..77dec6f 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -457,9 +457,9 @@
             layer.parentSurfaceControlForChild = nullptr;
         } else {
             layer.parentSurfaceControlForChild =
-                    new SurfaceControl(SurfaceComposerClient::getDefault(),
-                                       mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
-                                       static_cast<int32_t>(layerId));
+                    sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(),
+                                             mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
+                                             static_cast<int32_t>(layerId));
         }
     }
     if (proto.what() & layer_state_t::eRelativeLayerChanged) {
@@ -468,9 +468,9 @@
             layer.relativeLayerSurfaceControl = nullptr;
         } else {
             layer.relativeLayerSurfaceControl =
-                    new SurfaceControl(SurfaceComposerClient::getDefault(),
-                                       mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
-                                       static_cast<int32_t>(layerId));
+                    sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(),
+                                             mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
+                                             static_cast<int32_t>(layerId));
         }
         layer.z = proto.z();
     }
@@ -502,7 +502,7 @@
             inputInfo.touchableRegionCropHandle =
                     mMapper->getLayerHandle(static_cast<int32_t>(layerId));
         } else {
-            inputInfo.touchableRegionCropHandle = nullptr;
+            inputInfo.touchableRegionCropHandle = wp<IBinder>();
         }
 
         layer.windowInfoHandle = sp<gui::WindowInfoHandle>::make(inputInfo);
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.cpp b/services/surfaceflinger/Tracing/TransactionTracing.cpp
index af0594e..cb5320b 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.cpp
+++ b/services/surfaceflinger/Tracing/TransactionTracing.cpp
@@ -134,6 +134,9 @@
     proto::TransactionTraceFile proto;
     proto.set_magic_number(uint64_t(proto::TransactionTraceFile_MagicNumber_MAGIC_NUMBER_H) << 32 |
                            proto::TransactionTraceFile_MagicNumber_MAGIC_NUMBER_L);
+    auto timeOffsetNs = static_cast<std::uint64_t>(systemTime(SYSTEM_TIME_REALTIME) -
+                                                   systemTime(SYSTEM_TIME_MONOTONIC));
+    proto.set_real_to_elapsed_time_offset_nanos(timeOffsetNs);
     return proto;
 }
 
diff --git a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
index c4b1b0f..312d4ab 100644
--- a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
+++ b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
@@ -48,23 +48,23 @@
     }
 
     sp<SurfaceInterceptor> createSurfaceInterceptor() override {
-        return new android::impl::SurfaceInterceptor();
+        return sp<android::impl::SurfaceInterceptor>::make();
     }
 
     sp<StartPropertySetThread> createStartPropertySetThread(
             bool /* timestampPropertyValue */) override {
-        return nullptr;
+        return sp<StartPropertySetThread>();
     }
 
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& /* creationArgs */) override {
-        return nullptr;
+        return sp<DisplayDevice>();
     }
 
     sp<GraphicBuffer> createGraphicBuffer(uint32_t /* width */, uint32_t /* height */,
                                           PixelFormat /* format */, uint32_t /* layerCount */,
                                           uint64_t /* usage */,
                                           std::string /* requestorName */) override {
-        return nullptr;
+        return sp<GraphicBuffer>();
     }
 
     void createBufferQueue(sp<IGraphicBufferProducer>* /* outProducer */,
@@ -80,16 +80,12 @@
         return compositionengine::impl::createCompositionEngine();
     }
 
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) {
-        return sp<ContainerLayer>::make(args);
-    }
-
     sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) {
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) {
-        return new EffectLayer(args);
+        return sp<EffectLayer>::make(args);
     }
 
     std::unique_ptr<FrameTracer> createFrameTracer() override {
@@ -178,7 +174,7 @@
     }
 
     Factory mFactory;
-    sp<MockSurfaceFlinger> flinger = new MockSurfaceFlinger(mFactory);
+    sp<MockSurfaceFlinger> flinger = sp<MockSurfaceFlinger>::make(mFactory);
     TestableSurfaceFlinger mFlinger(flinger);
     mFlinger.setupRenderEngine(
             std::make_unique<testing::NiceMock<renderengine::mock::RenderEngine>>());
@@ -205,8 +201,6 @@
     TraceGenFlingerDataMapper* dataMapper = mapper.get();
     TransactionProtoParser parser(std::move(mapper));
 
-    nsecs_t frameTime;
-    int64_t vsyncId;
     ALOGD("Generating %d transactions...", traceFile.entry_size());
     for (int i = 0; i < traceFile.entry_size(); i++) {
         proto::TransactionTraceEntry entry = traceFile.entry(i);
@@ -260,8 +254,8 @@
                                          transaction.listenerCallbacks, transaction.id);
         }
 
-        frameTime = entry.elapsed_realtime_nanos();
-        vsyncId = entry.vsync_id();
+        const auto frameTime = TimePoint::fromNs(entry.elapsed_realtime_nanos());
+        const auto vsyncId = VsyncId{entry.vsync_id()};
         mFlinger.commit(frameTime, vsyncId);
 
         for (int j = 0; j < entry.removed_layer_handles_size(); j++) {
@@ -275,4 +269,4 @@
     return true;
 }
 
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
index d2c2e29..e5de759 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.cpp
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -178,8 +178,8 @@
     return NO_ERROR;
 }
 
-void TransactionCallbackInvoker::addPresentFence(const sp<Fence>& presentFence) {
-    mPresentFence = presentFence;
+void TransactionCallbackInvoker::addPresentFence(sp<Fence> presentFence) {
+    mPresentFence = std::move(presentFence);
 }
 
 void TransactionCallbackInvoker::sendCallbacks(bool onCommitOnly) {
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.h b/services/surfaceflinger/TransactionCallbackInvoker.h
index 81d79f0..59abe33 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.h
+++ b/services/surfaceflinger/TransactionCallbackInvoker.h
@@ -70,7 +70,7 @@
     status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
     void addEmptyTransaction(const ListenerCallbacks& listenerCallbacks);
 
-    void addPresentFence(const sp<Fence>& presentFence);
+    void addPresentFence(sp<Fence>);
 
     void sendCallbacks(bool onCommitOnly);
     void clearCompletedTransactions() {
diff --git a/services/surfaceflinger/TransactionState.h b/services/surfaceflinger/TransactionState.h
index bbfeac1..61f0fa6 100644
--- a/services/surfaceflinger/TransactionState.h
+++ b/services/surfaceflinger/TransactionState.h
@@ -98,7 +98,6 @@
     int originUid;
     uint64_t id;
     std::shared_ptr<CountDownLatch> transactionCommittedSignal;
-    int64_t queueTime = 0;
     bool sentFenceTimeoutWarning = false;
 };
 
diff --git a/services/surfaceflinger/TunnelModeEnabledReporter.cpp b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
index 4497caf..bc9b870 100644
--- a/services/surfaceflinger/TunnelModeEnabledReporter.cpp
+++ b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
@@ -59,7 +59,7 @@
 
 void TunnelModeEnabledReporter::addListener(const sp<gui::ITunnelModeEnabledListener>& listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     bool tunnelModeEnabled = false;
     {
         std::scoped_lock lock(mMutex);
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.cpp b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
index 4a8f157..a1313e3 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.cpp
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
@@ -62,7 +62,7 @@
 
 void WindowInfosListenerInvoker::addWindowInfosListener(sp<IWindowInfosListener> listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
 
     std::scoped_lock lock(mListenersMutex);
     mWindowInfosListeners.try_emplace(asBinder, std::move(listener));
@@ -73,7 +73,7 @@
     sp<IBinder> asBinder = IInterface::asBinder(listener);
 
     std::scoped_lock lock(mListenersMutex);
-    asBinder->unlinkToDeath(this);
+    asBinder->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
     mWindowInfosListeners.erase(asBinder);
 }
 
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
index a605a2f..fae9165 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
@@ -116,7 +116,8 @@
 class DisplayHardwareFuzzer {
 public:
     DisplayHardwareFuzzer(const uint8_t* data, size_t size) : mFdp(data, size) {
-        mPhysicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value();
+        mPhysicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value_or(
+                PhysicalDisplayId::fromPort(mFdp.ConsumeIntegral<uint8_t>()));
     };
     void process();
 
@@ -480,8 +481,8 @@
     BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
 
     sp<FramebufferSurface> surface =
-            new FramebufferSurface(mHwc, mPhysicalDisplayId, bqConsumer, getFuzzedSize() /*size*/,
-                                   getFuzzedSize() /*maxSize*/);
+            sp<FramebufferSurface>::make(mHwc, mPhysicalDisplayId, bqConsumer,
+                                         getFuzzedSize() /*size*/, getFuzzedSize() /*maxSize*/);
     surface->beginFrame(mFdp.ConsumeBool());
 
     surface->prepareFrame(mFdp.PickValueInArray(kCompositionTypes));
@@ -497,15 +498,15 @@
     DisplayIdGenerator<HalVirtualDisplayId> mGenerator;
     VirtualDisplayId VirtualDisplayId = mGenerator.generateId().value();
 
-    sp<SurfaceComposerClient> mClient = new SurfaceComposerClient();
+    sp<SurfaceComposerClient> mClient = sp<SurfaceComposerClient>::make();
     sp<SurfaceControl> mSurfaceControl =
             mClient->createSurface(String8("TestSurface"), 100, 100, PIXEL_FORMAT_RGBA_8888,
                                    ISurfaceComposerClient::eFXSurfaceBufferState,
                                    /*parent*/ nullptr);
 
-    sp<BLASTBufferQueue> mBlastBufferQueueAdapter =
-            new BLASTBufferQueue("TestBLASTBufferQueue", mSurfaceControl, 100, 100,
-                                 PIXEL_FORMAT_RGBA_8888);
+    auto mBlastBufferQueueAdapter =
+            sp<BLASTBufferQueue>::make("TestBLASTBufferQueue", mSurfaceControl, 100, 100,
+                                       PIXEL_FORMAT_RGBA_8888);
 
     sp<IGraphicBufferProducer> sink = mBlastBufferQueueAdapter->getIGraphicBufferProducer();
     sp<IGraphicBufferProducer> bqProducer = mBlastBufferQueueAdapter->getIGraphicBufferProducer();
@@ -513,9 +514,9 @@
     BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
     BufferQueue::createBufferQueue(&sink, &bqConsumer);
 
-    sp<VirtualDisplaySurface> surface =
-            new VirtualDisplaySurface(mHwc, VirtualDisplayId, sink, bqProducer, bqConsumer,
-                                      mFdp.ConsumeRandomLengthString().c_str() /*name*/);
+    auto surface =
+            sp<VirtualDisplaySurface>::make(mHwc, VirtualDisplayId, sink, bqProducer, bqConsumer,
+                                            mFdp.ConsumeRandomLengthString().c_str() /*name*/);
 
     surface->beginFrame(mFdp.ConsumeBool());
     surface->prepareFrame(mFdp.PickValueInArray(kCompositionTypes));
@@ -565,7 +566,7 @@
 
     mHwc.getLayerReleaseFence(halDisplayID, layer);
 
-    mHwc.setOutputBuffer(halVirtualDisplayId, sp<Fence>::make().get(), sp<GraphicBuffer>::make());
+    mHwc.setOutputBuffer(halVirtualDisplayId, sp<Fence>::make(), sp<GraphicBuffer>::make());
 
     mHwc.clearReleaseFences(halDisplayID);
 
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
index 8e60247..28b875a 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
@@ -103,7 +103,7 @@
 class SurfaceFlingerFuzzer {
 public:
     SurfaceFlingerFuzzer(const uint8_t *data, size_t size) : mFdp(data, size) {
-        mFlinger = mTestableFlinger.flinger();
+        mFlinger = sp<SurfaceFlinger>::fromExisting(mTestableFlinger.flinger());
     };
     void process(const uint8_t *data, size_t size);
 
@@ -244,7 +244,6 @@
     setDisplayStateLocked();
 
     setTransactionState();
-    mTestableFlinger.flushTransactionQueues();
 
     onTransact(data, size);
 }
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 3338da0..4c649f3 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -31,7 +31,6 @@
 #include <ui/DynamicDisplayInfo.h>
 
 #include "BufferStateLayer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "DisplayHardware/ComposerHal.h"
 #include "EffectLayer.h"
@@ -154,14 +153,22 @@
                                                     ui::PixelFormat::YCBCR_P010,
                                                     ui::PixelFormat::HSV_888};
 
-FloatRect getFuzzedFloatRect(FuzzedDataProvider *fdp) {
+inline VsyncId getFuzzedVsyncId(FuzzedDataProvider& fdp) {
+    return VsyncId{fdp.ConsumeIntegral<int64_t>()};
+}
+
+inline TimePoint getFuzzedTimePoint(FuzzedDataProvider& fdp) {
+    return TimePoint::fromNs(fdp.ConsumeIntegral<nsecs_t>());
+}
+
+inline FloatRect getFuzzedFloatRect(FuzzedDataProvider* fdp) {
     return FloatRect(fdp->ConsumeFloatingPoint<float>() /*left*/,
                      fdp->ConsumeFloatingPoint<float>() /*right*/,
                      fdp->ConsumeFloatingPoint<float>() /*top*/,
                      fdp->ConsumeFloatingPoint<float>() /*bottom*/);
 }
 
-HdrMetadata getFuzzedHdrMetadata(FuzzedDataProvider *fdp) {
+inline HdrMetadata getFuzzedHdrMetadata(FuzzedDataProvider* fdp) {
     HdrMetadata hdrMetadata;
     if (fdp->ConsumeBool()) {
         hdrMetadata.cta8613.maxContentLightLevel = fdp->ConsumeFloatingPoint<float>();
@@ -271,8 +278,8 @@
 
 private:
     // ICompositor overrides:
-    bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
-    void composite(nsecs_t, int64_t) override {}
+    bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
+    void composite(TimePoint, VsyncId) override {}
     void sample() override {}
 
     // MessageQueue overrides:
@@ -285,13 +292,18 @@
 namespace surfaceflinger::test {
 
 class Factory final : public surfaceflinger::Factory {
+    struct NoOpMessageQueue : android::impl::MessageQueue {
+        using android::impl::MessageQueue::MessageQueue;
+        void onFrameSignal(ICompositor&, VsyncId, TimePoint) override {}
+    };
+
 public:
     ~Factory() = default;
 
-    std::unique_ptr<HWComposer> createHWComposer(const std::string &) override { return nullptr; }
+    std::unique_ptr<HWComposer> createHWComposer(const std::string&) override { return nullptr; }
 
-    std::unique_ptr<MessageQueue> createMessageQueue(ICompositor &compositor) {
-        return std::make_unique<android::impl::MessageQueue>(compositor);
+    std::unique_ptr<MessageQueue> createMessageQueue(ICompositor& compositor) {
+        return std::make_unique<NoOpMessageQueue>(compositor);
     }
 
     std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
@@ -306,21 +318,21 @@
     }
 
     sp<SurfaceInterceptor> createSurfaceInterceptor() override {
-        return new android::impl::SurfaceInterceptor();
+        return sp<android::impl::SurfaceInterceptor>::make();
     }
 
     sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
-        return new StartPropertySetThread(timestampPropertyValue);
+        return sp<StartPropertySetThread>::make(timestampPropertyValue);
     }
 
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs &creationArgs) override {
-        return new DisplayDevice(creationArgs);
+        return sp<DisplayDevice>::make(creationArgs);
     }
 
     sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
                                           uint32_t layerCount, uint64_t usage,
                                           std::string requestorName) override {
-        return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+        return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
     }
 
     void createBufferQueue(sp<IGraphicBufferProducer> *outProducer,
@@ -348,11 +360,7 @@
     }
 
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs &args) override {
-        return new EffectLayer(args);
-    }
-
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs &args) override {
-        return new ContainerLayer(args);
+        return sp<EffectLayer>::make(args);
     }
 
     std::unique_ptr<FrameTracer> createFrameTracer() override {
@@ -430,15 +438,13 @@
         mFlinger->clearStatsLocked(dumpArgs, result);
 
         mFlinger->dumpTimeStats(dumpArgs, fdp->ConsumeBool(), result);
-        FTL_FAKE_GUARD(kMainThreadContext, mFlinger->logFrameStats());
+        FTL_FAKE_GUARD(kMainThreadContext,
+                       mFlinger->logFrameStats(TimePoint::fromNs(fdp->ConsumeIntegral<nsecs_t>())));
 
         result = fdp->ConsumeRandomLengthString().c_str();
         mFlinger->dumpFrameTimeline(dumpArgs, result);
 
         result = fdp->ConsumeRandomLengthString().c_str();
-        mFlinger->dumpStaticScreenStats(result);
-
-        result = fdp->ConsumeRandomLengthString().c_str();
         mFlinger->dumpRawDisplayIdentificationData(dumpArgs, result);
 
         LayersProto layersProto = mFlinger->dumpDrawingStateProto(fdp->ConsumeIntegral<uint32_t>());
@@ -525,7 +531,7 @@
 
     sp<IBinder> fuzzBoot(FuzzedDataProvider *fdp) {
         mFlinger->callingThreadHasUnscopedSurfaceFlingerAccess(fdp->ConsumeBool());
-        const sp<Client> client = new Client(mFlinger);
+        const sp<Client> client = sp<Client>::make(mFlinger);
 
         DisplayIdGenerator<HalVirtualDisplayId> kGenerator;
         HalVirtualDisplayId halVirtualDisplayId = kGenerator.generateId().value();
@@ -534,7 +540,9 @@
         ui::PixelFormat pixelFormat{};
         mFlinger->getHwComposer().allocateVirtualDisplay(halVirtualDisplayId, uiSize, &pixelFormat);
 
-        PhysicalDisplayId physicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value();
+        PhysicalDisplayId physicalDisplayId =
+                SurfaceComposerClient::getInternalDisplayId().value_or(
+                        PhysicalDisplayId::fromPort(fdp->ConsumeIntegral<uint8_t>()));
         mFlinger->getHwComposer().allocatePhysicalDisplay(kHwDisplayId, physicalDisplayId);
 
         sp<IBinder> display =
@@ -570,7 +578,6 @@
         mFlinger->setAutoLowLatencyMode(display, mFdp.ConsumeBool());
         mFlinger->setGameContentType(display, mFdp.ConsumeBool());
         mFlinger->setPowerMode(display, mFdp.ConsumeIntegral<int>());
-        mFlinger->clearAnimationFrameStats();
 
         overrideHdrTypes(display, &mFdp);
 
@@ -598,13 +605,14 @@
 
         setVsyncConfig(&mFdp);
 
-        mFlinger->flushTransactionQueues(0);
+        FTL_FAKE_GUARD(kMainThreadContext,
+                       mFlinger->flushTransactionQueues(getFuzzedVsyncId(mFdp)));
 
         mFlinger->setTransactionFlags(mFdp.ConsumeIntegral<uint32_t>());
         mFlinger->clearTransactionFlags(mFdp.ConsumeIntegral<uint32_t>());
         mFlinger->commitOffscreenLayers();
 
-        mFlinger->frameIsEarly(mFdp.ConsumeIntegral<nsecs_t>(), mFdp.ConsumeIntegral<int64_t>());
+        mFlinger->frameIsEarly(getFuzzedTimePoint(mFdp), getFuzzedVsyncId(mFdp));
         mFlinger->computeLayerBounds();
         mFlinger->startBootAnim();
 
@@ -615,11 +623,8 @@
 
         mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mFdp.ConsumeIntegral<uid_t>());
 
-        mFlinger->postComposition();
+        FTL_FAKE_GUARD(kMainThreadContext, mFlinger->postComposition());
 
-        mFlinger->trackPresentLatency(mFdp.ConsumeIntegral<nsecs_t>(), FenceTime::NO_FENCE);
-
-        FTL_FAKE_GUARD(kMainThreadContext, mFlinger->postFrame());
         mFlinger->calculateExpectedPresentTime({});
 
         mFlinger->enableHalVirtualDisplays(mFdp.ConsumeBool());
@@ -727,7 +732,7 @@
         return mFlinger->setPowerModeInternal(display, mode);
     }
 
-    auto &getTransactionQueue() { return mFlinger->mTransactionQueue; }
+    auto &getTransactionQueue() { return mFlinger->mLocklessTransactionQueue; }
     auto &getPendingTransactionQueue() { return mFlinger->mPendingTransactionQueues; }
 
     auto setTransactionState(
@@ -742,8 +747,6 @@
                                              listenerCallbacks, transactionId);
     }
 
-    auto flushTransactionQueues() { return mFlinger->flushTransactionQueues(0); };
-
     auto onTransact(uint32_t code, const Parcel &data, Parcel *reply, uint32_t flags) {
         return mFlinger->onTransact(code, data, reply, flags);
     }
@@ -784,7 +787,8 @@
     void triggerOnFrameRateOverridesChanged() override {}
 
     surfaceflinger::test::Factory mFactory;
-    sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
+    sp<SurfaceFlinger> mFlinger =
+            sp<SurfaceFlinger>::make(mFactory, SurfaceFlinger::SkipInitialization);
     scheduler::TestableScheduler *mScheduler = nullptr;
     std::shared_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
 };
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
index 4d90b1e..aeccc52 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
@@ -77,7 +77,7 @@
 
 void LayerFuzzer::invokeEffectLayer() {
     TestableSurfaceFlinger flinger;
-    sp<Client> client = sp<Client>::make(flinger.flinger());
+    sp<Client> client = sp<Client>::make(sp<SurfaceFlinger>::fromExisting(flinger.flinger()));
     const LayerCreationArgs layerCreationArgs = createLayerCreationArgs(&flinger, client);
     sp<EffectLayer> effectLayer = sp<EffectLayer>::make(layerCreationArgs);
 
@@ -109,7 +109,7 @@
 
 void LayerFuzzer::invokeBufferStateLayer() {
     TestableSurfaceFlinger flinger;
-    sp<Client> client = sp<Client>::make(flinger.flinger());
+    sp<Client> client = sp<Client>::make(sp<SurfaceFlinger>::fromExisting(flinger.flinger()));
     sp<BufferStateLayer> layer =
             sp<BufferStateLayer>::make(createLayerCreationArgs(&flinger, client));
     sp<Fence> fence = sp<Fence>::make();
@@ -125,9 +125,7 @@
             ftl::yield<FenceResult>(base::unexpected(mFdp.ConsumeIntegral<status_t>())).share());
 
     layer->releasePendingBuffer(mFdp.ConsumeIntegral<int64_t>());
-    layer->finalizeFrameEventHistory(fenceTime, compositorTiming);
     layer->onPostComposition(nullptr, fenceTime, fenceTime, compositorTiming);
-    layer->isBufferDue(mFdp.ConsumeIntegral<int64_t>());
 
     layer->setTransform(mFdp.ConsumeIntegral<uint32_t>());
     layer->setTransformToDisplayInverse(mFdp.ConsumeBool());
@@ -151,7 +149,6 @@
     layer->computeSourceBounds(getFuzzedFloatRect(&mFdp));
 
     layer->fenceHasSignaled();
-    layer->framePresentTimeIsCurrent(mFdp.ConsumeIntegral<int64_t>());
     layer->onPreComposition(mFdp.ConsumeIntegral<int64_t>());
     const std::vector<sp<CallbackHandle>> callbacks;
     layer->setTransactionCompletedListeners(callbacks);
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
index 1a91a69..f507ef0 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
@@ -19,6 +19,8 @@
 #include <fuzzer/FuzzedDataProvider.h>
 #include <processgroup/sched_policy.h>
 
+#include <scheduler/PresentLatencyTracker.h>
+
 #include "Scheduler/DispSyncSource.h"
 #include "Scheduler/OneShotTimer.h"
 #include "Scheduler/VSyncDispatchTimerQueue.h"
@@ -58,6 +60,7 @@
 private:
     void fuzzRefreshRateSelection();
     void fuzzRefreshRateConfigs();
+    void fuzzPresentLatencyTracker();
     void fuzzVSyncModulator();
     void fuzzVSyncPredictor();
     void fuzzVSyncReactor();
@@ -93,8 +96,8 @@
 
     thread->onHotplugReceived(getPhysicalDisplayId(), mFdp.ConsumeBool());
     sp<EventThreadConnection> connection =
-            new EventThreadConnection(thread.get(), mFdp.ConsumeIntegral<uint16_t>(), nullptr,
-                                      {} /*eventRegistration*/);
+            sp<EventThreadConnection>::make(thread.get(), mFdp.ConsumeIntegral<uint16_t>(),
+                                            nullptr);
     thread->requestNextVsync(connection);
     thread->setVsyncRate(mFdp.ConsumeIntegral<uint32_t>() /*rate*/, connection);
 
@@ -224,8 +227,8 @@
     nsecs_t time2 = time1;
     uint8_t historySize = mFdp.ConsumeIntegral<uint8_t>();
 
-    sp<FuzzImplLayer> layer1 = new FuzzImplLayer(flinger.flinger());
-    sp<FuzzImplLayer> layer2 = new FuzzImplLayer(flinger.flinger());
+    sp<FuzzImplLayer> layer1 = sp<FuzzImplLayer>::make(flinger.flinger());
+    sp<FuzzImplLayer> layer2 = sp<FuzzImplLayer>::make(flinger.flinger());
 
     for (int i = 0; i < historySize; ++i) {
         historyV1.record(layer1.get(), time1, time1,
@@ -260,7 +263,7 @@
     reactor.addHwVsyncTimestamp(0, std::nullopt, &periodFlushed);
     reactor.addHwVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>() /*newPeriod*/, std::nullopt,
                                 &periodFlushed);
-    sp<Fence> fence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+    sp<Fence> fence = sp<Fence>::make(memfd_create("fd", MFD_ALLOW_SEALING));
     std::shared_ptr<FenceTime> ft = std::make_shared<FenceTime>(fence);
     vSyncTracker->addVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>());
     FenceTime::Snapshot snap(mFdp.ConsumeIntegral<nsecs_t>());
@@ -319,7 +322,7 @@
     LayerCreationArgs args(flinger.flinger(), client,
                            mFdp.ConsumeRandomLengthString(kRandomStringLength) /*name*/,
                            mFdp.ConsumeIntegral<uint16_t>() /*layerFlags*/, LayerMetadata());
-    sp<Layer> layer = new BufferStateLayer(args);
+    sp<Layer> layer = sp<BufferStateLayer>::make(args);
 
     layer->setFrameRateSelectionPriority(mFdp.ConsumeIntegral<int16_t>());
 }
@@ -382,9 +385,16 @@
     refreshRateStats.setPowerMode(mFdp.PickValueInArray(kPowerModes));
 }
 
+void SchedulerFuzzer::fuzzPresentLatencyTracker() {
+    scheduler::PresentLatencyTracker tracker;
+    tracker.trackPendingFrame(TimePoint::fromNs(mFdp.ConsumeIntegral<nsecs_t>()),
+                              FenceTime::NO_FENCE);
+}
+
 void SchedulerFuzzer::process() {
     fuzzRefreshRateSelection();
     fuzzRefreshRateConfigs();
+    fuzzPresentLatencyTracker();
     fuzzVSyncModulator();
     fuzzVSyncPredictor();
     fuzzVSyncReactor();
diff --git a/services/surfaceflinger/layerproto/layerstrace.proto b/services/surfaceflinger/layerproto/layerstrace.proto
index 7def024..804a499 100644
--- a/services/surfaceflinger/layerproto/layerstrace.proto
+++ b/services/surfaceflinger/layerproto/layerstrace.proto
@@ -38,6 +38,10 @@
 
     optional fixed64 magic_number = 1;  /* Must be the first field, set to value in MagicNumber */
     repeated LayersTraceProto entry = 2;
+
+    /* offset between real-time clock and elapsed time clock in nanoseconds.
+       Calculated as: systemTime(SYSTEM_TIME_REALTIME) - systemTime(SYSTEM_TIME_MONOTONIC) */
+    optional fixed64 real_to_elapsed_time_offset_nanos = 3;
 }
 
 /* one layers trace entry. */
diff --git a/services/surfaceflinger/layerproto/transactions.proto b/services/surfaceflinger/layerproto/transactions.proto
index 4f99b19..49487ee 100644
--- a/services/surfaceflinger/layerproto/transactions.proto
+++ b/services/surfaceflinger/layerproto/transactions.proto
@@ -36,6 +36,10 @@
 
     fixed64 magic_number = 1; /* Must be the first field, set to value in MagicNumber */
     repeated TransactionTraceEntry entry = 2;
+
+    /* offset between real-time clock and elapsed time clock in nanoseconds.
+       Calculated as: systemTime(SYSTEM_TIME_REALTIME) - systemTime(SYSTEM_TIME_MONOTONIC) */
+    fixed64 real_to_elapsed_time_offset_nanos = 3;
 }
 
 message TransactionTraceEntry {
diff --git a/services/surfaceflinger/main_surfaceflinger.cpp b/services/surfaceflinger/main_surfaceflinger.cpp
index ec18054..fedd71e 100644
--- a/services/surfaceflinger/main_surfaceflinger.cpp
+++ b/services/surfaceflinger/main_surfaceflinger.cpp
@@ -67,7 +67,7 @@
     using android::frameworks::displayservice::V1_0::implementation::DisplayService;
     using android::frameworks::displayservice::V1_0::IDisplayService;
 
-    sp<IDisplayService> displayservice = new DisplayService();
+    sp<IDisplayService> displayservice = sp<DisplayService>::make();
     status_t err = displayservice->registerAsService();
 
     // b/141930622
@@ -153,7 +153,7 @@
                    IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
 
     // publish gui::ISurfaceComposer, the new AIDL interface
-    sp<SurfaceComposerAIDL> composerAIDL = new SurfaceComposerAIDL(flinger);
+    sp<SurfaceComposerAIDL> composerAIDL = sp<SurfaceComposerAIDL>::make(flinger);
     sm->addService(String16("SurfaceFlingerAIDL"), composerAIDL, false,
                    IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
 
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index 47a150d..d74bd55 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -70,12 +70,13 @@
         consumer->setDefaultBufferSize(width, height);
         consumer->setDefaultBufferFormat(format);
 
-        mBufferItemConsumer = new BufferItemConsumer(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
+        mBufferItemConsumer =
+                sp<BufferItemConsumer>::make(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
 
-        mListener = new BufferListener(consumer, callback);
+        mListener = sp<BufferListener>::make(consumer, callback);
         mBufferItemConsumer->setFrameAvailableListener(mListener);
 
-        mSurface = new Surface(producer, true);
+        mSurface = sp<Surface>::make(producer, true);
     }
 
     /* Used by Egl manager. The surface is never displayed. */
@@ -364,7 +365,7 @@
         *outBuffer = mGraphicBuffer;
     }
     if (outFence) {
-        *outFence = new Fence(mFence);
+        *outFence = sp<Fence>::make(mFence);
     } else {
         close(mFence);
     }
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index 8a443b8..353b813 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -77,7 +77,7 @@
     sp<SurfaceControl> mVirtualSurfaceControl;
 
     void initClient() {
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
     }
 
@@ -169,7 +169,7 @@
 
     // Anyone else can init the client.
     setBinUID();
-    mComposerClient = new SurfaceComposerClient;
+    mComposerClient = sp<SurfaceComposerClient>::make();
     ASSERT_NO_FATAL_FAILURE(initClient());
 }
 
diff --git a/services/surfaceflinger/tests/IPC_test.cpp b/services/surfaceflinger/tests/IPC_test.cpp
index ce94dab..c63d251 100644
--- a/services/surfaceflinger/tests/IPC_test.cpp
+++ b/services/surfaceflinger/tests/IPC_test.cpp
@@ -136,7 +136,7 @@
     }
 
     status_t initClient() override {
-        mClient = new SurfaceComposerClient;
+        mClient = sp<SurfaceComposerClient>::make();
         auto err = mClient->initCheck();
         return err;
     }
@@ -221,7 +221,7 @@
         ProcessState::self()->startThreadPool();
     }
     void SetUp() {
-        mClient = new SurfaceComposerClient;
+        mClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mClient->initCheck());
 
         mPrimaryDisplay = mClient->getInternalDisplayToken();
diff --git a/services/surfaceflinger/tests/InvalidHandles_test.cpp b/services/surfaceflinger/tests/InvalidHandles_test.cpp
index 023133f..741b6f7 100644
--- a/services/surfaceflinger/tests/InvalidHandles_test.cpp
+++ b/services/surfaceflinger/tests/InvalidHandles_test.cpp
@@ -42,13 +42,13 @@
     sp<SurfaceComposerClient> mScc;
     sp<SurfaceControl> mNotSc;
     void SetUp() override {
-        mScc = new SurfaceComposerClient;
+        mScc = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mScc->initCheck());
         mNotSc = makeNotSurfaceControl();
     }
 
     sp<SurfaceControl> makeNotSurfaceControl() {
-        return new SurfaceControl(mScc, new NotALayer(), 1);
+        return sp<SurfaceControl>::make(mScc, sp<NotALayer>::make(), 1);
     }
 };
 
diff --git a/services/surfaceflinger/tests/LayerBorder_test.cpp b/services/surfaceflinger/tests/LayerBorder_test.cpp
index f80c705..0d55ec1 100644
--- a/services/surfaceflinger/tests/LayerBorder_test.cpp
+++ b/services/surfaceflinger/tests/LayerBorder_test.cpp
@@ -228,10 +228,11 @@
                                        mContainerLayer->getHandle());
 
         sp<GraphicBuffer> buffer =
-                new GraphicBuffer(400, 400, PIXEL_FORMAT_RGBA_8888, 1,
-                                  BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
-                                          BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
-                                  "test");
+                sp<GraphicBuffer>::make(400u, 400u, PIXEL_FORMAT_RGBA_8888, 1u,
+                                        BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                                BufferUsage::COMPOSER_OVERLAY |
+                                                BufferUsage::GPU_TEXTURE,
+                                        "test");
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 200, 200), Color::GREEN);
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(200, 200, 400, 400), Color::BLUE);
 
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index c8df0a0..1460fe1 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -442,8 +442,8 @@
 }
 
 TEST_F(LayerCallbackTest, Merge_DifferentClients) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
 
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
@@ -620,8 +620,8 @@
 }
 
 TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
 
@@ -669,8 +669,8 @@
 }
 
 TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_NoStateChange) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
 
@@ -730,8 +730,8 @@
 }
 
 TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_SameStateChange) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
 
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
index 0e2bc3d..bbe7ae8 100644
--- a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -328,7 +328,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
 
     ASSERT_NO_FATAL_FAILURE(
             TransactionUtils::fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
@@ -352,7 +352,7 @@
         shot->expectColor(bottom, Color::BLACK);
     }
 
-    buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+    buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
 
     ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, top, Color::RED));
     ASSERT_NO_FATAL_FAILURE(
@@ -894,7 +894,7 @@
     ASSERT_NO_FATAL_FAILURE(
             layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32, 64, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
 
@@ -1197,7 +1197,7 @@
 
     size_t idx = 0;
     for (auto& buffer : buffers) {
-        buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+        buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
         Color color = colors[idx % colors.size()];
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
         idx++;
@@ -1230,7 +1230,7 @@
 
     size_t idx = 0;
     for (auto& buffer : buffers) {
-        buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+        buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
         Color color = colors[idx % colors.size()];
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
         idx++;
@@ -1263,7 +1263,7 @@
 
     size_t idx = 0;
     for (auto& buffer : buffers) {
-        buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+        buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
         Color color = colors[idx % colors.size()];
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
         idx++;
@@ -1344,7 +1344,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     sp<Fence> fence;
@@ -1370,7 +1370,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     sp<Fence> fence = Fence::NO_FENCE;
@@ -1388,7 +1388,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     Transaction().setBuffer(layer, buffer).setDataspace(layer, ui::Dataspace::UNKNOWN).apply();
@@ -1404,7 +1404,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     HdrMetadata hdrMetadata;
@@ -1422,7 +1422,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     Region region;
@@ -1440,7 +1440,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     Transaction().setBuffer(layer, buffer).setApi(layer, NATIVE_WINDOW_API_CPU).apply();
diff --git a/services/surfaceflinger/tests/LayerState_test.cpp b/services/surfaceflinger/tests/LayerState_test.cpp
index 094b0ff..fbbf322 100644
--- a/services/surfaceflinger/tests/LayerState_test.cpp
+++ b/services/surfaceflinger/tests/LayerState_test.cpp
@@ -35,7 +35,7 @@
     args.frameScaleX = 2;
     args.frameScaleY = 4;
     args.captureSecureLayers = true;
-    args.displayToken = new BBinder();
+    args.displayToken = sp<BBinder>::make();
     args.width = 10;
     args.height = 20;
     args.useIdentityTransform = true;
@@ -67,8 +67,8 @@
     args.frameScaleX = 2;
     args.frameScaleY = 4;
     args.captureSecureLayers = true;
-    args.layerHandle = new BBinder();
-    args.excludeHandles = {new BBinder(), new BBinder()};
+    args.layerHandle = sp<BBinder>::make();
+    args.excludeHandles = {sp<BBinder>::make(), sp<BBinder>::make()};
     args.childrenOnly = false;
     args.grayscale = true;
 
@@ -92,8 +92,8 @@
 
 TEST(LayerStateTest, ParcellingScreenCaptureResults) {
     ScreenCaptureResults results;
-    results.buffer = new GraphicBuffer(100, 200, PIXEL_FORMAT_RGBA_8888, 1, 0);
-    results.fence = new Fence(dup(fileno(tmpfile())));
+    results.buffer = sp<GraphicBuffer>::make(100u, 200u, PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    results.fence = sp<Fence>::make(dup(fileno(tmpfile())));
     results.capturedSecureLayers = true;
     results.capturedDataspace = ui::Dataspace::DISPLAY_P3;
     results.result = BAD_VALUE;
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
index b46db65..4b91605 100644
--- a/services/surfaceflinger/tests/LayerTransactionTest.h
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -41,7 +41,7 @@
 class LayerTransactionTest : public ::testing::Test {
 protected:
     void SetUp() override {
-        mClient = new SurfaceComposerClient;
+        mClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient";
 
         ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
@@ -140,10 +140,13 @@
     virtual void fillBufferStateLayerColor(const sp<SurfaceControl>& layer, const Color& color,
                                            int32_t bufferWidth, int32_t bufferHeight) {
         sp<GraphicBuffer> buffer =
-                new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
-                                  BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
-                                          BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
-                                  "test");
+                sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+                                        static_cast<uint32_t>(bufferHeight), PIXEL_FORMAT_RGBA_8888,
+                                        1u,
+                                        BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                                BufferUsage::COMPOSER_OVERLAY |
+                                                BufferUsage::GPU_TEXTURE,
+                                        "test");
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight),
                                                  color);
         Transaction().setBuffer(layer, buffer).apply();
@@ -209,10 +212,13 @@
                                               const Color& topRight, const Color& bottomLeft,
                                               const Color& bottomRight) {
         sp<GraphicBuffer> buffer =
-                new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
-                                  BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
-                                          BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
-                                  "test");
+                sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+                                        static_cast<uint32_t>(bufferHeight), PIXEL_FORMAT_RGBA_8888,
+                                        1u,
+                                        BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                                BufferUsage::COMPOSER_OVERLAY |
+                                                BufferUsage::GPU_TEXTURE,
+                                        "test");
 
         ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
 
diff --git a/services/surfaceflinger/tests/LayerTransaction_test.cpp b/services/surfaceflinger/tests/LayerTransaction_test.cpp
index ef992d6..513fdc3 100644
--- a/services/surfaceflinger/tests/LayerTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTransaction_test.cpp
@@ -80,7 +80,7 @@
     sp<SurfaceControl> layer;
     ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
     const auto producer = layer->getIGraphicBufferProducer();
-    const sp<IProducerListener> stubListener(new StubProducerListener);
+    const sp<IProducerListener> stubListener(sp<StubProducerListener>::make());
     IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
     ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
 
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 9cb617a..f247c9f 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -799,7 +799,7 @@
     sp<Surface> surface = layer->getSurface();
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(width, height, PIXEL_FORMAT_RGBX_8888, 1, kUsageFlags, "test");
     ASSERT_NO_FATAL_FAILURE(
             TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
 
@@ -815,7 +815,7 @@
         shot->expectColor(crop, Color::BLACK);
     }
 
-    buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+    buffer = sp<GraphicBuffer>::make(width, height, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
     ASSERT_NO_FATAL_FAILURE(
             TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
 
diff --git a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
index a6d7f58..16076ea 100644
--- a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
+++ b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
@@ -110,10 +110,10 @@
     }
 
     static sp<GraphicBuffer> getBuffer() {
-        return new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
-                                 BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
-                                         BufferUsage::COMPOSER_OVERLAY,
-                                 "test");
+        return sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u,
+                                       BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                               BufferUsage::COMPOSER_OVERLAY,
+                                       "test");
     }
     static uint64_t generateFrameNumber() {
         static uint64_t sFrameNumber = 0;
@@ -332,8 +332,10 @@
 }
 
 TEST_F(ReleaseBufferCallbackTest, DISABLED_Merge_Different_Processes) {
-    sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
-    sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+    sp<TransactionCompletedListener> firstCompletedListener =
+            sp<TransactionCompletedListener>::make();
+    sp<TransactionCompletedListener> secondCompletedListener =
+            sp<TransactionCompletedListener>::make();
 
     CallbackHelper callback1, callback2;
 
@@ -433,8 +435,10 @@
 }
 
 TEST_F(ReleaseBufferCallbackTest, DISABLED_MergeBuffers_Different_Processes) {
-    sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
-    sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+    sp<TransactionCompletedListener> firstCompletedListener =
+            sp<TransactionCompletedListener>::make();
+    sp<TransactionCompletedListener> secondCompletedListener =
+            sp<TransactionCompletedListener>::make();
 
     TransactionCompletedListener::setInstance(firstCompletedListener);
 
diff --git a/services/surfaceflinger/tests/ScreenCapture_test.cpp b/services/surfaceflinger/tests/ScreenCapture_test.cpp
index 6a7d8b8..d78c8a9 100644
--- a/services/surfaceflinger/tests/ScreenCapture_test.cpp
+++ b/services/surfaceflinger/tests/ScreenCapture_test.cpp
@@ -519,7 +519,7 @@
 
 TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
     LayerCaptureArgs args;
-    args.layerHandle = new BBinder();
+    args.layerHandle = sp<BBinder>::make();
 
     ScreenCaptureResults captureResults;
     // Layer was deleted so captureLayers should fail with NAME_NOT_FOUND
diff --git a/services/surfaceflinger/tests/Stress_test.cpp b/services/surfaceflinger/tests/Stress_test.cpp
index e9b6ba0..03201f7 100644
--- a/services/surfaceflinger/tests/Stress_test.cpp
+++ b/services/surfaceflinger/tests/Stress_test.cpp
@@ -32,7 +32,7 @@
 
 TEST(SurfaceFlingerStress, create_and_destroy) {
     auto do_stress = []() {
-        sp<SurfaceComposerClient> client = new SurfaceComposerClient;
+        sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, client->initCheck());
         for (int j = 0; j < 1000; j++) {
             auto surf = client->createSurface(String8("t"), 100, 100,
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index 28e8b8c..8dcd013 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -138,7 +138,7 @@
         // Allow SurfaceInterceptor write to /data
         system("setenforce 0");
 
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
     }
 
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
index 8ce63bc..ad03ed3 100644
--- a/services/surfaceflinger/tests/TransactionTestHarnesses.h
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -53,11 +53,11 @@
                 consumer->setConsumerName(String8("Virtual disp consumer"));
                 consumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
 
-                itemConsumer = new BufferItemConsumer(consumer,
-                                                      // Sample usage bits from screenrecord
-                                                      GRALLOC_USAGE_HW_VIDEO_ENCODER |
-                                                              GRALLOC_USAGE_SW_READ_OFTEN);
-                sp<BufferListener> listener = new BufferListener(this);
+                itemConsumer = sp<BufferItemConsumer>::make(consumer,
+                                                            // Sample usage bits from screenrecord
+                                                            GRALLOC_USAGE_HW_VIDEO_ENCODER |
+                                                                    GRALLOC_USAGE_SW_READ_OFTEN);
+                sp<BufferListener> listener = sp<BufferListener>::make(this);
                 itemConsumer->setFrameAvailableListener(listener);
 
                 vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
diff --git a/services/surfaceflinger/tests/VirtualDisplay_test.cpp b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
index 18e0806..f31f582 100644
--- a/services/surfaceflinger/tests/VirtualDisplay_test.cpp
+++ b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
@@ -33,7 +33,7 @@
         consumer->setConsumerName(String8("Virtual disp consumer"));
         consumer->setDefaultBufferSize(100, 100);
 
-        mGLConsumer = new GLConsumer(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
+        mGLConsumer = sp<GLConsumer>::make(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
     }
 
     sp<IGraphicBufferProducer> mProducer;
@@ -55,7 +55,7 @@
     // add another sync since we are deferring the display destruction
     t.apply(true);
 
-    sp<Surface> surface = new Surface(mProducer);
+    sp<Surface> surface = sp<Surface>::make(mProducer);
     sp<ANativeWindow> window(surface);
 
     ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_EGL));
diff --git a/services/surfaceflinger/tests/WindowInfosListener_test.cpp b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
index bb52245..53c3c39 100644
--- a/services/surfaceflinger/tests/WindowInfosListener_test.cpp
+++ b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
@@ -29,8 +29,8 @@
 protected:
     void SetUp() override {
         seteuid(AID_SYSTEM);
-        mClient = new SurfaceComposerClient;
-        mWindowInfosListener = new SyncWindowInfosListener();
+        mClient = sp<SurfaceComposerClient>::make();
+        mWindowInfosListener = sp<SyncWindowInfosListener>::make();
         mClient->addWindowInfosListener(mWindowInfosListener);
     }
 
@@ -77,7 +77,7 @@
 
 TEST_F(WindowInfosListenerTest, WindowInfoAddedAndRemoved) {
     std::string name = "Test Layer";
-    sp<IBinder> token = new BBinder();
+    sp<IBinder> token = sp<BBinder>::make();
     WindowInfo windowInfo;
     windowInfo.name = name;
     windowInfo.token = token;
@@ -105,7 +105,7 @@
 
 TEST_F(WindowInfosListenerTest, WindowInfoChanged) {
     std::string name = "Test Layer";
-    sp<IBinder> token = new BBinder();
+    sp<IBinder> token = sp<BBinder>::make();
     WindowInfo windowInfo;
     windowInfo.name = name;
     windowInfo.token = token;
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index f824fdf..a5cca35 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -896,7 +896,7 @@
 void FakeComposerClient::onSurfaceFlingerStart() {
     mSurfaceComposer = nullptr;
     do {
-        mSurfaceComposer = new android::SurfaceComposerClient;
+        mSurfaceComposer = android::sp<android::SurfaceComposerClient>::make();
         android::status_t initResult = mSurfaceComposer->initCheck();
         if (initResult != android::NO_ERROR) {
             ALOGD("Init result: %d", initResult);
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index 00845d7..1d3401a 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -220,8 +220,8 @@
         mFakeComposerClient = new FakeComposerClient();
         mFakeComposerClient->setMockHal(mMockComposer.get());
 
-        sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(mFakeComposerClient);
-        mFakeService = new FakeComposerService(client);
+        auto client = sp<V2_4::hal::ComposerClient>::make(mFakeComposerClient);
+        mFakeService = sp<FakeComposerService>::make(client);
         ASSERT_EQ(android::OK, mFakeService->registerAsService("mock"));
 
         android::hardware::ProcessState::self()->startThreadPool();
@@ -242,13 +242,13 @@
         // Fake composer wants to enable VSync injection
         mFakeComposerClient->onSurfaceFlingerStart();
 
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
 
         mReceiver.reset(
                 new DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
                                          gui::ISurfaceComposer::EventRegistration::modeChanged));
-        mLooper = new Looper(false);
+        mLooper = sp<Looper>::make(false);
         mLooper->addFd(mReceiver->getFd(), 0, ALOOPER_EVENT_INPUT, processDisplayEvents, this);
     }
 
@@ -1143,8 +1143,8 @@
         // TODO: See TODO comment at DisplayTest::SetUp for background on
         // the lifetime of the FakeComposerClient.
         sFakeComposer = new FakeComposerClient;
-        sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(sFakeComposer);
-        sp<V2_1::IComposer> fakeService = new FakeComposerService(client);
+        auto client = sp<V2_4::hal::ComposerClient>::make(sFakeComposer);
+        sp<V2_1::IComposer> fakeService = sp<FakeComposerService>::make(client);
         (void)fakeService->registerAsService("mock");
 
         android::hardware::ProcessState::self()->startThreadPool();
@@ -1167,7 +1167,7 @@
 
     void SetUp() override {
         ALOGI("TransactionTest::SetUp");
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
 
         ALOGI("TransactionTest::SetUp - display");
diff --git a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
index 53de4a6..69d30c4 100644
--- a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
+++ b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
@@ -57,8 +57,8 @@
 };
 
 void AidlPowerHalWrapperTest::SetUp() {
-    mMockHal = new NiceMock<MockIPower>();
-    mMockSession = new NiceMock<MockIPowerHintSession>();
+    mMockHal = sp<NiceMock<MockIPower>>::make();
+    mMockSession = sp<NiceMock<MockIPowerHintSession>>::make();
     ON_CALL(*mMockHal.get(), getHintSessionPreferredRate(_)).WillByDefault(Return(Status::ok()));
     mWrapper = std::make_unique<AidlPowerHalWrapper>(mMockHal);
     mWrapper->setAllowedActualDeviation(std::chrono::nanoseconds{10ms}.count());
diff --git a/services/surfaceflinger/tests/unittests/CachingTest.cpp b/services/surfaceflinger/tests/unittests/CachingTest.cpp
index 6f85498..9082a22 100644
--- a/services/surfaceflinger/tests/unittests/CachingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CachingTest.cpp
@@ -26,15 +26,17 @@
 
 class SlotGenerationTest : public testing::Test {
 protected:
-    sp<BufferStateLayer::HwcSlotGenerator> mHwcSlotGenerator =
-            sp<BufferStateLayer::HwcSlotGenerator>::make();
-    sp<GraphicBuffer> mBuffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
-    sp<GraphicBuffer> mBuffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
-    sp<GraphicBuffer> mBuffer3{new GraphicBuffer(10, 10, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+    sp<HwcSlotGenerator> mHwcSlotGenerator = sp<HwcSlotGenerator>::make();
+    sp<GraphicBuffer> mBuffer1 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    sp<GraphicBuffer> mBuffer2 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    sp<GraphicBuffer> mBuffer3 =
+            sp<GraphicBuffer>::make(10u, 10u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
 };
 
 TEST_F(SlotGenerationTest, getHwcCacheSlot_Invalid) {
-    sp<IBinder> binder = new BBinder();
+    sp<IBinder> binder = sp<BBinder>::make();
     // test getting invalid client_cache_id
     client_cache_t id;
     int slot = mHwcSlotGenerator->getHwcCacheSlot(id);
@@ -42,7 +44,7 @@
 }
 
 TEST_F(SlotGenerationTest, getHwcCacheSlot_Basic) {
-    sp<IBinder> binder = new BBinder();
+    sp<IBinder> binder = sp<BBinder>::make();
     client_cache_t id;
     id.token = binder;
     id.id = 0;
@@ -63,7 +65,7 @@
 }
 
 TEST_F(SlotGenerationTest, getHwcCacheSlot_Reuse) {
-    sp<IBinder> binder = new BBinder();
+    sp<IBinder> binder = sp<BBinder>::make();
     std::vector<client_cache_t> ids;
     uint32_t cacheId = 0;
     // fill up cache
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index f6ebfe5..2571e3a 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -37,7 +37,6 @@
 #include <system/window.h>
 #include <utils/String8.h>
 
-#include "ContainerLayer.h"
 #include "DisplayRenderArea.h"
 #include "EffectLayer.h"
 #include "Layer.h"
@@ -130,13 +129,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -178,11 +179,11 @@
     sp<DisplayDevice> mDisplay;
     sp<DisplayDevice> mExternalDisplay;
     sp<compositionengine::mock::DisplaySurface> mDisplaySurface =
-            new compositionengine::mock::DisplaySurface();
-    mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
+            sp<compositionengine::mock::DisplaySurface>::make();
+    sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
     std::vector<sp<Layer>> mAuxiliaryLayers;
 
-    sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+    sp<GraphicBuffer> mBuffer = sp<GraphicBuffer>::make();
     ANativeWindowBuffer* mNativeWindowBuffer = mBuffer->getNativeBuffer();
 
     Hwc2::mock::Composer* mComposer = nullptr;
@@ -316,7 +317,7 @@
                                  .setSecure(Derived::IS_SECURE)
                                  .setPowerMode(Derived::INIT_POWER_MODE)
                                  .inject();
-        Mock::VerifyAndClear(test->mNativeWindow);
+        Mock::VerifyAndClear(test->mNativeWindow.get());
         test->mDisplay->setLayerStack(LAYER_STACK);
     }
 
@@ -511,7 +512,7 @@
                 Region(Rect(LayerProperties::HEIGHT, LayerProperties::WIDTH)));
 
         bool ignoredRecomputeVisibleRegions;
-        layer->latchBuffer(ignoredRecomputeVisibleRegions, 0, 0);
+        layer->latchBuffer(ignoredRecomputeVisibleRegions, 0);
         Mock::VerifyAndClear(test->mRenderEngine);
     }
 
@@ -868,7 +869,7 @@
 
     static FlingerLayerType createLayer(CompositionTest* test) {
         FlingerLayerType layer = Base::template createLayerWithFactory<EffectLayer>(test, [test]() {
-            return new EffectLayer(
+            return sp<EffectLayer>::make(
                     LayerCreationArgs(test->mFlinger.flinger(), sp<Client>(), "test-layer",
                                       LayerProperties::LAYER_FLAGS, LayerMetadata()));
         });
@@ -910,7 +911,7 @@
                     LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-layer",
                                            LayerProperties::LAYER_FLAGS, LayerMetadata());
                     args.textureName = test->mFlinger.mutableTexturePool().back();
-                    return new BufferStateLayer(args);
+                    return sp<BufferStateLayer>::make(args);
                 });
 
         LayerProperties::setupLayerState(test, layer);
@@ -952,12 +953,12 @@
 template <typename LayerProperties>
 struct ContainerLayerVariant : public BaseLayerVariant<LayerProperties> {
     using Base = BaseLayerVariant<LayerProperties>;
-    using FlingerLayerType = sp<ContainerLayer>;
+    using FlingerLayerType = sp<EffectLayer>;
 
     static FlingerLayerType createLayer(CompositionTest* test) {
         LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-container-layer",
                                LayerProperties::LAYER_FLAGS, LayerMetadata());
-        FlingerLayerType layer = new ContainerLayer(args);
+        FlingerLayerType layer = sp<EffectLayer>::make(args);
         Base::template initLayerDrawingStateAndComputeBounds(test, layer);
         return layer;
     }
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index f04221c..044c112 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -66,13 +66,15 @@
 void DisplayTransactionTest::injectMockScheduler() {
     EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*mEventThread, createEventConnection(_, _))
-            .WillOnce(Return(
-                    new EventThreadConnection(mEventThread, /*callingUid=*/0, ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(mEventThread,
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*mSFEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*mSFEventThread, createEventConnection(_, _))
-            .WillOnce(Return(
-                    new EventThreadConnection(mSFEventThread, /*callingUid=*/0, ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(mSFEventThread,
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     mFlinger.setupScheduler(std::unique_ptr<scheduler::VsyncController>(mVsyncController),
                             std::unique_ptr<scheduler::VSyncTracker>(mVSyncTracker),
@@ -100,8 +102,8 @@
     // This setup is only expected once per test.
     ASSERT_TRUE(mConsumer == nullptr && mProducer == nullptr);
 
-    mConsumer = new mock::GraphicBufferConsumer();
-    mProducer = new mock::GraphicBufferProducer();
+    mConsumer = sp<mock::GraphicBufferConsumer>::make();
+    mProducer = sp<mock::GraphicBufferProducer>::make();
 
     mFlinger.setCreateBufferQueueFunction([this](auto outProducer, auto outConsumer, bool) {
         *outProducer = mProducer;
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
index f5235ce..0c071d4 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
@@ -111,8 +111,8 @@
     // Test instances
 
     TestableSurfaceFlinger mFlinger;
-    sp<mock::NativeWindow> mNativeWindow = new mock::NativeWindow();
-    sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+    sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
+    sp<GraphicBuffer> mBuffer = sp<GraphicBuffer>::make();
     Hwc2::mock::PowerAdvisor mPowerAdvisor;
 
     // These mocks are created by the test, but are destroyed by SurfaceFlinger
@@ -120,7 +120,7 @@
     // to keep a reference to them for use in setting up call expectations.
     renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
     Hwc2::mock::Composer* mComposer = nullptr;
-    sp<mock::SurfaceInterceptor> mSurfaceInterceptor = new mock::SurfaceInterceptor;
+    sp<mock::SurfaceInterceptor> mSurfaceInterceptor = sp<mock::SurfaceInterceptor>::make();
 
     mock::VsyncController* mVsyncController = new mock::VsyncController;
     mock::VSyncTracker* mVSyncTracker = new mock::VSyncTracker;
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index 7ee04b0..978afc5 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -193,8 +193,9 @@
         ConnectionEventRecorder& recorder, EventRegistrationFlags eventRegistration,
         uid_t ownerUid) {
     sp<MockEventThreadConnection> connection =
-            new MockEventThreadConnection(mThread.get(), ownerUid,
-                                          mResyncCallRecorder.getInvocable(), eventRegistration);
+            sp<MockEventThreadConnection>::make(mThread.get(), ownerUid,
+                                                mResyncCallRecorder.getInvocable(),
+                                                eventRegistration);
     EXPECT_CALL(*connection, postEvent(_)).WillRepeatedly(Invoke(recorder.getInvocable()));
     return connection;
 }
diff --git a/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
index 3a9b805..0b4e196 100644
--- a/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
@@ -95,8 +95,8 @@
 
     sp<TestableFpsListener> mFpsListener;
     fake::FakeClock* mClock = new fake::FakeClock();
-    sp<FpsReporter> mFpsReporter =
-            new FpsReporter(mFrameTimeline, *(mFlinger.flinger()), std::unique_ptr<Clock>(mClock));
+    sp<FpsReporter> mFpsReporter = sp<FpsReporter>::make(mFrameTimeline, *(mFlinger.flinger()),
+                                                         std::unique_ptr<Clock>(mClock));
 };
 
 FpsReporterTest::FpsReporterTest() {
@@ -107,7 +107,7 @@
     setupScheduler();
     mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
 
-    mFpsListener = new TestableFpsListener();
+    mFpsListener = sp<TestableFpsListener>::make();
 }
 
 FpsReporterTest::~FpsReporterTest() {
@@ -119,7 +119,7 @@
 sp<BufferStateLayer> FpsReporterTest::createBufferStateLayer(LayerMetadata metadata = {}) {
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS, metadata);
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 void FpsReporterTest::setupScheduler() {
@@ -128,13 +128,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index 756db8a..874fa7c 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -1680,7 +1680,7 @@
     EXPECT_EQ(displayFrame0->getActuals().presentTime, 52);
     EXPECT_EQ(displayFrame0->getFramePresentMetadata(), FramePresentMetadata::LatePresent);
     EXPECT_EQ(displayFrame0->getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
-    EXPECT_EQ(displayFrame0->getJankType(), JankType::SurfaceFlingerCpuDeadlineMissed);
+    EXPECT_EQ(displayFrame0->getJankType(), JankType::SurfaceFlingerGpuDeadlineMissed);
 
     // case 3 - cpu time = 86 - 82 = 4, vsync period = 30
     mFrameTimeline->setSfWakeUp(sfToken3, 106, Fps::fromPeriodNsecs(30));
@@ -2184,6 +2184,50 @@
     EXPECT_EQ(presentedSurfaceFrame2.getJankType(), JankType::BufferStuffing);
 }
 
+TEST_F(FrameTimelineTest, jankClassification_displayFrameLateFinishLatePresent_GpuAndCpuMiss) {
+    auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    auto gpuFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 40});
+    int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+
+    // Case 1: cpu time = 33 - 12 = 21, vsync period = 11
+    mFrameTimeline->setSfWakeUp(sfToken1, 12, Fps::fromPeriodNsecs(11));
+    mFrameTimeline->setSfPresent(33, presentFence1, gpuFence1);
+    auto displayFrame = getDisplayFrame(0);
+    gpuFence1->signalForTest(36);
+    presentFence1->signalForTest(52);
+
+    // Fences haven't been flushed yet, so it should be 0
+    EXPECT_EQ(displayFrame->getActuals().presentTime, 0);
+
+    addEmptyDisplayFrame();
+    displayFrame = getDisplayFrame(0);
+
+    // Fences have flushed, so the present timestamps should be updated
+    EXPECT_EQ(displayFrame->getActuals().presentTime, 52);
+    EXPECT_EQ(displayFrame->getFramePresentMetadata(), FramePresentMetadata::LatePresent);
+    EXPECT_EQ(displayFrame->getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
+    EXPECT_EQ(displayFrame->getJankType(), JankType::SurfaceFlingerGpuDeadlineMissed);
+
+    // Case 2: No GPU fence so it will not use GPU composition.
+    mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(30));
+    mFrameTimeline->setSfPresent(66, presentFence2);
+    auto displayFrame2 = getDisplayFrame(2); // 2 because of previous empty frame
+    presentFence2->signalForTest(90);
+
+    // Fences for the frame haven't been flushed yet, so it should be 0
+    EXPECT_EQ(displayFrame2->getActuals().presentTime, 0);
+
+    addEmptyDisplayFrame();
+
+    // Fences have flushed, so the present timestamps should be updated
+    EXPECT_EQ(displayFrame2->getActuals().presentTime, 90);
+    EXPECT_EQ(displayFrame2->getFramePresentMetadata(), FramePresentMetadata::LatePresent);
+    EXPECT_EQ(displayFrame2->getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
+    EXPECT_EQ(displayFrame2->getJankType(), JankType::SurfaceFlingerCpuDeadlineMissed);
+}
+
 TEST_F(FrameTimelineTest, computeFps_noLayerIds_returnsZero) {
     EXPECT_EQ(mFrameTimeline->computeFps({}), 0.0f);
 }
diff --git a/services/surfaceflinger/tests/unittests/GameModeTest.cpp b/services/surfaceflinger/tests/unittests/GameModeTest.cpp
index b79909a..cd857c3 100644
--- a/services/surfaceflinger/tests/unittests/GameModeTest.cpp
+++ b/services/surfaceflinger/tests/unittests/GameModeTest.cpp
@@ -57,7 +57,7 @@
         sp<Client> client;
         LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
                                LayerMetadata());
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     void setupScheduler() {
@@ -66,13 +66,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp b/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
index 5a2c147..b7a8a93 100644
--- a/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
@@ -29,13 +29,13 @@
     sp<Client> client;
     LayerCreationArgs args(flinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS,
                            LayerMetadata());
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 sp<Layer> EffectLayerFactory::createLayer(TestableSurfaceFlinger& flinger) {
     sp<Client> client;
     LayerCreationArgs args(flinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
-    return new EffectLayer(args);
+    return sp<EffectLayer>::make(args);
 }
 
 std::string PrintToStringParamName(
@@ -53,13 +53,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index e0aa0b1..f20b9f9 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -32,8 +32,8 @@
 using CallbackToken = scheduler::VSyncDispatch::CallbackToken;
 
 struct NoOpCompositor final : ICompositor {
-    bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
-    void composite(nsecs_t, int64_t) override {}
+    bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
+    void composite(TimePoint, VsyncId) override {}
     void sample() override {}
 } gNoOpCompositor;
 
@@ -41,12 +41,15 @@
     struct MockHandler : MessageQueue::Handler {
         using MessageQueue::Handler::Handler;
 
-        MOCK_METHOD(void, dispatchFrame, (int64_t, nsecs_t), (override));
+        MOCK_METHOD(void, dispatchFrame, (VsyncId, TimePoint), (override));
     };
 
     explicit TestableMessageQueue(sp<MockHandler> handler)
           : impl::MessageQueue(gNoOpCompositor, handler), mHandler(std::move(handler)) {}
 
+    // impl::MessageQueue overrides:
+    void onFrameSignal(ICompositor&, VsyncId, TimePoint) override {}
+
 public:
     TestableMessageQueue() : TestableMessageQueue(sp<MockHandler>::make(*this)) {}
 
@@ -71,7 +74,7 @@
 struct MessageQueueTest : testing::Test {
     void SetUp() override {
         EXPECT_CALL(mVSyncDispatch, registerCallback(_, "sf")).WillOnce(Return(mCallbackToken));
-        EXPECT_NO_FATAL_FAILURE(mEventQueue.initVsync(mVSyncDispatch, mTokenManager, mDuration));
+        EXPECT_NO_FATAL_FAILURE(mEventQueue.initVsync(mVSyncDispatch, mTokenManager, kDuration));
         EXPECT_CALL(mVSyncDispatch, unregisterCallback(mCallbackToken)).Times(1);
     }
 
@@ -80,16 +83,15 @@
     TestableMessageQueue mEventQueue;
 
     const CallbackToken mCallbackToken{5};
-    constexpr static auto mDuration = std::chrono::nanoseconds(100ms);
-    constexpr static auto mDifferentDuration = std::chrono::nanoseconds(250ms);
+
+    static constexpr Duration kDuration = 100ms;
+    static constexpr Duration kDifferentDuration = 250ms;
 };
 
 namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
 TEST_F(MessageQueueTest, commit) {
-    const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+    const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                                  .readyDuration = 0,
                                                                  .earliestVsync = 0};
     EXPECT_FALSE(mEventQueue.getScheduledFrameTime());
@@ -103,7 +105,7 @@
 
 TEST_F(MessageQueueTest, commitTwice) {
     InSequence s;
-    const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+    const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                                  .readyDuration = 0,
                                                                  .earliestVsync = 0};
 
@@ -122,7 +124,7 @@
 
 TEST_F(MessageQueueTest, commitTwiceWithCallback) {
     InSequence s;
-    const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+    const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                                  .readyDuration = 0,
                                                                  .earliestVsync = 0};
 
@@ -132,33 +134,36 @@
     ASSERT_TRUE(mEventQueue.getScheduledFrameTime());
     EXPECT_EQ(1234, mEventQueue.getScheduledFrameTime()->time_since_epoch().count());
 
-    const auto startTime = 100;
-    const auto endTime = startTime + mDuration.count();
-    const auto presentTime = 500;
-    const auto vsyncId = 42;
+    constexpr TimePoint kStartTime = TimePoint::fromNs(100);
+    constexpr TimePoint kEndTime = kStartTime + kDuration;
+    constexpr TimePoint kPresentTime = TimePoint::fromNs(500);
+    constexpr VsyncId vsyncId{42};
+
     EXPECT_CALL(mTokenManager,
-                generateTokenForPredictions(
-                        frametimeline::TimelineItem(startTime, endTime, presentTime)))
-            .WillOnce(Return(vsyncId));
-    EXPECT_CALL(*mEventQueue.mHandler, dispatchFrame(vsyncId, presentTime)).Times(1);
-    EXPECT_NO_FATAL_FAILURE(mEventQueue.vsyncCallback(presentTime, startTime, endTime));
+                generateTokenForPredictions(frametimeline::TimelineItem(kStartTime.ns(),
+                                                                        kEndTime.ns(),
+                                                                        kPresentTime.ns())))
+            .WillOnce(Return(vsyncId.value));
+    EXPECT_CALL(*mEventQueue.mHandler, dispatchFrame(vsyncId, kPresentTime)).Times(1);
+    EXPECT_NO_FATAL_FAILURE(
+            mEventQueue.vsyncCallback(kPresentTime.ns(), kStartTime.ns(), kEndTime.ns()));
 
     EXPECT_FALSE(mEventQueue.getScheduledFrameTime());
 
     const auto timingAfterCallback =
-            scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+            scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                      .readyDuration = 0,
-                                                     .earliestVsync = presentTime};
+                                                     .earliestVsync = kPresentTime.ns()};
 
     EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timingAfterCallback)).WillOnce(Return(0));
     EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleFrame());
 }
 
 TEST_F(MessageQueueTest, commitWithDurationChange) {
-    EXPECT_NO_FATAL_FAILURE(mEventQueue.setDuration(mDifferentDuration));
+    EXPECT_NO_FATAL_FAILURE(mEventQueue.setDuration(kDifferentDuration));
 
     const auto timing =
-            scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDifferentDuration.count(),
+            scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDifferentDuration.ns(),
                                                      .readyDuration = 0,
                                                      .earliestVsync = 0};
 
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
index 1e6e336..6752a39 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
@@ -93,17 +93,17 @@
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", LAYER_FLAGS,
                            LayerMetadata());
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 sp<EffectLayer> RefreshRateSelectionTest::createEffectLayer() {
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
-    return new EffectLayer(args);
+    return sp<EffectLayer>::make(args);
 }
 
 void RefreshRateSelectionTest::setParent(Layer* child, Layer* parent) {
-    child->setParent(parent);
+    child->setParent(sp<Layer>::fromExisting(parent));
 }
 
 void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
@@ -117,13 +117,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 93c809e..53e49eb 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -48,7 +48,8 @@
     class MockEventThreadConnection : public android::EventThreadConnection {
     public:
         explicit MockEventThreadConnection(EventThread* eventThread)
-              : EventThreadConnection(eventThread, /*callingUid=*/0, ResyncCallback()) {}
+              : EventThreadConnection(eventThread, /*callingUid*/ static_cast<uid_t>(0),
+                                      ResyncCallback()) {}
         ~MockEventThreadConnection() = default;
 
         MOCK_METHOD1(stealReceiveChannel, binder::Status(gui::BitTube* outChannel));
@@ -79,7 +80,7 @@
     mEventThread = eventThread.get();
     EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0));
 
-    mEventThreadConnection = new MockEventThreadConnection(mEventThread);
+    mEventThreadConnection = sp<MockEventThreadConnection>::make(mEventThread);
 
     // createConnection call to scheduler makes a createEventConnection call to EventThread. Make
     // sure that call gets executed and returns an EventThread::Connection object.
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index b9a5f36..6ee8174 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -78,11 +78,11 @@
 }
 
 void SetFrameRateTest::addChild(sp<Layer> layer, sp<Layer> child) {
-    layer.get()->addChild(child.get());
+    layer->addChild(child);
 }
 
 void SetFrameRateTest::removeChild(sp<Layer> layer, sp<Layer> child) {
-    layer.get()->removeChild(child.get());
+    layer->removeChild(child);
 }
 
 void SetFrameRateTest::commitTransaction() {
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
index c7e61c9..40ef949 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
@@ -65,7 +65,7 @@
     // --------------------------------------------------------------------
     // Preconditions
 
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     // --------------------------------------------------------------------
     // Invocation
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
index 5872a47..b607b88 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
@@ -87,13 +87,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
index 9ac2907..bc9e801 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
@@ -408,12 +408,12 @@
 
     // A virtual display was added to the current state, and it has a
     // surface(producer)
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     DisplayDeviceState state;
     state.isSecure = static_cast<bool>(Case::Display::SECURE);
 
-    sp<mock::GraphicBufferProducer> surface{new mock::GraphicBufferProducer()};
+    sp<mock::GraphicBufferProducer> surface{sp<mock::GraphicBufferProducer>::make()};
     state.surface = surface;
     mFlinger.mutableCurrentState().displays.add(displayToken, state);
 
@@ -479,7 +479,7 @@
 
     // A virtual display was added to the current state, but it does not have a
     // surface.
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     DisplayDeviceState state;
     state.isSecure = static_cast<bool>(Case::Display::SECURE);
@@ -656,9 +656,11 @@
     // Preconditions
 
     // A display is set up
-    auto nativeWindow = new mock::NativeWindow();
-    auto displaySurface = new compositionengine::mock::DisplaySurface();
-    sp<GraphicBuffer> buf = new GraphicBuffer();
+    auto nativeWindow = sp<mock::NativeWindow>::make();
+    auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+    sp<GraphicBuffer> buf =
+
+            sp<GraphicBuffer>::make();
     auto display = Case::Display::makeFakeExistingDisplayInjector(this);
     display.setNativeWindow(nativeWindow);
     display.setDisplaySurface(displaySurface);
@@ -701,9 +703,9 @@
     // Preconditions
 
     // A display is set up
-    auto nativeWindow = new mock::NativeWindow();
-    auto displaySurface = new compositionengine::mock::DisplaySurface();
-    sp<GraphicBuffer> buf = new GraphicBuffer();
+    auto nativeWindow = sp<mock::NativeWindow>::make();
+    auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+    sp<GraphicBuffer> buf = sp<GraphicBuffer>::make();
     auto display = Case::Display::makeFakeExistingDisplayInjector(this);
     display.setNativeWindow(nativeWindow);
     display.setDisplaySurface(displaySurface);
@@ -750,9 +752,9 @@
     // Preconditions
 
     // A display is set up
-    auto nativeWindow = new mock::NativeWindow();
-    auto displaySurface = new compositionengine::mock::DisplaySurface();
-    sp<GraphicBuffer> buf = new GraphicBuffer();
+    auto nativeWindow = sp<mock::NativeWindow>::make();
+    auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+    sp<GraphicBuffer> buf = sp<GraphicBuffer>::make();
     auto display = Case::Display::makeFakeExistingDisplayInjector(this);
     display.setNativeWindow(nativeWindow);
     display.setDisplaySurface(displaySurface);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
index 0171f1b..5951c98 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
@@ -95,7 +95,7 @@
 }
 
 TEST_F(GetDisplayNativePrimaries, notInternalDisplayToken) {
-    sp<BBinder> notInternalDisplayToken = new BBinder();
+    sp<BBinder> notInternalDisplayToken = sp<BBinder>::make();
 
     ui::DisplayPrimaries primaries;
     populateDummyDisplayNativePrimaries(primaries);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
index 3d576f4..98249bf 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
@@ -78,11 +78,6 @@
     auto displayDevice = primaryDisplay.mutableDisplayDevice();
     EXPECT_EQ(PowerMode::ON, displayDevice->getPowerMode());
 
-    // The display refresh period should be set in the orientedDisplaySpaceRect tracker.
-    FrameStats stats;
-    mFlinger.getAnimFrameTracker().getStats(&stats);
-    EXPECT_EQ(DEFAULT_VSYNC_PERIOD, stats.refreshPeriodNano);
-
     // The display transaction needed flag should be set.
     EXPECT_TRUE(hasTransactionFlagSet(eDisplayTransactionNeeded));
 }
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
index c2d87f2..e256d2c 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
@@ -60,8 +60,8 @@
     renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
     sp<DisplayDevice> mDisplay;
     sp<compositionengine::mock::DisplaySurface> mDisplaySurface =
-            new compositionengine::mock::DisplaySurface();
-    mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
+            sp<compositionengine::mock::DisplaySurface>::make();
+    sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
     mock::TimeStats* mTimeStats = new mock::TimeStats();
     Hwc2::mock::PowerAdvisor* mPowerAdvisor = nullptr;
     Hwc2::mock::Composer* mComposer = nullptr;
@@ -97,6 +97,7 @@
                     .setNativeWindow(mNativeWindow)
                     .setPowerMode(hal::PowerMode::ON)
                     .inject();
+    mFlinger.mutableActiveDisplayToken() = mDisplay->getDisplayToken();
 }
 
 void SurfaceFlingerPowerHintTest::setupScheduler() {
@@ -105,13 +106,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -130,22 +133,41 @@
 TEST_F(SurfaceFlingerPowerHintTest, sendDurationsIncludingHwcWaitTime) {
     ON_CALL(*mPowerAdvisor, usePowerHintSession()).WillByDefault(Return(true));
 
-    const std::chrono::nanoseconds mockVsyncPeriod = 15ms;
     EXPECT_CALL(*mPowerAdvisor, setTargetWorkDuration(_)).Times(1);
-
-    const nsecs_t now = systemTime();
-    const std::chrono::nanoseconds mockHwcRunTime = 20ms;
     EXPECT_CALL(*mDisplaySurface,
                 prepareFrame(compositionengine::DisplaySurface::CompositionType::Hwc))
             .Times(1);
-    EXPECT_CALL(*mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _, _))
-            .WillOnce([mockHwcRunTime] {
-                std::this_thread::sleep_for(mockHwcRunTime);
-                return hardware::graphics::composer::V2_1::Error::NONE;
-            });
+    EXPECT_CALL(*mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _, _)).WillOnce([] {
+        constexpr Duration kMockHwcRunTime = 20ms;
+        std::this_thread::sleep_for(kMockHwcRunTime);
+        return hardware::graphics::composer::V2_1::Error::NONE;
+    });
     EXPECT_CALL(*mPowerAdvisor, sendActualWorkDuration()).Times(1);
-    static constexpr bool kVsyncId = 123; // arbitrary
-    mFlinger.commitAndComposite(now, kVsyncId, now + mockVsyncPeriod.count());
+
+    const TimePoint frameTime = scheduler::SchedulerClock::now();
+    constexpr Period kMockVsyncPeriod = 15ms;
+    mFlinger.commitAndComposite(frameTime, VsyncId{123}, frameTime + kMockVsyncPeriod);
+}
+
+TEST_F(SurfaceFlingerPowerHintTest, inactiveOnDisplayDoze) {
+    ON_CALL(*mPowerAdvisor, usePowerHintSession()).WillByDefault(Return(true));
+
+    mDisplay->setPowerMode(hal::PowerMode::DOZE);
+
+    EXPECT_CALL(*mPowerAdvisor, setTargetWorkDuration(_)).Times(0);
+    EXPECT_CALL(*mDisplaySurface,
+                prepareFrame(compositionengine::DisplaySurface::CompositionType::Hwc))
+            .Times(1);
+    EXPECT_CALL(*mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _, _)).WillOnce([] {
+        constexpr Duration kMockHwcRunTime = 20ms;
+        std::this_thread::sleep_for(kMockHwcRunTime);
+        return hardware::graphics::composer::V2_1::Error::NONE;
+    });
+    EXPECT_CALL(*mPowerAdvisor, sendActualWorkDuration()).Times(0);
+
+    const TimePoint frameTime = scheduler::SchedulerClock::now();
+    constexpr Period kMockVsyncPeriod = 15ms;
+    mFlinger.commitAndComposite(frameTime, VsyncId{123}, frameTime + kMockVsyncPeriod);
 }
 
 } // namespace
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
index 7d9e22b..9c7f55b 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
@@ -34,7 +34,7 @@
     // Preconditions
 
     // We have an unknown display token not associated with a known display
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     // The requested display state references the unknown display.
     DisplayState state;
@@ -95,7 +95,7 @@
     display.inject();
 
     // There is a surface that can be set.
-    sp<mock::GraphicBufferProducer> surface = new mock::GraphicBufferProducer();
+    sp<mock::GraphicBufferProducer> surface = sp<mock::GraphicBufferProducer>::make();
 
     // The current display state has the surface set
     display.mutableCurrentDisplayState().surface = surface;
@@ -132,7 +132,7 @@
     display.inject();
 
     // There is a surface that can be set.
-    sp<mock::GraphicBufferProducer> surface = new mock::GraphicBufferProducer();
+    sp<mock::GraphicBufferProducer> surface = sp<mock::GraphicBufferProducer>::make();
 
     // The current display state does not have a surface
     display.mutableCurrentDisplayState().surface = nullptr;
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
index 583cf5f..1756368 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
@@ -140,7 +140,6 @@
 
     static void verifyPostconditions(DisplayTransactionTest* test) {
         EXPECT_TRUE(test->mFlinger.getVisibleRegionsDirty());
-        EXPECT_TRUE(test->mFlinger.getHasPoweredOff());
     }
 };
 
@@ -155,7 +154,6 @@
 
     static void verifyPostconditions(DisplayTransactionTest* test) {
         EXPECT_TRUE(test->mFlinger.getVisibleRegionsDirty());
-        EXPECT_TRUE(test->mFlinger.getHasPoweredOff());
     }
 };
 
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
index a0e078b..6aeb3fe 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
@@ -197,10 +197,10 @@
 
 template <typename Case>
 void SetupNewDisplayDeviceInternalTest::setupNewDisplayDeviceInternalTest() {
-    const sp<BBinder> displayToken = new BBinder();
+    const sp<BBinder> displayToken = sp<BBinder>::make();
     const sp<compositionengine::mock::DisplaySurface> displaySurface =
-            new compositionengine::mock::DisplaySurface();
-    const sp<mock::GraphicBufferProducer> producer = new mock::GraphicBufferProducer();
+            sp<compositionengine::mock::DisplaySurface>::make();
+    const auto producer = sp<mock::GraphicBufferProducer>::make();
 
     // --------------------------------------------------------------------
     // Preconditions
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 4708572..66cdfd7 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -109,8 +109,8 @@
 
 private:
     // ICompositor overrides:
-    bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
-    void composite(nsecs_t, int64_t) override {}
+    bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
+    void composite(TimePoint, VsyncId) override {}
     void sample() override {}
 };
 
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 60285f9..8f87123 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -27,10 +27,10 @@
 #include <compositionengine/impl/Display.h>
 #include <compositionengine/impl/OutputLayerCompositionState.h>
 #include <compositionengine/mock/DisplaySurface.h>
+#include <ftl/fake_guard.h>
 #include <gui/ScreenCaptureResults.h>
 
 #include "BufferStateLayer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "EffectLayer.h"
 #include "FakeVsyncConfiguration.h"
@@ -84,21 +84,21 @@
     }
 
     sp<SurfaceInterceptor> createSurfaceInterceptor() override {
-        return new android::impl::SurfaceInterceptor();
+        return sp<android::impl::SurfaceInterceptor>::make();
     }
 
     sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
-        return new StartPropertySetThread(timestampPropertyValue);
+        return sp<StartPropertySetThread>::make(timestampPropertyValue);
     }
 
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) override {
-        return new DisplayDevice(creationArgs);
+        return sp<DisplayDevice>::make(creationArgs);
     }
 
     sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
                                           uint32_t layerCount, uint64_t usage,
                                           std::string requestorName) override {
-        return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+        return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
     }
 
     void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
@@ -127,10 +127,6 @@
 
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs&) override { return nullptr; }
 
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs&) override {
-        return nullptr;
-    }
-
     std::unique_ptr<FrameTracer> createFrameTracer() override {
         return std::make_unique<mock::FrameTracer>();
     }
@@ -321,25 +317,22 @@
      * Forwarding for functions being tested
      */
 
-    nsecs_t commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVSyncTime) {
+    TimePoint commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVSyncTime) {
         mFlinger->commit(frameTime, vsyncId, expectedVSyncTime);
         return frameTime;
     }
 
-    nsecs_t commit(nsecs_t frameTime, int64_t vsyncId) {
-        std::chrono::nanoseconds period = 10ms;
-        return commit(frameTime, vsyncId, frameTime + period.count());
+    TimePoint commit(TimePoint frameTime, VsyncId vsyncId) {
+        return commit(frameTime, vsyncId, frameTime + Period(10ms));
     }
 
-    nsecs_t commit() {
-        const nsecs_t now = systemTime();
-        const nsecs_t expectedVsyncTime = now + 10'000'000;
-        return commit(now, kVsyncId, expectedVsyncTime);
+    TimePoint commit() {
+        const TimePoint frameTime = scheduler::SchedulerClock::now();
+        return commit(frameTime, kVsyncId);
     }
 
-    void commitAndComposite(const nsecs_t frameTime, const int64_t vsyncId,
-                            const nsecs_t expectedVsyncTime) {
-        mFlinger->composite(commit(frameTime, vsyncId, expectedVsyncTime), kVsyncId);
+    void commitAndComposite(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime) {
+        mFlinger->composite(commit(frameTime, vsyncId, expectedVsyncTime), vsyncId);
     }
 
     void commitAndComposite() { mFlinger->composite(commit(), kVsyncId); }
@@ -421,7 +414,7 @@
         return mFlinger->SurfaceFlinger::getDisplayNativePrimaries(displayToken, primaries);
     }
 
-    auto& getTransactionQueue() { return mFlinger->mTransactionQueue; }
+    auto& getTransactionQueue() { return mFlinger->mLocklessTransactionQueue; }
     auto& getPendingTransactionQueue() { return mFlinger->mPendingTransactionQueues; }
     auto& getTransactionCommittedSignals() { return mFlinger->mTransactionCommittedSignals; }
 
@@ -437,7 +430,9 @@
                                              listenerCallbacks, transactionId);
     }
 
-    auto flushTransactionQueues() { return mFlinger->flushTransactionQueues(0); };
+    auto flushTransactionQueues() {
+        return FTL_FAKE_GUARD(kMainThreadContext, mFlinger->flushTransactionQueues(kVsyncId));
+    }
 
     auto onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
         return mFlinger->onTransact(code, data, reply, flags);
@@ -481,8 +476,6 @@
      * Read-only access to private data to assert post-conditions.
      */
 
-    const auto& getAnimFrameTracker() const { return mFlinger->mAnimFrameTracker; }
-    const auto& getHasPoweredOff() const { return mFlinger->mHasPoweredOff; }
     const auto& getVisibleRegionsDirty() const { return mFlinger->mVisibleRegionsDirty; }
     auto& getHwComposer() const {
         return static_cast<impl::HWComposer&>(mFlinger->getHwComposer());
@@ -721,8 +714,8 @@
                                   std::optional<ui::DisplayConnectionType> connectionType,
                                   std::optional<hal::HWDisplayId> hwcDisplayId, bool isPrimary)
               : mFlinger(flinger),
-                mCreationArgs(flinger.mFlinger.get(), flinger.mFlinger->getHwComposer(),
-                              mDisplayToken, display),
+                mCreationArgs(flinger.mFlinger, flinger.mFlinger->getHwComposer(), mDisplayToken,
+                              display),
                 mHwcDisplayId(hwcDisplayId) {
             mCreationArgs.connectionType = connectionType;
             mCreationArgs.isPrimary = isPrimary;
@@ -870,13 +863,13 @@
 
     private:
         TestableSurfaceFlinger& mFlinger;
-        sp<BBinder> mDisplayToken = new BBinder();
+        sp<BBinder> mDisplayToken = sp<BBinder>::make();
         DisplayDeviceCreationArgs mCreationArgs;
         const std::optional<hal::HWDisplayId> mHwcDisplayId;
     };
 
 private:
-    constexpr static int64_t kVsyncId = 123;
+    static constexpr VsyncId kVsyncId{123};
 
     surfaceflinger::test::Factory mFactory;
     sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index 84f1170..efb9e0c 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -60,13 +60,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
         EXPECT_CALL(*mVSyncTracker, currentPeriod())
@@ -117,7 +119,7 @@
     }
 
     void NotPlacedOnTransactionQueue(uint32_t flags) {
-        ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+        ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
         TransactionInfo transaction;
         setupSingle(transaction, flags,
@@ -140,12 +142,12 @@
             EXPECT_LE(returnedTime, applicationTime + mFlinger.getAnimationTransactionTimeout());
         }
         // Each transaction should have been placed on the transaction queue
-        auto transactionQueue = mFlinger.getTransactionQueue();
-        EXPECT_EQ(1u, transactionQueue.size());
+        auto& transactionQueue = mFlinger.getTransactionQueue();
+        EXPECT_FALSE(transactionQueue.isEmpty());
     }
 
     void PlaceOnTransactionQueue(uint32_t flags) {
-        ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+        ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
 
         // first check will see desired present time has not passed,
@@ -171,12 +173,12 @@
                       applicationSentTime + mFlinger.getAnimationTransactionTimeout());
         }
         // This transaction should have been placed on the transaction queue
-        auto transactionQueue = mFlinger.getTransactionQueue();
-        EXPECT_EQ(1u, transactionQueue.size());
+        auto& transactionQueue = mFlinger.getTransactionQueue();
+        EXPECT_FALSE(transactionQueue.isEmpty());
     }
 
     void BlockedByPriorTransaction(uint32_t flags) {
-        ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+        ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         nsecs_t time = systemTime();
         EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(2);
 
@@ -239,8 +241,8 @@
     int mTransactionNumber = 0;
 };
 
-TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
-    ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+TEST_F(TransactionApplicationTest, AddToPendingQueue) {
+    ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
     EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
 
     TransactionInfo transactionA; // transaction to go on pending queue
@@ -253,10 +255,27 @@
                                  mHasListenerCallbacks, mCallbacks, transactionA.id);
 
     auto& transactionQueue = mFlinger.getTransactionQueue();
-    ASSERT_EQ(1u, transactionQueue.size());
+    ASSERT_FALSE(transactionQueue.isEmpty());
 
-    auto& transactionState = transactionQueue.front();
+    auto transactionState = transactionQueue.pop().value();
     checkEqual(transactionA, transactionState);
+}
+
+TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
+    ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
+    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+
+    TransactionInfo transactionA; // transaction to go on pending queue
+    setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ s2ns(1), false,
+                FrameTimelineInfo{});
+    mFlinger.setTransactionState(transactionA.frameTimelineInfo, transactionA.states,
+                                 transactionA.displays, transactionA.flags, transactionA.applyToken,
+                                 transactionA.inputWindowCommands, transactionA.desiredPresentTime,
+                                 transactionA.isAutoTimestamp, transactionA.uncacheBuffer,
+                                 mHasListenerCallbacks, mCallbacks, transactionA.id);
+
+    auto& transactionQueue = mFlinger.getTransactionQueue();
+    ASSERT_FALSE(transactionQueue.isEmpty());
 
     // because flushing uses the cached expected present time, we send an empty
     // transaction here (sending a null applyToken to fake it as from a
@@ -272,7 +291,7 @@
     // passed
     mFlinger.flushTransactionQueues();
 
-    EXPECT_EQ(0u, transactionQueue.size());
+    EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
 }
 
 TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Synchronous) {
@@ -306,7 +325,9 @@
     void TearDown() override {
         // Clear all transaction queues to release all transactions we sent
         // in the tests. Otherwise, gmock complains about memory leaks.
-        mFlinger.getTransactionQueue().clear();
+        while (!mFlinger.getTransactionQueue().isEmpty()) {
+            mFlinger.getTransactionQueue().pop();
+        }
         mFlinger.getPendingTransactionQueue().clear();
         mFlinger.getTransactionCommittedSignals().clear();
         mFlinger.commitTransactionsLocked(eTransactionMask);
@@ -358,7 +379,7 @@
     void setTransactionStates(const std::vector<TransactionInfo>& transactions,
                               size_t expectedTransactionsApplied,
                               size_t expectedTransactionsPending) {
-        EXPECT_EQ(0u, mFlinger.getTransactionQueue().size());
+        EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_EQ(0u, mFlinger.getPendingTransactionQueue().size());
 
         for (const auto& transaction : transactions) {
@@ -370,7 +391,7 @@
                                          mHasListenerCallbacks, mCallbacks, transaction.id);
         }
         mFlinger.flushTransactionQueues();
-        EXPECT_EQ(0u, mFlinger.getTransactionQueue().size());
+        EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_EQ(expectedTransactionsPending, mFlinger.getPendingTransactionQueue().size());
         EXPECT_EQ(expectedTransactionsApplied, mFlinger.getTransactionCommittedSignals().size());
     }
diff --git a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
index 5364630..cd64325 100644
--- a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
@@ -60,7 +60,7 @@
         sp<Client> client;
         LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
                                LayerMetadata());
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     void commitTransaction(Layer* layer) {
@@ -74,13 +74,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -101,7 +103,7 @@
     void BLASTTransactionSendsFrameTracerEvents() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         int32_t layerId = layer->getSequence();
         uint64_t bufferId = 42;
         uint64_t frameNumber = 5;
@@ -127,7 +129,6 @@
                          dequeueTime, FrameTimelineInfo{});
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
         nsecs_t latchTime = 25;
         EXPECT_CALL(*mFlinger.getFrameTracer(),
                     traceFence(layerId, bufferId, frameNumber, _,
@@ -135,7 +136,7 @@
         EXPECT_CALL(*mFlinger.getFrameTracer(),
                     traceTimestamp(layerId, bufferId, frameNumber, latchTime,
                                    FrameTracer::FrameEvent::LATCH, /*duration*/ 0));
-        layer->updateTexImage(computeVisisbleRegions, latchTime, /*expectedPresentTime*/ 0);
+        layer->updateTexImage(latchTime);
 
         auto glDoneFence = fenceFactory.createFenceTimeForTest(fence);
         auto presentFence = fenceFactory.createFenceTimeForTest(fence);
diff --git a/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
index 669fa3a..1f011be 100644
--- a/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
@@ -27,8 +27,8 @@
 namespace android {
 
 TEST(TransactionProtoParserTest, parse) {
-    const sp<IBinder> layerHandle = new BBinder();
-    const sp<IBinder> displayHandle = new BBinder();
+    const sp<IBinder> layerHandle = sp<BBinder>::make();
+    const sp<IBinder> displayHandle = sp<BBinder>::make();
     TransactionState t1;
     t1.originPid = 1;
     t1.originUid = 2;
@@ -49,7 +49,7 @@
         ComposerState s;
         if (i == 1) {
             layer.parentSurfaceControlForChild =
-                    new SurfaceControl(SurfaceComposerClient::getDefault(), layerHandle, 42);
+                    sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(), layerHandle, 42);
         }
         s.state = layer;
         t1.states.add(s);
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 6d58303..d5823c3 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -60,7 +60,7 @@
         sp<Client> client;
         LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
                                LayerMetadata());
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     void commitTransaction(Layer* layer) {
@@ -74,13 +74,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -115,7 +117,7 @@
 
     void PresentedSurfaceFrameForBufferTransaction() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -140,8 +142,7 @@
         // Buffers are presented only at latch time.
         EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState());
 
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(1, surfaceFrame->getToken());
         EXPECT_EQ(true, surfaceFrame->getIsBuffer());
@@ -151,7 +152,7 @@
     void DroppedSurfaceFrameForBufferTransaction() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence1(new Fence());
+        sp<Fence> fence1(sp<Fence>::make());
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         BufferData bufferData;
         bufferData.acquireFence = fence1;
@@ -171,7 +172,7 @@
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence2(new Fence());
+        sp<Fence> fence2(sp<Fence>::make());
         auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
         nsecs_t start = systemTime();
         bufferData.acquireFence = fence2;
@@ -192,8 +193,7 @@
         const auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(1, droppedSurfaceFrame->getToken());
         EXPECT_EQ(true, droppedSurfaceFrame->getIsBuffer());
@@ -218,7 +218,7 @@
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
 
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -243,15 +243,14 @@
         // Buffers are presented only at latch time.
         EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState());
 
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState());
     }
 
     void BufferlessSurfaceFrameNotCreatedIfBufferSufaceFrameExists() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -294,7 +293,7 @@
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferlessSurfaceFrame2 = layer->mDrawingState.bufferlessSurfaceFramesTX[4];
 
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -331,8 +330,7 @@
         // Buffers are presented only at latch time.
         EXPECT_EQ(PresentState::Unknown, bufferSurfaceFrameTX->getPresentState());
 
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(PresentState::Presented, bufferSurfaceFrameTX->getPresentState());
     }
@@ -340,7 +338,7 @@
     void PendingSurfaceFramesRemovedAfterClassification() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence1(new Fence());
+        sp<Fence> fence1(sp<Fence>::make());
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         BufferData bufferData;
         bufferData.acquireFence = fence1;
@@ -359,7 +357,7 @@
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence2(new Fence());
+        sp<Fence> fence2(sp<Fence>::make());
         auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
         bufferData.acquireFence = fence2;
         bufferData.frameNumber = 1;
@@ -377,8 +375,7 @@
         auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         // Both the droppedSurfaceFrame and presentedSurfaceFrame should be in
         // pendingJankClassifications.
@@ -393,7 +390,7 @@
     void BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence1(new Fence());
+        sp<Fence> fence1(sp<Fence>::make());
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         BufferData bufferData;
         bufferData.acquireFence = fence1;
@@ -413,7 +410,7 @@
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame1 = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence2(new Fence());
+        sp<Fence> fence2(sp<Fence>::make());
         auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
         auto dropStartTime1 = systemTime();
         bufferData.acquireFence = fence2;
@@ -434,7 +431,7 @@
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame2 = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence3(new Fence());
+        sp<Fence> fence3(sp<Fence>::make());
         auto acquireFence3 = fenceFactory.createFenceTimeForTest(fence3);
         auto dropStartTime2 = systemTime();
         bufferData.acquireFence = fence3;
@@ -458,8 +455,7 @@
         const auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(1, droppedSurfaceFrame1->getToken());
         EXPECT_EQ(true, droppedSurfaceFrame1->getIsBuffer());
@@ -485,7 +481,7 @@
         uint32_t surfaceFramesPendingClassification = 0;
         std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> bufferlessSurfaceFrames;
         for (int i = 0; i < 10; i += 2) {
-            sp<Fence> fence(new Fence());
+            sp<Fence> fence(sp<Fence>::make());
             BufferData bufferData;
             bufferData.acquireFence = fence;
             bufferData.frameNumber = 1;
@@ -517,8 +513,7 @@
         }
 
         auto presentedBufferSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
         // BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
         // Since we don't have access to DisplayFrame here, trigger an onPresent directly.
         for (auto& surfaceFrame : bufferlessSurfaceFrames) {
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index 8ec918d..2dbcfbd 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -101,10 +101,10 @@
     void SetUp() override {
         // add layers
         mTracing.setBufferSize(SMALL_BUFFER_SIZE);
-        const sp<IBinder> fakeLayerHandle = new BBinder();
+        const sp<IBinder> fakeLayerHandle = sp<BBinder>::make();
         mTracing.onLayerAdded(fakeLayerHandle->localBinder(), mParentLayerId, "parent",
                               123 /* flags */, -1 /* parentId */);
-        const sp<IBinder> fakeChildLayerHandle = new BBinder();
+        const sp<IBinder> fakeChildLayerHandle = sp<BBinder>::make();
         mTracing.onLayerAdded(fakeChildLayerHandle->localBinder(), mChildLayerId, "child",
                               456 /* flags */, mParentLayerId);
 
@@ -234,10 +234,10 @@
     void SetUp() override {
         // add layers
         mTracing.setBufferSize(SMALL_BUFFER_SIZE);
-        const sp<IBinder> fakeLayerHandle = new BBinder();
+        const sp<IBinder> fakeLayerHandle = sp<BBinder>::make();
         mTracing.onLayerAdded(fakeLayerHandle->localBinder(), mLayerId, "Test Layer",
                               123 /* flags */, -1 /* parentId */);
-        const sp<IBinder> fakeMirrorLayerHandle = new BBinder();
+        const sp<IBinder> fakeMirrorLayerHandle = sp<BBinder>::make();
         mTracing.onMirrorLayerAdded(fakeMirrorLayerHandle->localBinder(), mMirrorLayerId, "Mirror",
                                     mLayerId);
         mTracing.onLayerAddedToDrawingState(mLayerId, mVsyncId);
diff --git a/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
index 15fea9c..45ebb85 100644
--- a/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
@@ -99,7 +99,7 @@
         LayerMetadata metadata = {}) {
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS, metadata);
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 void TunnelModeEnabledReporterTest::setupScheduler() {
@@ -108,13 +108,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
index b7f968d..f660753 100644
--- a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -44,6 +44,8 @@
         ON_CALL(*this, nextAnticipatedVSyncTimeFrom(_))
                 .WillByDefault(Invoke(this, &MockVSyncTracker::nextVSyncTime));
         ON_CALL(*this, addVsyncTimestamp(_)).WillByDefault(Return(true));
+        ON_CALL(*this, currentPeriod())
+                .WillByDefault(Invoke(this, &MockVSyncTracker::getCurrentPeriod));
     }
 
     MOCK_METHOD1(addVsyncTimestamp, bool(nsecs_t));
@@ -62,6 +64,8 @@
         return (timePoint - (timePoint % mPeriod) + mPeriod);
     }
 
+    nsecs_t getCurrentPeriod() const { return mPeriod; }
+
 protected:
     nsecs_t const mPeriod;
 };
@@ -393,6 +397,43 @@
     EXPECT_THAT(cb1.mCalls[0], Eq(1063));
 }
 
+TEST_F(VSyncDispatchTimerQueueTest, noCloseCallbacksAfterPeriodChange) {
+    EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+            .Times(4)
+            .WillOnce(Return(1000))
+            .WillOnce(Return(2000))
+            .WillOnce(Return(2500))
+            .WillOnce(Return(4000));
+
+    Sequence seq;
+    EXPECT_CALL(mMockClock, alarmAt(_, 900)).InSequence(seq);
+    EXPECT_CALL(mMockClock, alarmAt(_, 1900)).InSequence(seq);
+    EXPECT_CALL(mMockClock, alarmAt(_, 3900)).InSequence(seq);
+
+    CountingCallback cb(mDispatch);
+
+    mDispatch.schedule(cb, {.workDuration = 100, .readyDuration = 0, .earliestVsync = 0});
+
+    advanceToNextCallback();
+
+    ASSERT_THAT(cb.mCalls.size(), Eq(1));
+    EXPECT_THAT(cb.mCalls[0], Eq(1000));
+
+    mDispatch.schedule(cb, {.workDuration = 100, .readyDuration = 0, .earliestVsync = 1000});
+
+    advanceToNextCallback();
+
+    ASSERT_THAT(cb.mCalls.size(), Eq(2));
+    EXPECT_THAT(cb.mCalls[1], Eq(2000));
+
+    mDispatch.schedule(cb, {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000});
+
+    advanceToNextCallback();
+
+    ASSERT_THAT(cb.mCalls.size(), Eq(3));
+    EXPECT_THAT(cb.mCalls[2], Eq(4000));
+}
+
 TEST_F(VSyncDispatchTimerQueueTest, rearmsFaroutTimeoutWhenCancellingCloseOne) {
     EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
             .Times(4)
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
index 30a3f9a..a35ff96 100644
--- a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -77,12 +77,12 @@
 };
 
 std::shared_ptr<android::FenceTime> generateInvalidFence() {
-    sp<Fence> fence = new Fence();
+    sp<Fence> fence = sp<Fence>::make();
     return std::make_shared<android::FenceTime>(fence);
 }
 
 std::shared_ptr<android::FenceTime> generatePendingFence() {
-    sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+    sp<Fence> fence = sp<Fence>::make(dup(fileno(tmpfile())));
     return std::make_shared<android::FenceTime>(fence);
 }
 
@@ -92,7 +92,7 @@
 }
 
 std::shared_ptr<android::FenceTime> generateSignalledFenceWithTime(nsecs_t time) {
-    sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+    sp<Fence> fence = sp<Fence>::make(dup(fileno(tmpfile())));
     std::shared_ptr<android::FenceTime> ft = std::make_shared<android::FenceTime>(fence);
     signalFenceWithTime(ft, time);
     return ft;
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index d6dca45..aede250 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -53,7 +53,8 @@
     MOCK_METHOD(void, setRequiresClientComposition,
                 (DisplayId displayId, bool requiresClientComposition), (override));
     MOCK_METHOD(void, setExpectedPresentTime, (nsecs_t expectedPresentTime), (override));
-    MOCK_METHOD(void, setPresentFenceTime, (nsecs_t presentFenceTime), (override));
+    MOCK_METHOD(void, setSfPresentTiming, (nsecs_t presentFenceTime, nsecs_t presentEndTime),
+                (override));
     MOCK_METHOD(void, setHwcPresentDelayedTime,
                 (DisplayId displayId,
                  std::chrono::steady_clock::time_point earliestFrameStartTime));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index d30dc42..ded6806 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -24,6 +24,8 @@
 
 class EventThread : public android::EventThread {
 public:
+    static constexpr auto kCallingUid = static_cast<uid_t>(0);
+
     EventThread();
     ~EventThread() override;
 
diff --git a/services/surfaceflinger/tests/utils/ScreenshotUtils.h b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
index 6ada549..cb7040a 100644
--- a/services/surfaceflinger/tests/utils/ScreenshotUtils.h
+++ b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
@@ -39,7 +39,7 @@
         SurfaceComposerClient::Transaction().apply(true);
 
         captureArgs.dataspace = ui::Dataspace::V0_SRGB;
-        const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+        const sp<SyncScreenCaptureListener> captureListener = sp<SyncScreenCaptureListener>::make();
         binder::Status status = sf->captureDisplay(captureArgs, captureListener);
         status_t err = statusTFromBinderStatus(status);
         if (err != NO_ERROR) {
@@ -73,7 +73,7 @@
         SurfaceComposerClient::Transaction().apply(true);
 
         captureArgs.dataspace = ui::Dataspace::V0_SRGB;
-        const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+        const sp<SyncScreenCaptureListener> captureListener = sp<SyncScreenCaptureListener>::make();
         binder::Status status = sf->captureLayers(captureArgs, captureListener);
         status_t err = statusTFromBinderStatus(status);
         if (err != NO_ERROR) {
diff --git a/services/surfaceflinger/tests/vsync/vsync.cpp b/services/surfaceflinger/tests/vsync/vsync.cpp
index 667dfb9..8b4a6be 100644
--- a/services/surfaceflinger/tests/vsync/vsync.cpp
+++ b/services/surfaceflinger/tests/vsync/vsync.cpp
@@ -18,7 +18,13 @@
 #pragma clang diagnostic push
 #pragma clang diagnostic ignored "-Wconversion"
 
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
 #include <android/looper.h>
+
 #include <gui/DisplayEventReceiver.h>
 #include <utils/Looper.h>
 
@@ -55,8 +61,7 @@
 {
     DisplayEventReceiver myDisplayEvent;
 
-
-    sp<Looper> loop = new Looper(false);
+    sp<Looper> loop = sp<Looper>::make(false);
     loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver,
             &myDisplayEvent);
 
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 3818b25..0a33760 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -1234,11 +1234,15 @@
               decodePixelFormat(native_pixel_format).c_str(), strerror(-err), err);
         return VK_ERROR_SURFACE_LOST_KHR;
     }
-    err = native_window_set_buffers_data_space(window, native_dataspace);
-    if (err != android::OK) {
-        ALOGE("native_window_set_buffers_data_space(%d) failed: %s (%d)",
-              native_dataspace, strerror(-err), err);
-        return VK_ERROR_SURFACE_LOST_KHR;
+
+    /* Respect consumer default dataspace upon HAL_DATASPACE_ARBITRARY. */
+    if (native_dataspace != HAL_DATASPACE_ARBITRARY) {
+        err = native_window_set_buffers_data_space(window, native_dataspace);
+        if (err != android::OK) {
+            ALOGE("native_window_set_buffers_data_space(%d) failed: %s (%d)",
+                  native_dataspace, strerror(-err), err);
+            return VK_ERROR_SURFACE_LOST_KHR;
+        }
     }
 
     err = native_window_set_buffers_dimensions(