[sfdo] Migrate sfdo over to Rust.
Test: build and run on device.
Bug: 329450914
Change-Id: I6a1cbba7eacc74d960f9eb854928bac1ad66d20a
diff --git a/libs/gui/aidl/Android.bp b/libs/gui/aidl/Android.bp
new file mode 100644
index 0000000..8ed08c2
--- /dev/null
+++ b/libs/gui/aidl/Android.bp
@@ -0,0 +1,85 @@
+// Copyright 2024 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+ default_team: "trendy_team_android_core_graphics_stack",
+}
+
+filegroup {
+ name: "libgui_unstructured_aidl_files",
+ srcs: [
+ ":libgui_extra_unstructured_aidl_files",
+
+ "android/gui/BitTube.aidl",
+ "android/gui/CaptureArgs.aidl",
+ "android/gui/DisplayCaptureArgs.aidl",
+ "android/gui/LayerCaptureArgs.aidl",
+ "android/gui/LayerMetadata.aidl",
+ "android/gui/ParcelableVsyncEventData.aidl",
+ "android/gui/ScreenCaptureResults.aidl",
+ ],
+}
+
+aidl_library {
+ name: "libgui_unstructured_aidl",
+ hdrs: [":libgui_unstructured_aidl_files"],
+}
+
+filegroup {
+ name: "libgui_interface_aidl_files",
+ srcs: [
+ ":libgui_extra_aidl_files",
+ "**/*.aidl",
+ ],
+ exclude_srcs: [":libgui_unstructured_aidl_files"],
+}
+
+aidl_interface {
+ name: "android.gui",
+ unstable: true,
+ srcs: [
+ ":libgui_interface_aidl_files",
+ ],
+ include_dirs: [
+ "frameworks/native/libs/gui",
+ "frameworks/native/libs/gui/aidl",
+ ],
+ headers: [
+ "libgui_aidl_hdrs",
+ "libgui_extra_unstructured_aidl_hdrs",
+ ],
+ backend: {
+ rust: {
+ enabled: true,
+ additional_rustlibs: [
+ "libgui_aidl_types_rs",
+ ],
+ },
+ java: {
+ enabled: false,
+ },
+ cpp: {
+ enabled: false,
+ },
+ ndk: {
+ enabled: false,
+ },
+ },
+}