SF: Track display info required for frontend updates
Instead of recreating display info every time we need to update
input, keep track of a subset of display info that is required
for both input updates and geometry updates.
The layer stack to display info is updated every time display
state changes.
Bug: 238781169
Test: presubmit
Change-Id: I965d319bf1e10cf891c62526e309ae603e267dea
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 13bfd62..16cfefd 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3122,6 +3122,10 @@
const bool displayTransactionNeeded = transactionFlags & eDisplayTransactionNeeded;
if (displayTransactionNeeded) {
processDisplayChangesLocked();
+ mFrontEndDisplayInfos.clear();
+ for (const auto& [_, display] : mDisplays) {
+ mFrontEndDisplayInfos.try_emplace(display->getLayerStack(), display->getFrontEndInfo());
+ }
}
mForceTransactionDisplayChange = displayTransactionNeeded;
@@ -3291,29 +3295,6 @@
void SurfaceFlinger::buildWindowInfos(std::vector<WindowInfo>& outWindowInfos,
std::vector<DisplayInfo>& outDisplayInfos) {
- display::DisplayMap<ui::LayerStack, DisplayDevice::InputInfo> displayInputInfos;
-
- for (const auto& [_, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) {
- const auto layerStack = display->getLayerStack();
- const auto info = display->getInputInfo();
-
- const auto [it, emplaced] = displayInputInfos.try_emplace(layerStack, info);
- if (emplaced) {
- continue;
- }
-
- // If the layer stack is mirrored on multiple displays, the first display that is configured
- // to receive input takes precedence.
- auto& otherInfo = it->second;
- if (otherInfo.receivesInput) {
- ALOGW_IF(display->receivesInput(),
- "Multiple displays claim to accept input for the same layer stack: %u",
- layerStack.id);
- } else {
- otherInfo = info;
- }
- }
-
static size_t sNumWindowInfos = 0;
outWindowInfos.reserve(sNumWindowInfos);
sNumWindowInfos = 0;
@@ -3321,8 +3302,8 @@
mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
if (!layer->needsInputInfo()) return;
- const auto opt = displayInputInfos.get(layer->getLayerStack())
- .transform([](const DisplayDevice::InputInfo& info) {
+ const auto opt = mFrontEndDisplayInfos.get(layer->getLayerStack())
+ .transform([](const FrontEndDisplayInfo& info) {
return Layer::InputDisplayArgs{&info.transform, info.isSecure};
});
@@ -3331,8 +3312,8 @@
sNumWindowInfos = outWindowInfos.size();
- outDisplayInfos.reserve(displayInputInfos.size());
- for (const auto& [_, info] : displayInputInfos) {
+ outDisplayInfos.reserve(mFrontEndDisplayInfos.size());
+ for (const auto& [_, info] : mFrontEndDisplayInfos) {
outDisplayInfos.push_back(info.info);
}
}