HDR ouput control native implementation
Bug: 251168514
Test: atest libsurfaceflinger_unittest
Test: atest libgui_test
Change-Id: I76637cd235101e60319ead3bd73a5f826927e3ee
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 23ac19e..8e96b28 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -534,6 +534,10 @@
status_t setBootDisplayMode(const sp<display::DisplayToken>&, DisplayModeId);
status_t getOverlaySupport(gui::OverlayProperties* outProperties) const;
status_t clearBootDisplayMode(const sp<IBinder>& displayToken);
+ status_t getHdrConversionCapabilities(
+ std::vector<gui::HdrConversionCapability>* hdrConversionCapaabilities) const;
+ status_t setHdrConversionStrategy(const gui::HdrConversionStrategy& hdrConversionStrategy);
+ status_t getHdrOutputConversionSupport(bool* outSupport) const;
void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on);
void setGameContentType(const sp<IBinder>& displayToken, bool on);
void setPowerMode(const sp<IBinder>& displayToken, int mode);
@@ -1432,6 +1436,11 @@
binder::Status clearBootDisplayMode(const sp<IBinder>& display) override;
binder::Status getBootDisplayModeSupport(bool* outMode) override;
binder::Status getOverlaySupport(gui::OverlayProperties* outProperties) override;
+ binder::Status getHdrConversionCapabilities(
+ std::vector<gui::HdrConversionCapability>*) override;
+ binder::Status setHdrConversionStrategy(
+ const gui::HdrConversionStrategy& hdrConversionStrategy) override;
+ binder::Status getHdrOutputConversionSupport(bool* outSupport) override;
binder::Status setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override;
binder::Status setGameContentType(const sp<IBinder>& display, bool on) override;
binder::Status captureDisplay(const DisplayCaptureArgs&,