SF: Clean up DisplayDeviceState

The DisplayDevice::DisplayType in DisplayDeviceState will be replaced
with a DisplayId in a follow-up CL, so this CL removes unnecessary
constructors and renames displayId to sequenceId.

Bug: 74619554
Test: Build
Change-Id: I994042188299d59a62a368c12455d04891d07298
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 96defcc..218a1d2 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -66,8 +66,8 @@
 
     // Intercept display data
     virtual void saveDisplayCreation(const DisplayDeviceState& info) = 0;
-    virtual void saveDisplayDeletion(int32_t displayId) = 0;
-    virtual void savePowerModeUpdate(int32_t displayId, int32_t mode) = 0;
+    virtual void saveDisplayDeletion(int32_t sequenceId) = 0;
+    virtual void savePowerModeUpdate(int32_t sequenceId, int32_t mode) = 0;
     virtual void saveVSyncEvent(nsecs_t timestamp) = 0;
 };
 
@@ -101,8 +101,8 @@
 
     // Intercept display data
     void saveDisplayCreation(const DisplayDeviceState& info) override;
-    void saveDisplayDeletion(int32_t displayId) override;
-    void savePowerModeUpdate(int32_t displayId, int32_t mode) override;
+    void saveDisplayDeletion(int32_t sequenceId) override;
+    void savePowerModeUpdate(int32_t sequenceId, int32_t mode) override;
     void saveVSyncEvent(nsecs_t timestamp) override;
 
 private:
@@ -127,8 +127,8 @@
             uint32_t height, uint64_t frameNumber);
     void addVSyncUpdateLocked(Increment* increment, nsecs_t timestamp);
     void addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info);
-    void addDisplayDeletionLocked(Increment* increment, int32_t displayId);
-    void addPowerModeUpdateLocked(Increment* increment, int32_t displayId, int32_t mode);
+    void addDisplayDeletionLocked(Increment* increment, int32_t sequenceId);
+    void addPowerModeUpdateLocked(Increment* increment, int32_t sequenceId, int32_t mode);
 
     // Add surface transactions to the trace
     SurfaceChange* createSurfaceChangeLocked(Transaction* transaction, int32_t layerId);
@@ -155,17 +155,17 @@
             const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags);
 
     // Add display transactions to the trace
-    DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t displayId);
-    void addDisplaySurfaceLocked(Transaction* transaction, int32_t displayId,
+    DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t sequenceId);
+    void addDisplaySurfaceLocked(Transaction* transaction, int32_t sequenceId,
             const sp<const IGraphicBufferProducer>& surface);
-    void addDisplayLayerStackLocked(Transaction* transaction, int32_t displayId,
+    void addDisplayLayerStackLocked(Transaction* transaction, int32_t sequenceId,
             uint32_t layerStack);
-    void addDisplaySizeLocked(Transaction* transaction, int32_t displayId, uint32_t w,
+    void addDisplaySizeLocked(Transaction* transaction, int32_t sequenceId, uint32_t w,
             uint32_t h);
-    void addDisplayProjectionLocked(Transaction* transaction, int32_t displayId,
+    void addDisplayProjectionLocked(Transaction* transaction, int32_t sequenceId,
             int32_t orientation, const Rect& viewport, const Rect& frame);
     void addDisplayChangesLocked(Transaction* transaction,
-            const DisplayState& state, int32_t displayId);
+            const DisplayState& state, int32_t sequenceId);
 
 
     bool mEnabled {false};