SF: Simplify Scheduler's hardware VSYNC delegate
As a step toward hiding implementation details of how Scheduler handles
changes in a display's power mode (e.g. toggling of hardware/synthetic
VSYNC), move and rename SurfaceFlinger::setVsyncEnabled to Scheduler::
onHardwareVsyncRequest. This hides setPendingHardwareVsyncState.
(getPendingHardwareVsyncState will be moved to Scheduler later.)
Store the per-display hal::PowerMode in Scheduler. On power mode change
in SurfaceFlinger::setPowerModeInternal, update the Scheduler for every
display, not just the active display.
Inject the delegate into VsyncSchedule's constructor, instead of passing
the (partly unrelated) ISchedulerCallback to several member functions.
Bug: 271431077
Bug: 241286146
Bug: 255635821
Bug: 241285191
Test: FoldableTest
Change-Id: I157b0895a77f055763f86dd21602d0dac13622da
diff --git a/services/surfaceflinger/Scheduler/VsyncSchedule.cpp b/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
index 84671ae..ff3f29d 100644
--- a/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
@@ -22,7 +22,6 @@
#include "VsyncSchedule.h"
-#include "ISchedulerCallback.h"
#include "Utils/Dumper.h"
#include "VSyncDispatchTimerQueue.h"
#include "VSyncPredictor.h"
@@ -54,8 +53,10 @@
VSyncCallbackRegistration mRegistration;
};
-VsyncSchedule::VsyncSchedule(PhysicalDisplayId id, FeatureFlags features)
+VsyncSchedule::VsyncSchedule(PhysicalDisplayId id, FeatureFlags features,
+ RequestHardwareVsync requestHardwareVsync)
: mId(id),
+ mRequestHardwareVsync(std::move(requestHardwareVsync)),
mTracker(createTracker(id)),
mDispatch(createDispatch(mTracker)),
mController(createController(id, *mTracker, features)),
@@ -64,8 +65,9 @@
: nullptr) {}
VsyncSchedule::VsyncSchedule(PhysicalDisplayId id, TrackerPtr tracker, DispatchPtr dispatch,
- ControllerPtr controller)
+ ControllerPtr controller, RequestHardwareVsync requestHardwareVsync)
: mId(id),
+ mRequestHardwareVsync(std::move(requestHardwareVsync)),
mTracker(std::move(tracker)),
mDispatch(std::move(dispatch)),
mController(std::move(controller)) {}
@@ -135,14 +137,13 @@
return reactor;
}
-void VsyncSchedule::startPeriodTransition(ISchedulerCallback& callback, Period period, bool force) {
+void VsyncSchedule::startPeriodTransition(Period period, bool force) {
std::lock_guard<std::mutex> lock(mHwVsyncLock);
mController->startPeriodTransition(period.ns(), force);
- enableHardwareVsyncLocked(callback);
+ enableHardwareVsyncLocked();
}
-bool VsyncSchedule::addResyncSample(ISchedulerCallback& callback, TimePoint timestamp,
- ftl::Optional<Period> hwcVsyncPeriod) {
+bool VsyncSchedule::addResyncSample(TimePoint timestamp, ftl::Optional<Period> hwcVsyncPeriod) {
bool needsHwVsync = false;
bool periodFlushed = false;
{
@@ -154,31 +155,32 @@
}
}
if (needsHwVsync) {
- enableHardwareVsync(callback);
+ enableHardwareVsync();
} else {
- disableHardwareVsync(callback, false /* disallow */);
+ constexpr bool kDisallow = false;
+ disableHardwareVsync(kDisallow);
}
return periodFlushed;
}
-void VsyncSchedule::enableHardwareVsync(ISchedulerCallback& callback) {
+void VsyncSchedule::enableHardwareVsync() {
std::lock_guard<std::mutex> lock(mHwVsyncLock);
- enableHardwareVsyncLocked(callback);
+ enableHardwareVsyncLocked();
}
-void VsyncSchedule::enableHardwareVsyncLocked(ISchedulerCallback& callback) {
+void VsyncSchedule::enableHardwareVsyncLocked() {
if (mHwVsyncState == HwVsyncState::Disabled) {
getTracker().resetModel();
- callback.setVsyncEnabled(mId, true);
+ mRequestHardwareVsync(mId, true);
mHwVsyncState = HwVsyncState::Enabled;
}
}
-void VsyncSchedule::disableHardwareVsync(ISchedulerCallback& callback, bool disallow) {
+void VsyncSchedule::disableHardwareVsync(bool disallow) {
std::lock_guard<std::mutex> lock(mHwVsyncLock);
switch (mHwVsyncState) {
case HwVsyncState::Enabled:
- callback.setVsyncEnabled(mId, false);
+ mRequestHardwareVsync(mId, false);
[[fallthrough]];
case HwVsyncState::Disabled:
mHwVsyncState = disallow ? HwVsyncState::Disallowed : HwVsyncState::Disabled;