Remove dependency to most of libutils

Most of libutils is replaced by using the STL,
this is fine in this case because none of it
leaks out of EGL’s internals.

Test: compiled & run
Bug: vndk-stable

Change-Id: I42ded4043ddc98ed7eaa975fbbb2e754cd3219af
diff --git a/opengl/libs/EGL/egl_trace.h b/opengl/libs/EGL/egl_trace.h
new file mode 100644
index 0000000..7664de2
--- /dev/null
+++ b/opengl/libs/EGL/egl_trace.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#if defined(__ANDROID__)
+
+#include <stdint.h>
+
+#include <cutils/trace.h>
+
+// See <cutils/trace.h> for more ATRACE_* macros.
+
+// ATRACE_NAME traces from its location until the end of its enclosing scope.
+#define _PASTE(x, y) x ## y
+#define PASTE(x, y) _PASTE(x,y)
+#define ATRACE_NAME(name) android::EglScopedTrace PASTE(___tracer, __LINE__) (ATRACE_TAG, name)
+
+// ATRACE_CALL is an ATRACE_NAME that uses the current function name.
+#define ATRACE_CALL() ATRACE_NAME(__FUNCTION__)
+
+namespace android {
+
+class EglScopedTrace {
+public:
+    inline EglScopedTrace(uint64_t tag, const char* name) : mTag(tag) {
+        atrace_begin(mTag, name);
+    }
+
+    inline ~EglScopedTrace() {
+        atrace_end(mTag);
+    }
+
+private:
+    uint64_t mTag;
+};
+
+}; // namespace android
+
+#else // !__ANDROID__
+
+#define ATRACE_NAME(...)
+#define ATRACE_CALL()
+
+#endif // __ANDROID__