Removing getSystemPreferredDisplayMode and adding it as part of
DynamicDisplayInfo
Bug: 209598222
Test: atest CtsBootDisplayModeTestCases
Test: atest libcompositionengine_test
Change-Id: I1ce0a5a3916b14e25212dd1d2fc4f5e82674fcd1
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index ea5025f..b586169 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1112,6 +1112,8 @@
return type == hal::ContentType::GAME;
});
+ info->preferredBootDisplayMode = display->getPreferredBootModeId();
+
return NO_ERROR;
}
@@ -1457,20 +1459,6 @@
return future.get();
}
-status_t SurfaceFlinger::getPreferredBootDisplayMode(const sp<IBinder>& displayToken,
- ui::DisplayModeId* id) {
- auto future = mScheduler->schedule([=]() MAIN_THREAD mutable -> status_t {
- if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
- *id = getHwComposer().getPreferredBootDisplayMode(*displayId);
- return NO_ERROR;
- } else {
- ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
- return BAD_VALUE;
- }
- });
- return future.get();
-}
-
void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
const char* const whence = __func__;
static_cast<void>(mScheduler->schedule([=]() MAIN_THREAD {
@@ -5463,7 +5451,6 @@
case GET_BOOT_DISPLAY_MODE_SUPPORT:
case SET_BOOT_DISPLAY_MODE:
case CLEAR_BOOT_DISPLAY_MODE:
- case GET_PREFERRED_BOOT_DISPLAY_MODE:
case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
case SET_AUTO_LOW_LATENCY_MODE:
case GET_GAME_CONTENT_TYPE_SUPPORT: