Remove portalToDisplay functionality
There should not be any more users of the portal to display
functionality. We can now delete this unused code.
Bug: 167946720
Test: atest inputflinger_tests
Change-Id: I9e9a2e7d6c3e5d5fe969ae6207f7c1f2db169f04
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 9edf41c..944e5b2 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -211,7 +211,6 @@
sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y,
TouchState* touchState,
bool addOutsideTargets = false,
- bool addPortalWindows = false,
bool ignoreDragWindow = false) REQUIRES(mLock);
sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
@@ -489,8 +488,7 @@
android::os::InputEventInjectionResult findTouchedWindowTargetsLocked(
nsecs_t currentTime, const MotionEntry& entry, std::vector<InputTarget>& inputTargets,
nsecs_t* nextWakeupTime, bool* outConflictingPointerActions) REQUIRES(mLock);
- std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(
- int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const
+ std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(int32_t displayId) const
REQUIRES(mLock);
std::vector<TouchedMonitor> selectResponsiveMonitorsLocked(
const std::vector<TouchedMonitor>& gestureMonitors) const REQUIRES(mLock);