Set Change::Metadata on LayerMetadata update
Currently, on layer_state_t::eMetadataChanged, only
Change::GameMode is set. Hence, for other metadata changes
such as METADATA_OWNER_UID, METADATA_MOUSE_CURSOR,
etc. (used by ARC++), these doesn't get propagated until
`forceUpdate=true` or `gameMode` is updated.
This leaves ARC++ LayerFE receiving stale metadata, even
though "update" was received.
Bug: 339382668
Test: atest libsurfaceflinger_unittests
Change-Id: I8130c3505b9808a9aa04d1641dc1c22352d6bf87
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 82adadc..5ff6417 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -278,13 +278,57 @@
transactions.back().states.front().layerId = 1;
transactions.back().states.front().state.layerId = static_cast<int32_t>(1);
mLifecycleManager.applyTransactions(transactions);
- EXPECT_EQ(mLifecycleManager.getGlobalChanges(), RequestedLayerState::Changes::GameMode);
+ EXPECT_EQ(mLifecycleManager.getGlobalChanges(),
+ RequestedLayerState::Changes::GameMode | RequestedLayerState::Changes::Metadata);
UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
EXPECT_EQ(getSnapshot(1)->clientChanges, layer_state_t::eMetadataChanged);
EXPECT_EQ(static_cast<int32_t>(getSnapshot(1)->gameMode), 42);
EXPECT_EQ(static_cast<int32_t>(getSnapshot(11)->gameMode), 42);
}
+TEST_F(LayerSnapshotTest, UpdateMetadata) {
+ std::vector<TransactionState> transactions;
+ transactions.emplace_back();
+ transactions.back().states.push_back({});
+ transactions.back().states.front().state.what = layer_state_t::eMetadataChanged;
+ // This test focuses on metadata used by ARC++ to ensure LayerMetadata is updated correctly,
+ // and not using stale data.
+ transactions.back().states.front().state.metadata = LayerMetadata();
+ transactions.back().states.front().state.metadata.setInt32(METADATA_OWNER_UID, 123);
+ transactions.back().states.front().state.metadata.setInt32(METADATA_WINDOW_TYPE, 234);
+ transactions.back().states.front().state.metadata.setInt32(METADATA_TASK_ID, 345);
+ transactions.back().states.front().state.metadata.setInt32(METADATA_MOUSE_CURSOR, 456);
+ transactions.back().states.front().state.metadata.setInt32(METADATA_ACCESSIBILITY_ID, 567);
+ transactions.back().states.front().state.metadata.setInt32(METADATA_OWNER_PID, 678);
+ transactions.back().states.front().state.metadata.setInt32(METADATA_CALLING_UID, 789);
+
+ transactions.back().states.front().layerId = 1;
+ transactions.back().states.front().state.layerId = static_cast<int32_t>(1);
+
+ mLifecycleManager.applyTransactions(transactions);
+ EXPECT_EQ(mLifecycleManager.getGlobalChanges(), RequestedLayerState::Changes::Metadata);
+
+ // Setting includeMetadata=true to ensure metadata update is applied to LayerSnapshot
+ LayerSnapshotBuilder::Args args{.root = mHierarchyBuilder.getHierarchy(),
+ .layerLifecycleManager = mLifecycleManager,
+ .includeMetadata = true,
+ .displays = mFrontEndDisplayInfos,
+ .globalShadowSettings = globalShadowSettings,
+ .supportsBlur = true,
+ .supportedLayerGenericMetadata = {},
+ .genericLayerMetadataKeyMap = {}};
+ update(mSnapshotBuilder, args);
+
+ EXPECT_EQ(getSnapshot(1)->clientChanges, layer_state_t::eMetadataChanged);
+ EXPECT_EQ(getSnapshot(1)->layerMetadata.getInt32(METADATA_OWNER_UID, -1), 123);
+ EXPECT_EQ(getSnapshot(1)->layerMetadata.getInt32(METADATA_WINDOW_TYPE, -1), 234);
+ EXPECT_EQ(getSnapshot(1)->layerMetadata.getInt32(METADATA_TASK_ID, -1), 345);
+ EXPECT_EQ(getSnapshot(1)->layerMetadata.getInt32(METADATA_MOUSE_CURSOR, -1), 456);
+ EXPECT_EQ(getSnapshot(1)->layerMetadata.getInt32(METADATA_ACCESSIBILITY_ID, -1), 567);
+ EXPECT_EQ(getSnapshot(1)->layerMetadata.getInt32(METADATA_OWNER_PID, -1), 678);
+ EXPECT_EQ(getSnapshot(1)->layerMetadata.getInt32(METADATA_CALLING_UID, -1), 789);
+}
+
TEST_F(LayerSnapshotTest, NoLayerVoteForParentWithChildVotes) {
// ROOT
// ├── 1