Fix broken input tests

InputPublisherAndConsumer_test currently segfaults due to
null pointer dereference. This is because 0 is passed instead
of a valid pointer to an allocated int32_t. Also, enforce strict
compiler warnings, include signed comparisons.

Bug: 62033391
Test: m -j libinput_tests_InputEvent_test
libinput_tests_InputChannel_test
libinput_tests_InputPublisherAndConsumer_test
libinput_tests_InputTransport_test libinput_tests_VelocityTracker_test
&& adb push out/target/product/taimen/data/nativetest/libinput_tests/
/data/nativetest/
then run the above tests individually, for example
/data/nativetest/libinput_tests # ./InputPublisherAndConsumer_test
and others in a similar manner

Change-Id: Ia030cdbfa22d2bf7bdf6274a337b059ca3f9a6c3
diff --git a/services/inputflinger/InputDispatcher.cpp b/services/inputflinger/InputDispatcher.cpp
index 0312185..906794a 100644
--- a/services/inputflinger/InputDispatcher.cpp
+++ b/services/inputflinger/InputDispatcher.cpp
@@ -1993,10 +1993,10 @@
             const PointerCoords* usingCoords = motionEntry->pointerCoords;
 
             // Set the X and Y offset depending on the input source.
-            float xOffset, yOffset, scaleFactor;
+            float xOffset, yOffset;
             if ((motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
                     && !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
-                scaleFactor = dispatchEntry->scaleFactor;
+                float scaleFactor = dispatchEntry->scaleFactor;
                 xOffset = dispatchEntry->xOffset * scaleFactor;
                 yOffset = dispatchEntry->yOffset * scaleFactor;
                 if (scaleFactor != 1.0f) {
@@ -2009,7 +2009,6 @@
             } else {
                 xOffset = 0.0f;
                 yOffset = 0.0f;
-                scaleFactor = 1.0f;
 
                 // We don't want the dispatch target to know.
                 if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
diff --git a/services/inputflinger/InputReader.cpp b/services/inputflinger/InputReader.cpp
index 6dd12d6..4304982 100644
--- a/services/inputflinger/InputReader.cpp
+++ b/services/inputflinger/InputReader.cpp
@@ -2258,7 +2258,7 @@
     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
     dump.appendFormat(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
     dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mMetaState);
-    dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
+    dump.appendFormat(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
 }
 
 
@@ -2619,7 +2619,7 @@
     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
     dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
     dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
-    dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
+    dump.appendFormat(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
 }
 
 void CursorInputMapper::configure(nsecs_t when,
@@ -5508,18 +5508,15 @@
     // Otherwise choose an arbitrary remaining pointer.
     // This guarantees we always have an active touch id when there is at least one pointer.
     // We keep the same active touch id for as long as possible.
-    bool activeTouchChanged = false;
     int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
     int32_t activeTouchId = lastActiveTouchId;
     if (activeTouchId < 0) {
         if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
-            activeTouchChanged = true;
             activeTouchId = mPointerGesture.activeTouchId =
                     mCurrentCookedState.fingerIdBits.firstMarkedBit();
             mPointerGesture.firstTouchTime = when;
         }
     } else if (!mCurrentCookedState.fingerIdBits.hasBit(activeTouchId)) {
-        activeTouchChanged = true;
         if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
             activeTouchId = mPointerGesture.activeTouchId =
                     mCurrentCookedState.fingerIdBits.firstMarkedBit();
@@ -5615,7 +5612,6 @@
             }
             if (bestId >= 0 && bestId != activeTouchId) {
                 mPointerGesture.activeTouchId = activeTouchId = bestId;
-                activeTouchChanged = true;
 #if DEBUG_GESTURES
                 ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
                         "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);