SurfaceFlinger: Add DISPLAY_EVENT_FRAME_RATE_OVERRIDE
Add a new event to DisplayEventReceiver that conveys a list
of apps whose frame rates have been overriden.
This event is processed by the DisplayManager to advertise the
new frame rate to the overridden app.
Change-Id: I89fce8b5b4d9db65ec5db7dd2393c384c0fcfd82
Bug: 169271059
Bug: 169271062
Bug: 170503758
Test: manual test using SF backdoor
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 3159352..a873777 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -17,6 +17,7 @@
#pragma once
#include <android-base/stringprintf.h>
+#include <gui/DisplayEventReceiver.h>
#include <algorithm>
#include <numeric>
@@ -39,6 +40,8 @@
return static_cast<RefreshRateConfigEvent>(static_cast<T>(lhs) | static_cast<T>(rhs));
}
+using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride;
+
/**
* This class is used to encapsulate configuration for refresh rates. It holds information
* about available refresh rates on the device, and the mapping between the numbers and human
@@ -316,14 +319,17 @@
KernelIdleTimerAction getIdleTimerAction() const;
// Stores the preferred refresh rate that an app should run at.
- // refreshRate == 0 means no preference.
- void setPreferredRefreshRateForUid(uid_t, float refreshRateHz) EXCLUDES(mLock);
+ // FrameRateOverride.refreshRateHz == 0 means no preference.
+ void setPreferredRefreshRateForUid(FrameRateOverride) EXCLUDES(mLock);
// Returns a divider for the current refresh rate
int getRefreshRateDividerForUid(uid_t) const EXCLUDES(mLock);
void dump(std::string& result) const EXCLUDES(mLock);
+ // Returns the current frame rate overrides
+ std::vector<FrameRateOverride> getFrameRateOverrides() EXCLUDES(mLock);
+
private:
friend class RefreshRateConfigsTest;
@@ -381,6 +387,8 @@
Policy mDisplayManagerPolicy GUARDED_BY(mLock);
std::optional<Policy> mOverridePolicy GUARDED_BY(mLock);
+ // A mapping between a UID and a preferred refresh rate that this app would
+ // run at.
std::unordered_map<uid_t, float> mPreferredRefreshRateForUid GUARDED_BY(mLock);
// The min and max refresh rates supported by the device.