SurfaceFlinger: override frame rate for applications that use setFrameRate

(Uploaded again with a fix for b/176299745)

When possible, override the frame rate of an app if it explicitly
set a preferred frame rate.

Test: atest FrameRateOverrideHostTest
Test: SF unit tests
Bug: 170502573
Change-Id: I84a5a99f439ec7a8a808a0b26c630d4344acca4f
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index f1306e7..5d08328 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2890,12 +2890,21 @@
                                        Scheduler::ConfigEvent event) {
     // If this is called from the main thread mStateLock must be locked before
     // Currently the only way to call this function from the main thread is from
-    // Sheduler::chooseRefreshRateForContent
+    // Scheduler::chooseRefreshRateForContent
 
     ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId);
     changeRefreshRateLocked(refreshRate, event);
 }
 
+void SurfaceFlinger::triggerOnFrameRateOverridesChanged() {
+    PhysicalDisplayId displayId = [&]() {
+        ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId);
+        return getDefaultDisplayDeviceLocked()->getPhysicalId();
+    }();
+
+    mScheduler->onFrameRateOverridesChanged(mAppConnectionHandle, displayId);
+}
+
 void SurfaceFlinger::initScheduler(PhysicalDisplayId primaryDisplayId) {
     if (mScheduler) {
         // In practice it's not allowed to hotplug in/out the primary display once it's been
@@ -5364,11 +5373,8 @@
 
                 auto inUid = static_cast<uid_t>(data.readInt32());
                 const auto refreshRate = data.readFloat();
-                mRefreshRateConfigs->setPreferredRefreshRateForUid(
-                        FrameRateOverride{inUid, refreshRate});
-                const auto mappings = mRefreshRateConfigs->getFrameRateOverrides();
-                mScheduler->onFrameRateOverridesChanged(mAppConnectionHandle, displayId,
-                                                        std::move(mappings));
+                mScheduler->setPreferredRefreshRateForUid(FrameRateOverride{inUid, refreshRate});
+                mScheduler->onFrameRateOverridesChanged(mAppConnectionHandle, displayId);
                 return NO_ERROR;
             }
         }