blast: BufferStateLayer
Adds the initial foundation for supporting buffers on
transactions as well as the other metadata that had been passed
over BufferQueue.
Bug: 80477568
Test: Transaction_test.cpp
Change-Id: I61e44462c66c1a912adbabf62015e66bde44c216
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index a750636..eaaf742 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -356,6 +356,7 @@
friend class Layer;
friend class BufferLayer;
friend class BufferQueueLayer;
+ friend class BufferStateLayer;
friend class MonitoredProducer;
// For unit tests
@@ -535,6 +536,10 @@
sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* outGbp,
sp<Layer>* outLayer);
+ status_t createBufferStateLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ uint32_t h, uint32_t flags, sp<IBinder>* outHandle,
+ sp<Layer>* outLayer);
+
status_t createColorLayer(const sp<Client>& client, const String8& name,
uint32_t w, uint32_t h, uint32_t flags, sp<IBinder>* outHandle,
sp<Layer>* outLayer);