Added ScreenCapture args and results struct
Test: LayerStateTest
Bug: 162367424
Change-Id: I1e1cb5f896a81eea0a4da07d32456a2fb7e0a887
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 117ce58..dd95b92 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -498,4 +498,100 @@
return true;
}
+// ----------------------------------------------------------------------------
+
+status_t CaptureArgs::write(Parcel& output) const {
+ status_t status = output.writeInt32(static_cast<int32_t>(pixelFormat)) ?:
+ output.write(sourceCrop) ?:
+ output.writeFloat(frameScale) ?:
+ output.writeBool(captureSecureLayers);
+ return status;
+}
+
+status_t CaptureArgs::read(const Parcel& input) {
+ int32_t format;
+ status_t status = input.readInt32(&format) ?:
+ input.read(sourceCrop) ?:
+ input.readFloat(&frameScale) ?:
+ input.readBool(&captureSecureLayers);
+
+ pixelFormat = static_cast<ui::PixelFormat>(format);
+ return status;
+}
+
+status_t DisplayCaptureArgs::write(Parcel& output) const {
+ status_t status = CaptureArgs::write(output);
+
+ status |= output.writeStrongBinder(displayToken) ?:
+ output.writeUint32(width) ?:
+ output.writeUint32(height) ?:
+ output.writeBool(useIdentityTransform) ?:
+ output.writeInt32(static_cast<int32_t>(rotation));
+ return status;
+}
+
+status_t DisplayCaptureArgs::read(const Parcel& input) {
+ status_t status = CaptureArgs::read(input);
+
+ int32_t rotationInt;
+
+ status |= input.readStrongBinder(&displayToken) ?:
+ input.readUint32(&width) ?:
+ input.readUint32(&height) ?:
+ input.readBool(&useIdentityTransform) ?:
+ input.readInt32(&rotationInt);
+
+ rotation = ui::toRotation(rotationInt);
+ return status;
+}
+
+status_t LayerCaptureArgs::write(Parcel& output) const {
+ status_t status = CaptureArgs::write(output);
+
+ status |= output.writeStrongBinder(layerHandle);
+ status |= output.writeInt32(excludeHandles.size());
+ for (auto el : excludeHandles) {
+ status |= output.writeStrongBinder(el);
+ }
+ status |= output.writeBool(childrenOnly);
+ return status;
+}
+
+status_t LayerCaptureArgs::read(const Parcel& input) {
+ status_t status = CaptureArgs::read(input);
+
+ status |= input.readStrongBinder(&layerHandle);
+
+ int32_t numExcludeHandles;
+ status |= input.readInt32(&numExcludeHandles);
+ excludeHandles.reserve(numExcludeHandles);
+ for (int i = 0; i < numExcludeHandles; i++) {
+ sp<IBinder> binder;
+ status |= input.readStrongBinder(&binder);
+ excludeHandles.emplace(binder);
+ }
+
+ status |= input.readBool(&childrenOnly);
+ return status;
+}
+
+status_t ScreenCaptureResults::write(Parcel& output) const {
+ status_t status = output.write(*buffer) ?:
+ output.writeBool(capturedSecureLayers) ?:
+ output.writeUint32(static_cast<uint32_t>(capturedDataspace));
+ return status;
+}
+
+status_t ScreenCaptureResults::read(const Parcel& input) {
+ buffer = new GraphicBuffer();
+ uint32_t dataspace;
+ status_t status = input.read(*buffer) ?:
+ input.readBool(&capturedSecureLayers) ?:
+ input.readUint32(&dataspace);
+
+ capturedDataspace = static_cast<ui::Dataspace>(dataspace);
+
+ return status;
+}
+
}; // namespace android