TouchInputMapper: don't check touchpad touches by screen bounds am: 1db43995a5 am: 8d984107c3
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/23745905
Change-Id: Iec9b46ce34d93ad411f14969207a4f76b8487d62
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index f4d50b8..f2b0a4b 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -1889,9 +1889,9 @@
uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
const RawPointerData::Pointer& pointer = mCurrentRawState.rawPointerData.pointerForId(id);
// Skip checking whether the pointer is inside the physical frame if the device is in
- // unscaled mode.
+ // unscaled or pointer mode.
if (!isPointInsidePhysicalFrame(pointer.x, pointer.y) &&
- mDeviceMode != DeviceMode::UNSCALED) {
+ mDeviceMode != DeviceMode::UNSCALED && mDeviceMode != DeviceMode::POINTER) {
// If exactly one pointer went down, check for virtual key hit.
// Otherwise, we will drop the entire stroke.
if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 327513d..b0d6bd3 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -5903,6 +5903,40 @@
mFakeListener->assertNotifyMotionWasCalled(WithMotionAction(AMOTION_EVENT_ACTION_UP)));
}
+TEST_F(SingleTouchInputMapperTest, Process_DoesntCheckPhysicalFrameForTouchpads) {
+ std::shared_ptr<FakePointerController> fakePointerController =
+ std::make_shared<FakePointerController>();
+ mFakePolicy->setPointerController(fakePointerController);
+
+ addConfigurationProperty("touch.deviceType", "pointer");
+ prepareAxes(POSITION);
+ prepareDisplay(ui::ROTATION_0);
+ auto& mapper = constructAndAddMapper<SingleTouchInputMapper>();
+
+ // Set a physical frame in the display viewport.
+ auto viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
+ viewport->physicalLeft = 20;
+ viewport->physicalTop = 600;
+ viewport->physicalRight = 30;
+ viewport->physicalBottom = 610;
+ mFakePolicy->updateViewport(*viewport);
+ configureDevice(InputReaderConfiguration::Change::DISPLAY_INFO);
+
+ // Start the touch.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_TOUCH, 1);
+ processSync(mapper);
+
+ // Expect all input starting outside the physical frame to result in NotifyMotionArgs being
+ // produced.
+ const std::array<Point, 6> outsidePoints = {
+ {{0, 0}, {19, 605}, {31, 605}, {25, 599}, {25, 611}, {DISPLAY_WIDTH, DISPLAY_HEIGHT}}};
+ for (const auto& p : outsidePoints) {
+ processMove(mapper, toRawX(p.x), toRawY(p.y));
+ processSync(mapper);
+ EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+ }
+}
+
TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(ui::ROTATION_0);