SurfaceFlinger: Layer::getFrameRate() with relatives

If an app set a framerate on a layer, then getFrameRate() on
ancestors/successors of this layer should return NoVote to allow the
refresh rate heuristic to be based on the the actual layers that voted.

Bug: 151274728
Test: Swappy with ANativeWindow_setFrateRate
Change-Id: Icfdf8e8fd4d92ba520bbc894bb9971b980691518
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 1cd8731..2f2fb20 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -50,6 +50,7 @@
         "PhaseOffsetsTest.cpp",
         "SchedulerTest.cpp",
         "SchedulerUtilsTest.cpp",
+        "SetFrameRateTest.cpp",
         "RefreshRateConfigsTest.cpp",
         "RefreshRateSelectionTest.cpp",
         "RefreshRateStatsTest.cpp",